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  1. ECHO 2015-11-30 18:56:21.707 {00} <NOSCOPE> # EscState = EST_ShowMainMenu (prev = EST_ShowGameEscMenu)
  2. ECHO 2015-11-30 18:56:26.258 {00} <NOSCOPE> # EscState = EST_ShowGameEscMenu (prev = EST_ShowMainMenu)
  3. INFO 2015-11-30 18:56:26.260 {02} <initConnection> ### 5.101.164.124:13300
  4. INFO 2015-11-30 18:56:26.260 {03} <[YoPackage]startConnection> #### yo::startConnection(5.101.164.124:13300)
  5. INFO 2015-11-30 18:56:26.413 {04} <loadLoadingGui> ##### GuiCanvas::setContentControl( GuiLoadingWindow("LoadingGui"));
  6. ECHO 2015-11-30 18:56:27.611 {04} <connect> ##### connect(): 5.101.164.124:13300
  7. ECHO 2015-11-30 18:56:27.612 {04} <connect> ##### NetInterface::startConnection to IP:5.101.164.124:13300
  8. ECHO 2015-11-30 18:56:27.613 {04} <connect> ##### Adding a pending connection to IP:5.101.164.124:13300
  9. ECHO 2015-11-30 18:56:27.613 {04} <connect> ##### NetInterface::sendConnectChallengeRequest(IP:5.101.164.124:13300)
  10. ECHO 2015-11-30 18:56:27.800 {00} <NOSCOPE> # NetInterface::handleConnectChallengeResponse(IP:5.101.164.124:13300)
  11. ECHO 2015-11-30 18:56:27.801 {00} <NOSCOPE> # NetInterface::sendAuthorisationRequest to IP:5.101.164.124:13300 (6571)
  12. ECHO 2015-11-30 18:56:27.802 {00} <NOSCOPE> # write auth_type=2
  13. ECHO 2015-11-30 18:56:27.857 {00} <NOSCOPE> # NetInterface::handleAuthorisationAccept(IP:5.101.164.124:13300)
  14. ECHO 2015-11-30 18:56:27.858 {00} <NOSCOPE> # Connection established 6571
  15. ECHO 2015-11-30 18:56:28.386 {01} <GameConnection::onConnectionAccepted> ## Loading HLSL:
  16. VS: shaders/common/material/UberShader.hlsl
  17. HS:
  18. DS:
  19. GS:
  20. PS: shaders/common/material/UberShader.hlsl
  21. ECHO 2015-11-30 18:56:28.810 {01} <GameConnection::onConnectionAccepted> ## Loading HLSL:
  22. VS: shaders/common/environment/moonV.hlsl
  23. HS:
  24. DS:
  25. GS:
  26. PS: shaders/common/environment/moonP.hlsl
  27. ECHO 2015-11-30 18:56:29.225 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  28. ECHO 2015-11-30 18:56:29.226 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  29. ECHO 2015-11-30 18:56:29.231 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  30. ECHO 2015-11-30 18:56:29.232 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  31. ECHO 2015-11-30 18:56:29.237 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  32. ECHO 2015-11-30 18:56:29.238 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  33. ECHO 2015-11-30 18:56:29.244 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  34. ECHO 2015-11-30 18:56:29.245 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  35. ECHO 2015-11-30 18:56:29.251 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  36. ECHO 2015-11-30 18:56:29.252 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  37. ECHO 2015-11-30 18:56:29.265 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  38. ECHO 2015-11-30 18:56:29.265 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  39. ECHO 2015-11-30 18:56:29.271 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  40. ECHO 2015-11-30 18:56:29.272 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  41. ECHO 2015-11-30 18:56:29.279 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  42. ECHO 2015-11-30 18:56:29.280 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  43. ECHO 2015-11-30 18:56:29.288 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  44. ECHO 2015-11-30 18:56:29.289 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  45. ECHO 2015-11-30 18:56:29.296 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  46. ECHO 2015-11-30 18:56:29.296 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  47. ECHO 2015-11-30 18:56:29.303 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  48. ECHO 2015-11-30 18:56:29.304 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  49. ECHO 2015-11-30 18:56:29.308 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  50. ECHO 2015-11-30 18:56:29.309 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  51. ECHO 2015-11-30 18:56:29.319 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  52. ECHO 2015-11-30 18:56:29.320 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  53. ECHO 2015-11-30 18:56:29.325 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  54. ECHO 2015-11-30 18:56:29.325 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  55. ECHO 2015-11-30 18:56:29.329 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  56. ECHO 2015-11-30 18:56:29.330 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  57. ECHO 2015-11-30 18:56:29.334 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  58. ECHO 2015-11-30 18:56:29.335 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  59. ECHO 2015-11-30 18:56:29.339 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  60. ECHO 2015-11-30 18:56:29.340 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  61. ECHO 2015-11-30 18:56:29.344 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  62. ECHO 2015-11-30 18:56:29.345 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  63. ECHO 2015-11-30 18:56:29.350 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  64. ECHO 2015-11-30 18:56:29.351 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  65. ECHO 2015-11-30 18:56:29.364 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  66. ECHO 2015-11-30 18:56:29.364 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  67. ECHO 2015-11-30 18:56:29.371 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  68. ECHO 2015-11-30 18:56:29.372 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  69. ECHO 2015-11-30 18:56:29.377 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  70. ECHO 2015-11-30 18:56:29.378 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  71. ECHO 2015-11-30 18:56:29.383 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  72. ECHO 2015-11-30 18:56:29.384 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  73. ECHO 2015-11-30 18:56:29.390 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  74. ECHO 2015-11-30 18:56:29.391 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  75. ECHO 2015-11-30 18:56:29.391 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  76. ECHO 2015-11-30 18:56:29.400 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  77. ECHO 2015-11-30 18:56:29.401 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  78. ECHO 2015-11-30 18:56:29.414 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  79. ECHO 2015-11-30 18:56:29.415 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  80. ECHO 2015-11-30 18:56:29.423 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  81. ECHO 2015-11-30 18:56:29.424 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  82. ECHO 2015-11-30 18:56:29.431 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  83. ECHO 2015-11-30 18:56:29.431 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  84. ECHO 2015-11-30 18:56:29.436 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  85. ECHO 2015-11-30 18:56:29.437 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  86. ECHO 2015-11-30 18:56:29.442 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  87. ECHO 2015-11-30 18:56:29.443 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  88. ECHO 2015-11-30 18:56:29.448 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  89. ECHO 2015-11-30 18:56:29.449 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  90. ECHO 2015-11-30 18:56:29.463 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  91. ECHO 2015-11-30 18:56:29.464 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  92. ECHO 2015-11-30 18:56:29.472 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  93. ECHO 2015-11-30 18:56:29.473 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  94. ECHO 2015-11-30 18:56:29.486 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  95. ECHO 2015-11-30 18:56:29.487 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  96. ECHO 2015-11-30 18:56:29.497 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  97. ECHO 2015-11-30 18:56:29.498 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  98. ECHO 2015-11-30 18:56:29.509 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  99. ECHO 2015-11-30 18:56:29.510 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  100. ECHO 2015-11-30 18:56:29.521 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  101. ECHO 2015-11-30 18:56:29.522 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  102. ECHO 2015-11-30 18:56:29.530 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  103. ECHO 2015-11-30 18:56:29.531 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  104. ECHO 2015-11-30 18:56:29.541 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  105. ECHO 2015-11-30 18:56:29.542 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  106. ECHO 2015-11-30 18:56:29.551 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  107. ECHO 2015-11-30 18:56:29.552 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  108. ECHO 2015-11-30 18:56:29.559 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  109. ECHO 2015-11-30 18:56:29.560 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  110. ECHO 2015-11-30 18:56:29.565 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  111. ECHO 2015-11-30 18:56:29.566 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  112. ECHO 2015-11-30 18:56:29.570 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  113. ECHO 2015-11-30 18:56:29.571 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  114. ECHO 2015-11-30 18:56:29.576 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  115. ECHO 2015-11-30 18:56:29.576 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  116. ECHO 2015-11-30 18:56:29.584 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  117. ECHO 2015-11-30 18:56:29.588 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  118. ECHO 2015-11-30 18:56:29.589 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  119. ECHO 2015-11-30 18:56:29.594 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  120. ECHO 2015-11-30 18:56:29.594 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  121. ECHO 2015-11-30 18:56:29.599 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  122. ECHO 2015-11-30 18:56:29.599 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  123. ECHO 2015-11-30 18:56:29.604 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  124. ECHO 2015-11-30 18:56:29.604 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  125. ECHO 2015-11-30 18:56:29.609 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  126. ECHO 2015-11-30 18:56:29.609 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  127. ECHO 2015-11-30 18:56:29.610 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  128. ECHO 2015-11-30 18:56:29.614 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  129. ECHO 2015-11-30 18:56:29.614 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  130. ECHO 2015-11-30 18:56:29.618 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  131. ECHO 2015-11-30 18:56:29.618 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  132. ECHO 2015-11-30 18:56:29.624 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  133. ECHO 2015-11-30 18:56:29.628 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  134. ECHO 2015-11-30 18:56:29.628 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  135. ECHO 2015-11-30 18:56:29.633 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  136. ECHO 2015-11-30 18:56:29.633 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  137. ECHO 2015-11-30 18:56:29.638 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  138. ECHO 2015-11-30 18:56:29.638 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  139. ECHO 2015-11-30 18:56:29.642 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  140. ECHO 2015-11-30 18:56:29.642 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  141. ECHO 2015-11-30 18:56:29.647 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  142. ECHO 2015-11-30 18:56:29.647 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  143. ECHO 2015-11-30 18:56:29.651 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  144. ECHO 2015-11-30 18:56:29.652 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  145. ECHO 2015-11-30 18:56:29.656 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  146. ECHO 2015-11-30 18:56:29.656 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  147. ECHO 2015-11-30 18:56:29.660 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  148. ECHO 2015-11-30 18:56:29.661 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  149. ECHO 2015-11-30 18:56:29.666 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  150. ECHO 2015-11-30 18:56:29.666 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  151. ECHO 2015-11-30 18:56:29.670 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  152. ECHO 2015-11-30 18:56:29.670 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  153. ECHO 2015-11-30 18:56:29.684 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  154. ECHO 2015-11-30 18:56:29.685 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  155. ECHO 2015-11-30 18:56:29.691 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  156. ECHO 2015-11-30 18:56:29.692 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  157. ECHO 2015-11-30 18:56:29.697 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  158. ECHO 2015-11-30 18:56:29.697 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  159. ECHO 2015-11-30 18:56:29.703 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  160. ECHO 2015-11-30 18:56:29.703 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  161. ECHO 2015-11-30 18:56:29.709 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  162. ECHO 2015-11-30 18:56:29.709 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  163. ECHO 2015-11-30 18:56:29.710 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  164. ECHO 2015-11-30 18:56:29.710 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  165. ECHO 2015-11-30 18:56:29.711 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  166. ECHO 2015-11-30 18:56:29.712 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  167. ECHO 2015-11-30 18:56:29.712 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  168. ECHO 2015-11-30 18:56:29.724 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  169. ECHO 2015-11-30 18:56:29.725 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  170. ECHO 2015-11-30 18:56:29.729 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  171. ECHO 2015-11-30 18:56:29.729 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  172. ECHO 2015-11-30 18:56:29.734 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  173. ECHO 2015-11-30 18:56:29.734 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  174. ECHO 2015-11-30 18:56:29.739 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  175. ECHO 2015-11-30 18:56:29.739 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  176. ECHO 2015-11-30 18:56:29.740 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  177. ECHO 2015-11-30 18:56:29.741 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  178. ECHO 2015-11-30 18:56:29.746 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  179. ECHO 2015-11-30 18:56:29.746 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  180. ECHO 2015-11-30 18:56:29.753 {01} <GameConnection::onConnectionAccepted> ## Loading HLSL:
  181. VS: shaders/common/material/UberShader.hlsl
  182. HS:
  183. DS:
  184. GS:
  185. PS: shaders/common/material/UberShader.hlsl
  186. ECHO 2015-11-30 18:56:30.487 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  187. ECHO 2015-11-30 18:56:30.488 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  188. ECHO 2015-11-30 18:56:30.488 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  189. ECHO 2015-11-30 18:56:30.489 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  190. ECHO 2015-11-30 18:56:30.492 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  191. ECHO 2015-11-30 18:56:30.492 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  192. ECHO 2015-11-30 18:56:30.496 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  193. ECHO 2015-11-30 18:56:30.496 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  194. ECHO 2015-11-30 18:56:30.499 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  195. ECHO 2015-11-30 18:56:30.499 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  196. ECHO 2015-11-30 18:56:30.502 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  197. ECHO 2015-11-30 18:56:30.502 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  198. ECHO 2015-11-30 18:56:30.506 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  199. ECHO 2015-11-30 18:56:30.506 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  200. ECHO 2015-11-30 18:56:30.509 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  201. ECHO 2015-11-30 18:56:30.509 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  202. ECHO 2015-11-30 18:56:30.517 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  203. ECHO 2015-11-30 18:56:30.517 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  204. ECHO 2015-11-30 18:56:30.518 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  205. ECHO 2015-11-30 18:56:30.518 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  206. ECHO 2015-11-30 18:56:30.518 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  207. ECHO 2015-11-30 18:56:30.518 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  208. ECHO 2015-11-30 18:56:30.521 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  209. ECHO 2015-11-30 18:56:30.521 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  210. ECHO 2015-11-30 18:56:30.523 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  211. ECHO 2015-11-30 18:56:30.524 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  212. ECHO 2015-11-30 18:56:30.524 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  213. ECHO 2015-11-30 18:56:30.542 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  214. ECHO 2015-11-30 18:56:30.543 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  215. ECHO 2015-11-30 18:56:30.548 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  216. ECHO 2015-11-30 18:56:30.549 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  217. ECHO 2015-11-30 18:56:30.553 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  218. ECHO 2015-11-30 18:56:30.553 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  219. ECHO 2015-11-30 18:56:30.559 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  220. ECHO 2015-11-30 18:56:30.560 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  221. ECHO 2015-11-30 18:56:30.564 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  222. ECHO 2015-11-30 18:56:30.564 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  223. ECHO 2015-11-30 18:56:30.568 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  224. ECHO 2015-11-30 18:56:30.569 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  225. ECHO 2015-11-30 18:56:30.571 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  226. ECHO 2015-11-30 18:56:30.572 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  227. ECHO 2015-11-30 18:56:30.575 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  228. ECHO 2015-11-30 18:56:30.575 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  229. ECHO 2015-11-30 18:56:30.578 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  230. ECHO 2015-11-30 18:56:30.578 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  231. ECHO 2015-11-30 18:56:30.582 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  232. ECHO 2015-11-30 18:56:30.582 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  233. ECHO 2015-11-30 18:56:30.587 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  234. ECHO 2015-11-30 18:56:30.587 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  235. ECHO 2015-11-30 18:56:30.591 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  236. ECHO 2015-11-30 18:56:30.592 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  237. ECHO 2015-11-30 18:56:30.595 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  238. ECHO 2015-11-30 18:56:30.595 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  239. ECHO 2015-11-30 18:56:30.598 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  240. ECHO 2015-11-30 18:56:30.598 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  241. ECHO 2015-11-30 18:56:30.602 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  242. ECHO 2015-11-30 18:56:30.602 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  243. ECHO 2015-11-30 18:56:30.606 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  244. ECHO 2015-11-30 18:56:30.606 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  245. ECHO 2015-11-30 18:56:30.615 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  246. ECHO 2015-11-30 18:56:30.615 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  247. ECHO 2015-11-30 18:56:30.620 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  248. ECHO 2015-11-30 18:56:30.621 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  249. ECHO 2015-11-30 18:56:30.625 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  250. ECHO 2015-11-30 18:56:30.625 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  251. ECHO 2015-11-30 18:56:30.630 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  252. ECHO 2015-11-30 18:56:30.630 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  253. ECHO 2015-11-30 18:56:30.634 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  254. ECHO 2015-11-30 18:56:30.635 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  255. ECHO 2015-11-30 18:56:30.639 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  256. ECHO 2015-11-30 18:56:30.639 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  257. ECHO 2015-11-30 18:56:30.642 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  258. ECHO 2015-11-30 18:56:30.642 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  259. ECHO 2015-11-30 18:56:30.645 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  260. ECHO 2015-11-30 18:56:30.646 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  261. ECHO 2015-11-30 18:56:30.648 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  262. ECHO 2015-11-30 18:56:30.648 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  263. ECHO 2015-11-30 18:56:30.652 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  264. ECHO 2015-11-30 18:56:30.652 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  265. ECHO 2015-11-30 18:56:30.657 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  266. ECHO 2015-11-30 18:56:30.657 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  267. ECHO 2015-11-30 18:56:30.661 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  268. ECHO 2015-11-30 18:56:30.661 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  269. ECHO 2015-11-30 18:56:30.664 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  270. ECHO 2015-11-30 18:56:30.664 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  271. ECHO 2015-11-30 18:56:30.667 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  272. ECHO 2015-11-30 18:56:30.668 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  273. ECHO 2015-11-30 18:56:30.670 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  274. ECHO 2015-11-30 18:56:30.670 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  275. ECHO 2015-11-30 18:56:30.674 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  276. ECHO 2015-11-30 18:56:30.674 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  277. ECHO 2015-11-30 18:56:30.677 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  278. ECHO 2015-11-30 18:56:30.678 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  279. ECHO 2015-11-30 18:56:30.678 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  280. ECHO 2015-11-30 18:56:30.678 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  281. ECHO 2015-11-30 18:56:30.678 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  282. ECHO 2015-11-30 18:56:30.679 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  283. ECHO 2015-11-30 18:56:30.679 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  284. ECHO 2015-11-30 18:56:30.679 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  285. ECHO 2015-11-30 18:56:30.680 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  286. ECHO 2015-11-30 18:56:30.680 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  287. ECHO 2015-11-30 18:56:30.680 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  288. ECHO 2015-11-30 18:56:30.680 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  289. ECHO 2015-11-30 18:56:30.681 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  290. ECHO 2015-11-30 18:56:30.681 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  291. ECHO 2015-11-30 18:56:30.681 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  292. ECHO 2015-11-30 18:56:30.681 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  293. ECHO 2015-11-30 18:56:30.685 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  294. ECHO 2015-11-30 18:56:30.685 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  295. ECHO 2015-11-30 18:56:30.685 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  296. ECHO 2015-11-30 18:56:30.686 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  297. ECHO 2015-11-30 18:56:30.686 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  298. ECHO 2015-11-30 18:56:30.686 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  299. ECHO 2015-11-30 18:56:30.686 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  300. ECHO 2015-11-30 18:56:30.686 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  301. ECHO 2015-11-30 18:56:30.687 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  302. ECHO 2015-11-30 18:56:30.687 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  303. ECHO 2015-11-30 18:56:30.687 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  304. ECHO 2015-11-30 18:56:30.687 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  305. ECHO 2015-11-30 18:56:30.688 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  306. ECHO 2015-11-30 18:56:30.688 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  307. ECHO 2015-11-30 18:56:30.688 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  308. ECHO 2015-11-30 18:56:30.688 {01} <GameConnection::onConnectionAccepted> ## MaterialList::load()
  309. ERRR 2015-11-30 18:56:30.716 {01} <GameConnection::onConnectionAccepted> ## There is no callbackOnConnect to call
  310. ECHO 2015-11-30 18:56:30.717 {02} <[YoPackage]initManagersOnConnectionAccepted> ### NetInterface::sendCharactersListReq
  311. ECHO 2015-11-30 18:56:31.224 {00} <NOSCOPE> # SFXState 'AudioLocationOutside' activated
  312. ECHO 2015-11-30 18:56:31.229 {00} <NOSCOPE> # NetInterface::handleCharactersListAns
  313. INFO 2015-11-30 18:56:31.230 {00} <NOSCOPE> # GuiCanvas::pushDialogControl( GuiControl("selectCharacterDlg",layer=0,center=false));
  314. ECHO 2015-11-30 18:56:31.259 {00} <NOSCOPE> # NetInterface::sendCharactersListSelectReq
  315. ECHO 2015-11-30 18:56:31.329 {00} <NOSCOPE> # NetInterface::handleCharactersListSelectAns
  316. ECHO 2015-11-30 18:56:31.330 {00} <NOSCOPE> # ProcessCharSelectedData 0
  317. ECHO 2015-11-30 18:56:34.149 {00} <NOSCOPE> # CharSelectionPlayPressed
  318. INFO 2015-11-30 18:56:34.149 {00} <NOSCOPE> # GuiCanvas::popDialogControl( GuiControl("selectCharacterDlg"));
  319. ECHO 2015-11-30 18:56:34.151 {00} <NOSCOPE> # NetInterface::sendPlayReq
  320. ECHO 2015-11-30 18:56:34.199 {00} <NOSCOPE> # NetInterface::handlePlayAns
  321. ECHO 2015-11-30 18:56:34.200 {00} <NOSCOPE> # We got our playing server pos [115998573]
  322. ERRR 2015-11-30 18:56:35.235 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=92 is out of bounds [T:NONE:0x1FF8]
  323. ERRR 2015-11-30 18:56:35.236 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=93 is out of bounds [T:NONE:0x1FF8]
  324. ERRR 2015-11-30 18:56:35.236 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=94 is out of bounds [T:NONE:0x1FF8]
  325. ERRR 2015-11-30 18:56:35.237 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=95 is out of bounds [T:NONE:0x1FF8]
  326. ERRR 2015-11-30 18:56:35.237 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=96 is out of bounds [T:NONE:0x1FF8]
  327. ERRR 2015-11-30 18:56:35.238 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=97 is out of bounds [T:NONE:0x1FF8]
  328. ERRR 2015-11-30 18:56:35.238 {00} <NOSCOPE> # CmSoundsManager XML parsing: sid=98 is out of bounds [T:NONE:0x1FF8]
  329. ECHO 2015-11-30 18:56:35.239 {00} <NOSCOPE> # CmSoundsManager loading sounds from [data/cm_sounds.xml], finished in 1.033 sec [T:NONE:0x1FF8]
  330. ECHO 2015-11-30 18:56:35.239 {00} <NOSCOPE> # CmSoundsManager singleton created in thread (1.035 sec) [T:NONE:0x1FF8]
  331. ECHO 2015-11-30 18:56:35.267 {00} <NOSCOPE> # XML file [data/cm_customisation.xml] loaded. [T:NONE:0x1FF8]
  332. ECHO 2015-11-30 18:56:35.268 {00} <NOSCOPE> # cBodyParts singleton created in thread (0.028 sec) [T:NONE:0x1FF8]
  333. INFO 2015-11-30 18:56:35.268 {00} <NOSCOPE> # CmCharacterWounds::CmCharacterWounds() [T:NONE:0x1FF8]
  334. INFO 2015-11-30 18:56:35.269 {00} <NOSCOPE> # CmCharacterInfo::initT(), player is null [T:NONE:0x1FF8]
  335. ECHO 2015-11-30 18:56:35.269 {00} <NOSCOPE> # CmCharacterInfo singleton created in thread (0.000 sec) [T:NONE:0x1FF8]
  336. ECHO 2015-11-30 18:56:36.607 {00} <NOSCOPE> # CmClientInventorySingleton singleton created in thread (1.343 sec) [T:NONE:0x1FF8]
  337. ECHO 2015-11-30 18:56:36.608 {00} <NOSCOPE> # CmClientEquipmentSingleton singleton created in thread (0.000 sec) [T:NONE:0x1FF8]
  338. WARN 2015-11-30 18:56:37.061 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  339. WARN 2015-11-30 18:56:37.062 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  340. WARN 2015-11-30 18:56:37.062 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
  341. WARN 2015-11-30 18:56:37.063 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  342. ECHO 2015-11-30 18:56:37.063 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door.dts] [T:NONE:0x1FF8]
  343. WARN 2015-11-30 18:56:37.104 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  344. WARN 2015-11-30 18:56:37.105 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  345. WARN 2015-11-30 18:56:37.106 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door_dmg.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
  346. WARN 2015-11-30 18:56:37.107 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  347. ECHO 2015-11-30 18:56:37.107 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fences/Wooden_fence_wicket/wodden_fence_door_dmg.dts] [T:NONE:0x1FF8]
  348. WARN 2015-11-30 18:56:37.149 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Stone_fence_door/stone_fence_door.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  349. ECHO 2015-11-30 18:56:37.149 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fences/Stone_fence_door/stone_fence_door.dts] [T:NONE:0x1FF8]
  350. WARN 2015-11-30 18:56:37.196 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fences/Stone_fence_door/stone_fence_door_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  351. ECHO 2015-11-30 18:56:37.197 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fences/Stone_fence_door/stone_fence_door_dmg.dts] [T:NONE:0x1FF8]
