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- Alakazam (M) @ Alakazite
- Ability: Magic Guard
- EVs: 4 Def / 252 SpA / 252 Spe
- IVs: 0 Atk
- Timid Nature
- - Focus Blast
- - Psychic
- - Calm Mind
- - Shadow Ball
- Klefki (M) @ Leftovers
- Ability: Prankster
- EVs: 248 HP / 8 Def / 252 SpD
- IVs: 0 Atk
- Calm Nature
- - Spikes
- - Thunder Wave
- - Magnet Rise
- - Dazzling Gleam
- Garchomp (M) @ Rocky Helmet
- Ability: Rough Skin
- EVs: 232 HP / 252 Def / 16 SpD / 8 Spe
- Impish Nature
- - Fire Blast
- - Earthquake
- - Dragon Tail
- - Stealth Rock
- Keldeo @ Choice Scarf
- Ability: Justified
- EVs: 4 Def / 252 SpA / 252 Spe
- IVs: 1 Atk / 30 SpA
- Timid Nature
- - Scald
- - Hidden Power Electric
- - Hydro Pump
- - Secret Sword
- Zapdos @ Leftovers
- Ability: Pressure
- EVs: 248 HP / 72 Def / 176 SpD / 12 Spe
- IVs: 0 Atk
- Calm Nature
- - Defog
- - Roost
- - Volt Switch
- - Heat Wave
- Tyranitar (M) @ Choice Band
- Ability: Sand Stream
- EVs: 72 HP / 248 Atk / 188 Spe
- Adamant Nature
- - Stone Edge
- - Ice Punch
- - Pursuit
- - Crunch
- Yo,
- I'm Max, 22, from Germany.
- I played Pokémon ever since gen. 1 and had my first competitive experiences in gen 5, followed by a break with B2/W2 coming out. I like using more balanced teams, with often one strong defensive pivot to sponge and resist hits. On the ladder I usually roam around the mid-1300s to the early 1400s. Never got as high as I used to since Greninja has been banned.
- Concerning the team, I don't remember what all the spreads are for since it's an older one.
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