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- # Soulbound
- # By ItsMaarten
- # https://www.spigotmc.org/resources/soulbound.15909/
- # MySQL settings
- # If enabled is set to false it will use yml for storage
- # If you don't know what host or port to use you usually don't have to change it
- mysql:
- enabled: false
- host: '127.0.0.1'
- port: '3306'
- username: username
- password: password
- database: database
- # Limit
- # Set the max number of soulbound items a player can have
- # Players with the permission 'soulbound.donator' will be able to soulbound more items
- # Use custom to set more than two limits
- # Custom permissions are soulbound.limit.[custom]
- # Currently 27 is the max limit, this will be fixed in the future
- limit:
- default: 27
- donator: 27
- custom: 27
- vip: 27
- # Costs
- # If mode is set to price you can set a price players have to pay, requires Vault
- # If mode is set to item you can set an item players have to pay
- # If mode is set to enjinpoints you can set a number of Enjin points players have to pay, requires Enjin
- # If mode is set to playerpoints you can set a number of PlayerPoints players have to pay, requires PlayerPoints
- # You can set amount to change how many items it should cost
- # To see what items you can use, check this page: https://sharpdev.nl/soulbound/
- costs:
- mode: 'price'
- price: 1000
- item: diamond
- amount: 3
- enjinpoints: 5
- playerpoints: 5
- # Destroy item
- # If set to true the item will be destroyed when a player unsoulbinds it
- destroy-on-unbind: true
- # Exp soulbound
- # If enabled players will be able soulbind their exp
- # The way the price works is the same as above
- exp-soulbound:
- enabled: false
- # Unsoulbind GUI
- # If enabled players will be to use a GUI for unsoulbinding
- unsoulbind-gui:
- enabled: true
- # Set lore
- # If enabled the item will show 'Soulbound to [name]' as lore
- use-lore: true
- # Soulchests
- # Here you can enable or disable the use of soulchests
- # If disabled players will be able to store their soulbound items in regular chests
- soulchests:
- enabled: false
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