  352. ECHO 2015-11-30 18:56:37.268 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Storage/warehouse/warehouse.dts] [T:NONE:0x1FF8]
  353. ECHO 2015-11-30 18:56:37.342 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Storage/warehouse/warehouse_dmg.dts] [T:NONE:0x1FF8]
  354. ECHO 2015-11-30 18:56:37.516 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Storage/large_warehouse/large_warehouse.dts] [T:NONE:0x1FF8]
  355. ECHO 2015-11-30 18:56:37.593 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Storage/large_warehouse/large_warehouse_dmg.dts] [T:NONE:0x1FF8]
  356. WARN 2015-11-30 18:56:37.721 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  357. WARN 2015-11-30 18:56:37.721 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  358. WARN 2015-11-30 18:56:37.721 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  359. WARN 2015-11-30 18:56:37.722 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  360. WARN 2015-11-30 18:56:37.722 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  361. WARN 2015-11-30 18:56:37.722 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  362. WARN 2015-11-30 18:56:37.723 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
  363. WARN 2015-11-30 18:56:37.723 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
  364. ECHO 2015-11-30 18:56:37.723 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpenter_shop.dts] [T:NONE:0x1FF8]
  365. WARN 2015-11-30 18:56:37.808 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  366. WARN 2015-11-30 18:56:37.809 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  367. WARN 2015-11-30 18:56:37.809 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  368. WARN 2015-11-30 18:56:37.809 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  369. WARN 2015-11-30 18:56:37.810 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  370. WARN 2015-11-30 18:56:37.810 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  371. WARN 2015-11-30 18:56:37.810 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
  372. WARN 2015-11-30 18:56:37.811 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
  373. WARN 2015-11-30 18:56:37.811 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts collision detail 14 (Collision-17) bounds exceed that of shape. [T:NONE:0x1FF8]
  374. ECHO 2015-11-30 18:56:37.811 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/CarpenterShop/carpentershop_dmg.dts] [T:NONE:0x1FF8]
  375. WARN 2015-11-30 18:56:37.926 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  376. WARN 2015-11-30 18:56:37.926 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  377. WARN 2015-11-30 18:56:37.927 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  378. WARN 2015-11-30 18:56:37.927 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  379. WARN 2015-11-30 18:56:37.928 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  380. WARN 2015-11-30 18:56:37.928 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  381. WARN 2015-11-30 18:56:37.929 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
  382. ECHO 2015-11-30 18:56:37.929 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop.dts] [T:NONE:0x1FF8]
  383. WARN 2015-11-30 18:56:38.085 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  384. WARN 2015-11-30 18:56:38.085 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  385. WARN 2015-11-30 18:56:38.086 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  386. WARN 2015-11-30 18:56:38.086 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  387. WARN 2015-11-30 18:56:38.086 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  388. WARN 2015-11-30 18:56:38.087 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  389. WARN 2015-11-30 18:56:38.087 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
  390. ECHO 2015-11-30 18:56:38.087 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/HerbalistShop/herbalist_shop_dmg.dts] [T:NONE:0x1FF8]
  391. WARN 2015-11-30 18:56:38.251 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  392. WARN 2015-11-30 18:56:38.252 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  393. WARN 2015-11-30 18:56:38.253 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  394. WARN 2015-11-30 18:56:38.253 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  395. WARN 2015-11-30 18:56:38.254 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  396. WARN 2015-11-30 18:56:38.254 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  397. WARN 2015-11-30 18:56:38.255 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  398. WARN 2015-11-30 18:56:38.256 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 11 (Collision-14) bounds exceed that of shape. [T:NONE:0x1FF8]
  399. WARN 2015-11-30 18:56:38.257 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts collision detail 12 (Collision-15) bounds exceed that of shape. [T:NONE:0x1FF8]
  400. ECHO 2015-11-30 18:56:38.257 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house.dts] [T:NONE:0x1FF8]
  401. WARN 2015-11-30 18:56:38.394 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  402. WARN 2015-11-30 18:56:38.395 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  403. WARN 2015-11-30 18:56:38.395 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  404. WARN 2015-11-30 18:56:38.396 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  405. WARN 2015-11-30 18:56:38.396 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  406. WARN 2015-11-30 18:56:38.397 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  407. WARN 2015-11-30 18:56:38.397 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  408. WARN 2015-11-30 18:56:38.397 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 11 (Collision-14) bounds exceed that of shape. [T:NONE:0x1FF8]
  409. WARN 2015-11-30 18:56:38.398 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts collision detail 12 (Collision-15) bounds exceed that of shape. [T:NONE:0x1FF8]
  410. ECHO 2015-11-30 18:56:38.398 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Small_wooden_house/small_wooden_house_dmg.dts] [T:NONE:0x1FF8]
  411. WARN 2015-11-30 18:56:38.537 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
  412. WARN 2015-11-30 18:56:38.539 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
  413. ECHO 2015-11-30 18:56:38.542 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house.dts] [T:NONE:0x1FF8]
  414. WARN 2015-11-30 18:56:38.730 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house_dmg.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
  415. WARN 2015-11-30 18:56:38.732 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house_dmg.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
  416. WARN 2015-11-30 18:56:38.732 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house_dmg.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
  417. ECHO 2015-11-30 18:56:38.733 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Middle_plaster_house/Middle_plaster_house_dmg.dts] [T:NONE:0x1FF8]
  418. WARN 2015-11-30 18:56:39.061 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  419. WARN 2015-11-30 18:56:39.062 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
  420. WARN 2015-11-30 18:56:39.063 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  421. WARN 2015-11-30 18:56:39.063 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  422. WARN 2015-11-30 18:56:39.064 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  423. WARN 2015-11-30 18:56:39.064 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  424. WARN 2015-11-30 18:56:39.065 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
  425. WARN 2015-11-30 18:56:39.066 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
  426. WARN 2015-11-30 18:56:39.067 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
  427. ECHO 2015-11-30 18:56:39.067 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house.dts] [T:NONE:0x1FF8]
  428. WARN 2015-11-30 18:56:39.243 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  429. WARN 2015-11-30 18:56:39.244 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
  430. WARN 2015-11-30 18:56:39.244 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  431. WARN 2015-11-30 18:56:39.245 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  432. WARN 2015-11-30 18:56:39.245 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  433. WARN 2015-11-30 18:56:39.246 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  434. WARN 2015-11-30 18:56:39.246 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
  435. WARN 2015-11-30 18:56:39.247 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
  436. WARN 2015-11-30 18:56:39.247 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
  437. ECHO 2015-11-30 18:56:39.247 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Big_plaster_house/big_plaster_house_dmg.dts] [T:NONE:0x1FF8]
  438. WARN 2015-11-30 18:56:39.401 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  439. WARN 2015-11-30 18:56:39.402 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  440. WARN 2015-11-30 18:56:39.403 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  441. WARN 2015-11-30 18:56:39.403 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  442. WARN 2015-11-30 18:56:39.404 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  443. WARN 2015-11-30 18:56:39.405 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
  444. WARN 2015-11-30 18:56:39.405 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
  445. ECHO 2015-11-30 18:56:39.405 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep.dts] [T:NONE:0x1FF8]
  446. WARN 2015-11-30 18:56:39.529 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  447. WARN 2015-11-30 18:56:39.529 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  448. WARN 2015-11-30 18:56:39.530 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  449. WARN 2015-11-30 18:56:39.530 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  450. WARN 2015-11-30 18:56:39.531 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  451. WARN 2015-11-30 18:56:39.531 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
  452. WARN 2015-11-30 18:56:39.532 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
  453. ECHO 2015-11-30 18:56:39.532 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/WoodenKeep/wooden_keep_dmg.dts] [T:NONE:0x1FF8]
  454. ECHO 2015-11-30 18:56:39.852 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Keep/keep.dts] [T:NONE:0x1FF8]
  455. ECHO 2015-11-30 18:56:40.250 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Keep/Keep_dmg.dts] [T:NONE:0x1FF8]
  456. ECHO 2015-11-30 18:56:40.553 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/LargeKeep/LargeKeep.dts] [T:NONE:0x1FF8]
  457. ECHO 2015-11-30 18:56:40.855 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/LargeKeep/LargeKeep_dmg.dts] [T:NONE:0x1FF8]
  458. ECHO 2015-11-30 18:56:41.115 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/School/school.dts] [T:NONE:0x1FF8]
  459. ECHO 2015-11-30 18:56:41.331 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/School/school_dmg.dts] [T:NONE:0x1FF8]
  460. WARN 2015-11-30 18:56:41.396 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  461. WARN 2015-11-30 18:56:41.398 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  462. WARN 2015-11-30 18:56:41.399 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  463. WARN 2015-11-30 18:56:41.399 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  464. ECHO 2015-11-30 18:56:41.400 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate.dts] [T:NONE:0x1FF8]
  465. WARN 2015-11-30 18:56:41.445 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  466. WARN 2015-11-30 18:56:41.446 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  467. WARN 2015-11-30 18:56:41.446 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  468. WARN 2015-11-30 18:56:41.446 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  469. ECHO 2015-11-30 18:56:41.447 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Wooden_gate/wooden_gate_dmg.dts] [T:NONE:0x1FF8]
  470. WARN 2015-11-30 18:56:41.566 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  471. WARN 2015-11-30 18:56:41.567 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  472. WARN 2015-11-30 18:56:41.568 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
  473. WARN 2015-11-30 18:56:41.568 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
  474. WARN 2015-11-30 18:56:41.569 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 13 (Collision-16) bounds exceed that of shape. [T:NONE:0x1FF8]
  475. WARN 2015-11-30 18:56:41.570 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 14 (Collision-17) bounds exceed that of shape. [T:NONE:0x1FF8]
  476. WARN 2015-11-30 18:56:41.570 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 15 (Collision-18) bounds exceed that of shape. [T:NONE:0x1FF8]
  477. WARN 2015-11-30 18:56:41.571 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 16 (Collision-19) bounds exceed that of shape. [T:NONE:0x1FF8]
  478. WARN 2015-11-30 18:56:41.571 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 18 (Collision-21) bounds exceed that of shape. [T:NONE:0x1FF8]
  479. WARN 2015-11-30 18:56:41.572 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts collision detail 19 (Collision-22) bounds exceed that of shape. [T:NONE:0x1FF8]
  480. ECHO 2015-11-30 18:56:41.572 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan.dts] [T:NONE:0x1FF8]
  481. WARN 2015-11-30 18:56:41.659 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  482. WARN 2015-11-30 18:56:41.659 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  483. WARN 2015-11-30 18:56:41.659 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
  484. WARN 2015-11-30 18:56:41.660 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
  485. WARN 2015-11-30 18:56:41.661 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 13 (Collision-16) bounds exceed that of shape. [T:NONE:0x1FF8]
  486. WARN 2015-11-30 18:56:41.662 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 14 (Collision-17) bounds exceed that of shape. [T:NONE:0x1FF8]
  487. WARN 2015-11-30 18:56:41.663 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 15 (Collision-18) bounds exceed that of shape. [T:NONE:0x1FF8]
  488. WARN 2015-11-30 18:56:41.663 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 16 (Collision-19) bounds exceed that of shape. [T:NONE:0x1FF8]
  489. WARN 2015-11-30 18:56:41.663 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 18 (Collision-21) bounds exceed that of shape. [T:NONE:0x1FF8]
  490. WARN 2015-11-30 18:56:41.664 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts collision detail 19 (Collision-22) bounds exceed that of shape. [T:NONE:0x1FF8]
  491. ECHO 2015-11-30 18:56:41.664 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Wooden_barbacan/wooden_barbacan_dmg.dts] [T:NONE:0x1FF8]
  492. ECHO 2015-11-30 18:56:41.794 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Stone_wall4m_gate/stone_wall4m_gate.dts] [T:NONE:0x1FF8]
  493. ECHO 2015-11-30 18:56:41.846 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Stone_wall4m_gate/stone_wall4m_gate_dmg.dts] [T:NONE:0x1FF8]
  494. ECHO 2015-11-30 18:56:41.950 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Stone_wall4m_gate/stone_wall4m_gate_alternate.dts] [T:NONE:0x1FF8]
  495. ECHO 2015-11-30 18:56:42.151 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Castle_gate/castle_gate.dts] [T:NONE:0x1FF8]
  496. ECHO 2015-11-30 18:56:42.241 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/Castle_gate/castle_gate_dmg.dts] [T:NONE:0x1FF8]
  497. ECHO 2015-11-30 18:56:42.355 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse.dts] [T:NONE:0x1FF8]
  498. WARN 2015-11-30 18:56:42.480 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  499. WARN 2015-11-30 18:56:42.481 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  500. WARN 2015-11-30 18:56:42.482 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
  501. WARN 2015-11-30 18:56:42.483 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  502. WARN 2015-11-30 18:56:42.484 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  503. WARN 2015-11-30 18:56:42.484 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
  504. WARN 2015-11-30 18:56:42.485 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts collision detail 11 (Collision-14) bounds exceed that of shape. [T:NONE:0x1FF8]
  505. ECHO 2015-11-30 18:56:42.485 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Storage/wooden_warehouse/wooden_warehouse_dmg.dts] [T:NONE:0x1FF8]
  506. WARN 2015-11-30 18:56:42.715 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  507. WARN 2015-11-30 18:56:42.716 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  508. WARN 2015-11-30 18:56:42.717 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  509. WARN 2015-11-30 18:56:42.718 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  510. WARN 2015-11-30 18:56:42.718 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  511. WARN 2015-11-30 18:56:42.719 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  512. WARN 2015-11-30 18:56:42.719 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
  513. ECHO 2015-11-30 18:56:42.720 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpenter_shop.dts] [T:NONE:0x1FF8]
  514. WARN 2015-11-30 18:56:42.962 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  515. WARN 2015-11-30 18:56:42.970 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  516. WARN 2015-11-30 18:56:42.970 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  517. WARN 2015-11-30 18:56:42.971 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  518. WARN 2015-11-30 18:56:42.971 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  519. WARN 2015-11-30 18:56:42.972 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  520. WARN 2015-11-30 18:56:42.973 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
  521. ECHO 2015-11-30 18:56:42.974 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/Wooden_CarpenterShop/wooden_carpentershop_dmg.dts] [T:NONE:0x1FF8]
  522. WARN 2015-11-30 18:56:43.188 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  523. WARN 2015-11-30 18:56:43.189 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  524. WARN 2015-11-30 18:56:43.190 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  525. WARN 2015-11-30 18:56:43.190 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  526. WARN 2015-11-30 18:56:43.191 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  527. WARN 2015-11-30 18:56:43.192 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
  528. ECHO 2015-11-30 18:56:43.193 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop.dts] [T:NONE:0x1FF8]
  529. WARN 2015-11-30 18:56:43.468 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  530. WARN 2015-11-30 18:56:43.469 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  531. WARN 2015-11-30 18:56:43.470 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  532. WARN 2015-11-30 18:56:43.471 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  533. WARN 2015-11-30 18:56:43.471 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  534. WARN 2015-11-30 18:56:43.472 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
  535. ECHO 2015-11-30 18:56:43.473 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/Wooden_HerbalistShop/wooden_herbalist_shop_dmg.dts] [T:NONE:0x1FF8]
  536. WARN 2015-11-30 18:56:43.710 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  537. WARN 2015-11-30 18:56:43.710 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  538. WARN 2015-11-30 18:56:43.711 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  539. WARN 2015-11-30 18:56:43.711 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  540. WARN 2015-11-30 18:56:43.712 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  541. WARN 2015-11-30 18:56:43.713 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  542. WARN 2015-11-30 18:56:43.713 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  543. WARN 2015-11-30 18:56:43.714 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 12 (Collision-15) bounds exceed that of shape. [T:NONE:0x1FF8]
  544. WARN 2015-11-30 18:56:43.714 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 13 (Collision-16) bounds exceed that of shape. [T:NONE:0x1FF8]
  545. WARN 2015-11-30 18:56:43.715 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 15 (Collision-18) bounds exceed that of shape. [T:NONE:0x1FF8]
  546. WARN 2015-11-30 18:56:43.715 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts collision detail 16 (Collision-19) bounds exceed that of shape. [T:NONE:0x1FF8]
  547. ECHO 2015-11-30 18:56:43.716 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school.dts] [T:NONE:0x1FF8]
  548. WARN 2015-11-30 18:56:43.934 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  549. WARN 2015-11-30 18:56:43.934 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 1 (Collision-4) bounds exceed that of shape. [T:NONE:0x1FF8]
  550. WARN 2015-11-30 18:56:43.935 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 3 (Collision-6) bounds exceed that of shape. [T:NONE:0x1FF8]
  551. WARN 2015-11-30 18:56:43.935 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  552. WARN 2015-11-30 18:56:43.936 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  553. WARN 2015-11-30 18:56:43.936 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  554. WARN 2015-11-30 18:56:43.937 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  555. WARN 2015-11-30 18:56:43.937 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 12 (Collision-15) bounds exceed that of shape. [T:NONE:0x1FF8]
  556. WARN 2015-11-30 18:56:43.937 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 13 (Collision-16) bounds exceed that of shape. [T:NONE:0x1FF8]
  557. WARN 2015-11-30 18:56:43.938 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 15 (Collision-18) bounds exceed that of shape. [T:NONE:0x1FF8]
  558. WARN 2015-11-30 18:56:43.938 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts collision detail 16 (Collision-19) bounds exceed that of shape. [T:NONE:0x1FF8]
  559. ECHO 2015-11-30 18:56:43.939 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/CraftingBonus/Wooden_school/wooden_school_dmg.dts] [T:NONE:0x1FF8]
  560. ECHO 2015-11-30 18:56:44.280 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Big_wooden_house/big_wooden_house.dts] [T:NONE:0x1FF8]
  561. ECHO 2015-11-30 18:56:44.610 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Big_wooden_house/big_wooden_house_dmg.dts] [T:NONE:0x1FF8]
  562. WARN 2015-11-30 18:56:44.750 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_plaster_house/Small_plaster_house.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  563. ECHO 2015-11-30 18:56:44.755 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Small_plaster_house/Small_plaster_house.dts] [T:NONE:0x1FF8]
  564. WARN 2015-11-30 18:56:44.917 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Small_plaster_house/Small_plaster_house_dmg.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  565. ECHO 2015-11-30 18:56:44.921 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Small_plaster_house/Small_plaster_house_dmg.dts] [T:NONE:0x1FF8]
  566. WARN 2015-11-30 18:56:44.930 {00} <NOSCOPE> # CmObjectManager::_validateType() RotationStep!=0 for sloped object id=1072 [T:NONE:0x1FF8]
  567. WARN 2015-11-30 18:56:44.931 {00} <NOSCOPE> # CmObjectManager::_validateType() RotationStep!=0 for sloped object id=1072 [T:NONE:0x1FF8]
  568. ECHO 2015-11-30 18:56:45.191 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Middle_wooden_house/Middle_wooden_house.dts] [T:NONE:0x1FF8]
  569. WARN 2015-11-30 18:56:45.391 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/Middle_wooden_house/Middle_wooden_house_dest.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
  570. ECHO 2015-11-30 18:56:45.392 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/Middle_wooden_house/Middle_wooden_house_dest.dts] [T:NONE:0x1FF8]
  571. ECHO 2015-11-30 18:56:45.635 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_wooden_house/3Floor_wooden_house.dts] [T:NONE:0x1FF8]
  572. ECHO 2015-11-30 18:56:45.886 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_wooden_house/3Floor_wooden_house_dest.dts] [T:NONE:0x1FF8]
  573. ECHO 2015-11-30 18:56:46.268 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_plaster_house/3Floor_plaster_house.dts] [T:NONE:0x1FF8]
  574. ECHO 2015-11-30 18:56:46.703 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_plaster_house/3Floor_plaster_house_dest.dts] [T:NONE:0x1FF8]
  575. ECHO 2015-11-30 18:56:47.112 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_big_wooden_house/3Floor_big_wooden_house.dts] [T:NONE:0x1FF8]
  576. ECHO 2015-11-30 18:56:47.476 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_big_wooden_house/3Floor_big_wooden_house_dest.dts] [T:NONE:0x1FF8]
  577. WARN 2015-11-30 18:56:47.877 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  578. WARN 2015-11-30 18:56:47.884 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
  579. WARN 2015-11-30 18:56:47.885 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  580. WARN 2015-11-30 18:56:47.885 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  581. WARN 2015-11-30 18:56:47.886 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  582. WARN 2015-11-30 18:56:47.887 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  583. WARN 2015-11-30 18:56:47.888 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
  584. WARN 2015-11-30 18:56:47.888 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
  585. WARN 2015-11-30 18:56:47.889 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
  586. WARN 2015-11-30 18:56:47.890 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 11 (Collision-14) bounds exceed that of shape. [T:NONE:0x1FF8]
  587. WARN 2015-11-30 18:56:47.890 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 12 (Collision-15) bounds exceed that of shape. [T:NONE:0x1FF8]
  588. WARN 2015-11-30 18:56:47.892 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 13 (Collision-16) bounds exceed that of shape. [T:NONE:0x1FF8]
  589. WARN 2015-11-30 18:56:47.893 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 14 (Collision-17) bounds exceed that of shape. [T:NONE:0x1FF8]
  590. WARN 2015-11-30 18:56:47.893 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 15 (Collision-18) bounds exceed that of shape. [T:NONE:0x1FF8]
  591. WARN 2015-11-30 18:56:47.894 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 16 (Collision-19) bounds exceed that of shape. [T:NONE:0x1FF8]
  592. WARN 2015-11-30 18:56:47.895 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 17 (Collision-20) bounds exceed that of shape. [T:NONE:0x1FF8]
  593. WARN 2015-11-30 18:56:47.896 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts collision detail 18 (Collision-21) bounds exceed that of shape. [T:NONE:0x1FF8]
  594. ECHO 2015-11-30 18:56:47.896 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house.dts] [T:NONE:0x1FF8]
  595. WARN 2015-11-30 18:56:48.169 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 0 (Collision-3) bounds exceed that of shape. [T:NONE:0x1FF8]
  596. WARN 2015-11-30 18:56:48.170 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 2 (Collision-5) bounds exceed that of shape. [T:NONE:0x1FF8]
  597. WARN 2015-11-30 18:56:48.170 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 4 (Collision-7) bounds exceed that of shape. [T:NONE:0x1FF8]
  598. WARN 2015-11-30 18:56:48.170 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 5 (Collision-8) bounds exceed that of shape. [T:NONE:0x1FF8]
  599. WARN 2015-11-30 18:56:48.171 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 6 (Collision-9) bounds exceed that of shape. [T:NONE:0x1FF8]
  600. WARN 2015-11-30 18:56:48.171 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 7 (Collision-10) bounds exceed that of shape. [T:NONE:0x1FF8]
  601. WARN 2015-11-30 18:56:48.172 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 8 (Collision-11) bounds exceed that of shape. [T:NONE:0x1FF8]
  602. WARN 2015-11-30 18:56:48.172 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 9 (Collision-12) bounds exceed that of shape. [T:NONE:0x1FF8]
  603. WARN 2015-11-30 18:56:48.175 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 10 (Collision-13) bounds exceed that of shape. [T:NONE:0x1FF8]
  604. WARN 2015-11-30 18:56:48.176 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 11 (Collision-14) bounds exceed that of shape. [T:NONE:0x1FF8]
  605. WARN 2015-11-30 18:56:48.176 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 12 (Collision-15) bounds exceed that of shape. [T:NONE:0x1FF8]
  606. WARN 2015-11-30 18:56:48.177 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 13 (Collision-16) bounds exceed that of shape. [T:NONE:0x1FF8]
  607. WARN 2015-11-30 18:56:48.177 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 14 (Collision-17) bounds exceed that of shape. [T:NONE:0x1FF8]
  608. WARN 2015-11-30 18:56:48.177 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 15 (Collision-18) bounds exceed that of shape. [T:NONE:0x1FF8]
  609. WARN 2015-11-30 18:56:48.178 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 16 (Collision-19) bounds exceed that of shape. [T:NONE:0x1FF8]
  610. WARN 2015-11-30 18:56:48.178 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 17 (Collision-20) bounds exceed that of shape. [T:NONE:0x1FF8]
  611. WARN 2015-11-30 18:56:48.179 {00} <NOSCOPE> # Warning: shape art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts collision detail 18 (Collision-21) bounds exceed that of shape. [T:NONE:0x1FF8]
  612. ECHO 2015-11-30 18:56:48.179 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Residence/3Floor_big_plaster_house/3Floor_big_plaster_house_dest.dts] [T:NONE:0x1FF8]
  613. ECHO 2015-11-30 18:56:48.480 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/SmallKeep/SmallKeep.dts] [T:NONE:0x1FF8]
  614. ECHO 2015-11-30 18:56:48.782 {00} <NOSCOPE> # createDoorShapeDataBlock for [art/Models/3D/Construction/Fortifications/SmallKeep/SmallKeep_dmg.dts] [T:NONE:0x1FF8]
  615. ECHO 2015-11-30 18:56:48.851 {00} <NOSCOPE> # Finding slope types, start [T:NONE:0x1FF8]
  616. ECHO 2015-11-30 18:56:48.852 {00} <NOSCOPE> # Finding slope types, done [T:NONE:0x1FF8]
  617. ECHO 2015-11-30 18:56:48.887 {00} <NOSCOPE> # Generating ShapeBaseImageData for movable objects, start [T:NONE:0x1FF8]
  618. ECHO 2015-11-30 18:56:48.939 {00} <NOSCOPE> # Datablock for object [Mounted_typeID_53_datablock] (Plough) already exist (simid=689). it is ok situation. [T:NONE:0x1FF8]
  619. WARN 2015-11-30 18:56:48.939 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  620. ECHO 2015-11-30 18:56:48.940 {00} <NOSCOPE> # ShapeBaseImageData id=700 objectTypeID=78 [T:NONE:0x1FF8]
  621. ECHO 2015-11-30 18:56:48.940 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  622. WARN 2015-11-30 18:56:48.964 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  623. ECHO 2015-11-30 18:56:48.965 {00} <NOSCOPE> # ShapeBaseImageData id=701 objectTypeID=79 [T:NONE:0x1FF8]
  624. ECHO 2015-11-30 18:56:48.965 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  625. WARN 2015-11-30 18:56:48.986 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  626. ECHO 2015-11-30 18:56:48.986 {00} <NOSCOPE> # ShapeBaseImageData id=702 objectTypeID=80 [T:NONE:0x1FF8]
  627. ECHO 2015-11-30 18:56:48.987 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  628. WARN 2015-11-30 18:56:49.012 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  629. ECHO 2015-11-30 18:56:49.013 {00} <NOSCOPE> # ShapeBaseImageData id=703 objectTypeID=81 [T:NONE:0x1FF8]
