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- [20:43:24 ERROR SMAPI] An error occured in the base update loop: System.NullReferenceException: Object reference not set to an instance of an object.
- at StardewValley.TerrainFeatures.HoeDirt.doCollisionAction(Rectangle positionOfCollider, Int32 speedOfCollision, Vector2 tileLocation, Character who, GameLocation location)
- at StardewValley.GameLocation.isCollidingPosition(Rectangle position, Rectangle viewport, Boolean isFarmer, Int32 damagesFarmer, Boolean glider, Character character, Boolean pathfinding, Boolean projectile, Boolean ignoreCharacterRequirement)
- at StardewValley.Locations.BuildableGameLocation.isCollidingPosition(Rectangle position, Rectangle viewport, Boolean isFarmer, Int32 damagesFarmer, Boolean glider, Character character, Boolean pathfinding, Boolean projectile, Boolean ignoreCharacterRequirement)
- at StardewValley.Farm.isCollidingPosition(Rectangle position, Rectangle viewport, Boolean isFarmer, Int32 damagesFarmer, Boolean glider, Character character, Boolean pathfinding, Boolean projectile, Boolean ignoreCharacterRequirement)
- at StardewValley.GameLocation.isCollidingPosition(Rectangle position, Rectangle viewport, Boolean isFarmer, Int32 damagesFarmer, Boolean glider, Character character)
- at StardewValley.Farmer.MovePosition(GameTime time, Rectangle viewport, GameLocation currentLocation)
- at StardewValley.Farmer.Update(GameTime time, GameLocation location)
- at StardewValley.Game1.UpdateCharacters(GameTime time)
- at StardewValley.Game1.Update(GameTime gameTime)
- at StardewModdingAPI.Inheritance.SGame.Update(GameTime gameTime) in D:\source\_Stardew\SMAPI\src\StardewModdingAPI\Inheritance\SGame.cs:line 338
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