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- ECHO 2015-11-30 18:56:21.707 {00} <NOSCOPE> # EscState = EST_ShowMainMenu (prev = EST_ShowGameEscMenu)
- ECHO 2015-11-30 18:56:26.258 {00} <NOSCOPE> # EscState = EST_ShowGameEscMenu (prev = EST_ShowMainMenu)
- INFO 2015-11-30 18:56:26.260 {02} <initConnection> ### 5.101.164.124:13300
- INFO 2015-11-30 18:56:26.260 {03} <[YoPackage]startConnection> #### yo::startConnection(5.101.164.124:13300)
- INFO 2015-11-30 18:56:26.413 {04} <loadLoadingGui> ##### GuiCanvas::setContentControl( GuiLoadingWindow("LoadingGui"));
- ECHO 2015-11-30 18:56:27.611 {04} <connect> ##### connect(): 5.101.164.124:13300
- ECHO 2015-11-30 18:56:27.612 {04} <connect> ##### NetInterface::startConnection to IP:5.101.164.124:13300
- ECHO 2015-11-30 18:56:27.613 {04} <connect> ##### Adding a pending connection to IP:5.101.164.124:13300
- ECHO 2015-11-30 18:56:27.613 {04} <connect> ##### NetInterface::sendConnectChallengeRequest(IP:5.101.164.124:13300)
- ECHO 2015-11-30 18:56:27.800 {00} <NOSCOPE> # NetInterface::handleConnectChallengeResponse(IP:5.101.164.124:13300)
- ECHO 2015-11-30 18:56:27.801 {00} <NOSCOPE> # NetInterface::sendAuthorisationRequest to IP:5.101.164.124:13300 (6571)
- ECHO 2015-11-30 18:56:27.802 {00} <NOSCOPE> # write auth_type=2
- ECHO 2015-11-30 18:56:27.857 {00} <NOSCOPE> # NetInterface::handleAuthorisationAccept(IP:5.101.164.124:13300)
- ECHO 2015-11-30 18:56:27.858 {00} <NOSCOPE> # Connection established 6571
- ECHO 2015-11-30 18:56:28.386 {01} <GameConnection::onConnectionAccepted> ## Loading HLSL:
- VS: shaders/common/material/UberShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/UberShader.hlsl
- ECHO 2015-11-30 18:56:28.810 {01} <GameConnection::onConnectionAccepted> ## Loading HLSL:
- VS: shaders/common/environment/moonV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/environment/moonP.hlsl
- ECHO 2015-11-30 18:56:29.225 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.226 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.231 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.232 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.237 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.238 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.244 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.245 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.251 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.252 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.265 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.265 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.271 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.272 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.279 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.280 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.288 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.289 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.296 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.296 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.303 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.304 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.308 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.309 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.319 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.320 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.325 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.325 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.329 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.330 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.334 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.335 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.339 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.340 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.344 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.345 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.350 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.351 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.364 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.364 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.371 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.372 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.377 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.378 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.383 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.384 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.390 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.391 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.391 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.400 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.401 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.414 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.415 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.423 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.424 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.431 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.431 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.436 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.437 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.442 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.443 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.448 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.449 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.463 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.464 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.472 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.473 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.486 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.487 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.497 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.498 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.509 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.510 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.521 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.522 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.530 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.531 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.541 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.542 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.551 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.552 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.559 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.560 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.565 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.566 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.570 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.571 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.576 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.576 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.584 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.588 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.589 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.594 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.594 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.599 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.599 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.604 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.604 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.609 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.609 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.610 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.614 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.614 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.618 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.618 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.624 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.628 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.628 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.633 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.633 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.638 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.638 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.642 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.642 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.647 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.647 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.651 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.652 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.656 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.656 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.660 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.661 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.666 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.666 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.670 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.670 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.684 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.685 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.691 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.692 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.697 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.697 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.703 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.703 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.709 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.709 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.710 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.710 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.711 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.712 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.712 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.724 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.725 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.729 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.729 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.734 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.734 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.739 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.739 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.740 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.741 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.746 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.746 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:29.753 {01} <GameConnection::onConnectionAccepted> ## Loading HLSL:
- VS: shaders/common/material/UberShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/UberShader.hlsl
- ECHO 2015-11-30 18:56:30.487 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.488 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.488 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.489 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.492 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.492 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.496 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.496 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.499 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.499 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.502 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.502 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.506 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.506 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.509 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.509 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.517 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.517 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.518 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.518 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.518 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.518 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.521 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.521 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.523 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.524 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.524 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.542 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.543 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.548 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.549 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.553 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.553 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.559 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.560 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.564 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.564 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.568 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.569 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.571 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.572 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.575 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.575 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.578 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.578 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.582 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.582 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.587 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.587 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.591 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.592 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.595 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.595 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.598 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.598 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.602 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.602 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.606 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.606 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.615 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.615 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.620 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.621 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.625 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.625 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.630 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.630 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.634 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.635 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.639 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.639 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.642 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.642 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.645 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.646 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.648 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.648 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.652 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.652 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.657 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.657 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.661 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.661 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.664 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.664 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.667 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.668 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.670 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.670 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.674 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.674 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.677 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.678 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.678 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.678 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.678 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.679 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.679 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.679 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.680 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.680 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.680 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.680 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.681 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.681 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.681 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.681 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.685 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.685 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.685 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.686 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.686 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.686 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.686 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.686 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.687 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.687 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.687 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.687 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.688 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.688 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.688 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ECHO 2015-11-30 18:56:30.688 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
- ERRR 2015-11-30 18:56:30.716 {01} <GameConnection::onConnectionAccepted> ## There is no callbackOnConnect to call
- ECHO 2015-11-30 18:56:30.717 {02} <[YoPackage]initManagersOnConnectionAccepted> ### NetInterface::sendCharactersListReq
- ECHO 2015-11-30 18:56:31.224 {00} <NOSCOPE> # SFXState 'AudioLocationOutside' activated
- ECHO 2015-11-30 18:56:31.229 {00} <NOSCOPE> # NetInterface::handleCharactersListAns
- INFO 2015-11-30 18:56:31.230 {00} <NOSCOPE> # GuiCanvas::pushDialogControl( GuiControl("selectCharacterDlg",layer=0,center=false));
- ECHO 2015-11-30 18:56:31.259 {00} <NOSCOPE> # NetInterface::sendCharactersListSelectReq
- ECHO 2015-11-30 18:56:31.329 {00} <NOSCOPE> # NetInterface::handleCharactersListSelectAns
- ECHO 2015-11-30 18:56:31.330 {00} <NOSCOPE> # ProcessCharSelectedData 0
- ECHO 2015-11-30 18:56:34.149 {00} <NOSCOPE> # CharSelectionPlayPressed
- INFO 2015-11-30 18:56:34.149 {00} <NOSCOPE> # GuiCanvas::popDialogControl( GuiControl("selectCharacterDlg"));
- ECHO 2015-11-30 18:56:34.151 {00} <NOSCOPE> # NetInterface::sendPlayReq
- ECHO 2015-11-30 18:56:34.199 {00} <NOSCOPE> # NetInterface::handlePlayAns
- ECHO 2015-11-30 18:56:34.200 {00} <NOSCOPE> # We got our playing server pos [115998573]
- ERRR 2015-11-30 18:56:35.235 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=92 is out of bounds [T:NONE:0x1FF8]
- ERRR 2015-11-30 18:56:35.236 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=93 is out of bounds [T:NONE:0x1FF8]
- ERRR 2015-11-30 18:56:35.236 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=94 is out of bounds [T:NONE:0x1FF8]
- ERRR 2015-11-30 18:56:35.237 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=95 is out of bounds [T:NONE:0x1FF8]
- ERRR 2015-11-30 18:56:35.237 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=96 is out of bounds [T:NONE:0x1FF8]
- ERRR 2015-11-30 18:56:35.238 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=97 is out of bounds [T:NONE:0x1FF8]
- ERRR 2015-11-30 18:56:35.238 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=98 is out of bounds [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:35.239 {00} <NOSCOPE> # CmSoundsManager loading sounds from [data/cm_sounds.xml], finished in 1.033 sec [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:35.239 {00} <NOSCOPE> # CmSoundsManager singleton created in thread (1.035 sec) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:35.267 {00} <NOSCOPE> # XML file [data/cm_customisation.xml] loaded. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:35.268 {00} <NOSCOPE> # cBodyParts singleton created in thread (0.028 sec) [T:NONE:0x1FF8]
- INFO 2015-11-30 18:56:35.268 {00} <NOSCOPE> # CmCharacterWounds::CmCharacterWounds() [T:NONE:0x1FF8]
- INFO 2015-11-30 18:56:35.269 {00} <NOSCOPE> # CmCharacterInfo::initT(), player is null [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:35.269 {00} <NOSCOPE> # CmCharacterInfo singleton created in thread (0.000 sec) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:36.607 {00} <NOSCOPE> # CmClientInventorySingleton singleton created in thread (1.343 sec) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:36.608 {00} <NOSCOPE> # CmClientEquipmentSingleton singleton created in thread (0.000 sec) [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.061 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.062 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.062 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.063 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:37.063 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.104 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.105 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.106 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door_dmg.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.107 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:37.107 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.149 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Stone_fence_door/stone_fence_door.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:37.149 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fences/Stone_fence_door/stone_fence_door.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.196 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Stone_fence_door/stone_fence_door_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:37.197 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fences/Stone_fence_door/stone_fence_door_dmg.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:37.268 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Storage/warehouse/warehouse.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:37.342 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Storage/warehouse/warehouse_dmg.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:37.516 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Storage/large_warehouse/large_warehouse.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:37.593 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Storage/large_warehouse/large_warehouse_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.721 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.721 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.721 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.722 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.722 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.722 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.723 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.723 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:37.723 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.808 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.809 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.809 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.809 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.810 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.810 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.810 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.811 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.811 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 14 (Collision-17) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:37.811 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.926 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.926 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.927 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.927 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.928 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.928 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:37.929 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:37.929 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.085 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.085 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.086 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.086 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.086 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.087 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.087 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:38.087 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.251 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.252 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.253 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.253 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.254 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.254 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.255 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.256 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 11 (Collision-14) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.257 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 12 (Collision-15) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:38.257 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.394 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.395 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.395 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.396 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.396 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.397 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.397 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.397 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 11 (Collision-14) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.398 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 12 (Collision-15) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:38.398 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.537 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.539 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:38.542 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.730 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house_dmg.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.732 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house_dmg.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:38.732 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house_dmg.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:38.733 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.061 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.062 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.063 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.063 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.064 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.064 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.065 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.066 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.067 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:39.067 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.243 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.244 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.244 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.245 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.245 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.246 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.246 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.247 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.247 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:39.247 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.401 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.402 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.403 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.403 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.404 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.405 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.405 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:39.405 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.529 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.529 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.530 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.530 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.531 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.531 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:39.532 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:39.532 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:39.852 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Keep/keep.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:40.250 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Keep/Keep_dmg.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:40.553 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/LargeKeep/LargeKeep.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:40.855 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/LargeKeep/LargeKeep_dmg.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:41.115 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/School/school.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:41.331 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/School/school_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.396 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.398 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.399 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.399 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:41.400 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.445 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.446 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.446 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.446 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:41.447 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.566 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.567 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.568 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.568 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.569 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 13 (Collision-16) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.570 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 14 (Collision-17) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.570 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 15 (Collision-18) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.571 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 16 (Collision-19) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.571 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 18 (Collision-21) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.572 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 19 (Collision-22) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:41.572 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.659 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.659 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.659 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.660 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.661 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 13 (Collision-16) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.662 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 14 (Collision-17) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.663 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 15 (Collision-18) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.663 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 16 (Collision-19) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.663 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 18 (Collision-21) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:41.664 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 19 (Collision-22) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:41.664 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:41.794 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Stone_wall4m_gate/stone_wall4m_gate.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:41.846 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Stone_wall4m_gate/stone_wall4m_gate_dmg.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:41.950 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Stone_wall4m_gate/stone_wall4m_gate_alternate.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:42.151 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Castle_gate/castle_gate.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:42.241 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Castle_gate/castle_gate_dmg.