  630. ECHO 2015-11-30 18:56:49.015 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  631. WARN 2015-11-30 18:56:49.052 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  632. ECHO 2015-11-30 18:56:49.053 {00} <NOSCOPE> # ShapeBaseImageData id=704 objectTypeID=82 [T:NONE:0x1FF8]
  633. ECHO 2015-11-30 18:56:49.054 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  634. WARN 2015-11-30 18:56:49.073 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  635. ECHO 2015-11-30 18:56:49.074 {00} <NOSCOPE> # ShapeBaseImageData id=705 objectTypeID=83 [T:NONE:0x1FF8]
  636. ECHO 2015-11-30 18:56:49.075 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  637. WARN 2015-11-30 18:56:49.119 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  638. ECHO 2015-11-30 18:56:49.120 {00} <NOSCOPE> # ShapeBaseImageData id=706 objectTypeID=84 [T:NONE:0x1FF8]
  639. ECHO 2015-11-30 18:56:49.120 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  640. WARN 2015-11-30 18:56:49.159 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  641. ECHO 2015-11-30 18:56:49.159 {00} <NOSCOPE> # ShapeBaseImageData id=707 objectTypeID=85 [T:NONE:0x1FF8]
  642. ECHO 2015-11-30 18:56:49.160 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  643. WARN 2015-11-30 18:56:49.174 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  644. ECHO 2015-11-30 18:56:49.175 {00} <NOSCOPE> # ShapeBaseImageData id=708 objectTypeID=86 [T:NONE:0x1FF8]
  645. ECHO 2015-11-30 18:56:49.175 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  646. WARN 2015-11-30 18:56:49.182 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  647. ECHO 2015-11-30 18:56:49.182 {00} <NOSCOPE> # ShapeBaseImageData id=709 objectTypeID=87 [T:NONE:0x1FF8]
  648. ECHO 2015-11-30 18:56:49.183 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  649. WARN 2015-11-30 18:56:49.193 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  650. ECHO 2015-11-30 18:56:49.193 {00} <NOSCOPE> # ShapeBaseImageData id=710 objectTypeID=88 [T:NONE:0x1FF8]
  651. ECHO 2015-11-30 18:56:49.194 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  652. WARN 2015-11-30 18:56:49.213 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  653. ECHO 2015-11-30 18:56:49.213 {00} <NOSCOPE> # ShapeBaseImageData id=711 objectTypeID=89 [T:NONE:0x1FF8]
  654. ECHO 2015-11-30 18:56:49.214 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  655. WARN 2015-11-30 18:56:49.234 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  656. ECHO 2015-11-30 18:56:49.234 {00} <NOSCOPE> # ShapeBaseImageData id=712 objectTypeID=90 [T:NONE:0x1FF8]
  657. ECHO 2015-11-30 18:56:49.235 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  658. WARN 2015-11-30 18:56:49.260 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  659. ECHO 2015-11-30 18:56:49.261 {00} <NOSCOPE> # ShapeBaseImageData id=713 objectTypeID=91 [T:NONE:0x1FF8]
  660. ECHO 2015-11-30 18:56:49.261 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  661. WARN 2015-11-30 18:56:49.268 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  662. ECHO 2015-11-30 18:56:49.268 {00} <NOSCOPE> # ShapeBaseImageData id=714 objectTypeID=92 [T:NONE:0x1FF8]
  663. ECHO 2015-11-30 18:56:49.269 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  664. WARN 2015-11-30 18:56:49.275 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  665. ECHO 2015-11-30 18:56:49.276 {00} <NOSCOPE> # ShapeBaseImageData id=715 objectTypeID=93 [T:NONE:0x1FF8]
  666. ECHO 2015-11-30 18:56:49.276 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  667. WARN 2015-11-30 18:56:49.283 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  668. ECHO 2015-11-30 18:56:49.283 {00} <NOSCOPE> # ShapeBaseImageData id=716 objectTypeID=94 [T:NONE:0x1FF8]
  669. ECHO 2015-11-30 18:56:49.284 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  670. WARN 2015-11-30 18:56:49.304 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  671. ECHO 2015-11-30 18:56:49.305 {00} <NOSCOPE> # ShapeBaseImageData id=717 objectTypeID=97 [T:NONE:0x1FF8]
  672. ECHO 2015-11-30 18:56:49.306 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  673. WARN 2015-11-30 18:56:49.331 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  674. ECHO 2015-11-30 18:56:49.332 {00} <NOSCOPE> # ShapeBaseImageData id=718 objectTypeID=98 [T:NONE:0x1FF8]
  675. ECHO 2015-11-30 18:56:49.332 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  676. WARN 2015-11-30 18:56:49.352 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  677. ECHO 2015-11-30 18:56:49.353 {00} <NOSCOPE> # ShapeBaseImageData id=719 objectTypeID=99 [T:NONE:0x1FF8]
  678. ECHO 2015-11-30 18:56:49.353 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  679. WARN 2015-11-30 18:56:49.383 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  680. ECHO 2015-11-30 18:56:49.384 {00} <NOSCOPE> # ShapeBaseImageData id=720 objectTypeID=100 [T:NONE:0x1FF8]
  681. ECHO 2015-11-30 18:56:49.384 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  682. WARN 2015-11-30 18:56:49.395 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  683. ECHO 2015-11-30 18:56:49.396 {00} <NOSCOPE> # ShapeBaseImageData id=721 objectTypeID=101 [T:NONE:0x1FF8]
  684. ECHO 2015-11-30 18:56:49.396 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  685. WARN 2015-11-30 18:56:49.406 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  686. ECHO 2015-11-30 18:56:49.406 {00} <NOSCOPE> # ShapeBaseImageData id=722 objectTypeID=103 [T:NONE:0x1FF8]
  687. ECHO 2015-11-30 18:56:49.406 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  688. WARN 2015-11-30 18:56:49.416 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  689. ECHO 2015-11-30 18:56:49.417 {00} <NOSCOPE> # ShapeBaseImageData id=723 objectTypeID=104 [T:NONE:0x1FF8]
  690. ECHO 2015-11-30 18:56:49.417 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  691. WARN 2015-11-30 18:56:49.426 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  692. ECHO 2015-11-30 18:56:49.427 {00} <NOSCOPE> # ShapeBaseImageData id=724 objectTypeID=105 [T:NONE:0x1FF8]
  693. ECHO 2015-11-30 18:56:49.427 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  694. WARN 2015-11-30 18:56:49.440 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  695. ECHO 2015-11-30 18:56:49.441 {00} <NOSCOPE> # ShapeBaseImageData id=725 objectTypeID=106 [T:NONE:0x1FF8]
  696. ECHO 2015-11-30 18:56:49.441 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  697. WARN 2015-11-30 18:56:49.483 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  698. ECHO 2015-11-30 18:56:49.484 {00} <NOSCOPE> # ShapeBaseImageData id=726 objectTypeID=109 [T:NONE:0x1FF8]
  699. ECHO 2015-11-30 18:56:49.484 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  700. WARN 2015-11-30 18:56:49.507 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  701. ECHO 2015-11-30 18:56:49.507 {00} <NOSCOPE> # ShapeBaseImageData id=727 objectTypeID=115 [T:NONE:0x1FF8]
  702. ECHO 2015-11-30 18:56:49.508 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  703. WARN 2015-11-30 18:56:49.525 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  704. ECHO 2015-11-30 18:56:49.526 {00} <NOSCOPE> # ShapeBaseImageData id=728 objectTypeID=116 [T:NONE:0x1FF8]
  705. ECHO 2015-11-30 18:56:49.526 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  706. WARN 2015-11-30 18:56:49.552 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  707. ECHO 2015-11-30 18:56:49.552 {00} <NOSCOPE> # ShapeBaseImageData id=729 objectTypeID=118 [T:NONE:0x1FF8]
  708. ECHO 2015-11-30 18:56:49.554 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  709. WARN 2015-11-30 18:56:49.569 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  710. ECHO 2015-11-30 18:56:49.569 {00} <NOSCOPE> # ShapeBaseImageData id=730 objectTypeID=119 [T:NONE:0x1FF8]
  711. ECHO 2015-11-30 18:56:49.570 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  712. WARN 2015-11-30 18:56:49.609 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  713. ECHO 2015-11-30 18:56:49.610 {00} <NOSCOPE> # ShapeBaseImageData id=731 objectTypeID=120 [T:NONE:0x1FF8]
  714. ECHO 2015-11-30 18:56:49.611 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  715. WARN 2015-11-30 18:56:49.682 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  716. ECHO 2015-11-30 18:56:49.684 {00} <NOSCOPE> # ShapeBaseImageData id=732 objectTypeID=121 [T:NONE:0x1FF8]
  717. ECHO 2015-11-30 18:56:49.684 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  718. WARN 2015-11-30 18:56:49.694 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  719. ECHO 2015-11-30 18:56:49.694 {00} <NOSCOPE> # ShapeBaseImageData id=733 objectTypeID=122 [T:NONE:0x1FF8]
  720. ECHO 2015-11-30 18:56:49.695 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  721. WARN 2015-11-30 18:56:49.712 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  722. ECHO 2015-11-30 18:56:49.713 {00} <NOSCOPE> # ShapeBaseImageData id=734 objectTypeID=123 [T:NONE:0x1FF8]
  723. ECHO 2015-11-30 18:56:49.713 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  724. WARN 2015-11-30 18:56:49.730 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  725. ECHO 2015-11-30 18:56:49.731 {00} <NOSCOPE> # ShapeBaseImageData id=735 objectTypeID=156 [T:NONE:0x1FF8]
  726. ECHO 2015-11-30 18:56:49.731 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  727. WARN 2015-11-30 18:56:49.746 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  728. ECHO 2015-11-30 18:56:49.746 {00} <NOSCOPE> # ShapeBaseImageData id=736 objectTypeID=159 [T:NONE:0x1FF8]
  729. ECHO 2015-11-30 18:56:49.747 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  730. ECHO 2015-11-30 18:56:49.749 {00} <NOSCOPE> # Datablock for object [Mounted_typeID_167_datablock] (Wheelbarrow) already exist (simid=690). it is ok situation. [T:NONE:0x1FF8]
  731. ECHO 2015-11-30 18:56:49.750 {00} <NOSCOPE> # Datablock for object [Mounted_typeID_168_datablock] (Cart) already exist (simid=691). it is ok situation. [T:NONE:0x1FF8]
  732. ECHO 2015-11-30 18:56:49.750 {00} <NOSCOPE> # Datablock for object [Mounted_typeID_169_datablock] (Trader cart) already exist (simid=692). it is ok situation. [T:NONE:0x1FF8]
  733. WARN 2015-11-30 18:56:49.763 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  734. ECHO 2015-11-30 18:56:49.764 {00} <NOSCOPE> # ShapeBaseImageData id=737 objectTypeID=472 [T:NONE:0x1FF8]
  735. ECHO 2015-11-30 18:56:49.765 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  736. WARN 2015-11-30 18:56:49.788 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  737. ECHO 2015-11-30 18:56:49.788 {00} <NOSCOPE> # ShapeBaseImageData id=738 objectTypeID=522 [T:NONE:0x1FF8]
  738. ECHO 2015-11-30 18:56:49.789 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  739. WARN 2015-11-30 18:56:49.796 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  740. ECHO 2015-11-30 18:56:49.796 {00} <NOSCOPE> # ShapeBaseImageData id=739 objectTypeID=523 [T:NONE:0x1FF8]
  741. ECHO 2015-11-30 18:56:49.797 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  742. WARN 2015-11-30 18:56:49.805 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  743. ECHO 2015-11-30 18:56:49.805 {00} <NOSCOPE> # ShapeBaseImageData id=740 objectTypeID=626 [T:NONE:0x1FF8]
  744. ECHO 2015-11-30 18:56:49.805 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  745. WARN 2015-11-30 18:56:49.806 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  746. ECHO 2015-11-30 18:56:49.806 {00} <NOSCOPE> # ShapeBaseImageData id=741 objectTypeID=653 [T:NONE:0x1FF8]
  747. ECHO 2015-11-30 18:56:49.807 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  748. WARN 2015-11-30 18:56:49.818 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  749. ECHO 2015-11-30 18:56:49.818 {00} <NOSCOPE> # ShapeBaseImageData id=742 objectTypeID=911 [T:NONE:0x1FF8]
  750. ECHO 2015-11-30 18:56:49.818 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  751. WARN 2015-11-30 18:56:49.820 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  752. ECHO 2015-11-30 18:56:49.821 {00} <NOSCOPE> # ShapeBaseImageData id=743 objectTypeID=912 [T:NONE:0x1FF8]
  753. WARN 2015-11-30 18:56:49.821 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  754. ECHO 2015-11-30 18:56:49.821 {00} <NOSCOPE> # ShapeBaseImageData id=744 objectTypeID=913 [T:NONE:0x1FF8]
  755. WARN 2015-11-30 18:56:49.822 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  756. ECHO 2015-11-30 18:56:49.822 {00} <NOSCOPE> # ShapeBaseImageData id=745 objectTypeID=914 [T:NONE:0x1FF8]
  757. WARN 2015-11-30 18:56:49.838 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  758. ECHO 2015-11-30 18:56:49.838 {00} <NOSCOPE> # ShapeBaseImageData id=746 objectTypeID=915 [T:NONE:0x1FF8]
  759. ECHO 2015-11-30 18:56:49.839 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  760. WARN 2015-11-30 18:56:49.841 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  761. ECHO 2015-11-30 18:56:49.842 {00} <NOSCOPE> # ShapeBaseImageData id=747 objectTypeID=916 [T:NONE:0x1FF8]
  762. WARN 2015-11-30 18:56:49.842 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  763. ECHO 2015-11-30 18:56:49.843 {00} <NOSCOPE> # ShapeBaseImageData id=748 objectTypeID=917 [T:NONE:0x1FF8]
  764. WARN 2015-11-30 18:56:49.843 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  765. ECHO 2015-11-30 18:56:49.843 {00} <NOSCOPE> # ShapeBaseImageData id=749 objectTypeID=918 [T:NONE:0x1FF8]
  766. WARN 2015-11-30 18:56:49.844 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  767. ECHO 2015-11-30 18:56:49.844 {00} <NOSCOPE> # ShapeBaseImageData id=750 objectTypeID=919 [T:NONE:0x1FF8]
  768. WARN 2015-11-30 18:56:49.844 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  769. ECHO 2015-11-30 18:56:49.845 {00} <NOSCOPE> # ShapeBaseImageData id=751 objectTypeID=920 [T:NONE:0x1FF8]
  770. WARN 2015-11-30 18:56:49.847 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  771. ECHO 2015-11-30 18:56:49.848 {00} <NOSCOPE> # ShapeBaseImageData id=752 objectTypeID=921 [T:NONE:0x1FF8]
  772. WARN 2015-11-30 18:56:49.868 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  773. ECHO 2015-11-30 18:56:49.869 {00} <NOSCOPE> # ShapeBaseImageData id=753 objectTypeID=922 [T:NONE:0x1FF8]
  774. ECHO 2015-11-30 18:56:49.869 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  775. WARN 2015-11-30 18:56:49.875 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  776. ECHO 2015-11-30 18:56:49.875 {00} <NOSCOPE> # ShapeBaseImageData id=754 objectTypeID=923 [T:NONE:0x1FF8]
  777. WARN 2015-11-30 18:56:49.912 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  778. ECHO 2015-11-30 18:56:49.914 {00} <NOSCOPE> # ShapeBaseImageData id=755 objectTypeID=1070 [T:NONE:0x1FF8]
  779. ECHO 2015-11-30 18:56:49.915 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  780. WARN 2015-11-30 18:56:49.954 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  781. ECHO 2015-11-30 18:56:49.955 {00} <NOSCOPE> # ShapeBaseImageData id=756 objectTypeID=1071 [T:NONE:0x1FF8]
  782. ECHO 2015-11-30 18:56:49.955 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  783. WARN 2015-11-30 18:56:49.994 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  784. ECHO 2015-11-30 18:56:49.995 {00} <NOSCOPE> # ShapeBaseImageData id=757 objectTypeID=1078 [T:NONE:0x1FF8]
  785. ECHO 2015-11-30 18:56:49.995 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  786. WARN 2015-11-30 18:56:50.017 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  787. ECHO 2015-11-30 18:56:50.017 {00} <NOSCOPE> # ShapeBaseImageData id=758 objectTypeID=1079 [T:NONE:0x1FF8]
  788. ECHO 2015-11-30 18:56:50.018 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  789. WARN 2015-11-30 18:56:50.042 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  790. ECHO 2015-11-30 18:56:50.042 {00} <NOSCOPE> # ShapeBaseImageData id=759 objectTypeID=1080 [T:NONE:0x1FF8]
  791. ECHO 2015-11-30 18:56:50.043 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  792. WARN 2015-11-30 18:56:50.083 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  793. ECHO 2015-11-30 18:56:50.084 {00} <NOSCOPE> # ShapeBaseImageData id=760 objectTypeID=1083 [T:NONE:0x1FF8]
  794. ECHO 2015-11-30 18:56:50.084 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  795. WARN 2015-11-30 18:56:50.087 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  796. ECHO 2015-11-30 18:56:50.087 {00} <NOSCOPE> # ShapeBaseImageData id=761 objectTypeID=1090 [T:NONE:0x1FF8]
  797. WARN 2015-11-30 18:56:50.088 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  798. ECHO 2015-11-30 18:56:50.088 {00} <NOSCOPE> # ShapeBaseImageData id=762 objectTypeID=1142 [T:NONE:0x1FF8]
  799. WARN 2015-11-30 18:56:50.091 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  800. ECHO 2015-11-30 18:56:50.091 {00} <NOSCOPE> # ShapeBaseImageData id=763 objectTypeID=1143 [T:NONE:0x1FF8]
  801. WARN 2015-11-30 18:56:50.092 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  802. ECHO 2015-11-30 18:56:50.092 {00} <NOSCOPE> # ShapeBaseImageData id=764 objectTypeID=1144 [T:NONE:0x1FF8]
  803. WARN 2015-11-30 18:56:50.096 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  804. ECHO 2015-11-30 18:56:50.097 {00} <NOSCOPE> # ShapeBaseImageData id=765 objectTypeID=1145 [T:NONE:0x1FF8]
  805. WARN 2015-11-30 18:56:50.097 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  806. ECHO 2015-11-30 18:56:50.098 {00} <NOSCOPE> # ShapeBaseImageData id=766 objectTypeID=1146 [T:NONE:0x1FF8]
  807. WARN 2015-11-30 18:56:50.098 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  808. ECHO 2015-11-30 18:56:50.099 {00} <NOSCOPE> # ShapeBaseImageData id=767 objectTypeID=1147 [T:NONE:0x1FF8]
  809. WARN 2015-11-30 18:56:50.101 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  810. ECHO 2015-11-30 18:56:50.102 {00} <NOSCOPE> # ShapeBaseImageData id=768 objectTypeID=1148 [T:NONE:0x1FF8]
  811. WARN 2015-11-30 18:56:50.103 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  812. ECHO 2015-11-30 18:56:50.104 {00} <NOSCOPE> # ShapeBaseImageData id=769 objectTypeID=1149 [T:NONE:0x1FF8]
  813. WARN 2015-11-30 18:56:50.104 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  814. ECHO 2015-11-30 18:56:50.105 {00} <NOSCOPE> # ShapeBaseImageData id=770 objectTypeID=1150 [T:NONE:0x1FF8]
  815. WARN 2015-11-30 18:56:50.123 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  816. ECHO 2015-11-30 18:56:50.123 {00} <NOSCOPE> # ShapeBaseImageData id=771 objectTypeID=1151 [T:NONE:0x1FF8]
  817. ECHO 2015-11-30 18:56:50.124 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  818. WARN 2015-11-30 18:56:50.134 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  819. ECHO 2015-11-30 18:56:50.134 {00} <NOSCOPE> # ShapeBaseImageData id=772 objectTypeID=1152 [T:NONE:0x1FF8]
  820. ECHO 2015-11-30 18:56:50.136 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  821. WARN 2015-11-30 18:56:50.169 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  822. ECHO 2015-11-30 18:56:50.170 {00} <NOSCOPE> # ShapeBaseImageData id=773 objectTypeID=1323 [T:NONE:0x1FF8]
  823. ECHO 2015-11-30 18:56:50.170 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  824. WARN 2015-11-30 18:56:50.179 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  825. ECHO 2015-11-30 18:56:50.179 {00} <NOSCOPE> # ShapeBaseImageData id=774 objectTypeID=1333 [T:NONE:0x1FF8]
  826. ECHO 2015-11-30 18:56:50.180 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  827. WARN 2015-11-30 18:56:50.189 {00} <NOSCOPE> # No one hit group was linked to hit direction. (null) [T:NONE:0x1FF8]
  828. ECHO 2015-11-30 18:56:50.190 {00} <NOSCOPE> # ShapeBaseImageData id=775 objectTypeID=1334 [T:NONE:0x1FF8]
  829. ECHO 2015-11-30 18:56:50.190 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1FF8]
  830. ECHO 2015-11-30 18:56:50.191 {00} <NOSCOPE> # Generating ShapeBaseImageData for movable objects, done 76 datablocks [T:NONE:0x1FF8]
  831. ECHO 2015-11-30 18:56:50.191 {00} <NOSCOPE> # Loading effects from file [data/cm_effects.xml] [T:NONE:0x1FF8]
  832. ECHO 2015-11-30 18:56:50.209 {00} <NOSCOPE> # CmObjectManager singleton created in thread (13.618 sec) [T:NONE:0x1FF8]
  833. ECHO 2015-11-30 18:56:50.210 {00} <NOSCOPE> # CmHerbalManager singleton created in thread (0.000 sec) [T:NONE:0x1FF8]
  834. ECHO 2015-11-30 18:56:50.210 {00} <NOSCOPE> # CmMixingManager singleton created in thread (0.000 sec) [T:NONE:0x1FF8]
  835. ECHO 2015-11-30 18:56:50.211 {00} <NOSCOPE> # CmBreedingManager singleton created in thread (0.000 sec) [T:NONE:0x1FF8]
  836. ECHO 2015-11-30 18:56:50.211 {00} <NOSCOPE> # CmClaimsManager singleton created in thread (0.000 sec) [T:NONE:0x1FF8]
  837. ECHO 2015-11-30 18:56:50.212 {00} <NOSCOPE> # CmSoundsManager singleton initialized in main thread
  838. ECHO 2015-11-30 18:56:50.212 {00} <NOSCOPE> # cBodyParts singleton initialized in main thread
  839. ECHO 2015-11-30 18:56:50.212 {00} <NOSCOPE> # CmCharacterInfo singleton initialized in main thread
  840. ECHO 2015-11-30 18:56:50.213 {00} <NOSCOPE> # CmClientInventorySingleton singleton initialized in main thread
  841. ECHO 2015-11-30 18:56:50.309 {00} <NOSCOPE> # CmClientEquipmentSingleton singleton initialized in main thread
  842. ECHO 2015-11-30 18:56:50.310 {00} <NOSCOPE> # CmObjectManager singleton initialized in main thread
  843. ECHO 2015-11-30 18:56:50.311 {00} <NOSCOPE> # CmHerbalManager singleton initialized in main thread
  844. ECHO 2015-11-30 18:56:50.311 {00} <NOSCOPE> # CmMixingManager singleton initialized in main thread
  845. ECHO 2015-11-30 18:56:50.312 {00} <NOSCOPE> # CmBreedingManager singleton initialized in main thread
  846. ECHO 2015-11-30 18:56:50.313 {00} <NOSCOPE> # CmClaimsManager singleton initialized in main thread
  847. INFO 2015-11-30 18:56:50.314 {02} <[YoPackage]connectToGameServer> ### yo::connectToGameServer 115998573
  848. ECHO 2015-11-30 18:56:50.315 {02} <[YoPackage]connectToGameServer> ### Waiting for managers init
  849. ECHO 2015-11-30 18:56:50.397 {00} <NOSCOPE> # Mapping string: CS to index: 0
  850. INFO 2015-11-30 18:56:50.423 {01} <[YoPackage]connectToContentServer> ## connecting to 5.101.164.124:13300
  851. WARN 2015-11-30 18:56:50.495 {00} <NOSCOPE> # CmContainerItem::unpackContainerInfo() -- 491 0 3 0 name=[]
  852. INFO 2015-11-30 18:56:50.497 {00} <NOSCOPE> # unpackItemStatic: 7739 | 941 | 21 | 1 4
  853. INFO 2015-11-30 18:56:50.497 {00} <NOSCOPE> # unpackItemStatic: 7740 | 938 | 24 | 1 5
  854. INFO 2015-11-30 18:56:50.498 {00} <NOSCOPE> # unpackItemStatic: 9968 | 289 | 42 | 0 1
  855. INFO 2015-11-30 18:56:50.498 {00} <NOSCOPE> # unpackItemStatic: 10393 | 694 | 1 | 1 1
  856. INFO 2015-11-30 18:56:50.499 {00} <NOSCOPE> # unpackItemStatic: 7691 | 1081 | 25 | 1 3
  857. INFO 2015-11-30 18:56:50.500 {00} <NOSCOPE> # unpackItemStatic: 10235 | 342 | 51 | 1 12
  858. INFO 2015-11-30 18:56:50.500 {00} <NOSCOPE> # unpackItemStatic: 7745 | 942 | 15 | 1 4
  859. INFO 2015-11-30 18:56:50.501 {00} <NOSCOPE> # unpackItemStatic: 10396 | 747 | 6 | 1 1
  860. INFO 2015-11-30 18:56:50.501 {00} <NOSCOPE> # unpackItemStatic: 10399 | 940 | 7 | 1 1
  861. INFO 2015-11-30 18:56:50.502 {00} <NOSCOPE> # unpackItemStatic: 9978 | 345 | 83 | 1 2
  862. INFO 2015-11-30 18:56:50.502 {00} <NOSCOPE> # unpackItemStatic: 9192 | 281 | 25 | 1 44
  863. INFO 2015-11-30 18:56:50.503 {00} <NOSCOPE> # unpackItemStatic: 10257 | 938 | 31 | 1 1
  864. INFO 2015-11-30 18:56:50.504 {00} <NOSCOPE> # unpackItemStatic: 6178 | 51 | 17 | 0 1
  865. INFO 2015-11-30 18:56:50.504 {00} <NOSCOPE> # unpackItemStatic: 6179 | 293 | 18 | 0 1
  866. INFO 2015-11-30 18:56:50.505 {00} <NOSCOPE> # unpackItemStatic: 7133 | 943 | 26 | 1 5
  867. INFO 2015-11-30 18:56:50.505 {00} <NOSCOPE> # unpackItemStatic: 6180 | 294 | 20 | 0 1
  868. INFO 2015-11-30 18:56:50.506 {00} <NOSCOPE> # unpackItemStatic: 6181 | 295 | 19 | 0 1
  869. INFO 2015-11-30 18:56:50.506 {00} <NOSCOPE> # unpackItemStatic: 10264 | 942 | 35 | 1 1
  870. INFO 2015-11-30 18:56:50.507 {00} <NOSCOPE> # unpackItemStatic: 7724 | 1013 | 80 | 1 12
  871. INFO 2015-11-30 18:56:50.507 {00} <NOSCOPE> # unpackItemStatic: 10114 | 402 | 28 | 1 2
  872. INFO 2015-11-30 18:56:50.508 {00} <NOSCOPE> # unpackItemStatic: 6935 | 427 | 61 | 1 2
  873. INFO 2015-11-30 18:56:50.508 {00} <NOSCOPE> # unpackItemStatic: 10384 | 794 | 5 | 1 1
  874. INFO 2015-11-30 18:56:50.509 {00} <NOSCOPE> # unpackItemStatic: 5085 | 408 | 11 | 1 35
  875. INFO 2015-11-30 18:56:50.509 {00} <NOSCOPE> # unpackItemStatic: 10385 | 940 | 10 | 1 1
  876. INFO 2015-11-30 18:56:50.510 {00} <NOSCOPE> # unpackItemStatic: 9909 | 45 | 49 | 0 1
  877. INFO 2015-11-30 18:56:50.510 {00} <NOSCOPE> # unpackItemStatic: 7737 | 939 | 20 | 1 4
  878. INFO 2015-11-30 18:56:50.511 {00} <NOSCOPE> # unpackItemStatic: 10387 | 788 | 15 | 1 1
  879. WARN 2015-11-30 18:56:50.512 {00} <NOSCOPE> # CmContainerItem::unpackContainerInfo() -- 492 0 542 0 name=[]
  880. INFO 2015-11-30 18:56:50.512 {00} <NOSCOPE> # unpackItemStatic: 9911 | 41 | 32 | 0 1
  881. INFO 2015-11-30 18:56:50.513 {00} <NOSCOPE> # unpackItemStatic: 7482 | 1122 | 10 | 0 1
  882. INFO 2015-11-30 18:56:50.513 {00} <NOSCOPE> # unpackItemStatic: 7483 | 1122 | 10 | 0 1
  883. INFO 2015-11-30 18:56:50.514 {00} <NOSCOPE> # unpackItemStatic: 4414 | 1137 | 50 | 0 1
  884. INFO 2015-11-30 18:56:50.514 {00} <NOSCOPE> # unpackItemStatic: 10007 | 48 | 18 | 0 1
  885. INFO 2015-11-30 18:56:50.515 {00} <NOSCOPE> # CmSkillsPlayer::unpackAllSkills() -- successfully parsed 39 skills.
  886. ECHO 2015-11-30 18:56:50.517 {00} <NOSCOPE> # CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
  887. ECHO 2015-11-30 18:56:50.517 {00} <NOSCOPE> # CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
  888. ECHO 2015-11-30 18:56:50.518 {00} <NOSCOPE> # CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
  889. ECHO 2015-11-30 18:56:50.519 {00} <NOSCOPE> # CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
  890. ECHO 2015-11-30 18:56:50.520 {00} <NOSCOPE> # CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
  891. ECHO 2015-11-30 18:56:50.521 {00} <NOSCOPE> # CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
  892. INFO 2015-11-30 18:56:50.521 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Wound, 0 0)
  893. INFO 2015-11-30 18:56:50.522 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Bleeding, 0 0)
  894. INFO 2015-11-30 18:56:50.523 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Fracture, 0 0)
  895. INFO 2015-11-30 18:56:50.524 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Wound, 0 0)
  896. INFO 2015-11-30 18:56:50.525 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Bleeding, 0 0)
  897. INFO 2015-11-30 18:56:50.525 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Fracture, 0 0)
  898. INFO 2015-11-30 18:56:50.526 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Wound, 0 0)
  899. INFO 2015-11-30 18:56:50.527 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Bleeding, 0 0)
  900. INFO 2015-11-30 18:56:50.528 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Fracture, 0 0)
  901. INFO 2015-11-30 18:56:50.528 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Wound, 0 0)
  902. INFO 2015-11-30 18:56:50.529 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Bleeding, 0 0)
  903. INFO 2015-11-30 18:56:50.530 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Fracture, 0 0)
  904. INFO 2015-11-30 18:56:50.530 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Wound, 0 0)
  905. INFO 2015-11-30 18:56:50.531 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Bleeding, 0 0)
  906. INFO 2015-11-30 18:56:50.532 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Fracture, 0 0)
  907. INFO 2015-11-30 18:56:50.532 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Wound, 0 0)
  908. INFO 2015-11-30 18:56:50.535 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Bleeding, 0 0)
  909. INFO 2015-11-30 18:56:50.536 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Fracture, 0 0)
  910. INFO 2015-11-30 18:56:50.537 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Wound, 0 0)
  911. INFO 2015-11-30 18:56:50.538 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Bleeding, 0 0)
  912. INFO 2015-11-30 18:56:50.538 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Fracture, 0 0)
  913. INFO 2015-11-30 18:56:50.539 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Wound, 0 0)
  914. INFO 2015-11-30 18:56:50.539 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Bleeding, 0 0)
  915. INFO 2015-11-30 18:56:50.540 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Fracture, 0 0)
  916. INFO 2015-11-30 18:56:50.540 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Wound, 0 0)
  917. INFO 2015-11-30 18:56:50.541 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Bleeding, 0 0)
  918. INFO 2015-11-30 18:56:50.541 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Fracture, 0 0)
  919. INFO 2015-11-30 18:56:50.542 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Wound, 0 0)
  920. INFO 2015-11-30 18:56:50.543 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Bleeding, 0 0)
  921. INFO 2015-11-30 18:56:50.544 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Fracture, 0 0)
  922. INFO 2015-11-30 18:56:50.545 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Wound, 0 0)
  923. INFO 2015-11-30 18:56:50.545 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Bleeding, 0 0)
  924. INFO 2015-11-30 18:56:50.546 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Fracture, 0 0)
  925. INFO 2015-11-30 18:56:50.546 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Wound, 0 0)
  926. INFO 2015-11-30 18:56:50.547 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Bleeding, 0 0)
  927. INFO 2015-11-30 18:56:50.548 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Fracture, 0 0)
  928. ECHO 2015-11-30 18:56:50.549 {00} <NOSCOPE> # ClaimEvent::process(), mAction=1
  929. ECHO 2015-11-30 18:56:50.550 {00} <NOSCOPE> # ClaimEvent::process(), mAction=2
  930. ECHO 2015-11-30 18:56:50.550 {00} <NOSCOPE> # ClaimEvent::process(), mAction=2
  931. ECHO 2015-11-30 18:56:50.551 {00} <NOSCOPE> # ClaimEvent::process(), mAction=2
  932. ECHO 2015-11-30 18:56:50.551 {00} <NOSCOPE> # ClaimEvent::process(), mAction=3
  933. INFO 2015-11-30 18:56:50.552 {00} <NOSCOPE> # CmClaimsManager::FinishReceived() - all claims received
  934. INFO 2015-11-30 18:56:50.552 {00} <NOSCOPE> # cClaimsGeoCache::hideAllClaims() timing=0.000 sec
  935. ERRR 2015-11-30 18:56:50.553 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
  936. ERRR 2015-11-30 18:56:50.553 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
  937. ERRR 2015-11-30 18:56:50.554 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
  938. ERRR 2015-11-30 18:56:50.593 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
  939. ERRR 2015-11-30 18:56:50.594 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
  940. ERRR 2015-11-30 18:56:50.595 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
  941. ERRR 2015-11-30 18:56:50.597 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
  942. ERRR 2015-11-30 18:56:50.598 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
  943. ERRR 2015-11-30 18:56:50.598 {00} <NOSCOPE> # sClaim::getPosition() - Bad position
  944. INFO 2015-11-30 18:56:50.599 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.045 sec
  945. ECHO 2015-11-30 18:56:50.600 {00} <NOSCOPE> # Outgoing TCP connection established: 6817 [T:QtInterfaceThread:0x1C0C]
  946. WARN 2015-11-30 18:56:50.600 {01} <clContentServer::onConnectionEstablished> ## clContentServer::onConnectionEstablished 6817
