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  1. For the first pull you want to pull both packs together with the Grom'kar battlemaster, making sure you cleave off of the battlemaster himself as he does do a bladestorm. Killing him before he bladestorms is the goal, but it's not the end of the world if he does it.
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  3. Once this pack is dead go ahead and pull the archger pack and the Siegemaster Olugar. Only pull Siegemaster Olugar if he will not pull any of the mobs that are near him, you don't want to do the archer pack with him and the trash near him.
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  5. Once they are dead go ahead and pull the trash that Olugar was patting near. Once they are dead, pull the 2 technicians that you see near the purple mark. Be careful about the technician you see on the left, if you go to close to the wall he will also pull and it is not neccissary to pull him for mob count.
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  7. Once all the trash is dead go around the backside of the cannons and pull the boss Dreadfang. You will want to use lust on this boss so that it's up later on in the instance. Your goal here is to kill Dreadfang, and once he is dead go ahead an dkill Fleshrender. Just like on heroic you do not want to attack him when he puts Reckless provacation or you will be feared for several seconds and possibly die to the archers.
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  9. This fight is fairly easy, just make sure you stay out of the fire and it won't do too much to you.
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  12. Once this boss is dead, go ahead and mount up. You want your tank in the lead so that the 2 ogron laborers follow the tank and not the rest of you. The tank will want to drag them near the ironstars where one of your party members can launch it at them to kill them.
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  14. This upcoming pull was probably the hardest pull in the instance, and was only possible thanks to Army of the Dead. If you don't have a DK, you will prob want to split this up into 2 separate pulls. Kill the 3 patting mobs, and once they are dead go ahead and pull the ogron with his trash. If you can, tank them out in the open so that when the last boss bombards this area they are getting hit. Position yourself so that you do not get hit by the bombs.
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  16. Continue on when the coast is clear and go behind the bosses for the next pack. If you see oil being put down, make sure you do not stand in it, as you will be stunned every time you use an abililty while in the oil. Also be aware of the hatchets being thrown everywhere, they do massive damage and will kill you fast.
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  18. You can taunt the ogron to behind the boxes and kill him there, letting the bombs hit him each time the area is bombarded.
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  20. If you're a DK, you can AOE grip to yourself out in the open so that the mobs in this next pack get hit by the bombs when they come. If you arent' a DK, you can really only tank the battlemaster in the open as the archers will not leave the safety of the boxes.
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  22. Once those are dead head to the second boss. You want to use all your CDs at the start and tunnel into Ahri'ok Dugru, he is the guy casting blood bolt. Blood bolt doesn't do too much damage. Eventually he casts a blood shield on himself, and at this point you want to take all dps off of him and put it on Neesa Nox. THe reason is if you break his blood shield, he will heal everyone by about 60%, and usually this means you will not get gold. Once the shield fades you can go back to dpsing him and hopfully kill him before another shield. Once he is dead, go ahead and focus on Neesa Nox. She throws out traps that I believe stun you and do some damage, as well as summons a bomb. You can kill this bomb or you can just sidestep out of it, either works, but don't let it blow up on you. Once she is dead just kill the remaining boss. This isn't a very difficult boss encounter and shouldn't cause you too many problems.
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  24. Once they are dead go ahead an dhead over to the Clefthoof and the Wrangler. I personally would focus damage on the Wrangler, as they put caltraps down on the floor and make life miserable for melee.
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  26. The next pull has another wrangler as well as a Rylokk. Kill the Rylokk first as he puts a bunch of fire everywhere and is generally annoying to deal with.
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  28. Once dead, pull the clefthoof/Rylokk/Wrangler pull, focusing again on the Rylokk then the wrangler then the clefthoof.
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  30. This next pack before the 3rd boss does a lot of melee cleave, so make sure your healer pays attention to your melee. Kill the Siegemaster Rokra first as he has a shattering slam ability that is a 1.5 second cast and is very hard to move out of fast as the size is decently big.
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  32. Once dead, go ahead and pull the 3rd boss. He has the exact same mechanics as heroic mode, just does a lot more damage. Make sure when he jumps back to cleave that your melee are away from him or behind him so that they don't die, as it will kill you very fast. Once he releases the first set of wolves, you want to throw some form of aoe stun onto them so that they don't spread out. THey don't seem to have an aggro table, so once they get out they will spread out and become harder to kill. He will use time to feed on a random player, and you just need to do 8% damage to break it. If he releases the Rylak, and he is at high health still, kill the rylak. The rylak will spawn tons of void zones everywhere and is a huge pain in the ass to deal with. Once dead, head up the ship for the final boss.
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  34. This boss is pretty much the same as heroic. We feel the correct strat is to lust here and use all cooldowns / potions to deal as much damage as you can to Skulloc. The goal is to only get 1 Smash, at most 2 smashes because his cannon barrage ability is a huge waste of time. To get out of it fast, set up warlock portals to hit him, or have a hunter deterrance to get close or a paladin to bubble. While you're in this phase Koramar will run around bladestorming, just avoid him. Once Skulloc dies go ahead an dkill Koramar and the fight will end.
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