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:42.355 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.480 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.481 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.482 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.483 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.484 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.484 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.485 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 11 (Collision-14) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:42.485 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.715 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.716 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.717 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.718 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.718 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.719 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.719 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:42.720 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.962 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.970 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.970 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.971 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.971 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.972 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:42.973 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:42.974 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.188 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.189 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.190 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.190 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.191 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.192 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:43.193 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.468 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.469 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.470 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.471 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.471 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.472 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:43.473 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.710 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.710 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.711 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.711 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.712 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.713 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.713 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.714 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 12 (Collision-15) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.714 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 13 (Collision-16) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.715 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 15 (Collision-18) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.715 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 16 (Collision-19) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:43.716 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.934 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.934 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.935 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.935 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.936 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.936 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.937 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.937 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 12 (Collision-15) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.937 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 13 (Collision-16) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.938 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 15 (Collision-18) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:43.938 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 16 (Collision-19) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:43.939 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:44.280 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Big_wooden_house/big_wooden_house.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:44.610 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Big_wooden_house/big_wooden_house_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:44.750 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_plaster_house/Small_plaster_house.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:44.755 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Small_plaster_house/Small_plaster_house.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:44.917 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_plaster_house/Small_plaster_house_dmg.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:44.921 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Small_plaster_house/Small_plaster_house_dmg.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:44.930 {00} <NOSCOPE> # CmObjectManager::_validateType() RotationStep!=0 for sloped object id=1072 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:44.931 {00} <NOSCOPE> # CmObjectManager::_validateType() RotationStep!=0 for sloped object id=1072 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:45.191 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Middle_wooden_house/Middle_wooden_house.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:45.391 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Middle_wooden_house/Middle_wooden_house_dest.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:45.392 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Middle_wooden_house/Middle_wooden_house_dest.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:45.635 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_wooden_house/3Floor_wooden_house.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:45.886 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_wooden_house/3Floor_wooden_house_dest.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:46.268 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_plaster_house/3Floor_plaster_house.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:46.703 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_plaster_house/3Floor_plaster_house_dest.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:47.112 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_big_wooden_house/3Floor_big_wooden_house.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:47.476 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_big_wooden_house/3Floor_big_wooden_house_dest.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.877 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.884 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.885 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.885 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.886 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.887 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.888 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.888 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.889 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.890 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 11 (Collision-14) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.890 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 12 (Collision-15) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.892 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 13 (Collision-16) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.893 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 14 (Collision-17) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.893 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 15 (Collision-18) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.894 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 16 (Collision-19) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.895 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 17 (Collision-20) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:47.896 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 18 (Collision-21) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:47.896 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts] [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.169 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.170 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.170 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.170 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.171 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.171 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.172 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.172 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.175 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.176 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 11 (Collision-14) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.176 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 12 (Collision-15) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.177 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 13 (Collision-16) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.177 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 14 (Collision-17) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.177 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 15 (Collision-18) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.178 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 16 (Collision-19) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.178 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 17 (Collision-20) bounds exceed that of shape. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.179 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 18 (Collision-21) bounds exceed that of shape. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:48.179 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:48.480 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/SmallKeep/SmallKeep.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:48.782 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/SmallKeep/SmallKeep_dmg.dts] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:48.851 {00} <NOSCOPE> # Finding slope types, start [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:48.852 {00} <NOSCOPE> # Finding slope types, done [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:48.887 {00} <NOSCOPE> # Generating ShapeBaseImageData for movable objects, start [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:48.939 {00} <NOSCOPE> # Datablock for object [Mounted_typeID_53_datablock] (Plough) already exist (simid=689). it is ok situation. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.939 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:48.940 {00} <NOSCOPE> # ShapeBaseImageData id=700 objectTypeID=78 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:48.940 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.964 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:48.965 {00} <NOSCOPE> # ShapeBaseImageData id=701 objectTypeID=79 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:48.965 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:48.986 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:48.986 {00} <NOSCOPE> # ShapeBaseImageData id=702 objectTypeID=80 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:48.987 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.012 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.013 {00} <NOSCOPE> # ShapeBaseImageData id=703 objectTypeID=81 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.015 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.052 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.053 {00} <NOSCOPE> # ShapeBaseImageData id=704 objectTypeID=82 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.054 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.073 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.074 {00} <NOSCOPE> # ShapeBaseImageData id=705 objectTypeID=83 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.075 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.119 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.120 {00} <NOSCOPE> # ShapeBaseImageData id=706 objectTypeID=84 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.120 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.159 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.159 {00} <NOSCOPE> # ShapeBaseImageData id=707 objectTypeID=85 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.160 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.174 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.175 {00} <NOSCOPE> # ShapeBaseImageData id=708 objectTypeID=86 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.175 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.182 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.182 {00} <NOSCOPE> # ShapeBaseImageData id=709 objectTypeID=87 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.183 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.193 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.193 {00} <NOSCOPE> # ShapeBaseImageData id=710 objectTypeID=88 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.194 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.213 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.213 {00} <NOSCOPE> # ShapeBaseImageData id=711 objectTypeID=89 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.214 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.234 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.234 {00} <NOSCOPE> # ShapeBaseImageData id=712 objectTypeID=90 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.235 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.260 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.261 {00} <NOSCOPE> # ShapeBaseImageData id=713 objectTypeID=91 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.261 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.268 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.268 {00} <NOSCOPE> # ShapeBaseImageData id=714 objectTypeID=92 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.269 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.275 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.276 {00} <NOSCOPE> # ShapeBaseImageData id=715 objectTypeID=93 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.276 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.283 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.283 {00} <NOSCOPE> # ShapeBaseImageData id=716 objectTypeID=94 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.284 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.304 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.305 {00} <NOSCOPE> # ShapeBaseImageData id=717 objectTypeID=97 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.306 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.331 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.332 {00} <NOSCOPE> # ShapeBaseImageData id=718 objectTypeID=98 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.332 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.352 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.353 {00} <NOSCOPE> # ShapeBaseImageData id=719 objectTypeID=99 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.353 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.383 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.384 {00} <NOSCOPE> # ShapeBaseImageData id=720 objectTypeID=100 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.384 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.395 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.396 {00} <NOSCOPE> # ShapeBaseImageData id=721 objectTypeID=101 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.396 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.406 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.406 {00} <NOSCOPE> # ShapeBaseImageData id=722 objectTypeID=103 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.406 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.416 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.417 {00} <NOSCOPE> # ShapeBaseImageData id=723 objectTypeID=104 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.417 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.426 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.427 {00} <NOSCOPE> # ShapeBaseImageData id=724 objectTypeID=105 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.427 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.440 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.441 {00} <NOSCOPE> # ShapeBaseImageData id=725 objectTypeID=106 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.441 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.483 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.484 {00} <NOSCOPE> # ShapeBaseImageData id=726 objectTypeID=109 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.484 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.507 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.507 {00} <NOSCOPE> # ShapeBaseImageData id=727 objectTypeID=115 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.508 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.525 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.526 {00} <NOSCOPE> # ShapeBaseImageData id=728 objectTypeID=116 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.526 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.552 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.552 {00} <NOSCOPE> # ShapeBaseImageData id=729 objectTypeID=118 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.554 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.569 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.569 {00} <NOSCOPE> # ShapeBaseImageData id=730 objectTypeID=119 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.570 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.609 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.610 {00} <NOSCOPE> # ShapeBaseImageData id=731 objectTypeID=120 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.611 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.682 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.684 {00} <NOSCOPE> # ShapeBaseImageData id=732 objectTypeID=121 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.684 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.694 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.694 {00} <NOSCOPE> # ShapeBaseImageData id=733 objectTypeID=122 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.695 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.712 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.713 {00} <NOSCOPE> # ShapeBaseImageData id=734 objectTypeID=123 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.713 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.730 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.731 {00} <NOSCOPE> # ShapeBaseImageData id=735 objectTypeID=156 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.731 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.746 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.746 {00} <NOSCOPE> # ShapeBaseImageData id=736 objectTypeID=159 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.747 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.749 {00} <NOSCOPE> # Datablock for object [Mounted_typeID_167_datablock] (Wheelbarrow) already exist (simid=690). it is ok situation. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.750 {00} <NOSCOPE> # Datablock for object [Mounted_typeID_168_datablock] (Cart) already exist (simid=691). it is ok situation. [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.750 {00} <NOSCOPE> # Datablock for object [Mounted_typeID_169_datablock] (Trader cart) already exist (simid=692). it is ok situation. [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.763 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.764 {00} <NOSCOPE> # ShapeBaseImageData id=737 objectTypeID=472 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.765 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.788 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.788 {00} <NOSCOPE> # ShapeBaseImageData id=738 objectTypeID=522 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.789 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.796 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.796 {00} <NOSCOPE> # ShapeBaseImageData id=739 objectTypeID=523 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.797 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.805 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.805 {00} <NOSCOPE> # ShapeBaseImageData id=740 objectTypeID=626 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.805 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.806 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.806 {00} <NOSCOPE> # ShapeBaseImageData id=741 objectTypeID=653 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.807 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.818 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.818 {00} <NOSCOPE> # ShapeBaseImageData id=742 objectTypeID=911 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.818 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.820 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.821 {00} <NOSCOPE> # ShapeBaseImageData id=743 objectTypeID=912 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.821 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.821 {00} <NOSCOPE> # ShapeBaseImageData id=744 objectTypeID=913 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.822 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.822 {00} <NOSCOPE> # ShapeBaseImageData id=745 objectTypeID=914 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.838 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.838 {00} <NOSCOPE> # ShapeBaseImageData id=746 objectTypeID=915 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.839 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.841 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.842 {00} <NOSCOPE> # ShapeBaseImageData id=747 objectTypeID=916 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.842 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.843 {00} <NOSCOPE> # ShapeBaseImageData id=748 objectTypeID=917 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.843 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.843 {00} <NOSCOPE> # ShapeBaseImageData id=749 objectTypeID=918 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.844 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.844 {00} <NOSCOPE> # ShapeBaseImageData id=750 objectTypeID=919 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.844 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.845 {00} <NOSCOPE> # ShapeBaseImageData id=751 objectTypeID=920 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.847 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.848 {00} <NOSCOPE> # ShapeBaseImageData id=752 objectTypeID=921 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.868 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.869 {00} <NOSCOPE> # ShapeBaseImageData id=753 objectTypeID=922 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.869 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.875 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.875 {00} <NOSCOPE> # ShapeBaseImageData id=754 objectTypeID=923 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.912 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.914 {00} <NOSCOPE> # ShapeBaseImageData id=755 objectTypeID=1070 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.915 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.954 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.955 {00} <NOSCOPE> # ShapeBaseImageData id=756 objectTypeID=1071 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.955 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:49.994 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.995 {00} <NOSCOPE> # ShapeBaseImageData id=757 objectTypeID=1078 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:49.995 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.017 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.017 {00} <NOSCOPE> # ShapeBaseImageData id=758 objectTypeID=1079 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.018 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.042 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.042 {00} <NOSCOPE> # ShapeBaseImageData id=759 objectTypeID=1080 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.043 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.083 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.084 {00} <NOSCOPE> # ShapeBaseImageData id=760 objectTypeID=1083 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.084 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.087 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.087 {00} <NOSCOPE> # ShapeBaseImageData id=761 objectTypeID=1090 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.088 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.088 {00} <NOSCOPE> # ShapeBaseImageData id=762 objectTypeID=1142 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.091 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.091 {00} <NOSCOPE> # ShapeBaseImageData id=763 objectTypeID=1143 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.092 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.092 {00} <NOSCOPE> # ShapeBaseImageData id=764 objectTypeID=1144 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.096 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.097 {00} <NOSCOPE> # ShapeBaseImageData id=765 objectTypeID=1145 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.097 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.098 {00} <NOSCOPE> # ShapeBaseImageData id=766 objectTypeID=1146 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.098 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.099 {00} <NOSCOPE> # ShapeBaseImageData id=767 objectTypeID=1147 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.101 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.102 {00} <NOSCOPE> # ShapeBaseImageData id=768 objectTypeID=1148 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.103 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.104 {00} <NOSCOPE> # ShapeBaseImageData id=769 objectTypeID=1149 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.104 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.105 {00} <NOSCOPE> # ShapeBaseImageData id=770 objectTypeID=1150 [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.123 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.123 {00} <NOSCOPE> # ShapeBaseImageData id=771 objectTypeID=1151 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.124 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.134 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.134 {00} <NOSCOPE> # ShapeBaseImageData id=772 objectTypeID=1152 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.136 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.169 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.170 {00} <NOSCOPE> # ShapeBaseImageData id=773 objectTypeID=1323 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.170 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.179 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.179 {00} <NOSCOPE> # ShapeBaseImageData id=774 objectTypeID=1333 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.180 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- WARN 2015-11-30 18:56:50.189 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.190 {00} <NOSCOPE> # ShapeBaseImageData id=775 objectTypeID=1334 [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.190 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.191 {00} <NOSCOPE> # Generating ShapeBaseImageData for movable objects, done 76 datablocks [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.191 {00} <NOSCOPE> # Loading effects from file [data/cm_effects.xml] [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.209 {00} <NOSCOPE> # CmObjectManager singleton created in thread (13.618 sec) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.210 {00} <NOSCOPE> # CmHerbalManager singleton created in thread (0.000 sec) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.210 {00} <NOSCOPE> # CmMixingManager singleton created in thread (0.000 sec) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.211 {00} <NOSCOPE> # CmBreedingManager singleton created in thread (0.000 sec) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.211 {00} <NOSCOPE> # CmClaimsManager singleton created in thread (0.000 sec) [T:NONE:0x1FF8]
- ECHO 2015-11-30 18:56:50.212 {00} <NOSCOPE> # CmSoundsManager singleton initialized in main thread
- ECHO 2015-11-30 18:56:50.212 {00} <NOSCOPE> # cBodyParts singleton initialized in main thread
- ECHO 2015-11-30 18:56:50.212 {00} <NOSCOPE> # CmCharacterInfo singleton initialized in main thread
- ECHO 2015-11-30 18:56:50.213 {00} <NOSCOPE> # CmClientInventorySingleton singleton initialized in main thread
- ECHO 2015-11-30 18:56:50.309 {00} <NOSCOPE> # CmClientEquipmentSingleton singleton initialized in main thread
- ECHO 2015-11-30 18:56:50.310 {00} <NOSCOPE> # CmObjectManager singleton initialized in main thread
- ECHO 2015-11-30 18:56:50.311 {00} <NOSCOPE> # CmHerbalManager singleton initialized in main thread
- ECHO 2015-11-30 18:56:50.311 {00} <NOSCOPE> # CmMixingManager singleton initialized in main thread
- ECHO 2015-11-30 18:56:50.312 {00} <NOSCOPE> # CmBreedingManager singleton initialized in main thread
- ECHO 2015-11-30 18:56:50.313 {00} <NOSCOPE> # CmClaimsManager singleton initialized in main thread
- INFO 2015-11-30 18:56:50.314 {02} <[YoPackage]connectToGameServer> ### yo::connectToGameServer 115998573
- ECHO 2015-11-30 18:56:50.315 {02} <[YoPackage]connectToGameServer> ### Waiting for managers init
- ECHO 2015-11-30 18:56:50.397 {00} <NOSCOPE> # Mapping string: CS to index: 0
- INFO 2015-11-30 18:56:50.423 {01} <[YoPackage]connectToContentServer> ## connecting to 5.101.164.124:13300
- WARN 2015-11-30 18:56:50.495 {00} <NOSCOPE> # CmContainerItem::unpackContainerInfo() -- 491 0 3 0 name=[]
- INFO 2015-11-30 18:56:50.497 {00} <NOSCOPE> # unpackItemStatic: 7739 | 941 | 21 | 1 4
- INFO 2015-11-30 18:56:50.497 {00} <NOSCOPE> # unpackItemStatic: 7740 | 938 | 24 | 1 5
- INFO 2015-11-30 18:56:50.498 {00} <NOSCOPE> # unpackItemStatic: 9968 | 289 | 42 | 0 1
- INFO 2015-11-30 18:56:50.498 {00} <NOSCOPE> # unpackItemStatic: 10393 | 694 | 1 | 1 1
- INFO 2015-11-30 18:56:50.499 {00} <NOSCOPE> # unpackItemStatic: 7691 | 1081 | 25 | 1 3
- INFO 2015-11-30 18:56:50.500 {00} <NOSCOPE> # unpackItemStatic: 10235 | 342 | 51 | 1 12
- INFO 2015-11-30 18:56:50.500 {00} <NOSCOPE> # unpackItemStatic: 7745 | 942 | 15 | 1 4
- INFO 2015-11-30 18:56:50.501 {00} <NOSCOPE> # unpackItemStatic: 10396 | 747 | 6 | 1 1
- INFO 2015-11-30 18:56:50.501 {00} <NOSCOPE> # unpackItemStatic: 10399 | 940 | 7 | 1 1
- INFO 2015-11-30 18:56:50.502 {00} <NOSCOPE> # unpackItemStatic: 9978 | 345 | 83 | 1 2
- INFO 2015-11-30 18:56:50.502 {00} <NOSCOPE> # unpackItemStatic: 9192 | 281 | 25 | 1 44
- INFO 2015-11-30 18:56:50.503 {00} <NOSCOPE> # unpackItemStatic: 10257 | 938 | 31 | 1 1
- INFO 2015-11-30 18:56:50.504 {00} <NOSCOPE> # unpackItemStatic: 6178 | 51 | 17 | 0 1
- INFO 2015-11-30 18:56:50.504 {00} <NOSCOPE> # unpackItemStatic: 6179 | 293 | 18 | 0 1
- INFO 2015-11-30 18:56:50.505 {00} <NOSCOPE> # unpackItemStatic: 7133 | 943 | 26 | 1 5
- INFO 2015-11-30 18:56:50.505 {00} <NOSCOPE> # unpackItemStatic: 6180 | 294 | 20 | 0 1
- INFO 2015-11-30 18:56:50.506 {00} <NOSCOPE> # unpackItemStatic: 6181 | 295 | 19 | 0 1
- INFO 2015-11-30 18:56:50.506 {00} <NOSCOPE> # unpackItemStatic: 10264 | 942 | 35 | 1 1
- INFO 2015-11-30 18:56:50.507 {00} <NOSCOPE> # unpackItemStatic: 7724 | 1013 | 80 | 1 12
- INFO 2015-11-30 18:56:50.507 {00} <NOSCOPE> # unpackItemStatic: 10114 | 402 | 28 | 1 2
- INFO 2015-11-30 18:56:50.508 {00} <NOSCOPE> # unpackItemStatic: 6935 | 427 | 61 | 1 2
- INFO 2015-11-30 18:56:50.508 {00} <NOSCOPE> # unpackItemStatic: 10384 | 794 | 5 | 1 1
- INFO 2015-11-30 18:56:50.509 {00} <NOSCOPE> # unpackItemStatic: 5085 | 408 | 11 | 1 35
- INFO 2015-11-30 18:56:50.509 {00} <NOSCOPE> # unpackItemStatic: 10385 | 940 | 10 | 1 1
- INFO 2015-11-30 18:56:50.510 {00} <NOSCOPE> # unpackItemStatic: 9909 | 45 | 49 | 0 1
- INFO 2015-11-30 18:56:50.510 {00} <NOSCOPE> # unpackItemStatic: 7737 | 939 | 20 | 1 4
- INFO 2015-11-30 18:56:50.511 {00} <NOSCOPE> # unpackItemStatic: 10387 | 788 | 15 | 1 1
- WARN 2015-11-30 18:56:50.512 {00} <NOSCOPE> # CmContainerItem::unpackContainerInfo() -- 492 0 542 0 name=[]
- INFO 2015-11-30 18:56:50.512 {00} <NOSCOPE> # unpackItemStatic: 9911 | 41 | 32 | 0 1
- INFO 2015-11-30 18:56:50.513 {00} <NOSCOPE> # unpackItemStatic: 7482 | 1122 | 10 | 0 1
- INFO 2015-11-30 18:56:50.513 {00} <NOSCOPE> # unpackItemStatic: 7483 | 1122 | 10 | 0 1
- INFO 2015-11-30 18:56:50.514 {00} <NOSCOPE> # unpackItemStatic: 4414 | 1137 | 50 | 0 1
- INFO 2015-11-30 18:56:50.514 {00} <NOSCOPE> # unpackItemStatic: 10007 | 48 | 18 | 0 1
- INFO 2015-11-30 18:56:50.515 {00} <NOSCOPE> # CmSkillsPlayer::unpackAllSkills() -- successfully parsed 39 skills.