  947. WARN 2015-11-30 18:56:50.726 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc442w1113410-81015533.ter
  948. WARN 2015-11-30 18:56:50.727 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc442w1113410-2830975338.ter2idxcl
  949. WARN 2015-11-30 18:56:50.729 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc442w1113410-3148015211.ter2datcl
  950. INFO 2015-11-30 18:56:52.757 {00} <NOSCOPE> # CmChangeStore::init(442) -- was not inited before!
  951. INFO 2015-11-30 18:56:52.758 {00} <NOSCOPE> # CmChangeStore::init(442) -- loading data in real!
  952. ECHO 2015-11-30 18:56:52.793 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=80. IsCompleted=0
  953. ECHO 2015-11-30 18:56:53.011 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=780. IsCompleted=0
  954. INFO 2015-11-30 18:56:53.040 {00} <NOSCOPE> # CmChangeStore::init(443) -- was not inited before!
  955. INFO 2015-11-30 18:56:53.040 {00} <NOSCOPE> # CmChangeStore::init(443) -- loading data in real!
  956. ECHO 2015-11-30 18:56:53.088 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=1480. IsCompleted=0
  957. ECHO 2015-11-30 18:56:53.119 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=550. IsCompleted=0
  958. ECHO 2015-11-30 18:56:53.344 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=2180. IsCompleted=0
  959. ECHO 2015-11-30 18:56:53.347 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=1250. IsCompleted=0
  960. INFO 2015-11-30 18:56:53.372 {00} <NOSCOPE> # CmChangeStore::init(444) -- was not inited before!
  961. INFO 2015-11-30 18:56:53.373 {00} <NOSCOPE> # CmChangeStore::init(444) -- loading data in real!
  962. ECHO 2015-11-30 18:56:53.404 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=2880. IsCompleted=0
  963. ECHO 2015-11-30 18:56:53.406 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=1950. IsCompleted=0
  964. ECHO 2015-11-30 18:56:53.428 {00} <NOSCOPE> # CmPatchEvent::process() - terID=444. geo=236, obj=1, forest=657. IsCompleted=0
  965. WARN 2015-11-30 18:56:53.432 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc445w1113410-2471582796.ter
  966. WARN 2015-11-30 18:56:53.432 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc445w1113410-2606542748.ter2idxcl
  967. WARN 2015-11-30 18:56:53.433 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc445w1113410-3954691441.ter2datcl
  968. ECHO 2015-11-30 18:56:53.477 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=3580. IsCompleted=0
  969. ECHO 2015-11-30 18:56:53.480 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=2650. IsCompleted=0
  970. ECHO 2015-11-30 18:56:53.517 {00} <NOSCOPE> # CmPatchEvent::process() - terID=444. geo=236, obj=1, forest=1357. IsCompleted=0
  971. ECHO 2015-11-30 18:56:53.578 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=4280. IsCompleted=0
  972. ECHO 2015-11-30 18:56:53.582 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=3350. IsCompleted=0
  973. ECHO 2015-11-30 18:56:53.602 {00} <NOSCOPE> # CmPatchEvent::process() - terID=444. geo=236, obj=1, forest=2057. IsCompleted=0
  974. ECHO 2015-11-30 18:56:53.812 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=4980. IsCompleted=0
  975. ECHO 2015-11-30 18:56:53.816 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=4050. IsCompleted=0
  976. ECHO 2015-11-30 18:56:53.819 {00} <NOSCOPE> # CmPatchEvent::process() - terID=444. geo=236, obj=1, forest=2757. IsCompleted=0
  977. ECHO 2015-11-30 18:56:54.029 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=5680. IsCompleted=0
  978. ECHO 2015-11-30 18:56:54.032 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=4750. IsCompleted=0
  979. ECHO 2015-11-30 18:56:54.034 {00} <NOSCOPE> # CmPatchEvent::process() - terID=444. geo=236, obj=1, forest=2781. IsCompleted=1
  980. ECHO 2015-11-30 18:56:54.331 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=6380. IsCompleted=0
  981. ECHO 2015-11-30 18:56:54.336 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=5450. IsCompleted=0
  982. ECHO 2015-11-30 18:56:54.544 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=6973. IsCompleted=1
  983. ECHO 2015-11-30 18:56:54.547 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=6150. IsCompleted=0
  984. ECHO 2015-11-30 18:56:54.664 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=6850. IsCompleted=0
  985. ECHO 2015-11-30 18:56:54.779 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=7550. IsCompleted=0
  986. ECHO 2015-11-30 18:56:54.902 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=8250. IsCompleted=0
  987. ECHO 2015-11-30 18:56:55.092 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=8950. IsCompleted=0
  988. ECHO 2015-11-30 18:56:55.603 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=9650. IsCompleted=0
  989. INFO 2015-11-30 18:56:55.646 {00} <NOSCOPE> # CmChangeStore::init(445) -- was not inited before!
  990. INFO 2015-11-30 18:56:55.646 {00} <NOSCOPE> # CmChangeStore::init(445) -- loading data in real!
  991. ECHO 2015-11-30 18:56:55.683 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=10350. IsCompleted=0
  992. ECHO 2015-11-30 18:56:55.740 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=548. IsCompleted=0
  993. WARN 2015-11-30 18:56:55.744 {00} <NOSCOPE> # YoPatchCache::_tryMatchCachedFiles() - can't match file data/terrains/cached/tc446w1113410-3984346095.ter2idxcl
  994. ECHO 2015-11-30 18:56:55.769 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=11050. IsCompleted=0
  995. ECHO 2015-11-30 18:56:55.804 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=1248. IsCompleted=0
  996. ECHO 2015-11-30 18:56:55.829 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=11649. IsCompleted=1
  997. ECHO 2015-11-30 18:56:55.862 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=1948. IsCompleted=0
  998. WARN 2015-11-30 18:56:56.072 {00} <NOSCOPE> # YoPatchCache::_processTerChunkEvent() - file name conflict on write cached file: "data/terrains/cached/tc446w1113410-3467506108.ter". Current file will be overwritten
  999. ECHO 2015-11-30 18:56:56.143 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=2648. IsCompleted=0
  1000. ECHO 2015-11-30 18:56:56.411 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=3348. IsCompleted=0
  1001. ECHO 2015-11-30 18:56:56.659 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=4048. IsCompleted=0
  1002. ECHO 2015-11-30 18:56:56.936 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=4748. IsCompleted=0
  1003. ECHO 2015-11-30 18:56:57.099 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=5448. IsCompleted=0
  1004. ECHO 2015-11-30 18:56:57.217 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=6148. IsCompleted=0
  1005. ECHO 2015-11-30 18:56:57.410 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=6848. IsCompleted=0
  1006. ECHO 2015-11-30 18:56:57.590 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=7548. IsCompleted=0
  1007. ECHO 2015-11-30 18:56:57.836 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=8248. IsCompleted=0
  1008. WARN 2015-11-30 18:56:58.037 {00} <NOSCOPE> # YoPatchCache::_processTerChunkEvent() - file name conflict on write cached file: "data/terrains/cached/tc446w1113410-672027744.ter2datcl". Current file will be overwritten
  1009. ECHO 2015-11-30 18:56:58.419 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=8948. IsCompleted=0
  1010. INFO 2015-11-30 18:56:58.466 {00} <NOSCOPE> # CmChangeStore::init(446) -- was not inited before!
  1011. INFO 2015-11-30 18:56:58.467 {00} <NOSCOPE> # CmChangeStore::init(446) -- loading data in real!
  1012. ECHO 2015-11-30 18:56:58.491 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=9648. IsCompleted=0
  1013. ECHO 2015-11-30 18:56:58.532 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=280. IsCompleted=0
  1014. ECHO 2015-11-30 18:56:58.949 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=10348. IsCompleted=0
  1015. ECHO 2015-11-30 18:56:58.956 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=980. IsCompleted=0
  1016. INFO 2015-11-30 18:56:59.017 {00} <NOSCOPE> # CmChangeStore::init(447) -- was not inited before!
  1017. INFO 2015-11-30 18:56:59.018 {00} <NOSCOPE> # CmChangeStore::init(447) -- loading data in real!
  1018. ECHO 2015-11-30 18:56:59.061 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=10909. IsCompleted=1
  1019. ECHO 2015-11-30 18:56:59.066 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=1680. IsCompleted=0
  1020. ECHO 2015-11-30 18:56:59.076 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=658. IsCompleted=0
  1021. ECHO 2015-11-30 18:56:59.316 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=2380. IsCompleted=0
  1022. ECHO 2015-11-30 18:56:59.319 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=1358. IsCompleted=0
  1023. INFO 2015-11-30 18:56:59.384 {00} <NOSCOPE> # CmChangeStore::init(448) -- was not inited before!
  1024. INFO 2015-11-30 18:56:59.385 {00} <NOSCOPE> # CmChangeStore::init(448) -- loading data in real!
  1025. ECHO 2015-11-30 18:56:59.407 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=3080. IsCompleted=0
  1026. ECHO 2015-11-30 18:56:59.413 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=2058. IsCompleted=0
  1027. ECHO 2015-11-30 18:56:59.444 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=510. IsCompleted=0
  1028. ECHO 2015-11-30 18:56:59.744 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=3780. IsCompleted=0
  1029. ECHO 2015-11-30 18:56:59.746 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=2758. IsCompleted=0
  1030. ECHO 2015-11-30 18:56:59.748 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=1210. IsCompleted=0
  1031. INFO 2015-11-30 18:56:59.799 {00} <NOSCOPE> # CmChangeStore::init(449) -- was not inited before!
  1032. INFO 2015-11-30 18:56:59.800 {00} <NOSCOPE> # CmChangeStore::init(449) -- loading data in real!
  1033. ECHO 2015-11-30 18:56:59.831 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=4480. IsCompleted=0
  1034. ECHO 2015-11-30 18:56:59.835 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=3458. IsCompleted=0
  1035. ECHO 2015-11-30 18:56:59.838 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=1910. IsCompleted=0
  1036. ECHO 2015-11-30 18:56:59.868 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=419. IsCompleted=0
  1037. ECHO 2015-11-30 18:57:00.100 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=5180. IsCompleted=0
  1038. ECHO 2015-11-30 18:57:00.104 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=4158. IsCompleted=0
  1039. ECHO 2015-11-30 18:57:00.107 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=2610. IsCompleted=0
  1040. ECHO 2015-11-30 18:57:00.111 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=1119. IsCompleted=0
  1041. INFO 2015-11-30 18:57:00.145 {00} <NOSCOPE> # CmChangeStore::init(450) -- was not inited before!
  1042. INFO 2015-11-30 18:57:00.147 {00} <NOSCOPE> # CmChangeStore::init(450) -- loading data in real!
  1043. ECHO 2015-11-30 18:57:00.178 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=5880. IsCompleted=0
  1044. ECHO 2015-11-30 18:57:00.182 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=4397. IsCompleted=1
  1045. ECHO 2015-11-30 18:57:00.185 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=3310. IsCompleted=0
  1046. ECHO 2015-11-30 18:57:00.190 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=1819. IsCompleted=0
  1047. ECHO 2015-11-30 18:57:00.216 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=549. IsCompleted=0
  1048. ECHO 2015-11-30 18:57:00.249 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=6580. IsCompleted=0
  1049. ECHO 2015-11-30 18:57:00.253 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=4010. IsCompleted=0
  1050. ECHO 2015-11-30 18:57:00.257 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=2519. IsCompleted=0
  1051. ECHO 2015-11-30 18:57:00.274 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=1249. IsCompleted=0
  1052. ECHO 2015-11-30 18:57:00.315 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=7280. IsCompleted=0
  1053. ECHO 2015-11-30 18:57:00.318 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=4612. IsCompleted=1
  1054. ECHO 2015-11-30 18:57:00.321 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=3219. IsCompleted=0
  1055. ECHO 2015-11-30 18:57:00.343 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=1949. IsCompleted=0
  1056. ECHO 2015-11-30 18:57:00.377 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=7980. IsCompleted=0
  1057. ECHO 2015-11-30 18:57:00.380 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=3919. IsCompleted=0
  1058. ECHO 2015-11-30 18:57:00.404 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=2649. IsCompleted=0
  1059. ECHO 2015-11-30 18:57:00.443 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=8680. IsCompleted=0
  1060. ECHO 2015-11-30 18:57:00.448 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=4619. IsCompleted=0
  1061. ECHO 2015-11-30 18:57:00.465 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=3349. IsCompleted=0
  1062. ECHO 2015-11-30 18:57:00.504 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=9380. IsCompleted=0
  1063. ECHO 2015-11-30 18:57:00.509 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=5319. IsCompleted=0
  1064. ECHO 2015-11-30 18:57:00.538 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=4049. IsCompleted=0
  1065. ECHO 2015-11-30 18:57:00.566 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=10080. IsCompleted=0
  1066. ECHO 2015-11-30 18:57:00.570 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=6019. IsCompleted=0
  1067. ECHO 2015-11-30 18:57:00.596 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=4749. IsCompleted=0
  1068. ECHO 2015-11-30 18:57:00.624 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=10780. IsCompleted=0
  1069. ECHO 2015-11-30 18:57:00.627 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=6719. IsCompleted=0
  1070. ECHO 2015-11-30 18:57:00.658 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=5449. IsCompleted=0
  1071. ECHO 2015-11-30 18:57:00.690 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=11480. IsCompleted=0
  1072. ECHO 2015-11-30 18:57:00.694 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=7419. IsCompleted=0
  1073. ECHO 2015-11-30 18:57:00.721 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=5909. IsCompleted=1
  1074. ECHO 2015-11-30 18:57:00.752 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=12180. IsCompleted=0
  1075. ECHO 2015-11-30 18:57:00.755 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=8119. IsCompleted=0
  1076. ECHO 2015-11-30 18:57:00.811 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=12880. IsCompleted=0
  1077. ECHO 2015-11-30 18:57:00.847 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=8819. IsCompleted=0
  1078. ECHO 2015-11-30 18:57:00.878 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=13580. IsCompleted=0
  1079. ECHO 2015-11-30 18:57:00.921 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=9519. IsCompleted=0
  1080. ECHO 2015-11-30 18:57:00.953 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=14280. IsCompleted=0
  1081. ECHO 2015-11-30 18:57:00.988 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=10219. IsCompleted=0
  1082. ECHO 2015-11-30 18:57:01.013 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=14980. IsCompleted=0
  1083. ECHO 2015-11-30 18:57:01.047 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=10919. IsCompleted=0
  1084. ECHO 2015-11-30 18:57:01.076 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=15680. IsCompleted=0
  1085. ECHO 2015-11-30 18:57:01.110 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=11619. IsCompleted=0
  1086. ECHO 2015-11-30 18:57:01.145 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=16380. IsCompleted=0
  1087. ECHO 2015-11-30 18:57:01.251 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2506, obj=258, forest=11865. IsCompleted=1
  1088. ECHO 2015-11-30 18:57:01.261 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=17080. IsCompleted=0
  1089. ECHO 2015-11-30 18:57:01.290 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=17780. IsCompleted=0
  1090. ECHO 2015-11-30 18:57:01.333 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=18480. IsCompleted=0
  1091. ECHO 2015-11-30 18:57:01.388 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=19180. IsCompleted=0
  1092. ECHO 2015-11-30 18:57:01.422 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=19358. IsCompleted=1
  1093. INFO 2015-11-30 18:57:01.423 {02} <clientCreateWorld> ### clientCreateWorld(115998573)
  1094. WARN 2015-11-30 18:57:01.423 {02} <clContentServer::onDisconnected> ### clContentServer::onDisconnected 6817 1 The remote host closed the connection
  1095. ECHO 2015-11-30 18:57:01.424 {01} <[YoPackage]clientRpcPREPATCHOK> ## TCPConnection::onRemove(): Connection time: 11 s. Bytes received: 7062224, Bytes sent: 7770, Download: 627.0 kbps, Upload: 0.7 kbps
  1096. ECHO 2015-11-30 18:57:01.588 {00} <NOSCOPE> # Mapping string: ReadyStateAck to index: 1
  1097. INFO 2015-11-30 18:57:01.589 {01} <clientCmdReadyStateAck> ## 115998573 onWorldCreated();
  1098. INFO 2015-11-30 18:57:01.590 {02} <clientCreateWorld> ### clientCreateWorld(115998573)
  1099. WARN 2015-11-30 18:57:03.004 {02} <clientCreateWorld> ### SimObject::registerObject() - datablock ids should be initialized via its 'id' field: EnvGlobalZone
  1100. WARN 2015-11-30 18:57:03.076 {02} <clientCreateWorld> ### SimObject::registerObject() - datablock ids should be initialized via its 'id' field: EnvGlobalZone
  1101. WARN 2015-11-30 18:57:03.120 {02} <clientCreateWorld> ### SimObject::registerObject() - datablock ids should be initialized via its 'id' field: EnvGlobalZone
  1102. WARN 2015-11-30 18:57:03.144 {02} <clientCreateWorld> ### SimObject::registerObject() - datablock ids should be initialized via its 'id' field: EnvGlobalZone
  1103. WARN 2015-11-30 18:57:03.167 {02} <clientCreateWorld> ### SimObject::registerObject() - datablock ids should be initialized via its 'id' field: EnvGlobalZone
  1104. ECHO 2015-11-30 18:57:03.901 {04} <postVerbose> ##### % - PostFX Manager - Executing scripts/client/postfx.settings.cs
  1105. ECHO 2015-11-30 18:57:03.908 {05} <postVerbose> ###### % - PostFX Manager - Applying from preset
  1106. WARN 2015-11-30 18:57:03.909 {05} <PostFXManager::settingsSetEnabled> ###### core/scripts/client/postFx/postFxManager.gui.settings.cs (29): Unable to find object: 'VignettePostFx' attempting to call function 'disable'
  1107. WARN 2015-11-30 18:57:03.910 {05} <PostFXManager::settingsSetEnabled> ###### core/scripts/client/postFx/postFxManager.gui.settings.cs (42): Unable to find object: 'HDRPostFX' attempting to call function 'enable'
  1108. ECHO 2015-11-30 18:57:03.911 {06} <postVerbose> ####### % - PostFX Manager - PostFX enabled
  1109. core/scripts/client/postFx/postFxManager.gui.settings.cs (362): Unable to find function ppOptionsUpdateDOFSettings
  1110. WARN 2015-11-30 18:57:03.912 {03} <PostFXManager::settingsSetEnabled> #### core/scripts/client/postFx/postFxManager.gui.settings.cs (29): Unable to find object: 'VignettePostFx' attempting to call function 'disable'
  1111. WARN 2015-11-30 18:57:03.912 {03} <PostFXManager::settingsSetEnabled> #### core/scripts/client/postFx/postFxManager.gui.settings.cs (42): Unable to find object: 'HDRPostFX' attempting to call function 'enable'
  1112. ECHO 2015-11-30 18:57:03.913 {04} <postVerbose> ##### % - PostFX Manager - PostFX enabled
  1113. ECHO 2015-11-30 18:57:04.372 {00} <NOSCOPE> # WeatherEvent::process() - [Cloudy]
  1114. WARN 2015-11-30 18:57:04.377 {01} <[YoPackage]reconnectToContentServer> ## reconnect: The remote host closed the connection
  1115. WARN 2015-11-30 18:57:04.377 {02} <[YoPackage]connectToContentServer> ### Client already patched
  1116. ECHO 2015-11-30 18:57:04.392 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc442w1113410-81015533.ter [T:NONE:0x1D14]
  1117. ECHO 2015-11-30 18:57:04.981 {00} <NOSCOPE> # Terrain [442] loaded from file in 585ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
  1118. ERRR 2015-11-30 18:57:11.951 {00} <NOSCOPE> # Can't load terrain material map for warning_material: core/art/warnMat.png [T:NONE:0x1D14]
  1119. ECHO 2015-11-30 18:57:14.424 {00} <NOSCOPE> # Loading HLSL:
  1120. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1121. HS:
  1122. DS:
  1123. GS:
  1124. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1125. ECHO 2015-11-30 18:57:14.425 {00} <NOSCOPE> # Loading HLSL:
  1126. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1127. HS:
  1128. DS:
  1129. GS:
  1130. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1131. ECHO 2015-11-30 18:57:19.337 {00} <NOSCOPE> # Loading HLSL:
  1132. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1133. HS:
  1134. DS:
  1135. GS:
  1136. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1137. ECHO 2015-11-30 18:57:19.338 {00} <NOSCOPE> # Loading HLSL:
  1138. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1139. HS:
  1140. DS:
  1141. GS:
  1142. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1143. INFO 2015-11-30 18:57:23.450 {00} <NOSCOPE> # CmPatcher::detachTerrain(442) -- store not found! [T:NONE:0x1D14]
  1144. ECHO 2015-11-30 18:57:23.455 {00} <NOSCOPE> # _attachTerrain: 442, client [T:NONE:0x1D14]
  1145. INFO 2015-11-30 18:57:23.455 {00} <NOSCOPE> # CmPatcher::attachTerrain(442) -- creating new (full load: 1)! [T:NONE:0x1D14]
  1146. INFO 2015-11-30 18:57:23.455 {00} <NOSCOPE> # CmChangeStore::init(442) -- was not inited before! [T:NONE:0x1D14]
  1147. INFO 2015-11-30 18:57:23.456 {00} <NOSCOPE> # CmChangeStore::init(442) -- loading data in real! [T:NONE:0x1D14]
  1148. ECHO 2015-11-30 18:57:56.312 {00} <NOSCOPE> # RebuildAllTunnels(terid=442) - 00:00:32.857 [T:NONE:0x1D14]
  1149. ECHO 2015-11-30 18:57:56.315 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc443w1113410-79631732.ter [T:NONE:0x1D14]
  1150. ECHO 2015-11-30 18:57:56.716 {00} <NOSCOPE> # Terrain [443] loaded from file in 399ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
  1151. ECHO 2015-11-30 18:58:07.203 {00} <NOSCOPE> # Loading HLSL:
  1152. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1153. HS:
  1154. DS:
  1155. GS:
  1156. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1157. ECHO 2015-11-30 18:58:09.609 {00} <NOSCOPE> # Loading HLSL:
  1158. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1159. HS:
  1160. DS:
  1161. GS:
  1162. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1163. ECHO 2015-11-30 18:58:11.661 {00} <NOSCOPE> # Loading HLSL:
  1164. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1165. HS:
  1166. DS:
  1167. GS:
  1168. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1169. INFO 2015-11-30 18:58:11.734 {00} <NOSCOPE> # CmPatcher::detachTerrain(443) -- store not found! [T:NONE:0x1D14]
  1170. ECHO 2015-11-30 18:58:11.738 {00} <NOSCOPE> # _attachTerrain: 443, client [T:NONE:0x1D14]
  1171. INFO 2015-11-30 18:58:11.738 {00} <NOSCOPE> # CmPatcher::attachTerrain(443) -- creating new (full load: 1)! [T:NONE:0x1D14]
  1172. INFO 2015-11-30 18:58:11.739 {00} <NOSCOPE> # CmChangeStore::init(443) -- was not inited before! [T:NONE:0x1D14]
  1173. INFO 2015-11-30 18:58:11.739 {00} <NOSCOPE> # CmChangeStore::init(443) -- loading data in real! [T:NONE:0x1D14]
  1174. ECHO 2015-11-30 18:58:36.631 {00} <NOSCOPE> # RebuildAllTunnels(terid=443) - 00:00:24.893 [T:NONE:0x1D14]
  1175. ECHO 2015-11-30 18:58:36.637 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc444w1113410-2008145809.ter [T:NONE:0x1D14]
  1176. ECHO 2015-11-30 18:58:37.111 {00} <NOSCOPE> # Terrain [444] loaded from file in 466ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
  1177. ECHO 2015-11-30 18:58:43.828 {00} <NOSCOPE> # Loading HLSL:
  1178. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1179. HS:
  1180. DS:
  1181. GS:
  1182. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1183. ECHO 2015-11-30 18:58:43.828 {00} <NOSCOPE> # Loading HLSL:
  1184. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1185. HS:
  1186. DS:
  1187. GS:
  1188. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1189. ECHO 2015-11-30 18:58:46.046 {00} <NOSCOPE> # Loading HLSL:
  1190. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1191. HS:
  1192. DS:
  1193. GS:
  1194. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1195. INFO 2015-11-30 18:58:46.109 {00} <NOSCOPE> # CmPatcher::detachTerrain(444) -- store not found! [T:NONE:0x1D14]
  1196. ECHO 2015-11-30 18:58:46.114 {00} <NOSCOPE> # _attachTerrain: 444, client [T:NONE:0x1D14]
  1197. INFO 2015-11-30 18:58:46.114 {00} <NOSCOPE> # CmPatcher::attachTerrain(444) -- creating new (full load: 1)! [T:NONE:0x1D14]
  1198. INFO 2015-11-30 18:58:46.115 {00} <NOSCOPE> # CmChangeStore::init(444) -- was not inited before! [T:NONE:0x1D14]
  1199. INFO 2015-11-30 18:58:46.115 {00} <NOSCOPE> # CmChangeStore::init(444) -- loading data in real! [T:NONE:0x1D14]
  1200. ECHO 2015-11-30 18:59:13.750 {00} <NOSCOPE> # RebuildAllTunnels(terid=444) - 00:00:27.635 [T:NONE:0x1D14]
  1201. ECHO 2015-11-30 18:59:13.789 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc445w1113410-2471582796.ter [T:NONE:0x1D14]
  1202. ECHO 2015-11-30 18:59:14.173 {00} <NOSCOPE> # Terrain [445] loaded from file in 413ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
  1203. ECHO 2015-11-30 18:59:22.395 {00} <NOSCOPE> # Loading HLSL:
  1204. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1205. HS:
  1206. DS:
  1207. GS:
  1208. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1209. ECHO 2015-11-30 18:59:22.398 {00} <NOSCOPE> # Loading HLSL:
  1210. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1211. HS:
  1212. DS:
  1213. GS:
  1214. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1215. ECHO 2015-11-30 18:59:25.814 {00} <NOSCOPE> # Loading HLSL:
  1216. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1217. HS:
  1218. DS:
  1219. GS:
  1220. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1221. INFO 2015-11-30 18:59:25.882 {00} <NOSCOPE> # CmPatcher::detachTerrain(445) -- store not found! [T:NONE:0x1D14]
  1222. ECHO 2015-11-30 18:59:25.884 {00} <NOSCOPE> # _attachTerrain: 445, client [T:NONE:0x1D14]
  1223. INFO 2015-11-30 18:59:25.884 {00} <NOSCOPE> # CmPatcher::attachTerrain(445) -- creating new (full load: 1)! [T:NONE:0x1D14]
  1224. INFO 2015-11-30 18:59:25.884 {00} <NOSCOPE> # CmChangeStore::init(445) -- was not inited before! [T:NONE:0x1D14]
  1225. INFO 2015-11-30 18:59:25.885 {00} <NOSCOPE> # CmChangeStore::init(445) -- loading data in real! [T:NONE:0x1D14]
  1226. ECHO 2015-11-30 18:59:54.966 {00} <NOSCOPE> # RebuildAllTunnels(terid=445) - 00:00:29.083 [T:NONE:0x1D14]
  1227. ECHO 2015-11-30 18:59:54.971 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc446w1113410-3467506108.ter [T:NONE:0x1D14]
  1228. ECHO 2015-11-30 18:59:55.595 {00} <NOSCOPE> # Terrain [446] loaded from file in 620ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
  1229. ECHO 2015-11-30 19:00:05.056 {00} <NOSCOPE> # Loading HLSL:
  1230. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1231. HS:
  1232. DS:
  1233. GS:
  1234. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1235. ECHO 2015-11-30 19:00:06.930 {00} <NOSCOPE> # Loading HLSL:
  1236. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1237. HS:
  1238. DS:
  1239. GS:
  1240. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1241. INFO 2015-11-30 19:00:06.979 {00} <NOSCOPE> # CmPatcher::detachTerrain(446) -- store not found! [T:NONE:0x1D14]
  1242. ECHO 2015-11-30 19:00:06.984 {00} <NOSCOPE> # _attachTerrain: 446, client [T:NONE:0x1D14]
  1243. INFO 2015-11-30 19:00:06.984 {00} <NOSCOPE> # CmPatcher::attachTerrain(446) -- creating new (full load: 1)! [T:NONE:0x1D14]
  1244. INFO 2015-11-30 19:00:06.984 {00} <NOSCOPE> # CmChangeStore::init(446) -- was not inited before! [T:NONE:0x1D14]
  1245. INFO 2015-11-30 19:00:06.984 {00} <NOSCOPE> # CmChangeStore::init(446) -- loading data in real! [T:NONE:0x1D14]
  1246. ECHO 2015-11-30 19:00:13.247 {00} <NOSCOPE> # [SFXController] ip=2: slot=3: state=AudioPeacefulState: Play
  1247. ECHO 2015-11-30 19:00:13.279 {00} <NOSCOPE> # [SFXController] ip=3: slot=3: state=AudioPeacefulState: WaitSingle
  1248. ECHO 2015-11-30 19:00:34.605 {00} <NOSCOPE> # RebuildAllTunnels(terid=446) - 00:00:27.622 [T:NONE:0x1D14]
  1249. ECHO 2015-11-30 19:00:34.641 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc447w1113410-2177264335.ter [T:NONE:0x1D14]
  1250. ECHO 2015-11-30 19:00:34.942 {00} <NOSCOPE> # Terrain [447] loaded from file in 334ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
  1251. ECHO 2015-11-30 19:00:44.196 {00} <NOSCOPE> # Loading HLSL:
  1252. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1253. HS:
  1254. DS:
  1255. GS:
  1256. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1257. ECHO 2015-11-30 19:00:45.837 {00} <NOSCOPE> # Loading HLSL:
  1258. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1259. HS:
  1260. DS:
  1261. GS:
  1262. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1263. INFO 2015-11-30 19:00:45.933 {00} <NOSCOPE> # CmPatcher::detachTerrain(447) -- store not found! [T:NONE:0x1D14]
  1264. ECHO 2015-11-30 19:00:45.941 {00} <NOSCOPE> # _attachTerrain: 447, client [T:NONE:0x1D14]
  1265. INFO 2015-11-30 19:00:45.942 {00} <NOSCOPE> # CmPatcher::attachTerrain(447) -- creating new (full load: 1)! [T:NONE:0x1D14]
  1266. INFO 2015-11-30 19:00:45.942 {00} <NOSCOPE> # CmChangeStore::init(447) -- was not inited before! [T:NONE:0x1D14]
  1267. INFO 2015-11-30 19:00:45.943 {00} <NOSCOPE> # CmChangeStore::init(447) -- loading data in real! [T:NONE:0x1D14]
  1268. ECHO 2015-11-30 19:01:10.050 {00} <NOSCOPE> # RebuildAllTunnels(terid=447) - 00:00:24.107 [T:NONE:0x1D14]
  1269. ECHO 2015-11-30 19:01:10.051 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc448w1113410-1079234033.ter [T:NONE:0x1D14]
  1270. ECHO 2015-11-30 19:01:10.435 {00} <NOSCOPE> # Terrain [448] loaded from file in 380ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
  1271. ECHO 2015-11-30 19:01:20.219 {00} <NOSCOPE> # Loading HLSL:
  1272. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1273. HS:
  1274. DS:
  1275. GS:
  1276. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1277. ECHO 2015-11-30 19:01:22.936 {00} <NOSCOPE> # Loading HLSL:
  1278. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1279. HS:
  1280. DS:
  1281. GS:
  1282. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1283. INFO 2015-11-30 19:01:23.020 {00} <NOSCOPE> # CmPatcher::detachTerrain(448) -- store not found! [T:NONE:0x1D14]
  1284. ECHO 2015-11-30 19:01:23.023 {00} <NOSCOPE> # _attachTerrain: 448, client [T:NONE:0x1D14]
  1285. INFO 2015-11-30 19:01:23.024 {00} <NOSCOPE> # CmPatcher::attachTerrain(448) -- creating new (full load: 1)! [T:NONE:0x1D14]
  1286. INFO 2015-11-30 19:01:23.024 {00} <NOSCOPE> # CmChangeStore::init(448) -- was not inited before! [T:NONE:0x1D14]
  1287. INFO 2015-11-30 19:01:23.024 {00} <NOSCOPE> # CmChangeStore::init(448) -- loading data in real! [T:NONE:0x1D14]
  1288. ECHO 2015-11-30 19:01:47.693 {00} <NOSCOPE> # RebuildAllTunnels(terid=448) - 00:00:24.670 [T:NONE:0x1D14]
  1289. ECHO 2015-11-30 19:01:47.745 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc449w1113410-1037710875.ter [T:NONE:0x1D14]
  1290. ECHO 2015-11-30 19:01:47.958 {00} <NOSCOPE> # Terrain [449] loaded from file in 240ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
  1291. ECHO 2015-11-30 19:01:57.876 {00} <NOSCOPE> # Loading HLSL:
  1292. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1293. HS:
  1294. DS:
  1295. GS:
  1296. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1297. ECHO 2015-11-30 19:02:02.333 {00} <NOSCOPE> # Loading HLSL:
  1298. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1299. HS:
  1300. DS:
  1301. GS:
  1302. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1303. ECHO 2015-11-30 19:02:03.713 {00} <NOSCOPE> # Loading HLSL:
  1304. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1305. HS:
  1306. DS:
  1307. GS:
  1308. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1309. INFO 2015-11-30 19:02:03.781 {00} <NOSCOPE> # CmPatcher::detachTerrain(449) -- store not found! [T:NONE:0x1D14]
  1310. ECHO 2015-11-30 19:02:03.786 {00} <NOSCOPE> # _attachTerrain: 449, client [T:NONE:0x1D14]
  1311. INFO 2015-11-30 19:02:03.787 {00} <NOSCOPE> # CmPatcher::attachTerrain(449) -- creating new (full load: 1)! [T:NONE:0x1D14]
  1312. INFO 2015-11-30 19:02:03.787 {00} <NOSCOPE> # CmChangeStore::init(449) -- was not inited before! [T:NONE:0x1D14]
  1313. INFO 2015-11-30 19:02:03.787 {00} <NOSCOPE> # CmChangeStore::init(449) -- loading data in real! [T:NONE:0x1D14]
  1314. ECHO 2015-11-30 19:02:23.835 {00} <NOSCOPE> # [SFXController] ip=4: slot=9: state=AudioPeacefulState: Play
  1315. ECHO 2015-11-30 19:02:23.872 {00} <NOSCOPE> # [SFXController] ip=5: slot=9: state=AudioPeacefulState: WaitSingle
  1316. ECHO 2015-11-30 19:02:31.602 {00} <NOSCOPE> # RebuildAllTunnels(terid=449) - 00:00:27.814 [T:NONE:0x1D14]
  1317. ECHO 2015-11-30 19:02:31.744 {00} <NOSCOPE> # TerrainDeformer::_createTerrainBlock() - create ter from: data/terrains/cached/tc450w1113410-2678838872.ter [T:NONE:0x1D14]
  1318. ECHO 2015-11-30 19:02:32.420 {00} <NOSCOPE> # Terrain [450] loaded from file in 674ms. Memory usage: 5.016 MB [T:NONE:0x1D14]
  1319. ECHO 2015-11-30 19:02:40.979 {00} <NOSCOPE> # Loading HLSL:
  1320. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1321. HS:
  1322. DS:
  1323. GS:
  1324. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1325. ECHO 2015-11-30 19:02:44.345 {00} <NOSCOPE> # Loading HLSL:
  1326. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1327. HS:
  1328. DS:
  1329. GS:
  1330. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1331. ECHO 2015-11-30 19:02:44.346 {00} <NOSCOPE> # Loading HLSL:
  1332. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1333. HS:
  1334. DS:
  1335. GS:
  1336. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1337. INFO 2015-11-30 19:02:45.691 {00} <NOSCOPE> # CmPatcher::detachTerrain(450) -- store not found! [T:NONE:0x1D14]
  1338. ECHO 2015-11-30 19:02:45.697 {00} <NOSCOPE> # _attachTerrain: 450, client [T:NONE:0x1D14]
  1339. INFO 2015-11-30 19:02:45.698 {00} <NOSCOPE> # CmPatcher::attachTerrain(450) -- creating new (full load: 1)! [T:NONE:0x1D14]
  1340. INFO 2015-11-30 19:02:45.698 {00} <NOSCOPE> # CmChangeStore::init(450) -- was not inited before! [T:NONE:0x1D14]
  1341. INFO 2015-11-30 19:02:45.698 {00} <NOSCOPE> # CmChangeStore::init(450) -- loading data in real! [T:NONE:0x1D14]
  1342. ECHO 2015-11-30 19:03:15.861 {00} <NOSCOPE> # RebuildAllTunnels(terid=450) - 00:00:30.162 [T:NONE:0x1D14]
  1343. INFO 2015-11-30 19:03:16.968 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(442)! [T:NONE:0x1D14]
  1344. INFO 2015-11-30 19:03:16.969 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 442 [T:NONE:0x1D14]
  1345. INFO 2015-11-30 19:03:16.976 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 442 [T:NONE:0x1D14]
  1346. ERRR 2015-11-30 19:03:16.977 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1347. ERRR 2015-11-30 19:03:16.977 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1348. ERRR 2015-11-30 19:03:17.030 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1349. ERRR 2015-11-30 19:03:17.031 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1350. ERRR 2015-11-30 19:03:17.035 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1351. ERRR 2015-11-30 19:03:17.035 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1352. INFO 2015-11-30 19:03:17.036 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.059 sec [T:NONE:0x1D14]
  1353. ECHO 2015-11-30 19:03:17.681 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_31.dts.imposter.dds (11 / 308)
  1354. ECHO 2015-11-30 19:03:17.682 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1355. ECHO 2015-11-30 19:03:17.682 {00} <NOSCOPE> # Loading HLSL:
