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  1. NullReferenceException: Object reference not set to an instance of an object
  2. ShaderForge.SF_Node.GetInputData (System.String id)
  3. ShaderForge.SFN_ChannelBlend.EvalCPU ()
  4. ShaderForge.SF_NodePreview.Combine ()
  5. ShaderForge.SF_Node.RefreshValue (Int32 ia, Int32 ib)
  6. ShaderForge.SFN_ChannelBlend.OnUpdateNode (NodeUpdateType updType, Boolean cascade)
  7. ShaderForge.SF_Node.CheckIfDirty ()
  8. ShaderForge.SF_Editor.Update ()
  9. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
  10. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
  11. System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:232)
  12. System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
  13. UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:187)
  14. UnityEditor.HostView.Invoke (System.String methodName) (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:180)
  15. UnityEditor.HostView.SendUpdate () (at C:/buildslave/unity/build/Editor/Mono/HostView.cs:245)
  16. UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/artifacts/generated/common/editor/EditorApplicationBindings.gen.cs:222)
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