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Crash 2.43 27 11 2015

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Nov 26th, 2015
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  1. Level Date and Time Source Event ID Task Category
  2. Error 27/11/2015 1:28:01 PM Application Error 1000 Application Crashing Events "Faulting application name: Server.exe, version: 1.0.0.0, time stamp: 0x5653d2ad
  3. Faulting module name: KERNELBASE.dll, version: 6.1.7601.18409, time stamp: 0x5315a05a
  4. Exception code: 0xe0434352
  5. Fault offset: 0x000000000000940d
  6. Faulting process id: 0xccc
  7. Faulting application start time: 0x01d128a9805e9fa0
  8. Faulting application path: C:\Users\hohadmin\Desktop\EcoServer_0.1.5805.31407\Builds\Release\Server.exe
  9. Faulting module path: C:\Windows\system32\KERNELBASE.dll
  10. Report Id: dc4d2c40-94b6-11e5-90c4-02cfe03337ea
  11. Faulting package full name: %14
  12. Faulting package-relative application ID: %15"
  13. Error 27/11/2015 1:28:00 PM .NET Runtime 1026 None Application: Server.exe
  14. Framework Version: v4.0.30319
  15. Description: The process was terminated due to an unhandled exception.
  16. Exception Info: System.ArgumentOutOfRangeException
  17. Stack:
  18. at System.Collections.Generic.List`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].get_Item(Int32)
  19. at DynamicClass.lambda_method(System.Runtime.CompilerServices.Closure, Eco.Gameplay.Items.ItemCollection, Microsoft.Hadoop.Avro.IEncoder)
  20. at DynamicClass.lambda_method(System.Runtime.CompilerServices.Closure, Eco.Gameplay.Items.SelectionInventory, Microsoft.Hadoop.Avro.IEncoder)
  21. at DynamicClass.lambda_method(System.Runtime.CompilerServices.Closure, Microsoft.Hadoop.Avro.IEncoder, Eco.Gameplay.Players.ServerUser)
  22. at Microsoft.Hadoop.Avro.AvroSerializer`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Serialize(System.IO.Stream, System.__Canon)
  23. at Eco.Plugin.Serialization.PluginAvroSerializer`1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]].Serialize(System.Object)
  24. at Eco.Plugin.Serialization.ZipBlob.Persist(System.Object)
  25. at Eco.Simulation.Simulation.TickAll()
  26. at Eco.Gameplay.Players.UserManager.Run()
  27. at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
  28. at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
  29. at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
  30. at System.Threading.ThreadHelper.ThreadStart(System.Object)
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