- ECHO 2015-11-30 18:56:50.517 {00} <NOSCOPE> # CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
- ECHO 2015-11-30 18:56:50.517 {00} <NOSCOPE> # CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
- ECHO 2015-11-30 18:56:50.518 {00} <NOSCOPE> # CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
- ECHO 2015-11-30 18:56:50.519 {00} <NOSCOPE> # CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
- ECHO 2015-11-30 18:56:50.520 {00} <NOSCOPE> # CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
- ECHO 2015-11-30 18:56:50.521 {00} <NOSCOPE> # CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
- INFO 2015-11-30 18:56:50.521 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Wound, 0 0)
- INFO 2015-11-30 18:56:50.522 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Bleeding, 0 0)
- INFO 2015-11-30 18:56:50.523 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Fracture, 0 0)
- INFO 2015-11-30 18:56:50.524 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Wound, 0 0)
- INFO 2015-11-30 18:56:50.525 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Bleeding, 0 0)
- INFO 2015-11-30 18:56:50.525 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Fracture, 0 0)
- INFO 2015-11-30 18:56:50.526 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Wound, 0 0)
- INFO 2015-11-30 18:56:50.527 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Bleeding, 0 0)
- INFO 2015-11-30 18:56:50.528 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Fracture, 0 0)
- INFO 2015-11-30 18:56:50.528 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Wound, 0 0)
- INFO 2015-11-30 18:56:50.529 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Bleeding, 0 0)
- INFO 2015-11-30 18:56:50.530 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Fracture, 0 0)
- INFO 2015-11-30 18:56:50.530 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Wound, 0 0)
- INFO 2015-11-30 18:56:50.531 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Bleeding, 0 0)
- INFO 2015-11-30 18:56:50.532 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Fracture, 0 0)
- INFO 2015-11-30 18:56:50.532 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Wound, 0 0)
- INFO 2015-11-30 18:56:50.535 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Bleeding, 0 0)
- INFO 2015-11-30 18:56:50.536 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Fracture, 0 0)
- INFO 2015-11-30 18:56:50.537 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Wound, 0 0)
- INFO 2015-11-30 18:56:50.538 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Bleeding, 0 0)
- INFO 2015-11-30 18:56:50.538 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Fracture, 0 0)
- INFO 2015-11-30 18:56:50.539 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Wound, 0 0)
- INFO 2015-11-30 18:56:50.539 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Bleeding, 0 0)
- INFO 2015-11-30 18:56:50.540 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Fracture, 0 0)
- INFO 2015-11-30 18:56:50.540 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Wound, 0 0)
- INFO 2015-11-30 18:56:50.541 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Bleeding, 0 0)
- INFO 2015-11-30 18:56:50.541 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Fracture, 0 0)
- INFO 2015-11-30 18:56:50.542 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Wound, 0 0)
- INFO 2015-11-30 18:56:50.543 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Bleeding, 0 0)
- INFO 2015-11-30 18:56:50.544 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Fracture, 0 0)
- INFO 2015-11-30 18:56:50.545 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Wound, 0 0)
- INFO 2015-11-30 18:56:50.545 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Bleeding, 0 0)
- INFO 2015-11-30 18:56:50.546 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Fracture, 0 0)
- INFO 2015-11-30 18:56:50.546 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Wound, 0 0)
- INFO 2015-11-30 18:56:50.547 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Bleeding, 0 0)
- INFO 2015-11-30 18:56:50.548 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Fracture, 0 0)
- ECHO 2015-11-30 18:56:50.549 {00} <NOSCOPE> # ClaimEvent::process(), mAction=1
- ECHO 2015-11-30 18:56:50.550 {00} <NOSCOPE> # ClaimEvent::process(), mAction=2
- ECHO 2015-11-30 18:56:50.550 {00} <NOSCOPE> # ClaimEvent::process(), mAction=2
- ECHO 2015-11-30 18:56:50.551 {00} <NOSCOPE> # ClaimEvent::process(), mAction=2
- ECHO 2015-11-30 18:56:50.551 {00} <NOSCOPE> # ClaimEvent::process(), mAction=3
- INFO 2015-11-30 18:56:50.552 {00} <NOSCOPE> # CmClaimsManager::FinishReceived() - all claims received
- INFO 2015-11-30 18:56:50.552 {00} <NOSCOPE> # cClaimsGeoCache::hideAllClaims() timing=0.000 sec
- ERRR 2015-11-30 18:56:50.553 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
- ERRR 2015-11-30 18:56:50.553 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
- ERRR 2015-11-30 18:56:50.554 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
- ERRR 2015-11-30 18:56:50.593 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
- ERRR 2015-11-30 18:56:50.594 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
- ERRR 2015-11-30 18:56:50.595 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
- ERRR 2015-11-30 18:56:50.597 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
- ERRR 2015-11-30 18:56:50.598 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
- ERRR 2015-11-30 18:56:50.598 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
- INFO 2015-11-30 18:56:50.599 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.045 sec
- ECHO 2015-11-30 18:56:50.600 {00} <NOSCOPE> # Outgoing TCP connection established: 6817 [T:QtInterfaceThread:0x1C0C]
- WARN 2015-11-30 18:56:50.600 {01} <clContentServer::onConnectionEstablished> ## clContentServer::onConnectionEstablished 6817
- WARN 2015-11-30 18:56:50.726 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc442w1113410-81015533.ter
- WARN 2015-11-30 18:56:50.727 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc442w1113410-2830975338.ter2idxcl
- WARN 2015-11-30 18:56:50.729 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc442w1113410-3148015211.ter2datcl
- INFO 2015-11-30 18:56:52.757 {00} <NOSCOPE> # CmChangeStore::init(442) -- was not inited before!
- INFO 2015-11-30 18:56:52.758 {00} <NOSCOPE> # CmChangeStore::init(442) -- loading data in real!
- ECHO 2015-11-30 18:56:52.793 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=80. IsCompleted=0
- ECHO 2015-11-30 18:56:53.011 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=780. IsCompleted=0
- INFO 2015-11-30 18:56:53.040 {00} <NOSCOPE> # CmChangeStore::init(443) -- was not inited before!
- INFO 2015-11-30 18:56:53.040 {00} <NOSCOPE> # CmChangeStore::init(443) -- loading data in real!
- ECHO 2015-11-30 18:56:53.088 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=1480. IsCompleted=0
- ECHO 2015-11-30 18:56:53.119 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=550. IsCompleted=0
- ECHO 2015-11-30 18:56:53.344 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=2180. IsCompleted=0
- ECHO 2015-11-30 18:56:53.347 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=1250. IsCompleted=0
- INFO 2015-11-30 18:56:53.372 {00} <NOSCOPE> # CmChangeStore::init(444) -- was not inited before!
- INFO 2015-11-30 18:56:53.373 {00} <NOSCOPE> # CmChangeStore::init(444) -- loading data in real!
- ECHO 2015-11-30 18:56:53.404 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=2880. IsCompleted=0
- ECHO 2015-11-30 18:56:53.406 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=1950. IsCompleted=0
- ECHO 2015-11-30 18:56:53.428 {00} <NOSCOPE> # CmPatchEvent::process() - terID=444. geo=236, obj=1, forest=657. IsCompleted=0
- WARN 2015-11-30 18:56:53.432 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc445w1113410-2471582796.ter
- WARN 2015-11-30 18:56:53.432 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc445w1113410-2606542748.ter2idxcl
- WARN 2015-11-30 18:56:53.433 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc445w1113410-3954691441.ter2datcl
- ECHO 2015-11-30 18:56:53.477 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=3580. IsCompleted=0
- ECHO 2015-11-30 18:56:53.480 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=2650. IsCompleted=0
- ECHO 2015-11-30 18:56:53.517 {00} <NOSCOPE> # CmPatchEvent::process() - terID=444. geo=236, obj=1, forest=1357. IsCompleted=0
- ECHO 2015-11-30 18:56:53.578 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=4280. IsCompleted=0
- ECHO 2015-11-30 18:56:53.582 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=3350. IsCompleted=0
- ECHO 2015-11-30 18:56:53.602 {00} <NOSCOPE> # CmPatchEvent::process() - terID=444. geo=236, obj=1, forest=2057. IsCompleted=0
- ECHO 2015-11-30 18:56:53.812 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=4980. IsCompleted=0
- ECHO 2015-11-30 18:56:53.816 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=4050. IsCompleted=0
- ECHO 2015-11-30 18:56:53.819 {00} <NOSCOPE> # CmPatchEvent::process() - terID=444. geo=236, obj=1, forest=2757. IsCompleted=0
- ECHO 2015-11-30 18:56:54.029 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=5680. IsCompleted=0
- ECHO 2015-11-30 18:56:54.032 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=4750. IsCompleted=0
- ECHO 2015-11-30 18:56:54.034 {00} <NOSCOPE> # CmPatchEvent::process() - terID=444. geo=236, obj=1, forest=2781. IsCompleted=1
- ECHO 2015-11-30 18:56:54.331 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=6380. IsCompleted=0
- ECHO 2015-11-30 18:56:54.336 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=5450. IsCompleted=0
- ECHO 2015-11-30 18:56:54.544 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=6973. IsCompleted=1
- ECHO 2015-11-30 18:56:54.547 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=6150. IsCompleted=0
- ECHO 2015-11-30 18:56:54.664 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=6850. IsCompleted=0
- ECHO 2015-11-30 18:56:54.779 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=7550. IsCompleted=0
- ECHO 2015-11-30 18:56:54.902 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=8250. IsCompleted=0
- ECHO 2015-11-30 18:56:55.092 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=8950. IsCompleted=0
- ECHO 2015-11-30 18:56:55.603 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=9650. IsCompleted=0
- INFO 2015-11-30 18:56:55.646 {00} <NOSCOPE> # CmChangeStore::init(445) -- was not inited before!
- INFO 2015-11-30 18:56:55.646 {00} <NOSCOPE> # CmChangeStore::init(445) -- loading data in real!
- ECHO 2015-11-30 18:56:55.683 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=10350. IsCompleted=0
- ECHO 2015-11-30 18:56:55.740 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=548. IsCompleted=0
- WARN 2015-11-30 18:56:55.744 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc446w1113410-3984346095.ter2idxcl
- ECHO 2015-11-30 18:56:55.769 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=11050. IsCompleted=0
- ECHO 2015-11-30 18:56:55.804 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=1248. IsCompleted=0
- ECHO 2015-11-30 18:56:55.829 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=11649. IsCompleted=1
- ECHO 2015-11-30 18:56:55.862 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=1948. IsCompleted=0
- WARN 2015-11-30 18:56:56.072 {00} <NOSCOPE> # YoPatchCache::_processTerChunkEvent() - file name conflict on write cached file: "data/terrains/cached/tc446w1113410-3467506108.ter". Current file will be overwritten
- ECHO 2015-11-30 18:56:56.143 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=2648. IsCompleted=0
- ECHO 2015-11-30 18:56:56.411 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=3348. IsCompleted=0
- ECHO 2015-11-30 18:56:56.659 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=4048. IsCompleted=0
- ECHO 2015-11-30 18:56:56.936 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=4748. IsCompleted=0
- ECHO 2015-11-30 18:56:57.099 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=5448. IsCompleted=0
- ECHO 2015-11-30 18:56:57.217 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=6148. IsCompleted=0
- ECHO 2015-11-30 18:56:57.410 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=6848. IsCompleted=0
- ECHO 2015-11-30 18:56:57.590 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=7548. IsCompleted=0
- ECHO 2015-11-30 18:56:57.836 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=8248. IsCompleted=0
- WARN 2015-11-30 18:56:58.037 {00} <NOSCOPE> # YoPatchCache::_processTerChunkEvent() - file name conflict on write cached file: "data/terrains/cached/tc446w1113410-672027744.ter2datcl". Current file will be overwritten
- ECHO 2015-11-30 18:56:58.419 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=8948. IsCompleted=0
- INFO 2015-11-30 18:56:58.466 {00} <NOSCOPE> # CmChangeStore::init(446) -- was not inited before!
- INFO 2015-11-30 18:56:58.467 {00} <NOSCOPE> # CmChangeStore::init(446) -- loading data in real!
- ECHO 2015-11-30 18:56:58.491 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=9648. IsCompleted=0
- ECHO 2015-11-30 18:56:58.532 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=280. IsCompleted=0
- ECHO 2015-11-30 18:56:58.949 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=10348. IsCompleted=0
- ECHO 2015-11-30 18:56:58.956 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=980. IsCompleted=0
- INFO 2015-11-30 18:56:59.017 {00} <NOSCOPE> # CmChangeStore::init(447) -- was not inited before!
- INFO 2015-11-30 18:56:59.018 {00} <NOSCOPE> # CmChangeStore::init(447) -- loading data in real!
- ECHO 2015-11-30 18:56:59.061 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=10909. IsCompleted=1
- ECHO 2015-11-30 18:56:59.066 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=1680. IsCompleted=0
- ECHO 2015-11-30 18:56:59.076 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=658. IsCompleted=0
- ECHO 2015-11-30 18:56:59.316 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=2380. IsCompleted=0
- ECHO 2015-11-30 18:56:59.319 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=1358. IsCompleted=0
- INFO 2015-11-30 18:56:59.384 {00} <NOSCOPE> # CmChangeStore::init(448) -- was not inited before!
- INFO 2015-11-30 18:56:59.385 {00} <NOSCOPE> # CmChangeStore::init(448) -- loading data in real!
- ECHO 2015-11-30 18:56:59.407 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=3080. IsCompleted=0
- ECHO 2015-11-30 18:56:59.413 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=2058. IsCompleted=0
- ECHO 2015-11-30 18:56:59.444 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=510. IsCompleted=0
- ECHO 2015-11-30 18:56:59.744 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=3780. IsCompleted=0
- ECHO 2015-11-30 18:56:59.746 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=2758. IsCompleted=0
- ECHO 2015-11-30 18:56:59.748 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=1210. IsCompleted=0
- INFO 2015-11-30 18:56:59.799 {00} <NOSCOPE> # CmChangeStore::init(449) -- was not inited before!
- INFO 2015-11-30 18:56:59.800 {00} <NOSCOPE> # CmChangeStore::init(449) -- loading data in real!
- ECHO 2015-11-30 18:56:59.831 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=4480. IsCompleted=0
- ECHO 2015-11-30 18:56:59.835 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=3458. IsCompleted=0
- ECHO 2015-11-30 18:56:59.838 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=1910. IsCompleted=0
- ECHO 2015-11-30 18:56:59.868 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=419. IsCompleted=0
- ECHO 2015-11-30 18:57:00.100 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=5180. IsCompleted=0
- ECHO 2015-11-30 18:57:00.104 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=4158. IsCompleted=0
- ECHO 2015-11-30 18:57:00.107 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=2610. IsCompleted=0
- ECHO 2015-11-30 18:57:00.111 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=1119. IsCompleted=0
- INFO 2015-11-30 18:57:00.145 {00} <NOSCOPE> # CmChangeStore::init(450) -- was not inited before!
- INFO 2015-11-30 18:57:00.147 {00} <NOSCOPE> # CmChangeStore::init(450) -- loading data in real!
