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- package fr.koliko.empire.threads;
- import org.bukkit.Bukkit;
- import org.bukkit.entity.Player;
- import org.bukkit.event.inventory.InventoryType;
- import org.bukkit.inventory.Inventory;
- public class EmpireThreads {
- public static Inventory inv;
- public static void openMenu(Player p){
- inv = Bukkit.createInventory(null, InventoryType.HOPPER, "Séléction de l'empire :");
- p.openInventory(inv);
- }
- }
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