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- local power = 10
- wait()
- bin = script.Parent
- bpos = Instance.new("BodyPosition")
- gyro = Instance.new("BodyGyro")
- gyro.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
- bpos.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- fly = false
- player = T8NRfrags
- char = player.Character.Torso
- airborne = false
- function onButton1Down(mouse)
- fly = true
- while fly do
- pos = mouse.Hit.p
- --gyro.cframe = CFrame.new(char.Position,pos)
- bpos.position = char.Position + (pos-char.Position).unit * power
- wait()
- end
- end
- function onMove(mouse)
- pos = mouse.Hit.p
- gyro.cframe = CFrame.new(char.Position,pos) * CFrame.fromEulerAnglesXYZ(-3.14/2+1.2,0,0)
- --bpos.position = char.Position +
- --wait()
- --end
- end
- function onButton1Up(mouse)
- fly = false
- end
- function onSelected(mouse)
- print("select")
- if mouse == nil then
- return
- end
- airborne = true
- bpos.Parent = char
- bpos.position = char.Position + Vector3.new(0,10,0)
- gyro.Parent = char
- char.Parent.Humanoid.Sit = true
- mouse.Icon = "rbxasset://textures\\ArrowCursor.png"
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- mouse.Button1Up:connect(function() onButton1Up(mouse) end)
- mouse.Move:connect(function() onMove(mouse) end)
- for i, v in ipairs(char:GetChildren()) do
- if v.className == "Motor" then
- v.MaxVelocity = 0
- v.CurrentAngle = -1
- if v.Name == "Left Hip" then
- v.CurrentAngle = 1
- end
- end
- end
- end
- function onDeselected(mouse)
- print("deselect")
- gyro.Parent = nil
- fly = false
- airborne = false
- for i, v in ipairs(char:GetChildren()) do
- if v.className == "Motor" then
- v.MaxVelocity = 1
- end
- end
- char.Parent.Humanoid.Sit = false
- for i = 1, 30 do
- if not airborne then
- bpos.position = bpos.position - Vector3.new(0,0.3,0)
- wait(0.1)
- end
- end
- if not airborne then
- bpos.Parent = nil
- end
- end
- bin.Selected:connect(onSelected)
- bin.Deselected:connect(onDeselected)
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