- ECHO 2015-11-30 18:57:00.178 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=5880. IsCompleted=0
- ECHO 2015-11-30 18:57:00.182 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=4397. IsCompleted=1
- ECHO 2015-11-30 18:57:00.185 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=3310. IsCompleted=0
- ECHO 2015-11-30 18:57:00.190 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=1819. IsCompleted=0
- ECHO 2015-11-30 18:57:00.216 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=549. IsCompleted=0
- ECHO 2015-11-30 18:57:00.249 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=6580. IsCompleted=0
- ECHO 2015-11-30 18:57:00.253 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=4010. IsCompleted=0
- ECHO 2015-11-30 18:57:00.257 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=2519. IsCompleted=0
- ECHO 2015-11-30 18:57:00.274 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=1249. IsCompleted=0
- ECHO 2015-11-30 18:57:00.315 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=7280. IsCompleted=0
- ECHO 2015-11-30 18:57:00.318 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=4612. IsCompleted=1
- ECHO 2015-11-30 18:57:00.321 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=3219. IsCompleted=0
- ECHO 2015-11-30 18:57:00.343 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=1949. IsCompleted=0
- ECHO 2015-11-30 18:57:00.377 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=7980. IsCompleted=0
- ECHO 2015-11-30 18:57:00.380 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=3919. IsCompleted=0
- ECHO 2015-11-30 18:57:00.404 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=2649. IsCompleted=0
- ECHO 2015-11-30 18:57:00.443 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=8680. IsCompleted=0
- ECHO 2015-11-30 18:57:00.448 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=4619. IsCompleted=0
- ECHO 2015-11-30 18:57:00.465 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=3349. IsCompleted=0
- ECHO 2015-11-30 18:57:00.504 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=9380. IsCompleted=0
- ECHO 2015-11-30 18:57:00.509 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=5319. IsCompleted=0
- ECHO 2015-11-30 18:57:00.538 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=4049. IsCompleted=0
- ECHO 2015-11-30 18:57:00.566 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=10080. IsCompleted=0
- ECHO 2015-11-30 18:57:00.570 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=6019. IsCompleted=0
- ECHO 2015-11-30 18:57:00.596 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=4749. IsCompleted=0
- ECHO 2015-11-30 18:57:00.624 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=10780. IsCompleted=0
- ECHO 2015-11-30 18:57:00.627 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=6719. IsCompleted=0
- ECHO 2015-11-30 18:57:00.658 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=5449. IsCompleted=0
- ECHO 2015-11-30 18:57:00.690 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=11480. IsCompleted=0
- ECHO 2015-11-30 18:57:00.694 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=7419. IsCompleted=0
- ECHO 2015-11-30 18:57:00.721 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=5909. IsCompleted=1
- ECHO 2015-11-30 18:57:00.752 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=12180. IsCompleted=0
- ECHO 2015-11-30 18:57:00.755 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=8119. IsCompleted=0
- ECHO 2015-11-30 18:57:00.811 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=12880. IsCompleted=0
- ECHO 2015-11-30 18:57:00.847 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=8819. IsCompleted=0
- ECHO 2015-11-30 18:57:00.878 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=13580. IsCompleted=0
- ECHO 2015-11-30 18:57:00.921 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=9519. IsCompleted=0
- ECHO 2015-11-30 18:57:00.953 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=14280. IsCompleted=0
- ECHO 2015-11-30 18:57:00.988 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=10219. IsCompleted=0
- ECHO 2015-11-30 18:57:01.013 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=14980. IsCompleted=0
- ECHO 2015-11-30 18:57:01.047 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=10919. IsCompleted=0
- ECHO 2015-11-30 18:57:01.076 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=15680. IsCompleted=0
- ECHO 2015-11-30 18:57:01.110 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=11619. IsCompleted=0
- ECHO 2015-11-30 18:57:01.145 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=16380. IsCompleted=0
- ECHO 2015-11-30 18:57:01.251 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=11865. IsCompleted=1
- ECHO 2015-11-30 18:57:01.261 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=17080. IsCompleted=0
- ECHO 2015-11-30 18:57:01.290 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=17780. IsCompleted=0
- ECHO 2015-11-30 18:57:01.333 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=18480. IsCompleted=0
- ECHO 2015-11-30 18:57:01.388 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=19180. IsCompleted=0
- ECHO 2015-11-30 18:57:01.422 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=19358. IsCompleted=1
- INFO 2015-11-30 18:57:01.423 {02} <clientCreateWorld> ### clientCreateWorld(115998573)
- WARN 2015-11-30 18:57:01.423 {02} <clContentServer::onDisconnected> ### clContentServer::onDisconnected 6817 1 The remote host closed the connection
- ECHO 2015-11-30 18:57:01.424 {01} <[YoPackage]clientRpcPREPATCHOK> ## TCPConnection::onRemove(): Connection time: 11 s. Bytes received: 7062224, Bytes sent: 7770, Download: 627.0 kbps, Upload: 0.7 kbps
- ECHO 2015-11-30 18:57:01.588 {00} <NOSCOPE> # Mapping string: ReadyStateAck to index: 1
- INFO 2015-11-30 18:57:01.589 {01} <clientCmdReadyStateAck> ## 115998573 onWorldCreated();
- INFO 2015-11-30 18:57:01.590 {02} <clientCreateWorld> ### clientCreateWorld(115998573)
- WARN 2015-11-30 18:57:03.004 {02} <clientCreateWorld> ### SimObject::registerObject() - datablock ids should be initialized via its 'id' field: EnvGlobalZone
- WARN 2015-11-30 18:57:03.076 {02} <clientCreateWorld> ### SimObject::registerObject() - datablock ids should be initialized via its 'id' field: EnvGlobalZone
- WARN 2015-11-30 18:57:03.120 {02} <clientCreateWorld> ### SimObject::registerObject() - datablock ids should be initialized via its 'id' field: EnvGlobalZone
- WARN 2015-11-30 18:57:03.144 {02} <clientCreateWorld> ### SimObject::registerObject() - datablock ids should be initialized via its 'id' field: EnvGlobalZone
- WARN 2015-11-30 18:57:03.167 {02} <clientCreateWorld> ### SimObject::registerObject() - datablock ids should be initialized via its 'id' field: EnvGlobalZone
- ECHO 2015-11-30 18:57:03.901 {04} <postVerbose> ##### % - PostFX Manager - Executing scripts/client/postfx.settings.cs
- ECHO 2015-11-30 18:57:03.908 {05} <postVerbose> ###### % - PostFX Manager - Applying from preset
- WARN 2015-11-30 18:57:03.909 {05} <PostFXManager::settingsSetEnabled> ###### core/scripts/client/postFx/postFxManager.gui.settings.cs (29): Unable to find object: 'VignettePostFx' attempting to call function 'disable'
- WARN 2015-11-30 18:57:03.910 {05} <PostFXManager::settingsSetEnabled> ###### core/scripts/client/postFx/postFxManager.gui.settings.cs (42): Unable to find object: 'HDRPostFX' attempting to call function 'enable'
- ECHO 2015-11-30 18:57:03.911 {06} <postVerbose> ####### % - PostFX Manager - PostFX enabled
- core/scripts/client/postFx/postFxManager.gui.settings.cs (362): Unable to find function ppOptionsUpdateDOFSettings
- WARN 2015-11-30 18:57:03.912 {03} <PostFXManager::settingsSetEnabled> #### core/scripts/client/postFx/postFxManager.gui.settings.cs (29): Unable to find object: 'VignettePostFx' attempting to call function 'disable'
- WARN 2015-11-30 18:57:03.912 {03} <PostFXManager::settingsSetEnabled> #### core/scripts/client/postFx/postFxManager.gui.settings.cs (42): Unable to find object: 'HDRPostFX' attempting to call function 'enable'
- ECHO 2015-11-30 18:57:03.913 {04} <postVerbose> ##### % - PostFX Manager - PostFX enabled
- ECHO 2015-11-30 18:57:04.372 {00} <NOSCOPE> # WeatherEvent::process() - [Cloudy]
- WARN 2015-11-30 18:57:04.377 {01} <[YoPackage]reconnectToContentServer> ## reconnect: The remote host closed the connection
- WARN 2015-11-30 18:57:04.377 {02} <[YoPackage]connectToContentServer> ### Client already patched
- ECHO 2015-11-30 18:57:04.392 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc442w1113410-81015533.ter [T:NONE:0x1D14]
- ECHO 2015-11-30 18:57:04.981 {00} <NOSCOPE> # Terrain [442] loaded from file in 585ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
- ERRR 2015-11-30 18:57:11.951 {00} <NOSCOPE> # Can't load terrain material map for warning_material: core/art/warnMat.png [T:NONE:0x1D14]
- ECHO 2015-11-30 18:57:14.424 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 18:57:14.425 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 18:57:19.337 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 18:57:19.338 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- INFO 2015-11-30 18:57:23.450 {00} <NOSCOPE> # CmPatcher::detachTerrain(442) -- store not found! [T:NONE:0x1D14]
- ECHO 2015-11-30 18:57:23.455 {00} <NOSCOPE> # _attachTerrain: 442, client [T:NONE:0x1D14]
- INFO 2015-11-30 18:57:23.455 {00} <NOSCOPE> # CmPatcher::attachTerrain(442) -- creating new (full load: 1)! [T:NONE:0x1D14]
- INFO 2015-11-30 18:57:23.455 {00} <NOSCOPE> # CmChangeStore::init(442) -- was not inited before! [T:NONE:0x1D14]
- INFO 2015-11-30 18:57:23.456 {00} <NOSCOPE> # CmChangeStore::init(442) -- loading data in real! [T:NONE:0x1D14]
- ECHO 2015-11-30 18:57:56.312 {00} <NOSCOPE> # RebuildAllTunnels(terid=442) - 00:00:32.857 [T:NONE:0x1D14]
- ECHO 2015-11-30 18:57:56.315 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc443w1113410-79631732.ter [T:NONE:0x1D14]
- ECHO 2015-11-30 18:57:56.716 {00} <NOSCOPE> # Terrain [443] loaded from file in 399ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
- ECHO 2015-11-30 18:58:07.203 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 18:58:09.609 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 18:58:11.661 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- INFO 2015-11-30 18:58:11.734 {00} <NOSCOPE> # CmPatcher::detachTerrain(443) -- store not found! [T:NONE:0x1D14]
- ECHO 2015-11-30 18:58:11.738 {00} <NOSCOPE> # _attachTerrain: 443, client [T:NONE:0x1D14]
- INFO 2015-11-30 18:58:11.738 {00} <NOSCOPE> # CmPatcher::attachTerrain(443) -- creating new (full load: 1)! [T:NONE:0x1D14]
- INFO 2015-11-30 18:58:11.739 {00} <NOSCOPE> # CmChangeStore::init(443) -- was not inited before! [T:NONE:0x1D14]
- INFO 2015-11-30 18:58:11.739 {00} <NOSCOPE> # CmChangeStore::init(443) -- loading data in real! [T:NONE:0x1D14]
- ECHO 2015-11-30 18:58:36.631 {00} <NOSCOPE> # RebuildAllTunnels(terid=443) - 00:00:24.893 [T:NONE:0x1D14]
- ECHO 2015-11-30 18:58:36.637 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc444w1113410-2008145809.ter [T:NONE:0x1D14]
- ECHO 2015-11-30 18:58:37.111 {00} <NOSCOPE> # Terrain [444] loaded from file in 466ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
- ECHO 2015-11-30 18:58:43.828 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 18:58:43.828 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 18:58:46.046 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- INFO 2015-11-30 18:58:46.109 {00} <NOSCOPE> # CmPatcher::detachTerrain(444) -- store not found! [T:NONE:0x1D14]
- ECHO 2015-11-30 18:58:46.114 {00} <NOSCOPE> # _attachTerrain: 444, client [T:NONE:0x1D14]
- INFO 2015-11-30 18:58:46.114 {00} <NOSCOPE> # CmPatcher::attachTerrain(444) -- creating new (full load: 1)! [T:NONE:0x1D14]
- INFO 2015-11-30 18:58:46.115 {00} <NOSCOPE> # CmChangeStore::init(444) -- was not inited before! [T:NONE:0x1D14]
- INFO 2015-11-30 18:58:46.115 {00} <NOSCOPE> # CmChangeStore::init(444) -- loading data in real! [T:NONE:0x1D14]
- ECHO 2015-11-30 18:59:13.750 {00} <NOSCOPE> # RebuildAllTunnels(terid=444) - 00:00:27.635 [T:NONE:0x1D14]
- ECHO 2015-11-30 18:59:13.789 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc445w1113410-2471582796.ter [T:NONE:0x1D14]
- ECHO 2015-11-30 18:59:14.173 {00} <NOSCOPE> # Terrain [445] loaded from file in 413ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
- ECHO 2015-11-30 18:59:22.395 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 18:59:22.398 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 18:59:25.814 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- INFO 2015-11-30 18:59:25.882 {00} <NOSCOPE> # CmPatcher::detachTerrain(445) -- store not found! [T:NONE:0x1D14]
- ECHO 2015-11-30 18:59:25.884 {00} <NOSCOPE> # _attachTerrain: 445, client [T:NONE:0x1D14]
- INFO 2015-11-30 18:59:25.884 {00} <NOSCOPE> # CmPatcher::attachTerrain(445) -- creating new (full load: 1)! [T:NONE:0x1D14]
- INFO 2015-11-30 18:59:25.884 {00} <NOSCOPE> # CmChangeStore::init(445) -- was not inited before! [T:NONE:0x1D14]
- INFO 2015-11-30 18:59:25.885 {00} <NOSCOPE> # CmChangeStore::init(445) -- loading data in real! [T:NONE:0x1D14]
- ECHO 2015-11-30 18:59:54.966 {00} <NOSCOPE> # RebuildAllTunnels(terid=445) - 00:00:29.083 [T:NONE:0x1D14]
- ECHO 2015-11-30 18:59:54.971 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc446w1113410-3467506108.ter [T:NONE:0x1D14]
- ECHO 2015-11-30 18:59:55.595 {00} <NOSCOPE> # Terrain [446] loaded from file in 620ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
- ECHO 2015-11-30 19:00:05.056 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 19:00:06.930 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- INFO 2015-11-30 19:00:06.979 {00} <NOSCOPE> # CmPatcher::detachTerrain(446) -- store not found! [T:NONE:0x1D14]
- ECHO 2015-11-30 19:00:06.984 {00} <NOSCOPE> # _attachTerrain: 446, client [T:NONE:0x1D14]
- INFO 2015-11-30 19:00:06.984 {00} <NOSCOPE> # CmPatcher::attachTerrain(446) -- creating new (full load: 1)! [T:NONE:0x1D14]
- INFO 2015-11-30 19:00:06.984 {00} <NOSCOPE> # CmChangeStore::init(446) -- was not inited before! [T:NONE:0x1D14]
- INFO 2015-11-30 19:00:06.984 {00} <NOSCOPE> # CmChangeStore::init(446) -- loading data in real! [T:NONE:0x1D14]
- ECHO 2015-11-30 19:00:13.247 {00} <NOSCOPE> # [SFXController] ip=2: slot=3: state=AudioPeacefulState: Play
- ECHO 2015-11-30 19:00:13.279 {00} <NOSCOPE> # [SFXController] ip=3: slot=3: state=AudioPeacefulState: WaitSingle
- ECHO 2015-11-30 19:00:34.605 {00} <NOSCOPE> # RebuildAllTunnels(terid=446) - 00:00:27.622 [T:NONE:0x1D14]
- ECHO 2015-11-30 19:00:34.641 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc447w1113410-2177264335.ter [T:NONE:0x1D14]
- ECHO 2015-11-30 19:00:34.942 {00} <NOSCOPE> # Terrain [447] loaded from file in 334ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
- ECHO 2015-11-30 19:00:44.196 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 19:00:45.837 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- INFO 2015-11-30 19:00:45.933 {00} <NOSCOPE> # CmPatcher::detachTerrain(447) -- store not found! [T:NONE:0x1D14]
- ECHO 2015-11-30 19:00:45.941 {00} <NOSCOPE> # _attachTerrain: 447, client [T:NONE:0x1D14]
- INFO 2015-11-30 19:00:45.942 {00} <NOSCOPE> # CmPatcher::attachTerrain(447) -- creating new (full load: 1)! [T:NONE:0x1D14]
- INFO 2015-11-30 19:00:45.942 {00} <NOSCOPE> # CmChangeStore::init(447) -- was not inited before! [T:NONE:0x1D14]
- INFO 2015-11-30 19:00:45.943 {00} <NOSCOPE> # CmChangeStore::init(447) -- loading data in real! [T:NONE:0x1D14]
- ECHO 2015-11-30 19:01:10.050 {00} <NOSCOPE> # RebuildAllTunnels(terid=447) - 00:00:24.107 [T:NONE:0x1D14]
- ECHO 2015-11-30 19:01:10.051 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc448w1113410-1079234033.ter [T:NONE:0x1D14]
- ECHO 2015-11-30 19:01:10.435 {00} <NOSCOPE> # Terrain [448] loaded from file in 380ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
- ECHO 2015-11-30 19:01:20.219 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 19:01:22.936 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- INFO 2015-11-30 19:01:23.020 {00} <NOSCOPE> # CmPatcher::detachTerrain(448) -- store not found! [T:NONE:0x1D14]
- ECHO 2015-11-30 19:01:23.023 {00} <NOSCOPE> # _attachTerrain: 448, client [T:NONE:0x1D14]
- INFO 2015-11-30 19:01:23.024 {00} <NOSCOPE> # CmPatcher::attachTerrain(448) -- creating new (full load: 1)! [T:NONE:0x1D14]
- INFO 2015-11-30 19:01:23.024 {00} <NOSCOPE> # CmChangeStore::init(448) -- was not inited before! [T:NONE:0x1D14]
- INFO 2015-11-30 19:01:23.024 {00} <NOSCOPE> # CmChangeStore::init(448) -- loading data in real! [T:NONE:0x1D14]
- ECHO 2015-11-30 19:01:47.693 {00} <NOSCOPE> # RebuildAllTunnels(terid=448) - 00:00:24.670 [T:NONE:0x1D14]
- ECHO 2015-11-30 19:01:47.745 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc449w1113410-1037710875.ter [T:NONE:0x1D14]
- ECHO 2015-11-30 19:01:47.958 {00} <NOSCOPE> # Terrain [449] loaded from file in 240ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
- ECHO 2015-11-30 19:01:57.876 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 19:02:02.333 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 19:02:03.713 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- INFO 2015-11-30 19:02:03.781 {00} <NOSCOPE> # CmPatcher::detachTerrain(449) -- store not found! [T:NONE:0x1D14]
- ECHO 2015-11-30 19:02:03.786 {00} <NOSCOPE> # _attachTerrain: 449, client [T:NONE:0x1D14]
- INFO 2015-11-30 19:02:03.787 {00} <NOSCOPE> # CmPatcher::attachTerrain(449) -- creating new (full load: 1)! [T:NONE:0x1D14]
- INFO 2015-11-30 19:02:03.787 {00} <NOSCOPE> # CmChangeStore::init(449) -- was not inited before! [T:NONE:0x1D14]
- INFO 2015-11-30 19:02:03.787 {00} <NOSCOPE> # CmChangeStore::init(449) -- loading data in real! [T:NONE:0x1D14]
- ECHO 2015-11-30 19:02:23.835 {00} <NOSCOPE> # [SFXController] ip=4: slot=9: state=AudioPeacefulState: Play
- ECHO 2015-11-30 19:02:23.872 {00} <NOSCOPE> # [SFXController] ip=5: slot=9: state=AudioPeacefulState: WaitSingle
- ECHO 2015-11-30 19:02:31.602 {00} <NOSCOPE> # RebuildAllTunnels(terid=449) - 00:00:27.814 [T:NONE:0x1D14]
- ECHO 2015-11-30 19:02:31.744 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc450w1113410-2678838872.ter [T:NONE:0x1D14]
- ECHO 2015-11-30 19:02:32.420 {00} <NOSCOPE> # Terrain [450] loaded from file in 674ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
- ECHO 2015-11-30 19:02:40.979 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 19:02:44.345 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 19:02:44.346 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- INFO 2015-11-30 19:02:45.691 {00} <NOSCOPE> # CmPatcher::detachTerrain(450) -- store not found! [T:NONE:0x1D14]
- ECHO 2015-11-30 19:02:45.697 {00} <NOSCOPE> # _attachTerrain: 450, client [T:NONE:0x1D14]
- INFO 2015-11-30 19:02:45.698 {00} <NOSCOPE> # CmPatcher::attachTerrain(450) -- creating new (full load: 1)! [T:NONE:0x1D14]
- INFO 2015-11-30 19:02:45.698 {00} <NOSCOPE> # CmChangeStore::init(450) -- was not inited before! [T:NONE:0x1D14]
- INFO 2015-11-30 19:02:45.698 {00} <NOSCOPE> # CmChangeStore::init(450) -- loading data in real! [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:15.861 {00} <NOSCOPE> # RebuildAllTunnels(terid=450) - 00:00:30.162 [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:16.968 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(442)! [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:16.969 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 442 [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:16.976 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 442 [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:16.977 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:16.977 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:17.030 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:17.031 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:17.035 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:17.035 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:17.036 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.059 sec [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:17.681 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_31.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:17.682 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:17.682 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TreeImposter.hlsl
- HS:
- DS:
- GS: shaders/common/material/TreeImposter.hlsl
- PS: shaders/common/material/TreeImposter.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:17.709 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_21.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:17.710 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:17.779 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_31.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:17.779 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:17.810 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:17.818 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_31.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:17.898 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_31.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:17.899 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:17.932 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_31.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:17.932 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:17.999 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_33.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:17.999 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.025 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.032 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_33.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.091 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_33.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.092 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.107 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.116 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_31.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.187 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_32.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.188 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.217 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_33.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.217 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.269 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.276 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_31.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.282 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_32.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.282 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.330 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_32.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.330 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.345 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.349 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_32.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.390 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_33.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.391 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.397 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.401 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_21.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.448 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_32.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.448 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.482 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_33.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.482 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.540 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.546 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_11.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.572 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_32.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.572 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.634 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_32.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.635 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.653 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.658 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_33.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.723 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_21.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.724 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.735 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.742 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_21.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.817 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_24.