  1356. VS: shaders/common/material/TreeImposter.hlsl
  1357. HS:
  1358. DS:
  1359. GS: shaders/common/material/TreeImposter.hlsl
  1360. PS: shaders/common/material/TreeImposter.hlsl [T:NONE:0x1D14]
  1361. ECHO 2015-11-30 19:03:17.709 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_21.dts.imposter.dds (11 / 308)
  1362. ECHO 2015-11-30 19:03:17.710 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1363. ECHO 2015-11-30 19:03:17.779 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_31.dts.imposter.dds (11 / 308)
  1364. ECHO 2015-11-30 19:03:17.779 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1365. ECHO 2015-11-30 19:03:17.810 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1366. ECHO 2015-11-30 19:03:17.818 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_31.dts.imposter.dds (11 / 308)
  1367. ECHO 2015-11-30 19:03:17.898 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_31.dts.imposter.dds (11 / 308)
  1368. ECHO 2015-11-30 19:03:17.899 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1369. ECHO 2015-11-30 19:03:17.932 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_31.dts.imposter.dds (11 / 308)
  1370. ECHO 2015-11-30 19:03:17.932 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1371. ECHO 2015-11-30 19:03:17.999 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_33.dts.imposter.dds (11 / 308)
  1372. ECHO 2015-11-30 19:03:17.999 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1373. ECHO 2015-11-30 19:03:18.025 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1374. ECHO 2015-11-30 19:03:18.032 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_33.dts.imposter.dds (11 / 308)
  1375. ECHO 2015-11-30 19:03:18.091 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_33.dts.imposter.dds (11 / 308)
  1376. ECHO 2015-11-30 19:03:18.092 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1377. ECHO 2015-11-30 19:03:18.107 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1378. ECHO 2015-11-30 19:03:18.116 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_31.dts.imposter.dds (11 / 308)
  1379. ECHO 2015-11-30 19:03:18.187 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_32.dts.imposter.dds (11 / 308)
  1380. ECHO 2015-11-30 19:03:18.188 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1381. ECHO 2015-11-30 19:03:18.217 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_33.dts.imposter.dds (11 / 308)
  1382. ECHO 2015-11-30 19:03:18.217 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1383. ECHO 2015-11-30 19:03:18.269 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1384. ECHO 2015-11-30 19:03:18.276 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_31.dts.imposter.dds (11 / 308)
  1385. ECHO 2015-11-30 19:03:18.282 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_32.dts.imposter.dds (11 / 308)
  1386. ECHO 2015-11-30 19:03:18.282 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1387. ECHO 2015-11-30 19:03:18.330 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_32.dts.imposter.dds (11 / 308)
  1388. ECHO 2015-11-30 19:03:18.330 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1389. ECHO 2015-11-30 19:03:18.345 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1390. ECHO 2015-11-30 19:03:18.349 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_32.dts.imposter.dds (11 / 308)
  1391. ECHO 2015-11-30 19:03:18.390 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_33.dts.imposter.dds (11 / 308)
  1392. ECHO 2015-11-30 19:03:18.391 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1393. ECHO 2015-11-30 19:03:18.397 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1394. ECHO 2015-11-30 19:03:18.401 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_21.dts.imposter.dds (11 / 308)
  1395. ECHO 2015-11-30 19:03:18.448 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_32.dts.imposter.dds (11 / 308)
  1396. ECHO 2015-11-30 19:03:18.448 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1397. ECHO 2015-11-30 19:03:18.482 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_33.dts.imposter.dds (11 / 308)
  1398. ECHO 2015-11-30 19:03:18.482 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1399. ECHO 2015-11-30 19:03:18.540 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1400. ECHO 2015-11-30 19:03:18.546 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_11.dts.imposter.dds (11 / 308)
  1401. ECHO 2015-11-30 19:03:18.572 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_32.dts.imposter.dds (11 / 308)
  1402. ECHO 2015-11-30 19:03:18.572 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1403. ECHO 2015-11-30 19:03:18.634 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_32.dts.imposter.dds (11 / 308)
  1404. ECHO 2015-11-30 19:03:18.635 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1405. ECHO 2015-11-30 19:03:18.653 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1406. ECHO 2015-11-30 19:03:18.658 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_33.dts.imposter.dds (11 / 308)
  1407. ECHO 2015-11-30 19:03:18.723 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_21.dts.imposter.dds (11 / 308)
  1408. ECHO 2015-11-30 19:03:18.724 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1409. ECHO 2015-11-30 19:03:18.735 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1410. ECHO 2015-11-30 19:03:18.742 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_21.dts.imposter.dds (11 / 308)
  1411. ECHO 2015-11-30 19:03:18.817 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_24.dts.imposter.dds (11 / 308)
  1412. ECHO 2015-11-30 19:03:18.818 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1413. ECHO 2015-11-30 19:03:18.827 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_34.dts.imposter.dds (11 / 308)
  1414. ECHO 2015-11-30 19:03:18.828 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1415. ECHO 2015-11-30 19:03:18.910 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_23.dts.imposter.dds (11 / 308)
  1416. ECHO 2015-11-30 19:03:18.911 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1417. ECHO 2015-11-30 19:03:18.911 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1418. ECHO 2015-11-30 19:03:18.916 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_34.dts.imposter.dds (11 / 308)
  1419. ECHO 2015-11-30 19:03:18.969 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_34.dts.imposter.dds (11 / 308)
  1420. ECHO 2015-11-30 19:03:18.970 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1421. ECHO 2015-11-30 19:03:18.975 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_24.dts.imposter.dds (11 / 308)
  1422. ECHO 2015-11-30 19:03:18.975 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1423. ECHO 2015-11-30 19:03:19.025 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_34.dts.imposter.dds (11 / 308)
  1424. ECHO 2015-11-30 19:03:19.025 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1425. ECHO 2015-11-30 19:03:19.041 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_24.dts.imposter.dds (11 / 308)
  1426. ECHO 2015-11-30 19:03:19.042 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1427. ECHO 2015-11-30 19:03:19.042 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1428. ECHO 2015-11-30 19:03:19.100 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_11.dts.imposter.dds (11 / 308)
  1429. ECHO 2015-11-30 19:03:19.112 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1430. ECHO 2015-11-30 19:03:19.119 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_13.dts.imposter.dds (11 / 308)
  1431. ECHO 2015-11-30 19:03:19.181 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_14.dts.imposter.dds (11 / 308)
  1432. ECHO 2015-11-30 19:03:19.182 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1433. ECHO 2015-11-30 19:03:19.195 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1434. ECHO 2015-11-30 19:03:19.200 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_11.dts.imposter.dds (11 / 308)
  1435. ECHO 2015-11-30 19:03:19.234 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_11.dts.imposter.dds (11 / 308)
  1436. ECHO 2015-11-30 19:03:19.234 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1437. ECHO 2015-11-30 19:03:19.293 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_21.dts.imposter.dds (11 / 308)
  1438. ECHO 2015-11-30 19:03:19.293 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1439. ECHO 2015-11-30 19:03:19.300 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1440. ECHO 2015-11-30 19:03:19.366 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1441. ECHO 2015-11-30 19:03:19.385 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_11.dts.imposter.dds (11 / 308)
  1442. ECHO 2015-11-30 19:03:19.390 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_21.dts.imposter.dds (11 / 308)
  1443. ECHO 2015-11-30 19:03:19.391 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1444. ECHO 2015-11-30 19:03:19.399 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_21.dts.imposter.dds (11 / 308)
  1445. ECHO 2015-11-30 19:03:19.531 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_24.dts.imposter.dds (11 / 308)
  1446. ECHO 2015-11-30 19:03:19.532 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1447. ECHO 2015-11-30 19:03:19.538 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1448. ECHO 2015-11-30 19:03:19.550 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_14.dts.imposter.dds (11 / 308)
  1449. ECHO 2015-11-30 19:03:19.667 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_12.dts.imposter.dds (11 / 308)
  1450. ECHO 2015-11-30 19:03:19.668 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1451. ECHO 2015-11-30 19:03:19.677 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1452. ECHO 2015-11-30 19:03:19.686 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_11.dts.imposter.dds (11 / 308)
  1453. ECHO 2015-11-30 19:03:19.747 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_23.dts.imposter.dds (11 / 308)
  1454. ECHO 2015-11-30 19:03:19.748 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1455. ECHO 2015-11-30 19:03:19.828 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1456. ECHO 2015-11-30 19:03:19.992 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1457. ECHO 2015-11-30 19:03:20.007 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_34.dts.imposter.dds (11 / 308)
  1458. ECHO 2015-11-30 19:03:20.016 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_34.dts.imposter.dds (11 / 308)
  1459. ECHO 2015-11-30 19:03:20.029 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_14.dts.imposter.dds (11 / 308)
  1460. ECHO 2015-11-30 19:03:20.031 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1461. ECHO 2015-11-30 19:03:20.115 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_23.dts.imposter.dds (11 / 308)
  1462. ECHO 2015-11-30 19:03:20.116 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1463. ECHO 2015-11-30 19:03:20.291 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/apple/apple_14.dts.imposter.dds (11 / 308)
  1464. ECHO 2015-11-30 19:03:20.292 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1465. ECHO 2015-11-30 19:03:20.353 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1466. ECHO 2015-11-30 19:03:20.369 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_13.dts.imposter.dds (11 / 308)
  1467. ECHO 2015-11-30 19:03:20.459 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1468. ECHO 2015-11-30 19:03:20.471 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_11.dts.imposter.dds (11 / 308)
  1469. ECHO 2015-11-30 19:03:20.472 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1470. ECHO 2015-11-30 19:03:20.479 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_34.dts.imposter.dds (11 / 308)
  1471. ECHO 2015-11-30 19:03:20.576 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1472. ECHO 2015-11-30 19:03:20.587 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/elm/elm_24.dts.imposter.dds (11 / 308)
  1473. ECHO 2015-11-30 19:03:20.612 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/willow/willow_24.dts.imposter.dds (11 / 308)
  1474. ECHO 2015-11-30 19:03:20.613 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1475. ECHO 2015-11-30 19:03:20.704 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/mulberry/mulberry_22.dts.imposter.dds (11 / 308)
  1476. ECHO 2015-11-30 19:03:20.705 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1477. ECHO 2015-11-30 19:03:20.747 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_23.dts.imposter.dds (11 / 308)
  1478. ECHO 2015-11-30 19:03:20.747 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1479. ECHO 2015-11-30 19:03:20.796 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_24.dts.imposter.dds (11 / 308)
  1480. ECHO 2015-11-30 19:03:20.796 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1481. ECHO 2015-11-30 19:03:20.835 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1482. ECHO 2015-11-30 19:03:20.860 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1483. ECHO 2015-11-30 19:03:20.912 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1484. ECHO 2015-11-30 19:03:20.971 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1485. ECHO 2015-11-30 19:03:21.040 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1486. ECHO 2015-11-30 19:03:21.088 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1487. ECHO 2015-11-30 19:03:21.183 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1488. ECHO 2015-11-30 19:03:21.225 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1489. ECHO 2015-11-30 19:03:21.318 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1490. ECHO 2015-11-30 19:03:21.396 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1491. ECHO 2015-11-30 19:03:21.404 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1492. ECHO 2015-11-30 19:03:21.525 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1493. ECHO 2015-11-30 19:03:21.550 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1494. ECHO 2015-11-30 19:03:21.662 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1495. ECHO 2015-11-30 19:03:21.781 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1496. ECHO 2015-11-30 19:03:21.904 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1497. ECHO 2015-11-30 19:03:21.915 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1498. ECHO 2015-11-30 19:03:22.011 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1499. ECHO 2015-11-30 19:03:22.045 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1500. ECHO 2015-11-30 19:03:22.137 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1501. ECHO 2015-11-30 19:03:22.216 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1502. ECHO 2015-11-30 19:03:22.271 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1503. ECHO 2015-11-30 19:03:22.282 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1504. ECHO 2015-11-30 19:03:22.368 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1505. ECHO 2015-11-30 19:03:22.465 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1506. ECHO 2015-11-30 19:03:22.547 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1507. ECHO 2015-11-30 19:03:22.596 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1508. ECHO 2015-11-30 19:03:22.756 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1509. ECHO 2015-11-30 19:03:22.772 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1510. ECHO 2015-11-30 19:03:22.886 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1511. ECHO 2015-11-30 19:03:23.031 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1512. ECHO 2015-11-30 19:03:23.118 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1513. ECHO 2015-11-30 19:03:23.339 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1514. ECHO 2015-11-30 19:03:23.412 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1515. ECHO 2015-11-30 19:03:23.475 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1516. ECHO 2015-11-30 19:03:23.511 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1517. ECHO 2015-11-30 19:03:23.573 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1518. ECHO 2015-11-30 19:03:23.625 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1519. ECHO 2015-11-30 19:03:23.706 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1520. ECHO 2015-11-30 19:03:24.055 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1521. ECHO 2015-11-30 19:03:25.559 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1522. ECHO 2015-11-30 19:03:25.572 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1523. ECHO 2015-11-30 19:03:25.643 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1524. WARN 2015-11-30 19:03:25.834 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 442 [T:NONE:0x1D14]
  1525. ECHO 2015-11-30 19:03:25.834 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 442, versions (11413/1600/6973) [T:NONE:0x1D14]
  1526. ECHO 2015-11-30 19:03:25.905 {00} <NOSCOPE> # CmPatchEvent::process() - terID=442. geo=11413, obj=1600, forest=6973. IsCompleted=1
  1527. ECHO 2015-11-30 19:03:25.967 {00} <NOSCOPE> # Loading HLSL:
  1528. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1529. HS:
  1530. DS:
  1531. GS:
  1532. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1533. INFO 2015-11-30 19:03:28.419 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(443)! [T:NONE:0x1D14]
  1534. INFO 2015-11-30 19:03:29.481 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 443 [T:NONE:0x1D14]
  1535. INFO 2015-11-30 19:03:29.485 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 443 [T:NONE:0x1D14]
  1536. ERRR 2015-11-30 19:03:29.489 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1537. ERRR 2015-11-30 19:03:29.585 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1538. ERRR 2015-11-30 19:03:29.592 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1539. INFO 2015-11-30 19:03:29.593 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.106 sec [T:NONE:0x1D14]
  1540. ECHO 2015-11-30 19:03:29.783 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1541. ECHO 2015-11-30 19:03:29.790 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_14.dts.imposter.dds (11 / 308)
  1542. WARN 2015-11-30 19:03:35.459 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 443 [T:NONE:0x1D14]
  1543. ECHO 2015-11-30 19:03:35.460 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 443, versions (1919/215/11649) [T:NONE:0x1D14]
  1544. ECHO 2015-11-30 19:03:35.548 {00} <NOSCOPE> # CmPatchEvent::process() - terID=443. geo=1919, obj=215, forest=11649. IsCompleted=1
  1545. ECHO 2015-11-30 19:03:35.604 {00} <NOSCOPE> # Loading HLSL:
  1546. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1547. HS:
  1548. DS:
  1549. GS:
  1550. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1551. ECHO 2015-11-30 19:03:36.858 {00} <NOSCOPE> # Loading HLSL:
  1552. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1553. HS:
  1554. DS:
  1555. GS:
  1556. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1557. INFO 2015-11-30 19:03:38.410 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(444)! [T:NONE:0x1D14]
  1558. INFO 2015-11-30 19:03:39.281 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 444 [T:NONE:0x1D14]
  1559. INFO 2015-11-30 19:03:39.291 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 444 [T:NONE:0x1D14]
  1560. ERRR 2015-11-30 19:03:39.299 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1561. ERRR 2015-11-30 19:03:39.536 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1562. ERRR 2015-11-30 19:03:39.544 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1563. INFO 2015-11-30 19:03:39.546 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.255 sec [T:NONE:0x1D14]
  1564. WARN 2015-11-30 19:03:41.124 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 444 [T:NONE:0x1D14]
  1565. ECHO 2015-11-30 19:03:41.125 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 444, versions (236/1/2781) [T:NONE:0x1D14]
  1566. ECHO 2015-11-30 19:03:41.220 {00} <NOSCOPE> # CmPatchEvent::process() - terID=444. geo=236, obj=1, forest=2781. IsCompleted=1
  1567. ECHO 2015-11-30 19:03:41.496 {00} <NOSCOPE> # Loading HLSL:
  1568. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1569. HS:
  1570. DS:
  1571. GS:
  1572. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1573. ECHO 2015-11-30 19:03:42.986 {00} <NOSCOPE> # Loading HLSL:
  1574. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1575. HS:
  1576. DS:
  1577. GS:
  1578. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1579. INFO 2015-11-30 19:03:44.886 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(445)! [T:NONE:0x1D14]
  1580. INFO 2015-11-30 19:03:44.965 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 445 [T:NONE:0x1D14]
  1581. INFO 2015-11-30 19:03:44.972 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 445 [T:NONE:0x1D14]
  1582. ERRR 2015-11-30 19:03:44.978 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1583. ERRR 2015-11-30 19:03:45.115 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1584. ERRR 2015-11-30 19:03:45.118 {00} <NOSCOPE> # sClaim::getPosition() - Bad position [T:NONE:0x1D14]
  1585. INFO 2015-11-30 19:03:45.119 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.147 sec [T:NONE:0x1D14]
  1586. ECHO 2015-11-30 19:03:45.158 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_31.dts.imposter.dds (11 / 308)
  1587. ECHO 2015-11-30 19:03:45.159 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1588. ECHO 2015-11-30 19:03:45.223 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_32.dts.imposter.dds (11 / 308)
  1589. ECHO 2015-11-30 19:03:45.224 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1590. ECHO 2015-11-30 19:03:45.255 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_33.dts.imposter.dds (11 / 308)
  1591. ECHO 2015-11-30 19:03:45.255 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1592. ECHO 2015-11-30 19:03:45.305 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_11.dts.imposter.dds (11 / 308)
  1593. ECHO 2015-11-30 19:03:45.306 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1594. ECHO 2015-11-30 19:03:45.316 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1595. ECHO 2015-11-30 19:03:45.321 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_21.dts.imposter.dds (11 / 308)
  1596. ECHO 2015-11-30 19:03:45.411 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1597. ECHO 2015-11-30 19:03:45.417 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_24.dts.imposter.dds (11 / 308)
  1598. ECHO 2015-11-30 19:03:45.479 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_34.dts.imposter.dds (11 / 308)
  1599. ECHO 2015-11-30 19:03:45.479 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1600. ECHO 2015-11-30 19:03:45.524 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_14.dts.imposter.dds (11 / 308)
  1601. ECHO 2015-11-30 19:03:45.524 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1602. ECHO 2015-11-30 19:03:45.612 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1603. ECHO 2015-11-30 19:03:45.661 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1604. ECHO 2015-11-30 19:03:45.699 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1605. ECHO 2015-11-30 19:03:45.757 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1606. ECHO 2015-11-30 19:03:45.803 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1607. WARN 2015-11-30 19:03:50.162 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 445 [T:NONE:0x1D14]
  1608. ECHO 2015-11-30 19:03:50.162 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 445, versions (1015/367/10909) [T:NONE:0x1D14]
  1609. ECHO 2015-11-30 19:03:50.293 {00} <NOSCOPE> # CmPatchEvent::process() - terID=445. geo=1015, obj=367, forest=10909. IsCompleted=1
  1610. ECHO 2015-11-30 19:03:50.585 {00} <NOSCOPE> # Loading HLSL:
  1611. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1612. HS:
  1613. DS:
  1614. GS:
  1615. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1616. ECHO 2015-11-30 19:03:52.818 {00} <NOSCOPE> # Loading HLSL:
  1617. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1618. HS:
  1619. DS:
  1620. GS:
  1621. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1622. ECHO 2015-11-30 19:03:54.699 {00} <NOSCOPE> # Loading HLSL:
  1623. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1624. HS:
  1625. DS:
  1626. GS:
  1627. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1628. INFO 2015-11-30 19:03:56.687 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(446)! [T:NONE:0x1D14]
  1629. INFO 2015-11-30 19:03:56.872 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 446 [T:NONE:0x1D14]
  1630. INFO 2015-11-30 19:03:56.876 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 446 [T:NONE:0x1D14]
  1631. INFO 2015-11-30 19:03:57.056 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.180 sec [T:NONE:0x1D14]
  1632. WARN 2015-11-30 19:04:04.917 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 446 [T:NONE:0x1D14]
  1633. ECHO 2015-11-30 19:04:04.918 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 446, versions (51947/883/19358) [T:NONE:0x1D14]
  1634. ECHO 2015-11-30 19:04:05.025 {00} <NOSCOPE> # CmPatchEvent::process() - terID=446. geo=51947, obj=883, forest=19358. IsCompleted=1
  1635. ECHO 2015-11-30 19:04:05.762 {00} <NOSCOPE> # Loading HLSL:
  1636. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1637. HS:
  1638. DS:
  1639. GS:
  1640. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1641. INFO 2015-11-30 19:04:07.548 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(447)! [T:NONE:0x1D14]
  1642. INFO 2015-11-30 19:04:07.781 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 447 [T:NONE:0x1D14]
  1643. INFO 2015-11-30 19:04:07.789 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 447 [T:NONE:0x1D14]
  1644. INFO 2015-11-30 19:04:08.012 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.223 sec [T:NONE:0x1D14]
  1645. WARN 2015-11-30 19:04:09.300 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 447 [T:NONE:0x1D14]
  1646. ECHO 2015-11-30 19:04:09.300 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 447, versions (178/103/4397) [T:NONE:0x1D14]
  1647. ECHO 2015-11-30 19:04:09.440 {00} <NOSCOPE> # CmPatchEvent::process() - terID=447. geo=178, obj=103, forest=4397. IsCompleted=1
  1648. ECHO 2015-11-30 19:04:10.128 {00} <NOSCOPE> # Loading HLSL:
  1649. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1650. HS:
  1651. DS:
  1652. GS:
  1653. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1654. INFO 2015-11-30 19:04:12.164 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(448)! [T:NONE:0x1D14]
  1655. INFO 2015-11-30 19:04:12.248 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 448 [T:NONE:0x1D14]
  1656. INFO 2015-11-30 19:04:12.248 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 448 [T:NONE:0x1D14]
  1657. INFO 2015-11-30 19:04:12.403 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.154 sec [T:NONE:0x1D14]
  1658. ECHO 2015-11-30 19:04:12.482 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_31.dts.imposter.dds (11 / 308)
  1659. ECHO 2015-11-30 19:04:12.483 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1660. ECHO 2015-11-30 19:04:12.506 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1661. ECHO 2015-11-30 19:04:12.572 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_32.dts.imposter.dds (11 / 308)
  1662. ECHO 2015-11-30 19:04:12.572 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1663. ECHO 2015-11-30 19:04:12.579 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_33.dts.imposter.dds (11 / 308)
  1664. ECHO 2015-11-30 19:04:12.590 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1665. ECHO 2015-11-30 19:04:12.597 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_11.dts.imposter.dds (11 / 308)
  1666. ECHO 2015-11-30 19:04:12.694 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1667. ECHO 2015-11-30 19:04:12.708 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_21.dts.imposter.dds (11 / 308)
  1668. ECHO 2015-11-30 19:04:12.844 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1669. ECHO 2015-11-30 19:04:12.930 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1670. ECHO 2015-11-30 19:04:13.022 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1671. ECHO 2015-11-30 19:04:13.136 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1672. ECHO 2015-11-30 19:04:13.254 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1673. WARN 2015-11-30 19:04:14.559 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 448 [T:NONE:0x1D14]
  1674. ECHO 2015-11-30 19:04:14.559 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 448, versions (1515/200/4612) [T:NONE:0x1D14]
  1675. ECHO 2015-11-30 19:04:14.684 {00} <NOSCOPE> # CmPatchEvent::process() - terID=448. geo=1515, obj=200, forest=4612. IsCompleted=1
  1676. ECHO 2015-11-30 19:04:15.085 {00} <NOSCOPE> # Loading HLSL:
  1677. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1678. HS:
  1679. DS:
  1680. GS:
  1681. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1682. ECHO 2015-11-30 19:04:17.634 {00} <NOSCOPE> # Loading HLSL:
  1683. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1684. HS:
  1685. DS:
  1686. GS:
  1687. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1688. ECHO 2015-11-30 19:04:20.369 {00} <NOSCOPE> # Loading HLSL:
  1689. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1690. HS:
  1691. DS:
  1692. GS:
  1693. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1694. INFO 2015-11-30 19:04:21.874 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(449)! [T:NONE:0x1D14]
  1695. INFO 2015-11-30 19:04:22.307 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 449 [T:NONE:0x1D14]
  1696. INFO 2015-11-30 19:04:22.322 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 449 [T:NONE:0x1D14]
  1697. INFO 2015-11-30 19:04:22.686 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.374 sec [T:NONE:0x1D14]
  1698. ECHO 2015-11-30 19:04:22.749 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_24.dts.imposter.dds (11 / 308)
  1699. ECHO 2015-11-30 19:04:22.750 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1700. ECHO 2015-11-30 19:04:22.824 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1701. ECHO 2015-11-30 19:04:22.877 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_34.dts.imposter.dds (11 / 308)
  1702. ECHO 2015-11-30 19:04:22.927 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1703. ECHO 2015-11-30 19:04:22.939 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/oak/oak_22.dts.imposter.dds (11 / 308)
  1704. ECHO 2015-11-30 19:04:27.166 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1705. WARN 2015-11-30 19:04:27.225 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 449 [T:NONE:0x1D14]
  1706. ECHO 2015-11-30 19:04:27.225 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 449, versions (2506/258/11865) [T:NONE:0x1D14]
  1707. INFO 2015-11-30 19:04:27.329 {00} <NOSCOPE> # TerrainDeformer::_registerTerrain(450)! [T:NONE:0x1D14]
  1708. ECHO 2015-11-30 19:04:27.353 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2513, obj=258, forest=11865. IsCompleted=0
  1709. ECHO 2015-11-30 19:04:31.265 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 449, versions (2513/258/11865)
  1710. INFO 2015-11-30 19:04:31.266 {00} <NOSCOPE> # CmClaimsManager::TerrainLoaded() - loaded 450 [T:NONE:0x1D14]
  1711. INFO 2015-11-30 19:04:31.267 {00} <NOSCOPE> # cClaimsGeoCache::initClaimsGeoCacheOneTer() - loaded 450 [T:NONE:0x1D14]
  1712. INFO 2015-11-30 19:04:31.267 {00} <NOSCOPE> # CmClaimsManager::fillClaimsGeoCache() timing=0.429 sec [T:NONE:0x1D14]
  1713. ECHO 2015-11-30 19:04:31.267 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1714. ECHO 2015-11-30 19:04:31.268 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1715. ECHO 2015-11-30 19:04:31.268 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1716. ECHO 2015-11-30 19:04:31.268 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1717. ECHO 2015-11-30 19:04:31.269 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1718. ECHO 2015-11-30 19:04:31.269 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1719. ECHO 2015-11-30 19:04:31.269 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1720. ECHO 2015-11-30 19:04:31.270 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1721. ECHO 2015-11-30 19:04:31.270 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1722. ECHO 2015-11-30 19:04:31.270 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1723. ECHO 2015-11-30 19:04:31.271 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1724. ECHO 2015-11-30 19:04:31.349 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_22.dts.imposter.dds (11 / 308)
  1725. ECHO 2015-11-30 19:04:31.370 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/pine/pine_12.dts.imposter.dds (11 / 308)
  1726. ECHO 2015-11-30 19:04:31.381 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_12.dts.imposter.dds (11 / 308)
  1727. ECHO 2015-11-30 19:04:31.397 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/birch/birch_22.dts.imposter.dds (11 / 308)
  1728. ECHO 2015-11-30 19:04:31.401 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2520, obj=258, forest=11865. IsCompleted=0
  1729. ECHO 2015-11-30 19:04:31.999 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 449, versions (2520/258/11865)
  1730. ECHO 2015-11-30 19:04:32.013 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/maple/maple_14.dts.imposter.dds (11 / 308)
  1731. ECHO 2015-11-30 19:04:32.018 {00} <NOSCOPE> # New streamable texture: art/Models/3D/Environment/Trees/spruce/Spruce_23.dts.imposter.dds (11 / 308)
  1732. ECHO 2015-11-30 19:04:32.072 {00} <NOSCOPE> # CmPatchEvent::process() - terID=449. geo=2522, obj=263, forest=11865. IsCompleted=1
  1733. WARN 2015-11-30 19:04:36.234 {00} <NOSCOPE> # Success in Forest::onPatched(U32 terID) -- 450 [T:NONE:0x1D14]
  1734. ECHO 2015-11-30 19:04:36.234 {00} <NOSCOPE> # TerrainAttachEvent::SendAttachTer() - sending TerrainAttachEvent to srv 1 for ter 450, versions (299/247/5909) [T:NONE:0x1D14]
  1735. ECHO 2015-11-30 19:04:36.235 {00} <NOSCOPE> # Loading HLSL:
  1736. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1737. HS:
  1738. DS:
  1739. GS:
  1740. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1741. ECHO 2015-11-30 19:04:36.235 {00} <NOSCOPE> # Loading HLSL:
  1742. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  1743. HS:
  1744. DS:
  1745. GS:
  1746. PS: shaders/common/material/TerrainPlaceholderShader.hlsl [T:NONE:0x1D14]
  1747. ECHO 2015-11-30 19:04:36.236 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1748. ECHO 2015-11-30 19:04:36.236 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1749. ECHO 2015-11-30 19:04:36.236 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1750. ECHO 2015-11-30 19:04:36.243 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1751. ECHO 2015-11-30 19:04:36.253 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1752. ECHO 2015-11-30 19:04:36.319 {00} <NOSCOPE> # CmPatchEvent::process() - terID=450. geo=299, obj=247, forest=5909. IsCompleted=1
  1753. ECHO 2015-11-30 19:04:37.844 {00} <NOSCOPE> # Mapping string: PATCHOK to index: 2
  1754. ECHO 2015-11-30 19:04:37.885 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc444w1-1198176060.ter
  1755. ECHO 2015-11-30 19:04:37.887 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc444w1-75446349.ter2idxcl
  1756. ECHO 2015-11-30 19:04:37.889 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc444w1-2243768782.ter2datcl
  1757. ECHO 2015-11-30 19:04:37.891 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc445w1-3990709486.ter
  1758. ECHO 2015-11-30 19:04:37.894 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc445w1-485527271.ter2idxcl
  1759. ECHO 2015-11-30 19:04:37.897 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc445w1-2392886838.ter2datcl
  1760. ECHO 2015-11-30 19:04:37.899 {01} <[YoPackage]clientCmdPATCHOK> ## Delete cached file: data/terrains/cached/tc446w1-3641803578.ter2idxcl
