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  1. !Name:Vibgyor
  2.  
  3. Access violation - code c0000005 (first/second chance not available)
  4.  
  5. UE4Editor-AdNoctvm.dll
  6.  
  7. UE4Editor_AdNoctvm!AAdNoctvmPlayerCharacter::GetLightingAmount() + 72 bytes [c:\users\vibgyor\documents\unreal projects\adnoctvm\source\adnoctvm\private\adnoctvmplayercharacter.cpp:187]
  8. UE4Editor_AdNoctvm!AAdNoctvmHUD::DrawHUD() + 39 bytes [c:\users\vibgyor\documents\unreal projects\adnoctvm\source\adnoctvm\private\adnoctvmhud.cpp:18]
  9. UE4Editor_Engine!AHUD::PostRender() + 309 bytes [c:\unrealengine4\engine\source\runtime\engine\private\hud.cpp:133]
  10. UE4Editor_Engine!UGameViewportClient::Draw() + 6444 bytes [c:\unrealengine4\engine\source\runtime\engine\private\gameviewportclient.cpp:918]
  11. UE4Editor_Engine!FViewport::Draw() + 1920 bytes [c:\unrealengine4\engine\source\runtime\engine\private\unrealclient.cpp:1071]
  12. UE4Editor_UnrealEd!UEditorEngine::Tick() + 7818 bytes [c:\unrealengine4\engine\source\editor\unrealed\private\editor.cpp:1372]
  13. UE4Editor_UnrealEd!UUnrealEdEngine::Tick() + 22 bytes [c:\unrealengine4\engine\source\editor\unrealed\private\unrealedengine.cpp:230]
  14. UE4Editor!FEngineLoop::Tick() + 3555 bytes [c:\unrealengine4\engine\source\runtime\launch\private\launchengineloop.cpp:2091]
  15. UE4Editor!GuardedMain() + 476 bytes [c:\unrealengine4\engine\source\runtime\launch\private\launch.cpp:132]
  16. UE4Editor!GuardedMainWrapper() + 26 bytes [c:\unrealengine4\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
  17. UE4Editor!WinMain() + 249 bytes [c:\unrealengine4\engine\source\runtime\launch\private\windows\launchwindows.cpp:207]
  18. UE4Editor!__tmainCRTStartup() + 324 bytes [f:\dd\vctools\crt_bld\self_64_amd64\crt\src\crtexe.c:528]
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