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.818 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.827 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_34.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.828 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.910 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_23.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.911 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.911 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.916 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_34.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.969 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_34.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.970 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:18.975 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_24.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:18.975 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.025 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_34.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.025 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.041 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_24.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.042 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.042 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.100 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_11.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.112 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.119 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_13.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.181 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_14.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.182 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.195 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.200 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_11.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.234 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_11.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.234 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.293 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_21.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.293 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.300 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.366 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.385 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_11.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.390 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_21.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.391 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.399 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_21.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.531 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_24.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.532 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.538 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.550 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_14.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.667 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_12.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.668 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.677 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.686 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_11.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.747 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_23.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:19.748 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.828 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:19.992 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.007 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_34.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:20.016 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_34.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:20.029 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_14.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:20.031 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.115 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_23.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:20.116 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.291 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_14.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:20.292 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.353 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.369 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_13.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:20.459 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.471 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_11.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:20.472 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.479 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_34.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:20.576 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.587 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_24.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:20.612 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_24.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:20.613 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.704 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_22.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:20.705 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.747 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_23.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:20.747 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.796 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_24.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:20.796 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.835 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.860 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.912 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:20.971 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:21.040 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:21.088 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:21.183 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:21.225 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:21.318 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:21.396 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:21.404 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:21.525 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:21.550 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:21.662 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:21.781 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:21.904 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:21.915 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:22.011 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:22.045 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:22.137 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:22.216 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:22.271 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:22.282 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:22.368 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:22.465 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:22.547 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:22.596 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:22.756 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:22.772 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:22.886 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:23.031 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:23.118 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:23.339 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:23.412 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:23.475 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:23.511 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:23.573 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:23.625 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:23.706 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:24.055 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:25.559 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:25.572 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:25.643 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- WARN 2015-11-30 19:03:25.834 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 442 [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:25.834 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 442, versions (11413/1600/6973) [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:25.905 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=6973. IsCompleted=1
- ECHO 2015-11-30 19:03:25.967 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- INFO 2015-11-30 19:03:28.419 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(443)! [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:29.481 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 443 [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:29.485 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 443 [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:29.489 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:29.585 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:29.592 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:29.593 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.106 sec [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:29.783 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:29.790 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_14.dts.imposter.dds (11 / 308)
- WARN 2015-11-30 19:03:35.459 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 443 [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:35.460 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 443, versions (1919/215/11649) [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:35.548 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=11649. IsCompleted=1
- ECHO 2015-11-30 19:03:35.604 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- ECHO 2015-11-30 19:03:36.858 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- INFO 2015-11-30 19:03:38.410 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(444)! [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:39.281 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 444 [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:39.291 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 444 [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:39.299 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:39.536 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:39.544 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:39.546 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.255 sec [T:NONE:0x1D14]
- WARN 2015-11-30 19:03:41.124 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 444 [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:41.125 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 444, versions (236/1/2781) [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:41.220 {00} <NOSCOPE> # CmPatchEvent::process() - terID=444. geo=236, obj=1, forest=2781. IsCompleted=1
- ECHO 2015-11-30 19:03:41.496 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- ECHO 2015-11-30 19:03:42.986 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- INFO 2015-11-30 19:03:44.886 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(445)! [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:44.965 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 445 [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:44.972 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 445 [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:44.978 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:45.115 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- ERRR 2015-11-30 19:03:45.118 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:45.119 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.147 sec [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:45.158 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_31.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:45.159 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:45.223 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_32.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:45.224 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:45.255 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_33.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:45.255 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:45.305 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_11.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:45.306 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:45.316 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:45.321 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_21.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:45.411 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:45.417 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_24.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:45.479 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_34.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:45.479 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:45.524 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_14.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:03:45.524 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:45.612 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:45.661 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:45.699 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:45.757 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:45.803 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- WARN 2015-11-30 19:03:50.162 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 445 [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:50.162 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 445, versions (1015/367/10909) [T:NONE:0x1D14]
- ECHO 2015-11-30 19:03:50.293 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=10909. IsCompleted=1
- ECHO 2015-11-30 19:03:50.585 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- ECHO 2015-11-30 19:03:52.818 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- ECHO 2015-11-30 19:03:54.699 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- INFO 2015-11-30 19:03:56.687 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(446)! [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:56.872 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 446 [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:56.876 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 446 [T:NONE:0x1D14]
- INFO 2015-11-30 19:03:57.056 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.180 sec [T:NONE:0x1D14]
- WARN 2015-11-30 19:04:04.917 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 446 [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:04.918 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 446, versions (51947/883/19358) [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:05.025 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=19358. IsCompleted=1
- ECHO 2015-11-30 19:04:05.762 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- INFO 2015-11-30 19:04:07.548 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(447)! [T:NONE:0x1D14]
- INFO 2015-11-30 19:04:07.781 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 447 [T:NONE:0x1D14]
- INFO 2015-11-30 19:04:07.789 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 447 [T:NONE:0x1D14]
- INFO 2015-11-30 19:04:08.012 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.223 sec [T:NONE:0x1D14]
- WARN 2015-11-30 19:04:09.300 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 447 [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:09.300 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 447, versions (178/103/4397) [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:09.440 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=4397. IsCompleted=1
- ECHO 2015-11-30 19:04:10.128 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- INFO 2015-11-30 19:04:12.164 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(448)! [T:NONE:0x1D14]
- INFO 2015-11-30 19:04:12.248 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 448 [T:NONE:0x1D14]
- INFO 2015-11-30 19:04:12.248 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 448 [T:NONE:0x1D14]
- INFO 2015-11-30 19:04:12.403 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.154 sec [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:12.482 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_31.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:12.483 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:12.506 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:12.572 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_32.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:12.572 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:12.579 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_33.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:12.590 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:12.597 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_11.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:12.694 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:12.708 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_21.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:12.844 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:12.930 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:13.022 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:13.136 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:13.254 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- WARN 2015-11-30 19:04:14.559 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 448 [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:14.559 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 448, versions (1515/200/4612) [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:14.684 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=4612. IsCompleted=1
- ECHO 2015-11-30 19:04:15.085 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- ECHO 2015-11-30 19:04:17.634 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- ECHO 2015-11-30 19:04:20.369 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- INFO 2015-11-30 19:04:21.874 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(449)! [T:NONE:0x1D14]
- INFO 2015-11-30 19:04:22.307 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 449 [T:NONE:0x1D14]
- INFO 2015-11-30 19:04:22.322 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 449 [T:NONE:0x1D14]
- INFO 2015-11-30 19:04:22.686 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.374 sec [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:22.749 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_24.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:22.750 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:22.824 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:22.877 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_34.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:22.927 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:22.939 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_22.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:27.166 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- WARN 2015-11-30 19:04:27.225 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 449 [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:27.225 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 449, versions (2506/258/11865) [T:NONE:0x1D14]
- INFO 2015-11-30 19:04:27.329 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(450)! [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:27.353 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2513, obj=258, forest=11865. IsCompleted=0
- ECHO 2015-11-30 19:04:31.265 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 449, versions (2513/258/11865)
- INFO 2015-11-30 19:04:31.266 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 450 [T:NONE:0x1D14]
- INFO 2015-11-30 19:04:31.267 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 450 [T:NONE:0x1D14]
- INFO 2015-11-30 19:04:31.267 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.429 sec [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:31.267 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:31.268 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:31.268 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:31.268 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:31.269 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:31.269 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:31.269 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:31.270 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:31.270 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:31.270 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:31.271 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:31.349 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_22.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:31.370 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_12.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:31.381 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_12.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:31.397 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_22.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:31.401 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2520, obj=258, forest=11865. IsCompleted=0
- ECHO 2015-11-30 19:04:31.999 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 449, versions (2520/258/11865)
- ECHO 2015-11-30 19:04:32.013 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_14.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:32.018 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_23.dts.imposter.dds (11 / 308)
- ECHO 2015-11-30 19:04:32.072 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2522, obj=263, forest=11865. IsCompleted=1
- WARN 2015-11-30 19:04:36.234 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 450 [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:36.234 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 450, versions (299/247/5909) [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:36.235 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:36.235 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:36.236 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:36.236 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:36.236 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:36.243 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:36.253 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:36.319 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=5909. IsCompleted=1
- ECHO 2015-11-30 19:04:37.844 {00} <NOSCOPE> # Mapping string: PATCHOK to index: 2
- ECHO 2015-11-30 19:04:37.885 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc444w1-1198176060.ter
- ECHO 2015-11-30 19:04:37.887 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc444w1-75446349.ter2idxcl
- ECHO 2015-11-30 19:04:37.889 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc444w1-2243768782.ter2datcl
- ECHO 2015-11-30 19:04:37.891 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc445w1-3990709486.ter
- ECHO 2015-11-30 19:04:37.894 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc445w1-485527271.ter2idxcl
- ECHO 2015-11-30 19:04:37.897 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc445w1-2392886838.ter2datcl
- ECHO 2015-11-30 19:04:37.899 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc446w1-3641803578.ter2idxcl
- INFO 2015-11-30 19:04:37.902 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(442) -- closing!
- INFO 2015-11-30 19:04:37.903 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(443) -- closing!
- INFO 2015-11-30 19:04:37.905 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(444) -- closing!
- INFO 2015-11-30 19:04:37.906 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(445) -- closing!
- INFO 2015-11-30 19:04:37.908 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(446) -- closing!
- INFO 2015-11-30 19:04:37.911 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(447) -- closing!
- INFO 2015-11-30 19:04:37.912 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(448) -- closing!
- INFO 2015-11-30 19:04:37.914 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(449) -- closing!
- INFO 2015-11-30 19:04:37.918 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(450) -- closing!