  1761. INFO 2015-11-30 19:04:37.902 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(442) -- closing!
  1762. INFO 2015-11-30 19:04:37.903 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(443) -- closing!
  1763. INFO 2015-11-30 19:04:37.905 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(444) -- closing!
  1764. INFO 2015-11-30 19:04:37.906 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(445) -- closing!
  1765. INFO 2015-11-30 19:04:37.908 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(446) -- closing!
  1766. INFO 2015-11-30 19:04:37.911 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(447) -- closing!
  1767. INFO 2015-11-30 19:04:37.912 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(448) -- closing!
  1768. INFO 2015-11-30 19:04:37.914 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(449) -- closing!
  1769. INFO 2015-11-30 19:04:37.918 {01} <[YoPackage]clientCmdPATCHOK> ## CmChangeStore::close(450) -- closing!
  1770. INFO 2015-11-30 19:04:37.921 {02} <[YoPackage]connectToGameServer> ### yo::connectToGameServer 115998573
  1771. ECHO 2015-11-30 19:04:37.923 {00} <NOSCOPE> # Loading HLSL:
  1772. VS: shaders/common/material/UberShader.hlsl
  1773. HS:
  1774. DS:
  1775. GS:
  1776. PS: shaders/common/material/UberShader.hlsl [T:NONE:0x1D14]
  1777. ERRR 2015-11-30 19:04:37.923 {00} <NOSCOPE> # shader compiled with warning(s): C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Your Own\shaders\common\material\UberShader.hlsl(249,25-38): warning X3578: Output value 'vs_main' is not completely initialized [T:NONE:0x1D14]
  1778. ECHO 2015-11-30 19:04:37.987 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1779. ECHO 2015-11-30 19:04:38.014 {00} <NOSCOPE> # Mapping string: ServerMessage to index: 3
  1780. ECHO 2015-11-30 19:04:38.015 {00} <NOSCOPE> # Mapping string: MsgConnectionError to index: 4
  1781. ECHO 2015-11-30 19:04:38.015 {03} <onServerMessage> #### onServerMessage:
  1782. ECHO 2015-11-30 19:04:38.117 {00} <NOSCOPE> # Mapping string: AllGhostAlwaysReceived to index: 5
  1783. WARN 2015-11-30 19:04:38.117 {00} <NOSCOPE> # peerCmdAllGhostAlwaysReceived: Unknown command.
  1784. ECHO 2015-11-30 19:04:38.118 {00} <NOSCOPE> # Mapping string: setCameraSpeed to index: 6
  1785. INFO 2015-11-30 19:04:38.402 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Wound, 0 0)
  1786. INFO 2015-11-30 19:04:38.402 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Bleeding, 0 0)
  1787. INFO 2015-11-30 19:04:38.402 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Head, Fracture, 0 0)
  1788. INFO 2015-11-30 19:04:38.403 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Wound, 0 0)
  1789. INFO 2015-11-30 19:04:38.403 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Bleeding, 0 0)
  1790. INFO 2015-11-30 19:04:38.403 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left hand, Fracture, 0 0)
  1791. INFO 2015-11-30 19:04:38.404 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Wound, 0 0)
  1792. INFO 2015-11-30 19:04:38.404 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Bleeding, 0 0)
  1793. INFO 2015-11-30 19:04:38.404 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right hand, Fracture, 0 0)
  1794. INFO 2015-11-30 19:04:38.404 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Wound, 0 0)
  1795. INFO 2015-11-30 19:04:38.405 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Bleeding, 0 0)
  1796. INFO 2015-11-30 19:04:38.405 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Torso, Fracture, 0 0)
  1797. INFO 2015-11-30 19:04:38.405 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Wound, 0 0)
  1798. INFO 2015-11-30 19:04:38.405 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Bleeding, 0 0)
  1799. INFO 2015-11-30 19:04:38.406 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Left leg, Fracture, 0 0)
  1800. INFO 2015-11-30 19:04:38.406 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Wound, 0 0)
  1801. INFO 2015-11-30 19:04:38.406 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Bleeding, 0 0)
  1802. INFO 2015-11-30 19:04:38.406 {00} <NOSCOPE> # CmCharacterWounds::eventUpdate(Right leg, Fracture, 0 0)
  1803. WARN 2015-11-30 19:04:38.407 {00} <NOSCOPE> # Started receiving ghost of the object 0x040004c1 [0] (Player) with index 0 | classId = 57
  1804. WARN 2015-11-30 19:04:38.407 {00} <NOSCOPE> # Object with GID 0x040004c1 wasn't found globally, so created a new object (Player)!
  1805. ECHO 2015-11-30 19:04:38.407 {00} <NOSCOPE> # MaterialList::load()
  1806. ECHO 2015-11-30 19:04:46.325 {00} <NOSCOPE> # MaterialList::load()
  1807. ECHO 2015-11-30 19:04:46.325 {00} <NOSCOPE> # MaterialList::load()
  1808. ECHO 2015-11-30 19:04:46.331 {00} <NOSCOPE> # ------ read Jarude Mekko
  1809. INFO 2015-11-30 19:04:46.331 {00} <NOSCOPE> # gender=1 race=2 head=0 face_features=4 haircut=5 facial_hair=0 hair_color=0 body_features=6 skin_tone=1 voice=2
  1810. INFO 2015-11-30 19:04:46.331 {00} <NOSCOPE> # Player::onAdd()
  1811. ECHO 2015-11-30 19:04:46.337 {00} <NOSCOPE> # Mapping string: to index: 7
  1812. ECHO 2015-11-30 19:04:46.338 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1813. ECHO 2015-11-30 19:04:46.338 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1814. ECHO 2015-11-30 19:04:46.339 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1815. ECHO 2015-11-30 19:04:46.339 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1816. ECHO 2015-11-30 19:04:46.339 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1817. ECHO 2015-11-30 19:04:46.339 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1818. ECHO 2015-11-30 19:04:46.339 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1819. ECHO 2015-11-30 19:04:46.340 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1820. ECHO 2015-11-30 19:04:46.340 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1821. ECHO 2015-11-30 19:04:46.340 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1822. ECHO 2015-11-30 19:04:46.340 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1823. ECHO 2015-11-30 19:04:46.340 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  1824. INFO 2015-11-30 19:04:46.428 {00} <NOSCOPE> # CmClaimsManager::ControlClientLoaded()
  1825. WARN 2015-11-30 19:04:46.574 {00} <NOSCOPE> # GameConnection::setControlObject() -- set controlling client -- 6571 7440
  1826. ECHO 2015-11-30 19:04:46.578 {01} <GameConnection::initialControlSet> ## *** Initial Control Object
  1827. INFO 2015-11-30 19:04:46.578 {01} <GameConnection::initialControlSet> ## 6563
  1828. INFO 2015-11-30 19:04:46.578 {01} <GameConnection::initialControlSet> ## LoadingGui 1
  1829. ECHO 2015-11-30 19:04:46.579 {01} <GameConnection::initialControlSet> ## 6563,"LoadingGui": GuiLoadingWindow (g)
  1830. INFO 2015-11-30 19:04:46.579 {01} <GameConnection::initialControlSet> ## GuiCanvas::setContentControl( afxTSCtrl("PlayGui"));
  1831. ECHO 2015-11-30 19:04:46.612 {01} <GameConnection::initialControlSet> ## loadPropertyXml filename = data/presets/HUD/First/UnitWindow.obj
  1832. ECHO 2015-11-30 19:04:46.649 {01} <GameConnection::initialControlSet> ## loadPropertyXml filename = data/presets/HUD/First/MsgStackInfo.obj
  1833. ECHO 2015-11-30 19:04:46.650 {01} <GameConnection::initialControlSet> ## loadPropertyXml filename = data/presets/HUD/First/MsgLoreEvent.obj
  1834. ECHO 2015-11-30 19:04:46.650 {02} <PlayGui::onWake> ### Activating DirectInput...
  1835. ECHO 2015-11-30 19:04:46.651 {02} <loadGui> ### EscState = EST_ShowGameEscMenu (prev = EST_ShowGameEscMenu)
  1836. ECHO 2015-11-30 19:04:46.651 {02} <loadGui> ### loadGui
  1837. ECHO 2015-11-30 19:04:46.651 {03} <checkDefHotBarPresetPath> #### HotBarPath: data/presets/hotbars/New/
  1838. ECHO 2015-11-30 19:04:46.651 {02} <loadGui> ### HUDPresetPath = data/presets/HUD/First/
  1839. ECHO 2015-11-30 19:04:46.652 {02} <loadGui> ### HotBarPath = data/presets/hotbars/New/
  1840. ECHO 2015-11-30 19:04:46.652 {02} <loadGui> ### InventoryPath = data/inventory/6cddc0ab-909d-11e5-9cbb-52540098f890_Jarude_Mekko/
  1841. ECHO 2015-11-30 19:04:46.660 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/HealthBar.obj
  1842. ECHO 2015-11-30 19:04:46.661 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/StaminaBar.obj
  1843. ECHO 2015-11-30 19:04:46.662 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/HungerBar.obj
  1844. ECHO 2015-11-30 19:04:46.662 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/EffectsBar.obj
  1845. ECHO 2015-11-30 19:04:46.664 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/TargetBar.obj
  1846. ECHO 2015-11-30 19:04:46.666 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/AlignmentBar.obj
  1847. ECHO 2015-11-30 19:04:46.666 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/CombosBar.obj
  1848. ECHO 2015-11-30 19:04:46.667 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/MiniCharWindow.obj
  1849. ECHO 2015-11-30 19:04:46.668 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/MoveIndicator.obj
  1850. ECHO 2015-11-30 19:04:46.668 {03} <loadAllGuiProperty> #### clearChatWindows();
  1851. ECHO 2015-11-30 19:04:46.669 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::CmChatClientBuiltIn()
  1852. ECHO 2015-11-30 19:04:46.670 {03} <loadAllGuiProperty> #### CmChatClient::CmChatClient()
  1853. ECHO 2015-11-30 19:04:46.706 {03} <loadAllGuiProperty> #### cmChatLoadPropertyXml filename = data/presets/HUD/First/ChatWindow.obj
  1854. ECHO 2015-11-30 19:04:46.707 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::join()
  1855. ECHO 2015-11-30 19:04:46.707 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::join($)
  1856. ECHO 2015-11-30 19:04:46.707 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::join(@)
  1857. ECHO 2015-11-30 19:04:46.791 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::registerChannelTab()
  1858. ECHO 2015-11-30 19:04:46.833 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::registerChannelTab()
  1859. ECHO 2015-11-30 19:04:46.869 {03} <loadAllGuiProperty> #### CmChatClientBuiltIn::registerChannelTab()
  1860. ECHO 2015-11-30 19:04:46.889 {03} <loadAllGuiProperty> #### clearHotBars();
  1861. ECHO 2015-11-30 19:04:46.890 {03} <loadAllGuiProperty> #### cmHotBarLoadPropertyXml filename = data/presets/HUD/First/HotBar.obj
  1862. ECHO 2015-11-30 19:04:47.456 {04} <loadHotBarData> ##### cmHotBarLoadDataXml filename = data/presets/hotbars/New/HotBar.obj
  1863. ECHO 2015-11-30 19:04:47.612 {03} <loadAllGuiProperty> #### loadPropertyXml filename = data/presets/HUD/First/MsgStackInfo.obj
  1864. ECHO 2015-11-30 19:04:47.613 {03} <loadAllGuiProperty> #### savePropertyXml filename = data/presets/HUD/First/MsgLoreEvent.obj
  1865. ECHO 2015-11-30 19:04:47.617 {03} <[YoPackage]showWelcomeMessage> #### CmChatClientBuiltIn::message(@,Life is Feudal welcomes you!
  1866.  
  1867. Press F1 for help and basic controls. That will save you some time and frustration while learning new game mechanics!)
  1868. ECHO 2015-11-30 19:04:47.618 {02} <loadGui> ### freelook is now ON
  1869. ECHO 2015-11-30 19:04:47.670 {00} <NOSCOPE> # MaterialList::load()
  1870. ECHO 2015-11-30 19:04:47.671 {00} <NOSCOPE> # MaterialList::load()
  1871. ECHO 2015-11-30 19:04:47.672 {00} <NOSCOPE> # MaterialList::load()
  1872. ECHO 2015-11-30 19:04:47.673 {00} <NOSCOPE> # MaterialList::load()
  1873. ECHO 2015-11-30 19:04:47.673 {00} <NOSCOPE> # MaterialList::load()
  1874. ECHO 2015-11-30 19:04:47.675 {00} <NOSCOPE> # MaterialList::load()
  1875. ECHO 2015-11-30 19:04:47.676 {00} <NOSCOPE> # MaterialList::load()
  1876. ECHO 2015-11-30 19:04:47.676 {00} <NOSCOPE> # MaterialList::load()
  1877. ECHO 2015-11-30 19:04:47.677 {00} <NOSCOPE> # MaterialList::load()
  1878. ECHO 2015-11-30 19:04:47.677 {00} <NOSCOPE> # MaterialList::load()
  1879. ECHO 2015-11-30 19:04:47.678 {00} <NOSCOPE> # MaterialList::load()
  1880. ECHO 2015-11-30 19:04:47.678 {00} <NOSCOPE> # MaterialList::load()
  1881. ECHO 2015-11-30 19:04:47.680 {00} <NOSCOPE> # MaterialList::load()
  1882. ECHO 2015-11-30 19:04:47.680 {00} <NOSCOPE> # MaterialList::load()
  1883. ECHO 2015-11-30 19:04:47.681 {00} <NOSCOPE> # MaterialList::load()
  1884. ECHO 2015-11-30 19:04:47.682 {00} <NOSCOPE> # MaterialList::load()
  1885. ECHO 2015-11-30 19:04:47.682 {00} <NOSCOPE> # MaterialList::load()
  1886. ECHO 2015-11-30 19:04:47.683 {00} <NOSCOPE> # MaterialList::load()
  1887. ECHO 2015-11-30 19:04:47.683 {00} <NOSCOPE> # MaterialList::load()
  1888. ECHO 2015-11-30 19:04:47.685 {00} <NOSCOPE> # MaterialList::load()
  1889. ECHO 2015-11-30 19:04:47.686 {00} <NOSCOPE> # MaterialList::load()
  1890. ECHO 2015-11-30 19:04:47.686 {00} <NOSCOPE> # MaterialList::load()
  1891. ECHO 2015-11-30 19:04:47.687 {00} <NOSCOPE> # MaterialList::load()
  1892. ECHO 2015-11-30 19:04:47.687 {00} <NOSCOPE> # MaterialList::load()
  1893. ECHO 2015-11-30 19:04:47.688 {00} <NOSCOPE> # MaterialList::load()
  1894. ECHO 2015-11-30 19:04:47.688 {00} <NOSCOPE> # MaterialList::load()
  1895. ECHO 2015-11-30 19:04:47.689 {00} <NOSCOPE> # MaterialList::load()
  1896. ECHO 2015-11-30 19:04:47.689 {00} <NOSCOPE> # MaterialList::load()
  1897. ECHO 2015-11-30 19:04:47.690 {00} <NOSCOPE> # MaterialList::load()
  1898. ECHO 2015-11-30 19:04:47.690 {00} <NOSCOPE> # MaterialList::load()
  1899. ECHO 2015-11-30 19:04:47.691 {00} <NOSCOPE> # MaterialList::load()
  1900. ECHO 2015-11-30 19:04:47.691 {00} <NOSCOPE> # MaterialList::load()
  1901. ECHO 2015-11-30 19:04:47.693 {00} <NOSCOPE> # MaterialList::load()
  1902. ECHO 2015-11-30 19:04:47.693 {00} <NOSCOPE> # MaterialList::load()
  1903. ECHO 2015-11-30 19:04:47.694 {00} <NOSCOPE> # MaterialList::load()
  1904. ECHO 2015-11-30 19:04:47.694 {00} <NOSCOPE> # MaterialList::load()
  1905. ECHO 2015-11-30 19:04:47.695 {00} <NOSCOPE> # MaterialList::load()
  1906. ECHO 2015-11-30 19:04:47.695 {00} <NOSCOPE> # MaterialList::load()
  1907. ECHO 2015-11-30 19:04:47.696 {00} <NOSCOPE> # MaterialList::load()
  1908. ECHO 2015-11-30 19:04:47.696 {00} <NOSCOPE> # MaterialList::load()
  1909. ECHO 2015-11-30 19:04:47.697 {00} <NOSCOPE> # MaterialList::load()
  1910. ECHO 2015-11-30 19:04:47.697 {00} <NOSCOPE> # MaterialList::load()
  1911. ECHO 2015-11-30 19:04:47.698 {00} <NOSCOPE> # MaterialList::load()
  1912. ECHO 2015-11-30 19:04:47.698 {00} <NOSCOPE> # MaterialList::load()
  1913. ECHO 2015-11-30 19:04:47.699 {00} <NOSCOPE> # MaterialList::load()
  1914. ECHO 2015-11-30 19:04:47.700 {00} <NOSCOPE> # MaterialList::load()
  1915. ECHO 2015-11-30 19:04:47.701 {00} <NOSCOPE> # MaterialList::load()
  1916. ECHO 2015-11-30 19:04:47.701 {00} <NOSCOPE> # MaterialList::load()
  1917. ECHO 2015-11-30 19:04:47.702 {00} <NOSCOPE> # MaterialList::load()
  1918. ECHO 2015-11-30 19:04:47.702 {00} <NOSCOPE> # MaterialList::load()
  1919. ECHO 2015-11-30 19:04:47.703 {00} <NOSCOPE> # MaterialList::load()
  1920. ECHO 2015-11-30 19:04:47.703 {00} <NOSCOPE> # MaterialList::load()
  1921. ECHO 2015-11-30 19:04:47.704 {00} <NOSCOPE> # MaterialList::load()
  1922. ECHO 2015-11-30 19:04:47.704 {00} <NOSCOPE> # MaterialList::load()
  1923. ECHO 2015-11-30 19:04:47.705 {00} <NOSCOPE> # MaterialList::load()
  1924. ECHO 2015-11-30 19:04:47.706 {00} <NOSCOPE> # MaterialList::load()
  1925. ECHO 2015-11-30 19:04:47.707 {00} <NOSCOPE> # MaterialList::load()
  1926. ECHO 2015-11-30 19:04:47.707 {00} <NOSCOPE> # MaterialList::load()
  1927. ECHO 2015-11-30 19:04:47.707 {00} <NOSCOPE> # MaterialList::load()
  1928. ECHO 2015-11-30 19:04:47.708 {00} <NOSCOPE> # MaterialList::load()
  1929. ECHO 2015-11-30 19:04:47.708 {00} <NOSCOPE> # MaterialList::load()
  1930. ECHO 2015-11-30 19:04:47.709 {00} <NOSCOPE> # MaterialList::load()
  1931. ECHO 2015-11-30 19:04:47.709 {00} <NOSCOPE> # MaterialList::load()
  1932. ECHO 2015-11-30 19:04:47.710 {00} <NOSCOPE> # MaterialList::load()
  1933. ECHO 2015-11-30 19:04:47.710 {00} <NOSCOPE> # MaterialList::load()
  1934. ECHO 2015-11-30 19:04:47.712 {00} <NOSCOPE> # MaterialList::load()
  1935. ECHO 2015-11-30 19:04:47.712 {00} <NOSCOPE> # MaterialList::load()
  1936. ECHO 2015-11-30 19:04:47.713 {00} <NOSCOPE> # MaterialList::load()
  1937. ECHO 2015-11-30 19:04:47.714 {00} <NOSCOPE> # MaterialList::load()
  1938. ECHO 2015-11-30 19:04:47.715 {00} <NOSCOPE> # MaterialList::load()
  1939. ECHO 2015-11-30 19:04:47.716 {00} <NOSCOPE> # MaterialList::load()
  1940. ECHO 2015-11-30 19:04:47.717 {00} <NOSCOPE> # MaterialList::load()
  1941. ECHO 2015-11-30 19:04:47.717 {00} <NOSCOPE> # MaterialList::load()
  1942. ECHO 2015-11-30 19:04:47.718 {00} <NOSCOPE> # MaterialList::load()
  1943. ECHO 2015-11-30 19:04:47.718 {00} <NOSCOPE> # MaterialList::load()
  1944. ECHO 2015-11-30 19:04:47.721 {00} <NOSCOPE> # MaterialList::load()
  1945. ECHO 2015-11-30 19:04:47.721 {00} <NOSCOPE> # MaterialList::load()
  1946. ECHO 2015-11-30 19:04:47.722 {00} <NOSCOPE> # MaterialList::load()
  1947. ECHO 2015-11-30 19:04:47.723 {00} <NOSCOPE> # MaterialList::load()
  1948. ECHO 2015-11-30 19:04:47.724 {00} <NOSCOPE> # MaterialList::load()
  1949. ECHO 2015-11-30 19:04:47.725 {00} <NOSCOPE> # MaterialList::load()
  1950. ECHO 2015-11-30 19:04:47.726 {00} <NOSCOPE> # MaterialList::load()
  1951. ECHO 2015-11-30 19:04:47.737 {00} <NOSCOPE> # MaterialList::load()
  1952. ECHO 2015-11-30 19:04:47.738 {00} <NOSCOPE> # MaterialList::load()
  1953. ECHO 2015-11-30 19:04:47.739 {00} <NOSCOPE> # MaterialList::load()
  1954. ECHO 2015-11-30 19:04:47.739 {00} <NOSCOPE> # MaterialList::load()
  1955. ECHO 2015-11-30 19:04:47.740 {00} <NOSCOPE> # MaterialList::load()
  1956. ECHO 2015-11-30 19:04:47.740 {00} <NOSCOPE> # MaterialList::load()
  1957. ECHO 2015-11-30 19:04:47.741 {00} <NOSCOPE> # MaterialList::load()
  1958. ECHO 2015-11-30 19:04:47.742 {00} <NOSCOPE> # MaterialList::load()
  1959. ECHO 2015-11-30 19:04:47.742 {00} <NOSCOPE> # MaterialList::load()
  1960. ECHO 2015-11-30 19:04:47.743 {00} <NOSCOPE> # MaterialList::load()
  1961. ECHO 2015-11-30 19:04:47.760 {00} <NOSCOPE> # MaterialList::load()
  1962. ECHO 2015-11-30 19:04:47.761 {00} <NOSCOPE> # MaterialList::load()
  1963. ECHO 2015-11-30 19:04:47.762 {00} <NOSCOPE> # MaterialList::load()
  1964. ECHO 2015-11-30 19:04:47.763 {00} <NOSCOPE> # MaterialList::load()
  1965. ECHO 2015-11-30 19:04:47.764 {00} <NOSCOPE> # MaterialList::load()
  1966. ECHO 2015-11-30 19:04:47.764 {00} <NOSCOPE> # MaterialList::load()
  1967. ECHO 2015-11-30 19:04:47.765 {00} <NOSCOPE> # MaterialList::load()
  1968. ECHO 2015-11-30 19:04:47.766 {00} <NOSCOPE> # MaterialList::load()
  1969. ECHO 2015-11-30 19:04:47.766 {00} <NOSCOPE> # MaterialList::load()
  1970. ECHO 2015-11-30 19:04:47.767 {00} <NOSCOPE> # MaterialList::load()
  1971. ECHO 2015-11-30 19:04:47.768 {00} <NOSCOPE> # MaterialList::load()
  1972. ECHO 2015-11-30 19:04:47.769 {00} <NOSCOPE> # MaterialList::load()
  1973. ECHO 2015-11-30 19:04:47.770 {00} <NOSCOPE> # MaterialList::load()
  1974. ECHO 2015-11-30 19:04:47.771 {00} <NOSCOPE> # MaterialList::load()
  1975. ECHO 2015-11-30 19:04:47.771 {00} <NOSCOPE> # MaterialList::load()
  1976. ECHO 2015-11-30 19:04:47.772 {00} <NOSCOPE> # MaterialList::load()
  1977. ECHO 2015-11-30 19:04:47.774 {00} <NOSCOPE> # MaterialList::load()
  1978. ECHO 2015-11-30 19:04:47.775 {00} <NOSCOPE> # MaterialList::load()
  1979. ECHO 2015-11-30 19:04:47.775 {00} <NOSCOPE> # MaterialList::load()
  1980. ECHO 2015-11-30 19:04:47.776 {00} <NOSCOPE> # MaterialList::load()
