
RoundedRectNode.h
By: a guest on
Jun 2nd, 2011 | syntax:
Objective C | size: 1.75 KB | hits: 847 | expires: Never
/*
* RoundedRectNode.h
*
* Created by John Swensen on 6/2/11.
* Copyright 2011 swenGames.com.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*
*/
#import <Foundation/Foundation.h>
#import "cocos2d.h"
@interface RoundedRectNode : CCNode {
CGSize size;
float radius;
ccColor4B borderColor;
ccColor4B fillColor;
float lineWidth;
NSUInteger cornerSegments;
}
-(id) initWithRectSize:(CGSize)sz;
@property (nonatomic,assign) CGSize size;
@property (nonatomic,assign) float radius;
@property (nonatomic,assign) ccColor4B borderColor;
@property (nonatomic,assign) ccColor4B fillColor;
@property (nonatomic,assign) float borderWidth;
@property (nonatomic,assign) NSUInteger cornerSegments;
@end