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- Firestarter FS9-G
- Mass: 35 tons
- Tech Base: Inner Sphere
- Chassis Config: Biped
- Rules Level: Tournament Legal
- Era: Clan Invasion
- Tech Rating/Era Availability: E/X-X-E-A
- Production Year: 3050
- Cost: 5,837,400 C-Bills
- Battle Value: 1,012
- Chassis: Unknown Endo-Steel
- Power Plant: Unknown 210 Fusion XL Engine
- Walking Speed: 64.8 km/h
- Maximum Speed: 97.2 km/h
- Jump Jets: Unknown
- Jump Capacity: 180 meters
- Armor: Unknown Standard Armor
- Armament:
- 4 Medium Lasers
- 4 Flamers
- 1 Beagle Active Probe
- 1 Guardian ECM Suite
- Manufacturer: Unknown
- Primary Factory: Unknown
- Communications System: Unknown
- Targeting and Tracking System: Unknown
- ================================================================================
- Equipment Type Rating Mass
- --------------------------------------------------------------------------------
- Internal Structure: Endo-Steel 58 points 2.00
- Internal Locations: 1 HD, 3 LT, 3 LA, 3 RA, 2 LL, 2 RL
- Engine: XL Fusion Engine 210 4.50
- Walking MP: 6
- Running MP: 9
- Jumping MP: 6 Standard
- Jump Jet Locations: 3 LT, 3 RT 3.00
- Heat Sinks: Double Heat Sink 11(22) 1.00
- Heat Sink Locations: 1 RT, 1 LA, 1 RA
- Gyro: Standard 3.00
- Cockpit: Standard 3.00
- Actuators: L: SH+UA+LA R: SH+UA+LA
- Armor: Standard Armor AV - 119 7.50
- Internal Armor
- Structure Factor
- Head 3 9
- Center Torso 11 17
- Center Torso (rear) 5
- L/R Torso 8 12
- L/R Torso (rear) 4
- L/R Arm 6 12
- L/R Leg 8 16
- ================================================================================
- Equipment Location Heat Critical Mass
- --------------------------------------------------------------------------------
- Medium Laser RA 3 1 1.00
- Flamer RA 3 1 1.00
- Medium Laser LA 3 1 1.00
- Flamer LA 3 1 1.00
- Guardian ECM Suite RT 0 2 1.50
- Medium Laser RT 3 1 1.00
- Beagle Active Probe LT 0 2 1.50
- Medium Laser LT 3 1 1.00
- Flamer CT 3 1 1.00
- (R) Flamer CT 3 1 1.00
- Free Critical Slots: 2
- BattleForce Statistics
- MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 4 Points: 10
- 6j 3 2 0 0 1 0 Structure: 2
- Special Abilities: PRB, RCN, ECM, ENE, HT1, SRCH, ES, SEAL, SOA
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