Vashj fix
By: a guest | Mar 19th, 2010 | Syntax:
C++ | Size: 0.61 KB | Hits: 84 | Expires: Never
--- boss_lady_vashj_TOD.cpp Wt sty 19 21:22:26 2010
+++ boss_lady_vashj2.cpp So mar 20 02:43:42 2010
@@ -379,14 +379,16 @@
}
}
//to prevent abuses during phase 2
- if(Phase == 2 && !m_creature->getVictim() && InCombat)
+ if(Phase == 2 && !m_creature->SelectVictim() && InCombat)
{
EnterEvadeMode();
return;
}
//Return since we have no target
- if (!UpdateVictim() )
- return;
+ if (Phase != 2){
+ if (!UpdateVictim() )
+ return;
+ }
// Paralyze effect
if(Phase == 2)