
Untitled
By: a guest on
Jul 10th, 2012 | syntax:
ActionScript 3 | size: 0.31 KB | hits: 21 | expires: Never
public static function localToGlobalRotation(displayObject:DisplayObject):Float
{
points[0].setTo(0, 0);
points[1].setTo(1, 0);
var pointA = displayObject.localToGlobal(points[0]);
var pointB = displayObject.localToGlobal(points[1]);
return Math.atan2( -(pointB.y - pointA.y), pointB.x - pointA.x);
}