  1981. ECHO 2015-11-30 19:04:47.777 {00} <NOSCOPE> # MaterialList::load()
  1982. ECHO 2015-11-30 19:04:47.777 {00} <NOSCOPE> # MaterialList::load()
  1983. ECHO 2015-11-30 19:04:47.778 {00} <NOSCOPE> # MaterialList::load()
  1984. ECHO 2015-11-30 19:04:47.778 {00} <NOSCOPE> # MaterialList::load()
  1985. ECHO 2015-11-30 19:04:47.779 {00} <NOSCOPE> # MaterialList::load()
  1986. ECHO 2015-11-30 19:04:47.780 {00} <NOSCOPE> # MaterialList::load()
  1987. ECHO 2015-11-30 19:04:47.780 {00} <NOSCOPE> # MaterialList::load()
  1988. ECHO 2015-11-30 19:04:47.781 {00} <NOSCOPE> # MaterialList::load()
  1989. ECHO 2015-11-30 19:04:47.781 {00} <NOSCOPE> # MaterialList::load()
  1990. ECHO 2015-11-30 19:04:47.782 {00} <NOSCOPE> # MaterialList::load()
  1991. ECHO 2015-11-30 19:04:47.782 {00} <NOSCOPE> # MaterialList::load()
  1992. ECHO 2015-11-30 19:04:47.783 {00} <NOSCOPE> # MaterialList::load()
  1993. ECHO 2015-11-30 19:04:47.784 {00} <NOSCOPE> # MaterialList::load()
  1994. ECHO 2015-11-30 19:04:47.785 {00} <NOSCOPE> # MaterialList::load()
  1995. ECHO 2015-11-30 19:04:47.785 {00} <NOSCOPE> # MaterialList::load()
  1996. ECHO 2015-11-30 19:04:47.786 {00} <NOSCOPE> # MaterialList::load()
  1997. ECHO 2015-11-30 19:04:47.787 {00} <NOSCOPE> # MaterialList::load()
  1998. ECHO 2015-11-30 19:04:47.787 {00} <NOSCOPE> # MaterialList::load()
  1999. ECHO 2015-11-30 19:04:47.788 {00} <NOSCOPE> # MaterialList::load()
  2000. ECHO 2015-11-30 19:04:47.788 {00} <NOSCOPE> # MaterialList::load()
  2001. ECHO 2015-11-30 19:04:47.789 {00} <NOSCOPE> # MaterialList::load()
  2002. ECHO 2015-11-30 19:04:47.789 {00} <NOSCOPE> # MaterialList::load()
  2003. ECHO 2015-11-30 19:04:47.790 {00} <NOSCOPE> # MaterialList::load()
  2004. ECHO 2015-11-30 19:04:47.790 {00} <NOSCOPE> # MaterialList::load()
  2005. ECHO 2015-11-30 19:04:47.791 {00} <NOSCOPE> # MaterialList::load()
  2006. ECHO 2015-11-30 19:04:47.791 {00} <NOSCOPE> # MaterialList::load()
  2007. ECHO 2015-11-30 19:04:47.792 {00} <NOSCOPE> # MaterialList::load()
  2008. ECHO 2015-11-30 19:04:47.792 {00} <NOSCOPE> # MaterialList::load()
  2009. ECHO 2015-11-30 19:04:47.794 {00} <NOSCOPE> # MaterialList::load()
  2010. ECHO 2015-11-30 19:04:47.795 {00} <NOSCOPE> # MaterialList::load()
  2011. ECHO 2015-11-30 19:04:47.795 {00} <NOSCOPE> # MaterialList::load()
  2012. ECHO 2015-11-30 19:04:47.796 {00} <NOSCOPE> # MaterialList::load()
  2013. ECHO 2015-11-30 19:04:47.796 {00} <NOSCOPE> # MaterialList::load()
  2014. ECHO 2015-11-30 19:04:47.796 {00} <NOSCOPE> # MaterialList::load()
  2015. ECHO 2015-11-30 19:04:47.797 {00} <NOSCOPE> # MaterialList::load()
  2016. ECHO 2015-11-30 19:04:47.797 {00} <NOSCOPE> # MaterialList::load()
  2017. ECHO 2015-11-30 19:04:47.798 {00} <NOSCOPE> # MaterialList::load()
  2018. ECHO 2015-11-30 19:04:47.798 {00} <NOSCOPE> # MaterialList::load()
  2019. ECHO 2015-11-30 19:04:47.798 {00} <NOSCOPE> # MaterialList::load()
  2020. ECHO 2015-11-30 19:04:47.799 {00} <NOSCOPE> # MaterialList::load()
  2021. ECHO 2015-11-30 19:04:47.799 {00} <NOSCOPE> # MaterialList::load()
  2022. ECHO 2015-11-30 19:04:47.799 {00} <NOSCOPE> # MaterialList::load()
  2023. ECHO 2015-11-30 19:04:47.800 {00} <NOSCOPE> # MaterialList::load()
  2024. ECHO 2015-11-30 19:04:47.800 {00} <NOSCOPE> # MaterialList::load()
  2025. WARN 2015-11-30 19:04:48.961 {02} <dumpSysInfo> ### ---------------------------------------- sysInfo @ PlayGui::onWake ----------------------------------------
  2026. INFO 2015-11-30 19:04:48.962 {02} <dumpSysInfo> ### OS: Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit | Ver: 6.1
  2027. INFO 2015-11-30 19:04:48.962 {02} <dumpSysInfo> ### sysinfoGetTotalVirtualMemory 16348.938 MB
  2028. INFO 2015-11-30 19:04:48.962 {02} <dumpSysInfo> ### sysinfoGetUsedVirtualMemory 6377.977 MB
  2029. INFO 2015-11-30 19:04:48.963 {02} <dumpSysInfo> ### sysinfoGetFreeVirtualMemory 9970.961 MB
  2030. INFO 2015-11-30 19:04:48.963 {02} <dumpSysInfo> ### sysinfoGetOwnVirtualMemoryUsage 1611.156 MB
  2031. INFO 2015-11-30 19:04:48.963 {02} <dumpSysInfo> ### sysinfoGetTotalPhysicalMemory 8175.367 MB
  2032. INFO 2015-11-30 19:04:48.963 {02} <dumpSysInfo> ### sysinfoGetUsedPhysicalMemory 4912.434 MB
  2033. INFO 2015-11-30 19:04:48.964 {02} <dumpSysInfo> ### sysinfoGetFreePhysicalMemory 3262.934 MB
  2034. INFO 2015-11-30 19:04:48.964 {02} <dumpSysInfo> ### sysinfoGetOwnMemoryUsage 1560.262 MB
  2035. INFO 2015-11-30 19:04:48.964 {02} <dumpSysInfo> ### sysinfoGetCPUUsage 0.000 % total
  2036. INFO 2015-11-30 19:04:48.965 {02} <dumpSysInfo> ### sysinfoGetOwnCPUUsage 250.035 % for single core
  2037. ECHO 2015-11-30 19:04:49.101 {00} <NOSCOPE> # Loading HLSL:
  2038. VS: shaders/common/lighting/advanced/convexGeometryV.hlsl
  2039. HS:
  2040. DS:
  2041. GS:
  2042. PS: shaders/common/lighting/advanced/pointLightP.hlsl
  2043. INFO 2015-11-30 19:04:49.318 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (32 16 13 1)
  2044. INFO 2015-11-30 19:04:49.320 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (32 16 20 1)
  2045. ECHO 2015-11-30 19:04:49.326 {00} <NOSCOPE> # Loading HLSL:
  2046. VS: shaders/common/scatterSkyV.hlsl
  2047. HS:
  2048. DS:
  2049. GS:
  2050. PS: shaders/common/scatterSkyP.hlsl
  2051. ERRR 2015-11-30 19:04:49.841 {00} <NOSCOPE> # shader compiled with warning(s): C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Your Own\shaders\common\scatterSkyP.hlsl(199,17): warning X3206: 'lerp': implicit truncation of vector type
  2052. ECHO 2015-11-30 19:04:49.844 {00} <NOSCOPE> # Loading HLSL:
  2053. VS: shaders/common/scatterSkySimpleV.hlsl
  2054. HS:
  2055. DS:
  2056. GS:
  2057. PS: shaders/common/scatterSkySimpleP.hlsl
  2058. ECHO 2015-11-30 19:04:50.074 {00} <NOSCOPE> # Loading HLSL:
  2059. VS: shaders/common/environment/ERenderMan.hlsl
  2060. HS:
  2061. DS:
  2062. GS:
  2063. PS: shaders/common/environment/ERenderMan.hlsl
  2064. ECHO 2015-11-30 19:04:50.094 {00} <NOSCOPE> # Loading HLSL:
  2065. VS: shaders/common/material/UberShader.hlsl
  2066. HS:
  2067. DS:
  2068. GS:
  2069. PS: shaders/common/material/UberShader.hlsl
  2070. ECHO 2015-11-30 19:04:57.575 {00} <NOSCOPE> # Loading HLSL:
  2071. VS: shaders/common/material/UberShader.hlsl
  2072. HS:
  2073. DS:
  2074. GS:
  2075. PS: shaders/common/material/UberShader.hlsl
  2076. ECHO 2015-11-30 19:05:05.769 {00} <NOSCOPE> # Loading HLSL:
  2077. VS: shaders/common/material/UberShader.hlsl
  2078. HS:
  2079. DS:
  2080. GS:
  2081. PS: shaders/common/material/UberShader.hlsl
  2082. ECHO 2015-11-30 19:05:13.241 {00} <NOSCOPE> # Loading HLSL:
  2083. VS: shaders/common/material/UberShader.hlsl
  2084. HS:
  2085. DS:
  2086. GS:
  2087. PS: shaders/common/material/UberShader.hlsl
  2088. ECHO 2015-11-30 19:05:21.204 {00} <NOSCOPE> # Loading HLSL:
  2089. VS: shaders/common/material/UberShader.hlsl
  2090. HS:
  2091. DS:
  2092. GS:
  2093. PS: shaders/common/material/UberShader.hlsl
  2094. ECHO 2015-11-30 19:05:28.059 {00} <NOSCOPE> # MaterialList::load()
  2095. ECHO 2015-11-30 19:05:28.062 {00} <NOSCOPE> # MaterialList::load()
  2096. ECHO 2015-11-30 19:05:28.066 {00} <NOSCOPE> # MaterialList::load()
  2097. ECHO 2015-11-30 19:05:28.072 {00} <NOSCOPE> # MaterialList::load()
  2098. ECHO 2015-11-30 19:05:28.076 {00} <NOSCOPE> # MaterialList::load()
  2099. ECHO 2015-11-30 19:05:28.080 {00} <NOSCOPE> # MaterialList::load()
  2100. ECHO 2015-11-30 19:05:28.080 {00} <NOSCOPE> # MaterialList::load()
  2101. ECHO 2015-11-30 19:05:28.084 {00} <NOSCOPE> # MaterialList::load()
  2102. ECHO 2015-11-30 19:05:28.086 {00} <NOSCOPE> # MaterialList::load()
  2103. ECHO 2015-11-30 19:05:28.089 {00} <NOSCOPE> # MaterialList::load()
  2104. ECHO 2015-11-30 19:05:28.103 {00} <NOSCOPE> # MaterialList::load()
  2105. ECHO 2015-11-30 19:05:28.107 {00} <NOSCOPE> # MaterialList::load()
  2106. ECHO 2015-11-30 19:05:28.117 {00} <NOSCOPE> # MaterialList::load()
  2107. ECHO 2015-11-30 19:05:28.118 {00} <NOSCOPE> # MaterialList::load()
  2108. ECHO 2015-11-30 19:05:28.125 {00} <NOSCOPE> # MaterialList::load()
  2109. WARN 2015-11-30 19:05:28.138 {00} <NOSCOPE> # overriding shader for material: ElmTree (shader: InstancedWindShaderData)
  2110. ECHO 2015-11-30 19:05:28.139 {00} <NOSCOPE> # Loading HLSL:
  2111. VS: shaders/common/material/UberShader.hlsl
  2112. HS:
  2113. DS:
  2114. GS:
  2115. PS: shaders/common/material/UberShader.hlsl
  2116. WARN 2015-11-30 19:05:28.644 {00} <NOSCOPE> # overriding shader for material: ElmBark (shader: InstancedWindShaderData)
  2117. ECHO 2015-11-30 19:05:28.646 {00} <NOSCOPE> # Loading HLSL:
  2118. VS: shaders/common/material/UberShader.hlsl
  2119. HS:
  2120. DS:
  2121. GS:
  2122. PS: shaders/common/material/UberShader.hlsl
  2123. ECHO 2015-11-30 19:05:29.106 {00} <NOSCOPE> # MaterialList::load()
  2124. WARN 2015-11-30 19:05:29.110 {00} <NOSCOPE> # overriding shader for material: OakTree (shader: InstancedWindShaderData)
  2125. WARN 2015-11-30 19:05:29.112 {00} <NOSCOPE> # overriding shader for material: OakBark01 (shader: InstancedWindShaderData)
  2126. ECHO 2015-11-30 19:05:29.118 {00} <NOSCOPE> # MaterialList::load()
  2127. ECHO 2015-11-30 19:05:29.119 {00} <NOSCOPE> # MaterialList::load()
  2128. ECHO 2015-11-30 19:05:29.138 {00} <NOSCOPE> # Loading HLSL:
  2129. VS: shaders/common/material/TerrainShadowShader.hlsl
  2130. HS:
  2131. DS:
  2132. GS:
  2133. PS: shaders/common/material/TerrainShadowShader.hlsl
  2134. ECHO 2015-11-30 19:05:29.239 {00} <NOSCOPE> # Loading HLSL:
  2135. VS: shaders/common/material/TerrainShadowShader.hlsl
  2136. HS: shaders/common/material/TerrainShadowShader.hlsl
  2137. DS: shaders/common/material/TerrainShadowShader.hlsl
  2138. GS:
  2139. PS: shaders/common/material/TerrainShadowShader.hlsl
  2140. ECHO 2015-11-30 19:05:29.484 {00} <NOSCOPE> # Loading HLSL:
  2141. VS: shaders/common/material/TerrainPlaceholderShader.hlsl
  2142. HS:
  2143. DS:
  2144. GS:
  2145. PS: shaders/common/material/TerrainPlaceholderShader.hlsl
  2146. WARN 2015-11-30 19:05:30.103 {00} <NOSCOPE> # overriding shader for material: SoilGrassesAtlas (shader: GroundCoverShader)
  2147. ECHO 2015-11-30 19:05:30.105 {00} <NOSCOPE> # Loading HLSL:
  2148. VS: shaders/common/material/UberShader.hlsl
  2149. HS:
  2150. DS:
  2151. GS:
  2152. PS: shaders/common/material/UberShader.hlsl
  2153. WARN 2015-11-30 19:05:30.694 {00} <NOSCOPE> # overriding shader for material: ForestGrassesAtlas (shader: GroundCoverShader)
  2154. ECHO 2015-11-30 19:05:30.722 {00} <NOSCOPE> # Resizing mesh instance buffer to: 4096
  2155. INFO 2015-11-30 19:05:30.760 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 11 1)
  2156. ECHO 2015-11-30 19:05:30.761 {00} <NOSCOPE> # Loading HLSL:
  2157. VS: shaders/common/postFx/postFxV.hlsl
  2158. HS:
  2159. DS:
  2160. GS:
  2161. PS: shaders/common/postFx/passthruP.hlsl
  2162. INFO 2015-11-30 19:05:30.838 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (4096 4096 9 1)
  2163. ECHO 2015-11-30 19:05:30.859 {00} <NOSCOPE> # [Customization] initializing customization data: Custom_Male_Body_Tatoo_6
  2164. ECHO 2015-11-30 19:05:30.859 {00} <NOSCOPE> # Loading HLSL:
  2165. VS: shaders/common/material/UberShader.hlsl
  2166. HS:
  2167. DS:
  2168. GS:
  2169. PS: shaders/common/material/UberShader.hlsl
  2170. ECHO 2015-11-30 19:05:39.270 {00} <NOSCOPE> # [Customization] initializing customization data: Custom_Male_Head_Tatoo_4
  2171. ECHO 2015-11-30 19:05:44.255 {00} <NOSCOPE> # Loading HLSL:
  2172. VS: shaders/common/postFx/postFxV.hlsl
  2173. HS:
  2174. DS:
  2175. GS:
  2176. PS: shaders/common/lighting/advanced/deferredSunShadow.hlsl
  2177. INFO 2015-11-30 19:05:45.535 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 6 1)
  2178. ECHO 2015-11-30 19:05:45.543 {00} <NOSCOPE> # Loading HLSL:
  2179. VS: shaders/common/postFx/postFxV.hlsl
  2180. HS:
  2181. DS:
  2182. GS:
  2183. PS: shaders/common/lighting/advanced/linearizeDepth.hlsl
  2184. INFO 2015-11-30 19:05:45.908 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 13 1)
  2185. ECHO 2015-11-30 19:05:45.917 {00} <NOSCOPE> # Loading HLSL:
  2186. VS: shaders/common/postFx/postFxV.hlsl
  2187. HS:
  2188. DS:
  2189. GS:
  2190. PS: shaders/common/lighting/advanced/deferredDownscale.hlsl
  2191. INFO 2015-11-30 19:05:46.267 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 6 1)
  2192. ECHO 2015-11-30 19:05:46.274 {00} <NOSCOPE> # Loading HLSL:
  2193. VS: shaders/common/postFx/postFxV.hlsl
  2194. HS:
  2195. DS:
  2196. GS:
  2197. PS: shaders/common/lighting/advanced/deferredBlurP.hlsl
  2198. INFO 2015-11-30 19:05:46.957 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 6 1)
  2199. ECHO 2015-11-30 19:05:46.961 {00} <NOSCOPE> # Loading HLSL:
  2200. VS: shaders/common/postFx/postFxV.hlsl
  2201. HS:
  2202. DS:
  2203. GS:
  2204. PS: shaders/common/lighting/advanced/deferredBlurP.hlsl
  2205. INFO 2015-11-30 19:05:47.465 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 6 1)
  2206. ECHO 2015-11-30 19:05:47.474 {00} <NOSCOPE> # Loading HLSL:
  2207. VS: shaders/common/material/VectorLight.hlsl
  2208. HS:
  2209. DS:
  2210. GS:
  2211. PS: shaders/common/material/VectorLight.hlsl
  2212. ECHO 2015-11-30 19:05:47.914 {00} <NOSCOPE> # Loading HLSL:
  2213. VS: shaders/common/postFx/postFxV.hlsl
  2214. HS:
  2215. DS:
  2216. GS:
  2217. PS: shaders/common/lighting/advanced/deferredShadingP.hlsl
  2218. ECHO 2015-11-30 19:05:48.179 {00} <NOSCOPE> # Loading HLSL:
  2219. VS: shaders/common/postFx/postFxV.hlsl
  2220. HS:
  2221. DS:
  2222. GS:
  2223. PS: shaders/common/postFx/plainP.hlsl
  2224. INFO 2015-11-30 19:05:48.424 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 26 1)
  2225. INFO 2015-11-30 19:05:48.427 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (480 270 26 1)
  2226. ECHO 2015-11-30 19:05:48.450 {00} <NOSCOPE> # RenderImposterMgr::resizing imposter buffer to: 128
  2227. ECHO 2015-11-30 19:05:48.453 {00} <NOSCOPE> # Loading HLSL:
  2228. VS: shaders/common/highlightV.hlsl
  2229. HS:
  2230. DS:
  2231. GS:
  2232. PS: shaders/common/highlightP.hlsl
  2233. ECHO 2015-11-30 19:05:50.979 {00} <NOSCOPE> # WASSER SHADERS initialization
  2234. ECHO 2015-11-30 19:05:51.737 {00} <NOSCOPE> # Loading HLSL:
  2235. VS: shaders/common/postFx/postFxV.hlsl
  2236. HS:
  2237. DS:
  2238. GS:
  2239. PS: shaders/common/postFx/fogP.hlsl
  2240. ECHO 2015-11-30 19:05:51.999 {00} <NOSCOPE> # Loading HLSL:
  2241. VS: shaders/common/postFx/postFxV.hlsl
  2242. HS:
  2243. DS:
  2244. GS:
  2245. PS: shaders/common/postFx/hdr11/exposure.hlsl
  2246. ERRR 2015-11-30 19:05:54.972 {00} <NOSCOPE> # shader compiled with warning(s): C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Your Own\shaders\common\compute\hdr.hlsl(39,12-24): warning X3203: signed/unsigned mismatch, unsigned assumed
  2247. ECHO 2015-11-30 19:05:55.008 {00} <NOSCOPE> # Loading HLSL:
  2248. VS: shaders/common/postFx/postFxV.hlsl
  2249. HS:
  2250. DS:
  2251. GS:
  2252. PS: shaders/common/postFx/hdr11/adaptation.hlsl
  2253. INFO 2015-11-30 19:05:55.266 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1 1 11 1)
  2254. ECHO 2015-11-30 19:05:55.271 {00} <NOSCOPE> # Loading HLSL:
  2255. VS: shaders/common/postFx/postFxV.hlsl
  2256. HS:
  2257. DS:
  2258. GS:
  2259. PS: shaders/common/postFx/hdr11/brightpass.hlsl
  2260. ERRR 2015-11-30 19:05:56.006 {00} <NOSCOPE> # shader compiled with warning(s): C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Your Own\shaders\common\postFx\hdr11\brightpass.hlsl(59,19-44): warning X3206: '_toneDefault': implicit truncation of vector type
  2261. INFO 2015-11-30 19:05:56.011 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (480 270 26 1)
  2262. ECHO 2015-11-30 19:05:56.014 {00} <NOSCOPE> # Loading HLSL:
  2263. VS: shaders/common/postFx/postFxV.hlsl
  2264. HS:
  2265. DS:
  2266. GS:
  2267. PS: shaders/common/postFx/hdr/bloomGaussBlurHP.hlsl
  2268. INFO 2015-11-30 19:05:56.306 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (480 270 26 1)
  2269. ECHO 2015-11-30 19:05:56.310 {00} <NOSCOPE> # Loading HLSL:
  2270. VS: shaders/common/postFx/postFxV.hlsl
  2271. HS:
  2272. DS:
  2273. GS:
  2274. PS: shaders/common/postFx/hdr/bloomGaussBlurVP.hlsl
  2275. INFO 2015-11-30 19:05:56.561 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (480 270 26 1)
  2276. ECHO 2015-11-30 19:05:56.568 {00} <NOSCOPE> # Loading HLSL:
  2277. VS: shaders/common/postFx/postFxV.hlsl
  2278. HS:
  2279. DS:
  2280. GS:
  2281. PS: shaders/common/postFx/hdr11/combine.hlsl
  2282. ECHO 2015-11-30 19:05:56.851 {00} <NOSCOPE> # Loading HLSL:
  2283. VS: shaders/common/material/ArrowTrails.hlsl
  2284. HS:
  2285. DS:
  2286. GS: shaders/common/material/ArrowTrails.hlsl
  2287. PS: shaders/common/material/ArrowTrails.hlsl
  2288. ECHO 2015-11-30 19:05:57.341 {00} <NOSCOPE> # Loading HLSL:
  2289. VS: shaders/common/postFx/postFxV.hlsl
  2290. HS:
  2291. DS:
  2292. GS:
  2293. PS: shaders/common/postFx/colorGradingP.hlsl
  2294. INFO 2015-11-30 19:05:57.925 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 11 1)
  2295. ECHO 2015-11-30 19:05:57.930 {00} <NOSCOPE> # Loading HLSL:
  2296. VS: shaders/common/postFx/SMAA/SMAA_EdgeDetect.hlsl
  2297. HS:
  2298. DS:
  2299. GS:
  2300. PS: shaders/common/postFx/SMAA/SMAA_EdgeDetect.hlsl
  2301. INFO 2015-11-30 19:05:58.258 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 11 1)
  2302. INFO 2015-11-30 19:05:58.262 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 11 1)
  2303. ECHO 2015-11-30 19:05:58.266 {00} <NOSCOPE> # Loading HLSL:
  2304. VS: shaders/common/postFx/SMAA/SMAA_BlendWeight.hlsl
  2305. HS:
  2306. DS:
  2307. GS:
  2308. PS: shaders/common/postFx/SMAA/SMAA_BlendWeight.hlsl
  2309. ECHO 2015-11-30 19:05:59.869 {00} <NOSCOPE> # Loading HLSL:
  2310. VS: shaders/common/postFx/SMAA/SMAA_NeighborhoodBlend.hlsl
  2311. HS:
  2312. DS:
  2313. GS:
  2314. PS: shaders/common/postFx/SMAA/SMAA_NeighborhoodBlend.hlsl
  2315. ECHO 2015-11-30 19:06:00.196 {00} <NOSCOPE> # Loading HLSL:
  2316. VS: shaders/common/postFx/postFxV.hlsl
  2317. HS:
  2318. DS:
  2319. GS:
  2320. PS: shaders/common/postFx/combopfx.hlsl
  2321. INFO 2015-11-30 19:06:00.611 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 11 1)
  2322. INFO 2015-11-30 19:06:00.617 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 11 1)
  2323. ECHO 2015-11-30 19:06:00.624 {00} <NOSCOPE> # Loading HLSL:
  2324. VS: shaders/common/postFx/postFxV.hlsl
  2325. HS:
  2326. DS:
  2327. GS:
  2328. PS: shaders/common/postFx/raindrops.hlsl
  2329. ECHO 2015-11-30 19:06:00.967 {00} <NOSCOPE> # Loading HLSL:
  2330. VS: shaders/common/postFx/postFxV.hlsl
  2331. HS:
  2332. DS:
  2333. GS:
  2334. PS: shaders/common/postFx/drunkShaderP.hlsl
  2335. ECHO 2015-11-30 19:06:01.240 {00} <NOSCOPE> # Loading HLSL:
  2336. VS: shaders/common/postFx/postFxV.hlsl
  2337. HS:
  2338. DS:
  2339. GS:
  2340. PS: shaders/common/postFx/lightRay/lightRayOccludeP.hlsl
  2341. ERRR 2015-11-30 19:06:01.438 {00} <NOSCOPE> # shader compiled with warning(s): C:\Program Files (x86)\Steam\steamapps\common\Life is Feudal Your Own\shaders\common\postFx\lightRay\lightRayOccludeP.hlsl(38,16-43): warning X3206: 'dot': implicit truncation of vector type
  2342. INFO 2015-11-30 19:06:01.441 {00} <NOSCOPE> # GFXTextureManager::_findPooledTexure::failed to find pooled texture, creating a new one (1920 1080 26 1)