- INFO 2015-11-30 19:04:37.921 {02} <[YoPackage]connectToGameServer> ### yo::connectToGameServer 115998573
- ECHO 2015-11-30 19:04:37.923 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/UberShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/UberShader.hlsl [T:NONE:0x1D14]
- ERRR 2015-11-30 19:04:37.923 {00} <NOSCOPE> # shader compiled with warning(s): C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Your Own\shaders\common\material\UberShader.hlsl(249,25-38): warning X3578: Output value 'vs_main' is not completely initialized [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:37.987 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:38.014 {00} <NOSCOPE> # Mapping string: ServerMessage to index: 3
- ECHO 2015-11-30 19:04:38.015 {00} <NOSCOPE> # Mapping string: MsgConnectionError to index: 4
- ECHO 2015-11-30 19:04:38.015 {03} <onServerMessage> #### onServerMessage:
- ECHO 2015-11-30 19:04:38.117 {00} <NOSCOPE> # Mapping string: AllGhostAlwaysReceived to index: 5
- WARN 2015-11-30 19:04:38.117 {00} <NOSCOPE> # peerCmdAllGhostAlwaysReceived: Unknown command.
- ECHO 2015-11-30 19:04:38.118 {00} <NOSCOPE> # Mapping string: setCameraSpeed to index: 6
- INFO 2015-11-30 19:04:38.402 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Wound, 0 0)
- INFO 2015-11-30 19:04:38.402 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Bleeding, 0 0)
- INFO 2015-11-30 19:04:38.402 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Fracture, 0 0)
- INFO 2015-11-30 19:04:38.403 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Wound, 0 0)
- INFO 2015-11-30 19:04:38.403 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Bleeding, 0 0)
- INFO 2015-11-30 19:04:38.403 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Fracture, 0 0)
- INFO 2015-11-30 19:04:38.404 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Wound, 0 0)
- INFO 2015-11-30 19:04:38.404 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Bleeding, 0 0)
- INFO 2015-11-30 19:04:38.404 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Fracture, 0 0)
- INFO 2015-11-30 19:04:38.404 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Wound, 0 0)
- INFO 2015-11-30 19:04:38.405 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Bleeding, 0 0)
- INFO 2015-11-30 19:04:38.405 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Fracture, 0 0)
- INFO 2015-11-30 19:04:38.405 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Wound, 0 0)
- INFO 2015-11-30 19:04:38.405 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Bleeding, 0 0)
- INFO 2015-11-30 19:04:38.406 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Fracture, 0 0)
- INFO 2015-11-30 19:04:38.406 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Wound, 0 0)
- INFO 2015-11-30 19:04:38.406 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Bleeding, 0 0)
- INFO 2015-11-30 19:04:38.406 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Fracture, 0 0)
- WARN 2015-11-30 19:04:38.407 {00} <NOSCOPE> # Started receiving ghost of the object 0x040004c1 [0] (Player) with index 0 | classId = 57
- WARN 2015-11-30 19:04:38.407 {00} <NOSCOPE> # Object with GID 0x040004c1 wasn't found globally, so created a new object (Player)!
- ECHO 2015-11-30 19:04:38.407 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:46.325 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:46.325 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:46.331 {00} <NOSCOPE> # ------ read Jarude Mekko
- INFO 2015-11-30 19:04:46.331 {00} <NOSCOPE> # gender=1 race=2 head=0 face_features=4 haircut=5 facial_hair=0 hair_color=0 body_features=6 skin_tone=1 voice=2
- INFO 2015-11-30 19:04:46.331 {00} <NOSCOPE> # Player::onAdd()
- ECHO 2015-11-30 19:04:46.337 {00} <NOSCOPE> # Mapping string: to index: 7
- ECHO 2015-11-30 19:04:46.338 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:46.338 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:46.339 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:46.339 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:46.339 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:46.339 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:46.339 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:46.340 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:46.340 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:46.340 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:46.340 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:04:46.340 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- INFO 2015-11-30 19:04:46.428 {00} <NOSCOPE> # CmClaimsManager::ControlClientLoaded()
- WARN 2015-11-30 19:04:46.574 {00} <NOSCOPE> # GameConnection::setControlObject() -- set controlling client -- 6571 7440
- ECHO 2015-11-30 19:04:46.578 {01} <GameConnection::initialControlSet> ## *** Initial Control Object
- INFO 2015-11-30 19:04:46.578 {01} <GameConnection::initialControlSet> ## 6563
- INFO 2015-11-30 19:04:46.578 {01} <GameConnection::initialControlSet> ## LoadingGui 1
- ECHO 2015-11-30 19:04:46.579 {01} <GameConnection::initialControlSet> ## 6563,"LoadingGui": GuiLoadingWindow (g)
- INFO 2015-11-30 19:04:46.579 {01} <GameConnection::initialControlSet> ## GuiCanvas::setContentControl( afxTSCtrl("PlayGui"));
- ECHO 2015-11-30 19:04:46.612 {01} <GameConnection::initialControlSet> ## loadPropertyXml filename = data/presets/HUD/First/UnitWindow.obj
- ECHO 2015-11-30 19:04:46.649 {01} <GameConnection::initialControlSet> ## loadPropertyXml filename = data/presets/HUD/First/MsgStackInfo.obj
- ECHO 2015-11-30 19:04:46.650 {01} <GameConnection::initialControlSet> ## loadPropertyXml filename = data/presets/HUD/First/MsgLoreEvent.obj
- ECHO 2015-11-30 19:04:46.650 {02} <PlayGui::onWake> ### Activating DirectInput...
- ECHO 2015-11-30 19:04:46.651 {02} <loadGui> ### EscState = EST_ShowGameEscMenu (prev = EST_ShowGameEscMenu)
- ECHO 2015-11-30 19:04:46.651 {02} <loadGui> ### loadGui
- ECHO 2015-11-30 19:04:46.651 {03} <checkDefHotBarPresetPath> #### HotBarPath: data/presets/hotbars/New/
- ECHO 2015-11-30 19:04:46.651 {02} <loadGui> ### HUDPresetPath = data/presets/HUD/First/
- ECHO 2015-11-30 19:04:46.652 {02} <loadGui> ### HotBarPath = data/presets/hotbars/New/
- ECHO 2015-11-30 19:04:46.652 {02} <loadGui> ### InventoryPath = data/inventory/6cddc0ab-909d-11e5-9cbb-52540098f890_Jarude_Mekko/
- ECHO 2015-11-30 19:04:46.660 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/HealthBar.obj
- ECHO 2015-11-30 19:04:46.661 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/StaminaBar.obj
- ECHO 2015-11-30 19:04:46.662 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/HungerBar.obj
- ECHO 2015-11-30 19:04:46.662 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/EffectsBar.obj
- ECHO 2015-11-30 19:04:46.664 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/TargetBar.obj
- ECHO 2015-11-30 19:04:46.666 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/AlignmentBar.obj
- ECHO 2015-11-30 19:04:46.666 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/CombosBar.obj
- ECHO 2015-11-30 19:04:46.667 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/MiniCharWindow.obj
- ECHO 2015-11-30 19:04:46.668 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/MoveIndicator.obj
- ECHO 2015-11-30 19:04:46.668 {03} <loadAllGuiProperty> #### clearChatWindows();
- ECHO 2015-11-30 19:04:46.669 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::CmChatClientBuiltIn()
- ECHO 2015-11-30 19:04:46.670 {03} <loadAllGuiProperty> #### CmChatClient::CmChatClient()
- ECHO 2015-11-30 19:04:46.706 {03} <loadAllGuiProperty> #### cmChatLoadPropertyXml filename = data/presets/HUD/First/ChatWindow.obj
- ECHO 2015-11-30 19:04:46.707 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::join()
- ECHO 2015-11-30 19:04:46.707 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::join($)
- ECHO 2015-11-30 19:04:46.707 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::join(@)
- ECHO 2015-11-30 19:04:46.791 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::registerChannelTab()
- ECHO 2015-11-30 19:04:46.833 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::registerChannelTab()
- ECHO 2015-11-30 19:04:46.869 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::registerChannelTab()
- ECHO 2015-11-30 19:04:46.889 {03} <loadAllGuiProperty> #### clearHotBars();
- ECHO 2015-11-30 19:04:46.890 {03} <loadAllGuiProperty> #### cmHotBarLoadPropertyXml filename = data/presets/HUD/First/HotBar.obj
- ECHO 2015-11-30 19:04:47.456 {04} <loadHotBarData> ##### cmHotBarLoadDataXml filename = data/presets/hotbars/New/HotBar.obj
- ECHO 2015-11-30 19:04:47.612 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/MsgStackInfo.obj
- ECHO 2015-11-30 19:04:47.613 {03} <loadAllGuiProperty> #### savePropertyXml filename = data/presets/HUD/First/MsgLoreEvent.obj
- ECHO 2015-11-30 19:04:47.617 {03} <[YoPackage]showWelcomeMessage> #### CmChatClientBuiltIn::message(@,Life is Feudal welcomes you!
- Press F1 for help and basic controls. That will save you some time and frustration while learning new game mechanics!)
- ECHO 2015-11-30 19:04:47.618 {02} <loadGui> ### freelook is now ON
- ECHO 2015-11-30 19:04:47.670 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.671 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.672 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.673 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.673 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.675 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.676 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.676 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.677 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.677 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.678 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.678 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.680 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.680 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.681 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.682 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.682 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.683 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.683 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.685 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.686 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.686 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.687 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.687 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.688 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.688 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.689 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.689 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.690 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.690 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.691 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.691 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.693 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.693 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.694 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.694 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.695 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.695 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.696 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.696 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.697 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.697 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.698 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.698 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.699 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.700 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.701 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.701 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.702 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.702 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.703 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.703 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.704 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.704 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.705 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.706 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.707 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.707 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.707 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.708 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.708 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.709 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.709 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.710 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.710 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.712 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.712 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.713 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.714 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.715 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.716 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.717 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.717 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.718 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.718 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.721 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.721 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.722 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.723 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.724 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.725 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.726 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.737 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.738 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.739 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.739 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.740 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.740 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.741 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.742 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.742 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.743 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.760 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.761 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.762 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.763 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.764 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.764 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.765 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.766 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.766 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.767 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.768 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.769 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.770 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.771 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.771 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.772 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.774 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.775 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.775 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.776 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.777 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.777 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.778 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.778 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.779 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.780 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.780 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.781 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.781 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.782 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.782 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.783 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.784 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.785 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.785 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.786 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.787 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.787 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.788 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.788 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.789 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.789 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.790 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.790 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.791 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.791 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.792 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.792 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.794 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.795 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.795 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.796 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.796 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.796 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.797 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.797 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.798 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.798 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.798 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.799 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.799 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.799 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.800 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:04:47.800 {00} <NOSCOPE> # MaterialList::load()
- WARN 2015-11-30 19:04:48.961 {02} <dumpSysInfo> ### ---------------------------------------- sysInfo @ PlayGui::onWake ----------------------------------------
- INFO 2015-11-30 19:04:48.962 {02} <dumpSysInfo> ### OS: Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit | Ver: 6.1
- INFO 2015-11-30 19:04:48.962 {02} <dumpSysInfo> ### sysinfoGetTotalVirtualMemory 16348.938 MB
- INFO 2015-11-30 19:04:48.962 {02} <dumpSysInfo> ### sysinfoGetUsedVirtualMemory 6377.977 MB
- INFO 2015-11-30 19:04:48.963 {02} <dumpSysInfo> ### sysinfoGetFreeVirtualMemory 9970.961 MB
- INFO 2015-11-30 19:04:48.963 {02} <dumpSysInfo> ### sysinfoGetOwnVirtualMemoryUsage 1611.156 MB
- INFO 2015-11-30 19:04:48.963 {02} <dumpSysInfo> ### sysinfoGetTotalPhysicalMemory 8175.367 MB
- INFO 2015-11-30 19:04:48.963 {02} <dumpSysInfo> ### sysinfoGetUsedPhysicalMemory 4912.434 MB
- INFO 2015-11-30 19:04:48.964 {02} <dumpSysInfo> ### sysinfoGetFreePhysicalMemory 3262.934 MB
- INFO 2015-11-30 19:04:48.964 {02} <dumpSysInfo> ### sysinfoGetOwnMemoryUsage 1560.262 MB
- INFO 2015-11-30 19:04:48.964 {02} <dumpSysInfo> ### sysinfoGetCPUUsage 0.000 % total
- INFO 2015-11-30 19:04:48.965 {02} <dumpSysInfo> ### sysinfoGetOwnCPUUsage 250.035 % for single core
- ECHO 2015-11-30 19:04:49.101 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/lighting/advanced/convexGeometryV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/lighting/advanced/pointLightP.hlsl
- INFO 2015-11-30 19:04:49.318 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (32 16 13 1)
- INFO 2015-11-30 19:04:49.320 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (32 16 20 1)
- ECHO 2015-11-30 19:04:49.326 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/scatterSkyV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/scatterSkyP.hlsl
- ERRR 2015-11-30 19:04:49.841 {00} <NOSCOPE> # shader compiled with warning(s): C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Your Own\shaders\common\scatterSkyP.hlsl(199,17): warning X3206: 'lerp': implicit truncation of vector type