  2343. ECHO 2015-11-30 19:06:01.445 {00} <NOSCOPE> # Loading HLSL:
  2344. VS: shaders/common/postFx/postFxV.hlsl
  2345. HS:
  2346. DS:
  2347. GS:
  2348. PS: shaders/common/postFx/lightRay/lightRayP.hlsl
  2349. ECHO 2015-11-30 19:06:02.098 {00} <NOSCOPE> # Connection with server lost.
  2350. ECHO 2015-11-30 19:06:02.099 {02} <disconnectWithMessageBox> ### GameConnection::onConnectionDropped -> disconnectWithMessageBox ->
  2351. INFO 2015-11-30 19:06:02.192 {03} <loadLoadingGui> #### GuiCanvas::setContentControl( GuiLoadingWindow("LoadingGui"));
  2352. ECHO 2015-11-30 19:06:02.195 {03} <loadLoadingGui> #### savePropertyXml filename = data/presets/HUD/First/UnitWindow.obj
  2353. ECHO 2015-11-30 19:06:02.198 {03} <loadLoadingGui> #### savePropertyXml filename = data/presets/HUD/First/MsgStackInfo.obj
  2354. ECHO 2015-11-30 19:06:02.200 {03} <loadLoadingGui> #### savePropertyXml filename = data/presets/HUD/First/MsgLoreEvent.obj
  2355. ECHO 2015-11-30 19:06:02.208 {05} <saveGui> ###### saveGui
  2356. ECHO 2015-11-30 19:06:02.208 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/HealthBar.obj
  2357. ECHO 2015-11-30 19:06:02.210 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/StaminaBar.obj
  2358. ECHO 2015-11-30 19:06:02.211 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/HungerBar.obj
  2359. ECHO 2015-11-30 19:06:02.213 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/EffectsBar.obj
  2360. ECHO 2015-11-30 19:06:02.214 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/TargetBar.obj
  2361. ECHO 2015-11-30 19:06:02.216 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/AlignmentBar.obj
  2362. ECHO 2015-11-30 19:06:02.218 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/CombosBar.obj
  2363. ECHO 2015-11-30 19:06:02.219 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/MiniCharWindow.obj
  2364. ECHO 2015-11-30 19:06:02.221 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/MoveIndicator.obj
  2365. ECHO 2015-11-30 19:06:02.224 {06} <saveHotBar> ####### cmHotBarSavePropertyXml filename = data/presets/HUD/First/HotBar.obj
  2366. ECHO 2015-11-30 19:06:02.226 {06} <saveHotBar> ####### cmHotBarSaveDataXml filename = data/presets/hotbars/New/HotBar.obj
  2367. ECHO 2015-11-30 19:06:02.251 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/MsgStackInfo.obj
  2368. ECHO 2015-11-30 19:06:02.254 {05} <saveGui> ###### savePropertyXml filename = data/presets/HUD/First/MsgLoreEvent.obj
  2369. WARN 2015-11-30 19:06:02.256 {05} <dumpSysInfo> ###### ---------------------------------------- sysInfo @ PlayGui::onSleep 0 ----------------------------------------
  2370. INFO 2015-11-30 19:06:02.256 {05} <dumpSysInfo> ###### OS: Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit | Ver: 6.1
  2371. INFO 2015-11-30 19:06:02.257 {05} <dumpSysInfo> ###### sysinfoGetTotalVirtualMemory 16348.938 MB
  2372. INFO 2015-11-30 19:06:02.257 {05} <dumpSysInfo> ###### sysinfoGetUsedVirtualMemory 6919.984 MB
  2373. INFO 2015-11-30 19:06:02.257 {05} <dumpSysInfo> ###### sysinfoGetFreeVirtualMemory 9428.953 MB
  2374. INFO 2015-11-30 19:06:02.258 {05} <dumpSysInfo> ###### sysinfoGetOwnVirtualMemoryUsage 1688.605 MB
  2375. INFO 2015-11-30 19:06:02.258 {05} <dumpSysInfo> ###### sysinfoGetTotalPhysicalMemory 8175.367 MB
  2376. INFO 2015-11-30 19:06:02.258 {05} <dumpSysInfo> ###### sysinfoGetUsedPhysicalMemory 4993.258 MB
  2377. INFO 2015-11-30 19:06:02.259 {05} <dumpSysInfo> ###### sysinfoGetFreePhysicalMemory 3182.109 MB
  2378. INFO 2015-11-30 19:06:02.259 {05} <dumpSysInfo> ###### sysinfoGetOwnMemoryUsage 1620.090 MB
  2379. INFO 2015-11-30 19:06:02.259 {05} <dumpSysInfo> ###### sysinfoGetCPUUsage 0.000 % total
  2380. INFO 2015-11-30 19:06:02.259 {05} <dumpSysInfo> ###### sysinfoGetOwnCPUUsage 207.220 % for single core
  2381. ECHO 2015-11-30 19:06:03.084 {04} <MessageIDBoxDlg> ##### freelook is now OFF
  2382. INFO 2015-11-30 19:06:03.084 {04} <MessageIDBoxDlg> ##### GuiCanvas::pushDialogControl( GuiControl("cmCoreMessageBoxDlg",layer=0,center=false));
  2383. gui/scripts/messageBox.cs (377): Unable to find function MBIDResize
  2384. ECHO 2015-11-30 19:06:03.096 {00} <NOSCOPE> # NetInterface::sendDisconnectPacket for IP:5.101.164.124:13300 (6571)
  2385. INFO 2015-11-30 19:06:03.097 {00} <NOSCOPE> # Player::onRemove()
  2386. ECHO 2015-11-30 19:06:03.099 {00} <NOSCOPE> # BtPlayer::_releaseController(): enter
  2387. ECHO 2015-11-30 19:06:03.100 {00} <NOSCOPE> # BtPlayer::_releaseController(): exit
  2388. WARN 2015-11-30 19:06:03.135 {01} <dumpSysInfo> ## ---------------------------------------- sysInfo @ PlayGui::onSleep 1 ----------------------------------------
  2389. INFO 2015-11-30 19:06:03.136 {01} <dumpSysInfo> ## OS: Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit | Ver: 6.1
  2390. INFO 2015-11-30 19:06:03.136 {01} <dumpSysInfo> ## sysinfoGetTotalVirtualMemory 16348.938 MB
  2391. INFO 2015-11-30 19:06:03.137 {01} <dumpSysInfo> ## sysinfoGetUsedVirtualMemory 6951.031 MB
  2392. INFO 2015-11-30 19:06:03.137 {01} <dumpSysInfo> ## sysinfoGetFreeVirtualMemory 9397.906 MB
  2393. INFO 2015-11-30 19:06:03.137 {01} <dumpSysInfo> ## sysinfoGetOwnVirtualMemoryUsage 1712.672 MB
  2394. INFO 2015-11-30 19:06:03.137 {01} <dumpSysInfo> ## sysinfoGetTotalPhysicalMemory 8175.367 MB
  2395. INFO 2015-11-30 19:06:03.138 {01} <dumpSysInfo> ## sysinfoGetUsedPhysicalMemory 5017.063 MB
  2396. INFO 2015-11-30 19:06:03.138 {01} <dumpSysInfo> ## sysinfoGetFreePhysicalMemory 3158.305 MB
  2397. INFO 2015-11-30 19:06:03.138 {01} <dumpSysInfo> ## sysinfoGetOwnMemoryUsage 1644.270 MB
  2398. INFO 2015-11-30 19:06:03.138 {01} <dumpSysInfo> ## sysinfoGetCPUUsage 0.000 % total
  2399. INFO 2015-11-30 19:06:03.139 {01} <dumpSysInfo> ## sysinfoGetOwnCPUUsage 207.399 % for single core
  2400. WARN 2015-11-30 19:06:03.139 {01} <dumpSysInfo> ## ---------------------------------------- sysInfo @ PlayGui::onSleep 2 ----------------------------------------
  2401. INFO 2015-11-30 19:06:03.140 {01} <dumpSysInfo> ## OS: Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit | Ver: 6.1
  2402. INFO 2015-11-30 19:06:03.140 {01} <dumpSysInfo> ## sysinfoGetTotalVirtualMemory 16348.938 MB
  2403. INFO 2015-11-30 19:06:03.140 {01} <dumpSysInfo> ## sysinfoGetUsedVirtualMemory 6951.031 MB
  2404. INFO 2015-11-30 19:06:03.140 {01} <dumpSysInfo> ## sysinfoGetFreeVirtualMemory 9397.906 MB
  2405. INFO 2015-11-30 19:06:03.141 {01} <dumpSysInfo> ## sysinfoGetOwnVirtualMemoryUsage 1712.672 MB
  2406. INFO 2015-11-30 19:06:03.141 {01} <dumpSysInfo> ## sysinfoGetTotalPhysicalMemory 8175.367 MB
  2407. INFO 2015-11-30 19:06:03.141 {01} <dumpSysInfo> ## sysinfoGetUsedPhysicalMemory 5017.066 MB
  2408. INFO 2015-11-30 19:06:03.141 {01} <dumpSysInfo> ## sysinfoGetFreePhysicalMemory 3158.301 MB
  2409. INFO 2015-11-30 19:06:03.142 {01} <dumpSysInfo> ## sysinfoGetOwnMemoryUsage 1644.270 MB
  2410. INFO 2015-11-30 19:06:03.142 {01} <dumpSysInfo> ## sysinfoGetCPUUsage 0.000 % total
  2411. INFO 2015-11-30 19:06:03.142 {01} <dumpSysInfo> ## sysinfoGetOwnCPUUsage 1039.937 % for single core
  2412. ECHO 2015-11-30 19:06:05.438 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  2413. ECHO 2015-11-30 19:06:05.474 {00} <NOSCOPE> # MaterialList::load() [T:NONE:0x1D14]
  2414. INFO 2015-11-30 19:06:05.686 {02} <onWorldCreated> ### onWorldCreated() :
  2415. INFO 2015-11-30 19:07:09.666 {01} <messageCallback> ## GuiCanvas::popDialogControl( GuiControl("cmCoreMessageBoxDlg"));
  2416. ECHO 2015-11-30 19:07:09.668 {03} <stopMusic> #### [SFXController] ip=0: slot=5: state=AudioPeacefulState: Play
  2417. ECHO 2015-11-30 19:07:09.669 {02} <disconnectBase> ### messageCallback -> disconnectBase ->
  2418. INFO 2015-11-30 19:07:09.669 {02} <disconnectBase> ### Getting ready to shutdown... LoadingGui
  2419. INFO 2015-11-30 19:07:09.671 {00} <NOSCOPE> # DecorativeEffects::PlaySound2D() - soundId=90
  2420. ECHO 2015-11-30 19:07:09.702 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 442
  2421. ECHO 2015-11-30 19:07:09.840 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 443
  2422. ECHO 2015-11-30 19:07:09.841 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 444
  2423. ECHO 2015-11-30 19:07:09.842 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 445
  2424. ECHO 2015-11-30 19:07:09.843 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 446
  2425. ECHO 2015-11-30 19:07:09.843 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 447
  2426. ECHO 2015-11-30 19:07:09.843 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 448
  2427. ECHO 2015-11-30 19:07:09.843 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 449
  2428. ECHO 2015-11-30 19:07:09.844 {00} <NOSCOPE> # RemoveZoneFromSceneTask::process(): removing forest from scene 450
  2429. ECHO 2015-11-30 19:07:10.156 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 442
  2430. ECHO 2015-11-30 19:07:10.270 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 443
  2431. ECHO 2015-11-30 19:07:10.354 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 444
  2432. ECHO 2015-11-30 19:07:10.423 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 445
  2433. ECHO 2015-11-30 19:07:10.584 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 446
  2434. ECHO 2015-11-30 19:07:10.867 {00} <NOSCOPE> # TerrainBlock deleted!, id = 442
  2435. ECHO 2015-11-30 19:07:10.873 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 447
  2436. ECHO 2015-11-30 19:07:10.948 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 448
  2437. ECHO 2015-11-30 19:07:10.970 {00} <NOSCOPE> # TerrainBlock deleted!, id = 443
  2438. ECHO 2015-11-30 19:07:10.974 {00} <NOSCOPE> # TerrainBlock deleted!, id = 444
  2439. ECHO 2015-11-30 19:07:10.975 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 449
  2440. ECHO 2015-11-30 19:07:11.018 {00} <NOSCOPE> # TerrainBlock deleted!, id = 445
  2441. INFO 2015-11-30 19:07:11.020 {00} <NOSCOPE> # CmPatcher::detachTerrain(442) -- removing previous store!
  2442. INFO 2015-11-30 19:07:11.021 {00} <NOSCOPE> # CmChangeStore::close(442) -- closing!
  2443. ECHO 2015-11-30 19:07:11.024 {00} <NOSCOPE> # TerrainBlock deleted!, id = 446
  2444. ECHO 2015-11-30 19:07:11.027 {00} <NOSCOPE> # TerrainBlock deleted!, id = 447
  2445. ECHO 2015-11-30 19:07:11.031 {00} <NOSCOPE> # SaveAndUnloadForestTask::process(): deleting forest 450
  2446. ECHO 2015-11-30 19:07:11.057 {00} <NOSCOPE> # TerrainBlock deleted!, id = 448
  2447. INFO 2015-11-30 19:07:11.061 {00} <NOSCOPE> # CmPatcher::detachTerrain(443) -- removing previous store!
  2448. INFO 2015-11-30 19:07:11.061 {00} <NOSCOPE> # CmChangeStore::close(443) -- closing!
  2449. INFO 2015-11-30 19:07:11.062 {00} <NOSCOPE> # CmPatcher::detachTerrain(444) -- removing previous store!
  2450. INFO 2015-11-30 19:07:11.063 {00} <NOSCOPE> # CmChangeStore::close(444) -- closing!
  2451. ECHO 2015-11-30 19:07:11.065 {00} <NOSCOPE> # TerrainBlock deleted!, id = 449
  2452. INFO 2015-11-30 19:07:11.066 {00} <NOSCOPE> # CmPatcher::detachTerrain(445) -- removing previous store!
  2453. INFO 2015-11-30 19:07:11.067 {00} <NOSCOPE> # CmChangeStore::close(445) -- closing!
  2454. INFO 2015-11-30 19:07:11.068 {00} <NOSCOPE> # CmPatcher::detachTerrain(446) -- removing previous store!
  2455. INFO 2015-11-30 19:07:11.068 {00} <NOSCOPE> # CmChangeStore::close(446) -- closing!
  2456. INFO 2015-11-30 19:07:11.069 {00} <NOSCOPE> # CmPatcher::detachTerrain(447) -- removing previous store!
  2457. INFO 2015-11-30 19:07:11.069 {00} <NOSCOPE> # CmChangeStore::close(447) -- closing!
  2458. ECHO 2015-11-30 19:07:11.071 {00} <NOSCOPE> # TerrainBlock deleted!, id = 450
  2459. INFO 2015-11-30 19:07:11.074 {00} <NOSCOPE> # CmPatcher::detachTerrain(448) -- removing previous store!
  2460. INFO 2015-11-30 19:07:11.075 {00} <NOSCOPE> # CmChangeStore::close(448) -- closing!
  2461. INFO 2015-11-30 19:07:11.076 {00} <NOSCOPE> # CmPatcher::detachTerrain(449) -- removing previous store!
  2462. INFO 2015-11-30 19:07:11.076 {00} <NOSCOPE> # CmChangeStore::close(449) -- closing!
  2463. INFO 2015-11-30 19:07:11.078 {00} <NOSCOPE> # CmPatcher::detachTerrain(450) -- removing previous store!
  2464. INFO 2015-11-30 19:07:11.078 {00} <NOSCOPE> # CmChangeStore::close(450) -- closing!
  2465. ECHO 2015-11-30 19:07:11.164 {02} <disconnectedCleanup> ### processDisconnect -> disconnectedCleanup ->
  2466. INFO 2015-11-30 19:07:11.165 {02} <disconnectedCleanup> ### Preparing for shutdown... LoadingGui
  2467. ECHO 2015-11-30 19:07:11.165 {00} <NOSCOPE> # TerrainFile deleted!, id = 442
  2468. ECHO 2015-11-30 19:07:11.186 {00} <NOSCOPE> # TerrainFile deleted!, id = 443
  2469. ECHO 2015-11-30 19:07:11.205 {00} <NOSCOPE> # TerrainFile deleted!, id = 444
  2470. ECHO 2015-11-30 19:07:11.222 {00} <NOSCOPE> # TerrainFile deleted!, id = 445
  2471. ECHO 2015-11-30 19:07:11.242 {00} <NOSCOPE> # TerrainFile deleted!, id = 446
  2472. ECHO 2015-11-30 19:07:11.259 {00} <NOSCOPE> # TerrainFile deleted!, id = 447
  2473. ECHO 2015-11-30 19:07:11.283 {00} <NOSCOPE> # TerrainFile deleted!, id = 448
  2474. ECHO 2015-11-30 19:07:11.299 {00} <NOSCOPE> # TerrainFile deleted!, id = 449
  2475. ECHO 2015-11-30 19:07:11.316 {00} <NOSCOPE> # TerrainFile deleted!, id = 450
  2476. ECHO 2015-11-30 19:07:11.335 {01} <_disconnectedCleanupFinal> ## _disconnectedCleanupFinal ->
  2477. INFO 2015-11-30 19:07:11.336 {01} <_disconnectedCleanupFinal> ## Shutting down... LoadingGui
  2478. ECHO 2015-11-30 19:07:11.467 {02} <clientDestroyWorld> ### CmChatClientBuiltIn::unregisterChannelTab()
  2479. ECHO 2015-11-30 19:07:11.469 {02} <clientDestroyWorld> ### CmChatClientBuiltIn::unregisterChannelTab()
  2480. ECHO 2015-11-30 19:07:11.470 {02} <clientDestroyWorld> ### CmChatClientBuiltIn::unregisterChannelTab()
  2481. ECHO 2015-11-30 19:07:11.558 {02} <[YoPackage]disconnectManagers> ### CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
  2482. ECHO 2015-11-30 19:07:11.559 {02} <[YoPackage]disconnectManagers> ### CmClientInventoryContainerItem::~CmClientInventoryContainerItem()
  2483. INFO 2015-11-30 19:07:11.563 {02} <[YoPackage]disconnectManagers> ### CmCharacterWounds::~CmCharacterWounds()
  2484. WARN 2015-11-30 19:07:11.613 {01} <_disconnectedCleanupFinal> ## BtWorld::~BtWorld()
  2485. INFO 2015-11-30 19:07:11.614 {02} <[YoPackage]_disconnectedCleanupFinalDone> ### Looks like everything has been shutdown now, so we can actually quit!
  2486. INFO 2015-11-30 19:07:11.663 {03} <_disconnectedCleanupMakeQuit> #### GuiCanvas::setContentControl( GuiMainMenuMultiplayerWindow("MainMenuMultiplayerWindow"));
  2487. ECHO 2015-11-30 19:07:11.669 {03} <_disconnectedCleanupMakeQuit> #### TheoraTexture - Loading file 'art/intro/Lif_Intro.ogv'
  2488. ECHO 2015-11-30 19:07:11.858 {03} <_disconnectedCleanupMakeQuit> #### - Theora: 1920x1072 pixels, 25.00 fps, 4:2:0 format
  2489. ECHO 2015-11-30 19:07:11.867 {03} <_disconnectedCleanupMakeQuit> #### - Vorbis: 2 channels, 48 kHz
  2490. ECHO 2015-11-30 19:07:11.909 {03} <_disconnectedCleanupMakeQuit> #### TheoraTexture - Loading file 'art/mainmenu/Menu_Evening.ogv'
  2491. ECHO 2015-11-30 19:07:12.789 {03} <_disconnectedCleanupMakeQuit> #### - Theora: 1920x1072 pixels, 30.00 fps, 4:2:0 format
  2492. WARN 2015-11-30 19:07:12.791 {03} <_disconnectedCleanupMakeQuit> #### TheoraTexture - could not create Vorbis stream for 'art/mainmenu/Menu_Evening.ogv'
  2493. ECHO 2015-11-30 19:07:12.899 {03} <_disconnectedCleanupMakeQuit> #### EscState = EST_ShowExitMessage (prev = EST_ShowGameEscMenu)
  2494. ECHO 2015-11-30 19:07:12.901 {04} <startMusic> ##### [SFXController] ip=0: slot=0: state=AudioPeacefulState: Play
  2495. ECHO 2015-11-30 19:07:12.903 {03} <_disconnectedCleanupMakeQuit> #### EscState = EST_ShowExitMessage (prev = EST_ShowExitMessage)
  2496. ECHO 2015-11-30 19:07:12.963 {00} <NOSCOPE> # [SFXController] ip=1: slot=0: state=AudioPeacefulState: WaitSingle
  2497. INFO 2015-11-30 19:07:17.162 {02} <toggleEscMenu> ### GuiCanvas::pushDialogControl( GuiControl("MainMenuGui",layer=99,center=false));
  2498. ECHO 2015-11-30 19:07:17.360 {02} <toggleEscMenu> ### EscState = EST_HideGameEscMenu (prev = EST_ShowExitMessage)
  2499. INFO 2015-11-30 19:07:19.535 {02} <toggleEscMenu> ### GuiCanvas::popDialogControl( GuiControl("MainMenuGui"));
  2500. ECHO 2015-11-30 19:07:19.536 {02} <toggleEscMenu> ### EscState = EST_ShowExitMessage (prev = EST_HideGameEscMenu)
  2501. INFO 2015-11-30 19:07:19.536 {00} <NOSCOPE> # GuiCanvas::pushDialogControl( GuiControl("OptionsVideoDlg",layer=0,center=false));
  2502. WARN 2015-11-30 19:07:20.009 {01} <OptionsVideoDlg::onWake> ## scripts/gui/optionsVideoDlg.cs (389): Unable to find object: '0' attempting to call function 'createObjectTooltip'
  2503. ECHO 2015-11-30 19:07:20.012 {01} <OptionsVideoDlg::onWake> ## freelook is already OFF
  2504. ECHO 2015-11-30 19:07:20.015 {01} <OptionsVideoDlg::onWake> ## freelook is now OFF
  2505. ECHO 2015-11-30 19:07:20.016 {00} <NOSCOPE> # EscState = EST_HideLastDialog (prev = EST_ShowExitMessage)
  2506. INFO 2015-11-30 19:07:20.017 {00} <NOSCOPE> # DecorativeEffects::PlaySound2D() - soundId=90
  2507. ECHO 2015-11-30 19:07:25.755 {01} <OptionsVideoDlg::_applyAndClose> ## EscState = EST_ShowExitMessage (prev = EST_HideLastDialog)
  2508. INFO 2015-11-30 19:07:25.755 {01} <OptionsVideoDlg::_applyAndClose> ## GuiCanvas::popDialogControl( GuiControl("OptionsVideoDlg"));
  2509. INFO 2015-11-30 19:07:25.771 {00} <NOSCOPE> # DecorativeEffects::PlaySound2D() - soundId=90
  2510. ECHO 2015-11-30 19:07:26.672 {00} <NOSCOPE> # CmChatClientBuiltIn::message(@,Are you sure you want to exit Life is Feudal?)
  2511. ECHO 2015-11-30 19:07:26.673 {00} <NOSCOPE> # >>>!!! CmMessageBoxDisplayQueue::push 689 show
  2512. ECHO 2015-11-30 19:07:26.673 {02} <MessageIDBoxDlg> ### freelook is already OFF
  2513. ECHO 2015-11-30 19:07:26.674 {02} <MessageIDBoxDlg> ### freelook is now OFF
  2514. INFO 2015-11-30 19:07:26.675 {02} <MessageIDBoxDlg> ### GuiCanvas::pushDialogControl( GuiControl("cmMessageIDBoxDlg",layer=0,center=false));
  2515. gui/scripts/messageBox.cs (377): Unable to find function MBIDResize
  2516. ECHO 2015-11-30 19:07:26.678 {00} <NOSCOPE> # EscState = <unknown> (prev = EST_ShowExitMessage)
  2517. INFO 2015-11-30 19:07:27.589 {01} <messageCallback> ## GuiCanvas::popDialogControl( GuiControl("cmMessageIDBoxDlg"));
  2518. ECHO 2015-11-30 19:07:27.591 {01} <messageCallback> ## EscState = EST_ShowExitMessage (prev = <unknown>)
  2519. ECHO 2015-11-30 19:07:27.592 {04} <stopMusic> ##### [SFXController] ip=0: slot=0: state=AudioPeacefulState: Play
  2520. ECHO 2015-11-30 19:07:27.593 {03} <disconnectBase> #### messageCallback -> disconnectQuit -> disconnectBase ->
  2521. INFO 2015-11-30 19:07:27.593 {03} <disconnectBase> #### Getting ready to shutdown... MainMenuMultiplayerWindow
  2522. INFO 2015-11-30 19:07:27.760 {04} <loadLoadingGui> ##### GuiCanvas::setContentControl( GuiLoadingWindow("LoadingGui"));
  2523. ECHO 2015-11-30 19:07:28.696 {01} <messageCallback> ## >>>!!! processUserInteraction 689 show
  2524. INFO 2015-11-30 19:07:28.697 {00} <NOSCOPE> # DecorativeEffects::PlaySound2D() - soundId=90
  2525. ECHO 2015-11-30 19:07:32.675 {02} <disconnectedCleanup> ### processDisconnect -> disconnectedCleanup ->
  2526. INFO 2015-11-30 19:07:32.675 {02} <disconnectedCleanup> ### Preparing for shutdown... LoadingGui
  2527. ECHO 2015-11-30 19:07:32.677 {01} <_disconnectedCleanupFinal> ## _disconnectedCleanupFinal ->
  2528. INFO 2015-11-30 19:07:32.678 {01} <_disconnectedCleanupFinal> ## Shutting down... LoadingGui
  2529. INFO 2015-11-30 19:07:32.680 {02} <[YoPackage]_disconnectedCleanupFinalDone> ### Looks like everything has been shutdown now, so we can actually quit!
  2530. INFO 2015-11-30 19:07:32.681 {03} <_disconnectedCleanupMakeQuit> #### Calling quit();
  2531. ECHO 2015-11-30 19:07:32.691 {01} <[ircChat]onExit> ## CmChatClientBuiltIn::doShutdown()
  2532. ECHO 2015-11-30 19:07:32.742 {04} <disconnectBase> ##### [ircChat]onExit -> [LiF]onExit -> disconnectQuit -> disconnectBase ->
  2533. INFO 2015-11-30 19:07:32.743 {04} <disconnectBase> ##### Getting ready to shutdown... LoadingGui
  2534. ECHO 2015-11-30 19:07:32.796 {02} <[LiF]onExit> ### Exporting client prefs
  2535. scripts/main.cs (132): Unable to find function EProxy::deleteRenderShaders
  2536. scripts/main.cs (133): Unable to find function ERenderMan::deleteRenderShaders
  2537. WARN 2015-11-30 19:07:32.955 {06} <sfxGetVoiceChatVolume> ####### core/scripts/client/audio.cs (383): Unknown command getVolume.
  2538. WARN 2015-11-30 19:07:32.956 {06} <sfxGetVoiceChatVolume> ####### Object SteamVoiceChat(1487) SteamVoiceChat -> SFXDescription -> SimDataBlock -> SimObject
  2539. ECHO 2015-11-30 19:07:33.498 {00} <NOSCOPE> # CmChatClient::~CmChatClient()
  2540. ECHO 2015-11-30 19:07:33.500 {00} <NOSCOPE> # CmChatClientIrc has been shut down! No IRC link is available!
  2541. ECHO 2015-11-30 19:07:33.500 {00} <NOSCOPE> # CmChatClientBuiltIn::~CmChatClientBuiltIn()
  2542. ERRR 2015-11-30 19:07:34.010 {00} <NOSCOPE> # GuiAlignmentWindow::onSleep() - connection not found
  2543. ERRR 2015-11-30 19:07:34.117 {00} <NOSCOPE> # GuiAlignmentWindow::onSleep() - connection not found
  2544. ERRR 2015-11-30 19:07:34.330 {00} <NOSCOPE> # GuiAlignmentWindow::onSleep() - connection not found
  2545. ERRR 2015-11-30 19:07:34.331 {00} <NOSCOPE> # GuiAlignmentWindow::onSleep() - connection not found
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