- ECHO 2015-11-30 19:04:49.844 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/scatterSkySimpleV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/scatterSkySimpleP.hlsl
- ECHO 2015-11-30 19:04:50.074 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/environment/ERenderMan.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/environment/ERenderMan.hlsl
- ECHO 2015-11-30 19:04:50.094 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/UberShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/UberShader.hlsl
- ECHO 2015-11-30 19:04:57.575 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/UberShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/UberShader.hlsl
- ECHO 2015-11-30 19:05:05.769 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/UberShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/UberShader.hlsl
- ECHO 2015-11-30 19:05:13.241 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/UberShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/UberShader.hlsl
- ECHO 2015-11-30 19:05:21.204 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/UberShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/UberShader.hlsl
- ECHO 2015-11-30 19:05:28.059 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.062 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.066 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.072 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.076 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.080 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.080 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.084 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.086 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.089 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.103 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.107 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.117 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.118 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:28.125 {00} <NOSCOPE> # MaterialList::load()
- WARN 2015-11-30 19:05:28.138 {00} <NOSCOPE> # overriding shader for material: ElmTree (shader: InstancedWindShaderData)
- ECHO 2015-11-30 19:05:28.139 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/UberShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/UberShader.hlsl
- WARN 2015-11-30 19:05:28.644 {00} <NOSCOPE> # overriding shader for material: ElmBark (shader: InstancedWindShaderData)
- ECHO 2015-11-30 19:05:28.646 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/UberShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/UberShader.hlsl
- ECHO 2015-11-30 19:05:29.106 {00} <NOSCOPE> # MaterialList::load()
- WARN 2015-11-30 19:05:29.110 {00} <NOSCOPE> # overriding shader for material: OakTree (shader: InstancedWindShaderData)
- WARN 2015-11-30 19:05:29.112 {00} <NOSCOPE> # overriding shader for material: OakBark01 (shader: InstancedWindShaderData)
- ECHO 2015-11-30 19:05:29.118 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:29.119 {00} <NOSCOPE> # MaterialList::load()
- ECHO 2015-11-30 19:05:29.138 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainShadowShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainShadowShader.hlsl
- ECHO 2015-11-30 19:05:29.239 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainShadowShader.hlsl
- HS: shaders/common/material/TerrainShadowShader.hlsl
- DS: shaders/common/material/TerrainShadowShader.hlsl
- GS:
- PS: shaders/common/material/TerrainShadowShader.hlsl
- ECHO 2015-11-30 19:05:29.484 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/TerrainPlaceholderShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/TerrainPlaceholderShader.hlsl
- WARN 2015-11-30 19:05:30.103 {00} <NOSCOPE> # overriding shader for material: SoilGrassesAtlas (shader: GroundCoverShader)
- ECHO 2015-11-30 19:05:30.105 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/UberShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/UberShader.hlsl
- WARN 2015-11-30 19:05:30.694 {00} <NOSCOPE> # overriding shader for material: ForestGrassesAtlas (shader: GroundCoverShader)
- ECHO 2015-11-30 19:05:30.722 {00} <NOSCOPE> # Resizing mesh instance buffer to: 4096
- INFO 2015-11-30 19:05:30.760 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 11 1)
- ECHO 2015-11-30 19:05:30.761 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/passthruP.hlsl
- INFO 2015-11-30 19:05:30.838 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (4096 4096 9 1)
- ECHO 2015-11-30 19:05:30.859 {00} <NOSCOPE> # [Customization] initializing customization data: Custom_Male_Body_Tatoo_6
- ECHO 2015-11-30 19:05:30.859 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/UberShader.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/UberShader.hlsl
- ECHO 2015-11-30 19:05:39.270 {00} <NOSCOPE> # [Customization] initializing customization data: Custom_Male_Head_Tatoo_4
- ECHO 2015-11-30 19:05:44.255 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/lighting/advanced/deferredSunShadow.hlsl
- INFO 2015-11-30 19:05:45.535 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 6 1)
- ECHO 2015-11-30 19:05:45.543 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/lighting/advanced/linearizeDepth.hlsl
- INFO 2015-11-30 19:05:45.908 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 13 1)
- ECHO 2015-11-30 19:05:45.917 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/lighting/advanced/deferredDownscale.hlsl
- INFO 2015-11-30 19:05:46.267 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 6 1)
- ECHO 2015-11-30 19:05:46.274 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/lighting/advanced/deferredBlurP.hlsl
- INFO 2015-11-30 19:05:46.957 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 6 1)
- ECHO 2015-11-30 19:05:46.961 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/lighting/advanced/deferredBlurP.hlsl
- INFO 2015-11-30 19:05:47.465 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 6 1)
- ECHO 2015-11-30 19:05:47.474 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/VectorLight.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/material/VectorLight.hlsl
- ECHO 2015-11-30 19:05:47.914 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/lighting/advanced/deferredShadingP.hlsl
- ECHO 2015-11-30 19:05:48.179 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/plainP.hlsl
- INFO 2015-11-30 19:05:48.424 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 26 1)
- INFO 2015-11-30 19:05:48.427 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (480 270 26 1)
- ECHO 2015-11-30 19:05:48.450 {00} <NOSCOPE> # RenderImposterMgr::resizing imposter buffer to: 128
- ECHO 2015-11-30 19:05:48.453 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/highlightV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/highlightP.hlsl
- ECHO 2015-11-30 19:05:50.979 {00} <NOSCOPE> # WASSER SHADERS initialization
- ECHO 2015-11-30 19:05:51.737 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/fogP.hlsl
- ECHO 2015-11-30 19:05:51.999 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/hdr11/exposure.hlsl
- ERRR 2015-11-30 19:05:54.972 {00} <NOSCOPE> # shader compiled with warning(s): C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Your Own\shaders\common\compute\hdr.hlsl(39,12-24): warning X3203: signed/unsigned mismatch, unsigned assumed
- ECHO 2015-11-30 19:05:55.008 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/hdr11/adaptation.hlsl
- INFO 2015-11-30 19:05:55.266 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1 1 11 1)
- ECHO 2015-11-30 19:05:55.271 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/hdr11/brightpass.hlsl
- ERRR 2015-11-30 19:05:56.006 {00} <NOSCOPE> # shader compiled with warning(s): C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Your Own\shaders\common\postFx\hdr11\brightpass.hlsl(59,19-44): warning X3206: '_toneDefault': implicit truncation of vector type
- INFO 2015-11-30 19:05:56.011 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (480 270 26 1)
- ECHO 2015-11-30 19:05:56.014 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/hdr/bloomGaussBlurHP.hlsl
- INFO 2015-11-30 19:05:56.306 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (480 270 26 1)
- ECHO 2015-11-30 19:05:56.310 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/hdr/bloomGaussBlurVP.hlsl
- INFO 2015-11-30 19:05:56.561 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (480 270 26 1)
- ECHO 2015-11-30 19:05:56.568 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/hdr11/combine.hlsl
- ECHO 2015-11-30 19:05:56.851 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/material/ArrowTrails.hlsl
- HS:
- DS:
- GS: shaders/common/material/ArrowTrails.hlsl
- PS: shaders/common/material/ArrowTrails.hlsl
- ECHO 2015-11-30 19:05:57.341 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/colorGradingP.hlsl
- INFO 2015-11-30 19:05:57.925 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 11 1)
- ECHO 2015-11-30 19:05:57.930 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/SMAA/SMAA_EdgeDetect.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/SMAA/SMAA_EdgeDetect.hlsl
- INFO 2015-11-30 19:05:58.258 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 11 1)
- INFO 2015-11-30 19:05:58.262 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 11 1)
- ECHO 2015-11-30 19:05:58.266 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/SMAA/SMAA_BlendWeight.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/SMAA/SMAA_BlendWeight.hlsl
- ECHO 2015-11-30 19:05:59.869 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/SMAA/SMAA_NeighborhoodBlend.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/SMAA/SMAA_NeighborhoodBlend.hlsl
- ECHO 2015-11-30 19:06:00.196 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/combopfx.hlsl
- INFO 2015-11-30 19:06:00.611 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 11 1)
- INFO 2015-11-30 19:06:00.617 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 11 1)
- ECHO 2015-11-30 19:06:00.624 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/raindrops.hlsl
- ECHO 2015-11-30 19:06:00.967 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/drunkShaderP.hlsl
- ECHO 2015-11-30 19:06:01.240 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/lightRay/lightRayOccludeP.hlsl
- ERRR 2015-11-30 19:06:01.438 {00} <NOSCOPE> # shader compiled with warning(s): C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Your Own\shaders\common\postFx\lightRay\lightRayOccludeP.hlsl(38,16-43): warning X3206: 'dot': implicit truncation of vector type
- INFO 2015-11-30 19:06:01.441 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 26 1)
- ECHO 2015-11-30 19:06:01.445 {00} <NOSCOPE> # Loading HLSL:
- VS: shaders/common/postFx/postFxV.hlsl
- HS:
- DS:
- GS:
- PS: shaders/common/postFx/lightRay/lightRayP.hlsl
- ECHO 2015-11-30 19:06:02.098 {00} <NOSCOPE> # Connection with server lost.
- ECHO 2015-11-30 19:06:02.099 {02} <disconnectWithMessageBox> ### GameConnection::onConnectionDropped -> disconnectWithMessageBox ->
- INFO 2015-11-30 19:06:02.192 {03} <loadLoadingGui> #### GuiCanvas::setContentControl( GuiLoadingWindow("LoadingGui"));
- ECHO 2015-11-30 19:06:02.195 {03} <loadLoadingGui> #### savePropertyXml filename = data/presets/HUD/First/UnitWindow.obj
- ECHO 2015-11-30 19:06:02.198 {03} <loadLoadingGui> #### savePropertyXml filename = data/presets/HUD/First/MsgStackInfo.obj
- ECHO 2015-11-30 19:06:02.200 {03} <loadLoadingGui> #### savePropertyXml filename = data/presets/HUD/First/MsgLoreEvent.obj
- ECHO 2015-11-30 19:06:02.208 {05} <saveGui> ###### saveGui
- ECHO 2015-11-30 19:06:02.208 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/HealthBar.obj
- ECHO 2015-11-30 19:06:02.210 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/StaminaBar.obj
- ECHO 2015-11-30 19:06:02.211 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/HungerBar.obj
- ECHO 2015-11-30 19:06:02.213 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/EffectsBar.obj
- ECHO 2015-11-30 19:06:02.214 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/TargetBar.obj
- ECHO 2015-11-30 19:06:02.216 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/AlignmentBar.obj
- ECHO 2015-11-30 19:06:02.218 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/CombosBar.obj
- ECHO 2015-11-30 19:06:02.219 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/MiniCharWindow.obj
- ECHO 2015-11-30 19:06:02.221 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/MoveIndicator.obj
- ECHO 2015-11-30 19:06:02.224 {06} <saveHotBar> ####### cmHotBarSavePropertyXml filename = data/presets/HUD/First/HotBar.obj
- ECHO 2015-11-30 19:06:02.226 {06} <saveHotBar> ####### cmHotBarSaveDataXml filename = data/presets/hotbars/New/HotBar.obj
- ECHO 2015-11-30 19:06:02.251 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/MsgStackInfo.obj
- ECHO 2015-11-30 19:06:02.254 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/MsgLoreEvent.obj
- WARN 2015-11-30 19:06:02.256 {05} <dumpSysInfo> ###### ---------------------------------------- sysInfo @ PlayGui::onSleep 0 ----------------------------------------
- INFO 2015-11-30 19:06:02.256 {05} <dumpSysInfo> ###### OS: Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit | Ver: 6.1
- INFO 2015-11-30 19:06:02.257 {05} <dumpSysInfo> ###### sysinfoGetTotalVirtualMemory 16348.938 MB
- INFO 2015-11-30 19:06:02.257 {05} <dumpSysInfo> ###### sysinfoGetUsedVirtualMemory 6919.984 MB
- INFO 2015-11-30 19:06:02.257 {05} <dumpSysInfo> ###### sysinfoGetFreeVirtualMemory 9428.953 MB
- INFO 2015-11-30 19:06:02.258 {05} <dumpSysInfo> ###### sysinfoGetOwnVirtualMemoryUsage 1688.605 MB
- INFO 2015-11-30 19:06:02.258 {05} <dumpSysInfo> ###### sysinfoGetTotalPhysicalMemory 8175.367 MB
- INFO 2015-11-30 19:06:02.258 {05} <dumpSysInfo> ###### sysinfoGetUsedPhysicalMemory 4993.258 MB
- INFO 2015-11-30 19:06:02.259 {05} <dumpSysInfo> ###### sysinfoGetFreePhysicalMemory 3182.109 MB
- INFO 2015-11-30 19:06:02.259 {05} <dumpSysInfo> ###### sysinfoGetOwnMemoryUsage 1620.090 MB
- INFO 2015-11-30 19:06:02.259 {05} <dumpSysInfo> ###### sysinfoGetCPUUsage 0.000 % total
- INFO 2015-11-30 19:06:02.259 {05} <dumpSysInfo> ###### sysinfoGetOwnCPUUsage 207.220 % for single core
- ECHO 2015-11-30 19:06:03.084 {04} <MessageIDBoxDlg> ##### freelook is now OFF
- INFO 2015-11-30 19:06:03.084 {04} <MessageIDBoxDlg> ##### GuiCanvas::pushDialogControl( GuiControl("cmCoreMessageBoxDlg",layer=0,center=false));
- gui/scripts/messageBox.cs (377): Unable to find function MBIDResize
- ECHO 2015-11-30 19:06:03.096 {00} <NOSCOPE> # NetInterface::sendDisconnectPacket for IP:5.101.164.124:13300 (6571)
- INFO 2015-11-30 19:06:03.097 {00} <NOSCOPE> # Player::onRemove()
- ECHO 2015-11-30 19:06:03.099 {00} <NOSCOPE> # BtPlayer::_releaseController(): enter
- ECHO 2015-11-30 19:06:03.100 {00} <NOSCOPE> # BtPlayer::_releaseController(): exit
- WARN 2015-11-30 19:06:03.135 {01} <dumpSysInfo> ## ---------------------------------------- sysInfo @ PlayGui::onSleep 1 ----------------------------------------
- INFO 2015-11-30 19:06:03.136 {01} <dumpSysInfo> ## OS: Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit | Ver: 6.1
- INFO 2015-11-30 19:06:03.136 {01} <dumpSysInfo> ## sysinfoGetTotalVirtualMemory 16348.938 MB
- INFO 2015-11-30 19:06:03.137 {01} <dumpSysInfo> ## sysinfoGetUsedVirtualMemory 6951.031 MB
- INFO 2015-11-30 19:06:03.137 {01} <dumpSysInfo> ## sysinfoGetFreeVirtualMemory 9397.906 MB
- INFO 2015-11-30 19:06:03.137 {01} <dumpSysInfo> ## sysinfoGetOwnVirtualMemoryUsage 1712.672 MB
- INFO 2015-11-30 19:06:03.137 {01} <dumpSysInfo> ## sysinfoGetTotalPhysicalMemory 8175.367 MB
- INFO 2015-11-30 19:06:03.138 {01} <dumpSysInfo> ## sysinfoGetUsedPhysicalMemory 5017.063 MB
- INFO 2015-11-30 19:06:03.138 {01} <dumpSysInfo> ## sysinfoGetFreePhysicalMemory 3158.305 MB
- INFO 2015-11-30 19:06:03.138 {01} <dumpSysInfo> ## sysinfoGetOwnMemoryUsage 1644.270 MB
- INFO 2015-11-30 19:06:03.138 {01} <dumpSysInfo> ## sysinfoGetCPUUsage 0.000 % total
- INFO 2015-11-30 19:06:03.139 {01} <dumpSysInfo> ## sysinfoGetOwnCPUUsage 207.399 % for single core
- WARN 2015-11-30 19:06:03.139 {01} <dumpSysInfo> ## ---------------------------------------- sysInfo @ PlayGui::onSleep 2 ----------------------------------------
- INFO 2015-11-30 19:06:03.140 {01} <dumpSysInfo> ## OS: Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit | Ver: 6.1
- INFO 2015-11-30 19:06:03.140 {01} <dumpSysInfo> ## sysinfoGetTotalVirtualMemory 16348.938 MB
- INFO 2015-11-30 19:06:03.140 {01} <dumpSysInfo> ## sysinfoGetUsedVirtualMemory 6951.031 MB
- INFO 2015-11-30 19:06:03.140 {01} <dumpSysInfo> ## sysinfoGetFreeVirtualMemory 9397.906 MB
- INFO 2015-11-30 19:06:03.141 {01} <dumpSysInfo> ## sysinfoGetOwnVirtualMemoryUsage 1712.672 MB
- INFO 2015-11-30 19:06:03.141 {01} <dumpSysInfo> ## sysinfoGetTotalPhysicalMemory 8175.367 MB
- INFO 2015-11-30 19:06:03.141 {01} <dumpSysInfo> ## sysinfoGetUsedPhysicalMemory 5017.066 MB
- INFO 2015-11-30 19:06:03.141 {01} <dumpSysInfo> ## sysinfoGetFreePhysicalMemory 3158.301 MB
- INFO 2015-11-30 19:06:03.142 {01} <dumpSysInfo> ## sysinfoGetOwnMemoryUsage 1644.270 MB
- INFO 2015-11-30 19:06:03.142 {01} <dumpSysInfo> ## sysinfoGetCPUUsage 0.000 % total
- INFO 2015-11-30 19:06:03.142 {01} <dumpSysInfo> ## sysinfoGetOwnCPUUsage 1039.937 % for single core
- ECHO 2015-11-30 19:06:05.438 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- ECHO 2015-11-30 19:06:05.474 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
- INFO 2015-11-30 19:06:05.686 {02} <onWorldCreated> ### onWorldCreated() :
- INFO 2015-11-30 19:07:09.666 {01} <messageCallback> ## GuiCanvas::popDialogControl( GuiControl("cmCoreMessageBoxDlg"));
- ECHO 2015-11-30 19:07:09.668 {03} <stopMusic> #### [SFXController] ip=0: slot=5: state=AudioPeacefulState: Play
- ECHO 2015-11-30 19:07:09.669 {02} <disconnectBase> ### messageCallback -> disconnectBase ->
- INFO 2015-11-30 19:07:09.669 {02} <disconnectBase> ### Getting ready to shutdown... LoadingGui
- INFO 2015-11-30 19:07:09.671 {00} <NOSCOPE> # DecorativeEffects::PlaySound2D() - soundId=90
- ECHO 2015-11-30 19:07:09.702 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 442
- ECHO 2015-11-30 19:07:09.840 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 443
- ECHO 2015-11-30 19:07:09.841 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 444
- ECHO 2015-11-30 19:07:09.842 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 445
- ECHO 2015-11-30 19:07:09.843 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 446
- ECHO 2015-11-30 19:07:09.843 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 447
- ECHO 2015-11-30 19:07:09.843 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 448
- ECHO 2015-11-30 19:07:09.843 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 449
- ECHO 2015-11-30 19:07:09.844 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 450
- ECHO 2015-11-30 19:07:10.156 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 442
- ECHO 2015-11-30 19:07:10.270 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 443
- ECHO 2015-11-30 19:07:10.354 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 444
- ECHO 2015-11-30 19:07:10.423 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 445
- ECHO 2015-11-30 19:07:10.584 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 446
- ECHO 2015-11-30 19:07:10.867 {00} <NOSCOPE> # TerrainBlock deleted!, id = 442
- ECHO 2015-11-30 19:07:10.873 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 447
- ECHO 2015-11-30 19:07:10.948 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 448
- ECHO 2015-11-30 19:07:10.970 {00} <NOSCOPE> # TerrainBlock deleted!, id = 443
- ECHO 2015-11-30 19:07:10.974 {00} <NOSCOPE> # TerrainBlock deleted!, id = 444
- ECHO 2015-11-30 19:07:10.975 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 449
- ECHO 2015-11-30 19:07:11.018 {00} <NOSCOPE> # TerrainBlock deleted!, id = 445
- INFO 2015-11-30 19:07:11.020 {00} <NOSCOPE> # CmPatcher::detachTerrain(442) -- removing previous store!
- INFO 2015-11-30 19:07:11.021 {00} <NOSCOPE> # CmChangeStore::close(442) -- closing!
- ECHO 2015-11-30 19:07:11.024 {00} <NOSCOPE> # TerrainBlock deleted!, id = 446
- ECHO 2015-11-30 19:07:11.027 {00} <NOSCOPE> # TerrainBlock deleted!, id = 447
- ECHO 2015-11-30 19:07:11.031 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 450
- ECHO 2015-11-30 19:07:11.057 {00} <NOSCOPE> # TerrainBlock deleted!, id = 448
- INFO 2015-11-30 19:07:11.061 {00} <NOSCOPE> # CmPatcher::detachTerrain(443) -- removing previous store!
- INFO 2015-11-30 19:07:11.061 {00} <NOSCOPE> # CmChangeStore::close(443) -- closing!
- INFO 2015-11-30 19:07:11.062 {00} <NOSCOPE> # CmPatcher::detachTerrain(444) -- removing previous store!
- INFO 2015-11-30 19:07:11.063 {00} <NOSCOPE> # CmChangeStore::close(444) -- closing!
- ECHO 2015-11-30 19:07:11.065 {00} <NOSCOPE> # TerrainBlock deleted!, id = 449
- INFO 2015-11-30 19:07:11.066 {00} <NOSCOPE> # CmPatcher::detachTerrain(445) -- removing previous store!
- INFO 2015-11-30 19:07:11.067 {00} <NOSCOPE> # CmChangeStore::close(445) -- closing!
- INFO 2015-11-30 19:07:11.068 {00} <NOSCOPE> # CmPatcher::detachTerrain(446) -- removing previous store!
- INFO 2015-11-30 19:07:11.068 {00} <NOSCOPE> # CmChangeStore::close(446) -- closing!
- INFO 2015-11-30 19:07:11.069 {00} <NOSCOPE> # CmPatcher::detachTerrain(447) -- removing previous store!
- INFO 2015-11-30 19:07:11.069 {00} <NOSCOPE> # CmChangeStore::close(447) -- closing!
- ECHO 2015-11-30 19:07:11.071 {00} <NOSCOPE> # TerrainBlock deleted!, id = 450
- INFO 2015-11-30 19:07:11.074 {00} <NOSCOPE> # CmPatcher::detachTerrain(448) -- removing previous store!
- INFO 2015-11-30 19:07:11.075 {00} <NOSCOPE> # CmChangeStore::close(448) -- closing!
- INFO 2015-11-30 19:07:11.076 {00} <NOSCOPE> # CmPatcher::detachTerrain(449) -- removing previous store!
- INFO 2015-11-30 19:07:11.076 {00} <NOSCOPE> # CmChangeStore::close(449) -- closing!
- INFO 2015-11-30 19:07:11.078 {00} <NOSCOPE> # CmPatcher::detachTerrain(450) -- removing previous store!
- INFO 2015-11-30 19:07:11.078 {00} <NOSCOPE> # CmChangeStore::close(450) -- closing!
- ECHO 2015-11-30 19:07:11.164 {02} <disconnectedCleanup> ### processDisconnect -> disconnectedCleanup ->
- INFO 2015-11-30 19:07:11.165 {02} <disconnectedCleanup> ### Preparing for shutdown... LoadingGui
- ECHO 2015-11-30 19:07:11.165 {00} <NOSCOPE> # TerrainFile deleted!, id = 442
- ECHO 2015-11-30 19:07:11.186 {00} <NOSCOPE> # TerrainFile deleted!, id = 443
- ECHO 2015-11-30 19:07:11.205 {00} <NOSCOPE> # TerrainFile deleted!, id = 444
- ECHO 2015-11-30 19:07:11.222 {00} <NOSCOPE> # TerrainFile deleted!, id = 445
- ECHO 2015-11-30 19:07:11.242 {00} <NOSCOPE> # TerrainFile deleted!, id = 446
- ECHO 2015-11-30 19:07:11.259 {00} <NOSCOPE> # TerrainFile deleted!, id = 447
- ECHO 2015-11-30 19:07:11.283 {00} <NOSCOPE> # TerrainFile deleted!, id = 448
- ECHO 2015-11-30 19:07:11.299 {00} <NOSCOPE> # TerrainFile deleted!, id = 449
- ECHO 2015-11-30 19:07:11.316 {00} <NOSCOPE> # TerrainFile deleted!, id = 450
- ECHO 2015-11-30 19:07:11.335 {01} <_disconnectedCleanupFinal> ## _disconnectedCleanupFinal ->
- INFO 2015-11-30 19:07:11.336 {01} <_disconnectedCleanupFinal> ## Shutting down... LoadingGui
- ECHO 2015-11-30 19:07:11.467 {02} <clientDestroyWorld> ### CmChatClientBuiltIn::unregisterChannelTab()
- ECHO 2015-11-30 19:07:11.469 {02} <clientDestroyWorld> ### CmChatClientBuiltIn::unregisterChannelTab()
- ECHO 2015-11-30 19:07:11.470 {02} <clientDestroyWorld> ### CmChatClientBuiltIn::unregisterChannelTab()
- ECHO 2015-11-30 19:07:11.558 {02} <[YoPackage]disconnectManagers> ### CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
- ECHO 2015-11-30 19:07:11.559 {02} <[YoPackage]disconnectManagers> ### CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
- INFO 2015-11-30 19:07:11.563 {02} <[YoPackage]disconnectManagers> ### CmCharacterWounds::~CmCharacterWounds()
- WARN 2015-11-30 19:07:11.613 {01} <_disconnectedCleanupFinal> ## BtWorld::~BtWorld()
- INFO 2015-11-30 19:07:11.614 {02} <[YoPackage]_disconnectedCleanupFinalDone> ### Looks like everything has been shutdown now, so we can actually quit!
- INFO 2015-11-30 19:07:11.663 {03} <_disconnectedCleanupMakeQuit> #### GuiCanvas::setContentControl( GuiMainMenuMultiplayerWindow("MainMenuMultiplayerWindow"));
- ECHO 2015-11-30 19:07:11.669 {03} <_disconnectedCleanupMakeQuit> #### TheoraTexture - Loading file 'art/intro/Lif_Intro.ogv'
- ECHO 2015-11-30 19:07:11.858 {03} <_disconnectedCleanupMakeQuit> #### - Theora: 1920x1072 pixels, 25.00 fps, 4:2:0 format
- ECHO 2015-11-30 19:07:11.867 {03} <_disconnectedCleanupMakeQuit> #### - Vorbis: 2 channels, 48 kHz
- ECHO 2015-11-30 19:07:11.909 {03} <_disconnectedCleanupMakeQuit> #### TheoraTexture - Loading file 'art/mainmenu/Menu_Evening.ogv'
- ECHO 2015-11-30 19:07:12.789 {03} <_disconnectedCleanupMakeQuit> #### - Theora: 1920x1072 pixels, 30.00 fps, 4:2:0 format
- WARN 2015-11-30 19:07:12.791 {03} <_disconnectedCleanupMakeQuit> #### TheoraTexture - could not create Vorbis stream for 'art/mainmenu/Menu_Evening.ogv'
- ECHO 2015-11-30 19:07:12.899 {03} <_disconnectedCleanupMakeQuit> #### EscState = EST_ShowExitMessage (prev = EST_ShowGameEscMenu)
- ECHO 2015-11-30 19:07:12.901 {04} <startMusic> ##### [SFXController] ip=0: slot=0: state=AudioPeacefulState: Play
- ECHO 2015-11-30 19:07:12.903 {03} <_disconnectedCleanupMakeQuit> #### EscState = EST_ShowExitMessage (prev = EST_ShowExitMessage)
- ECHO 2015-11-30 19:07:12.963 {00} <NOSCOPE> # [SFXController] ip=1: slot=0: state=AudioPeacefulState: WaitSingle
- INFO 2015-11-30 19:07:17.162 {02} <toggleEscMenu> ### GuiCanvas::pushDialogControl( GuiControl("MainMenuGui",layer=99,center=false));
- ECHO 2015-11-30 19:07:17.360 {02} <toggleEscMenu> ### EscState = EST_HideGameEscMenu (prev = EST_ShowExitMessage)
- INFO 2015-11-30 19:07:19.535 {02} <toggleEscMenu> ### GuiCanvas::popDialogControl( GuiControl("MainMenuGui"));
- ECHO 2015-11-30 19:07:19.536 {02} <toggleEscMenu> ### EscState = EST_ShowExitMessage (prev = EST_HideGameEscMenu)
- INFO 2015-11-30 19:07:19.536 {00} <NOSCOPE> # GuiCanvas::pushDialogControl( GuiControl("OptionsVideoDlg",layer=0,center=false));
- WARN 2015-11-30 19:07:20.009 {01} <OptionsVideoDlg::onWake> ## scripts/gui/optionsVideoDlg.cs (389): Unable to find object: '0' attempting to call function 'createObjectTooltip'
- ECHO 2015-11-30 19:07:20.012 {01} <OptionsVideoDlg::onWake> ## freelook is already OFF
- ECHO 2015-11-30 19:07:20.015 {01} <OptionsVideoDlg::onWake> ## freelook is now OFF
- ECHO 2015-11-30 19:07:20.016 {00} <NOSCOPE> # EscState = EST_HideLastDialog (prev = EST_ShowExitMessage)
- INFO 2015-11-30 19:07:20.017 {00} <NOSCOPE> # DecorativeEffects::PlaySound2D() - soundId=90
- ECHO 2015-11-30 19:07:25.755 {01} <OptionsVideoDlg::_applyAndClose> ## EscState = EST_ShowExitMessage (prev = EST_HideLastDialog)
- INFO 2015-11-30 19:07:25.755 {01} <OptionsVideoDlg::_applyAndClose> ## GuiCanvas::popDialogControl( GuiControl("OptionsVideoDlg"));
- INFO 2015-11-30 19:07:25.771 {00} <NOSCOPE> # DecorativeEffects::PlaySound2D() - soundId=90
- ECHO 2015-11-30 19:07:26.672 {00} <NOSCOPE> # CmChatClientBuiltIn::message(@,Are you sure you want to exit Life is Feudal?)
- ECHO 2015-11-30 19:07:26.673 {00} <NOSCOPE> # >>>!!! CmMessageBoxDisplayQueue::push 689 show
- ECHO 2015-11-30 19:07:26.673 {02} <MessageIDBoxDlg> ### freelook is already OFF
- ECHO 2015-11-30 19:07:26.674 {02} <MessageIDBoxDlg> ### freelook is now OFF
- INFO 2015-11-30 19:07:26.675 {02} <MessageIDBoxDlg> ### GuiCanvas::pushDialogControl( GuiControl("cmMessageIDBoxDlg",layer=0,center=false));
- gui/scripts/messageBox.cs (377): Unable to find function MBIDResize
- ECHO 2015-11-30 19:07:26.678 {00} <NOSCOPE> # EscState = <unknown> (prev = EST_ShowExitMessage)
- INFO 2015-11-30 19:07:27.589 {01} <messageCallback> ## GuiCanvas::popDialogControl( GuiControl("cmMessageIDBoxDlg"));
- ECHO 2015-11-30 19:07:27.591 {01} <messageCallback> ## EscState = EST_ShowExitMessage (prev = <unknown>)
- ECHO 2015-11-30 19:07:27.592 {04} <stopMusic> ##### [SFXController] ip=0: slot=0: state=AudioPeacefulState: Play
- ECHO 2015-11-30 19:07:27.593 {03} <disconnectBase> #### messageCallback -> disconnectQuit -> disconnectBase ->
- INFO 2015-11-30 19:07:27.593 {03} <disconnectBase> #### Getting ready to shutdown... MainMenuMultiplayerWindow
- INFO 2015-11-30 19:07:27.760 {04} <loadLoadingGui> ##### GuiCanvas::setContentControl( GuiLoadingWindow("LoadingGui"));
- ECHO 2015-11-30 19:07:28.696 {01} <messageCallback> ## >>>!!! processUserInteraction 689 show
- INFO 2015-11-30 19:07:28.697 {00} <NOSCOPE> # DecorativeEffects::PlaySound2D() - soundId=90
- ECHO 2015-11-30 19:07:32.675 {02} <disconnectedCleanup> ### processDisconnect -> disconnectedCleanup ->
- INFO 2015-11-30 19:07:32.675 {02} <disconnectedCleanup> ### Preparing for shutdown... LoadingGui
- ECHO 2015-11-30 19:07:32.677 {01} <_disconnectedCleanupFinal> ## _disconnectedCleanupFinal ->
- INFO 2015-11-30 19:07:32.678 {01} <_disconnectedCleanupFinal> ## Shutting down... LoadingGui
- INFO 2015-11-30 19:07:32.680 {02} <[YoPackage]_disconnectedCleanupFinalDone> ### Looks like everything has been shutdown now, so we can actually quit!
- INFO 2015-11-30 19:07:32.681 {03} <_disconnectedCleanupMakeQuit> #### Calling quit();
- ECHO 2015-11-30 19:07:32.691 {01} <[ircChat]onExit> ## CmChatClientBuiltIn::doShutdown()
- ECHO 2015-11-30 19:07:32.742 {04} <disconnectBase> ##### [ircChat]onExit -> [LiF]onExit -> disconnectQuit -> disconnectBase ->
- INFO 2015-11-30 19:07:32.743 {04} <disconnectBase> ##### Getting ready to shutdown... LoadingGui
- ECHO 2015-11-30 19:07:32.796 {02} <[LiF]onExit> ### Exporting client prefs
- scripts/main.cs (132): Unable to find function EProxy::deleteRenderShaders
- scripts/main.cs (133): Unable to find function ERenderMan::deleteRenderShaders
- WARN 2015-11-30 19:07:32.955 {06} <sfxGetVoiceChatVolume> ####### core/scripts/client/audio.cs (383): Unknown command getVolume.
- WARN 2015-11-30 19:07:32.956 {06} <sfxGetVoiceChatVolume> ####### Object SteamVoiceChat(1487) SteamVoiceChat -> SFXDescription -> SimDataBlock -> SimObject
- ECHO 2015-11-30 19:07:33.498 {00} <NOSCOPE> # CmChatClient::~CmChatClient()
- ECHO 2015-11-30 19:07:33.500 {00} <NOSCOPE> # CmChatClientIrc has been shut down! No IRC link is available!
- ECHO 2015-11-30 19:07:33.500 {00} <NOSCOPE> # CmChatClientBuiltIn::~CmChatClientBuiltIn()
- ERRR 2015-11-30 19:07:34.010 {00} <NOSCOPE> # GuiAlignmentWindow::onSleep() - connection not found
- ERRR 2015-11-30 19:07:34.117 {00} <NOSCOPE> # GuiAlignmentWindow::onSleep() - connection not found
- ERRR 2015-11-30 19:07:34.330 {00} <NOSCOPE> # GuiAlignmentWindow::onSleep() - connection not found
- ERRR 2015-11-30 19:07:34.331 {00} <NOSCOPE> # GuiAlignmentWindow::onSleep() - connection not found
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