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Darktroid

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Jun 26th, 2016
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  1. local Target = "deezsuperheros" --Twitdoof does it the best, call me ;) 1- (888) 855 7953
  2. local Mp = game:GetService("Players")[Target]
  3. local Mpc = Mp.Character
  4. local Ra = Mpc.Torso["Right Shoulder"]
  5. local La = Mpc.Torso["Left Shoulder"]
  6. local Rl = Mpc.Torso["Right Hip"]
  7. local Ll = Mpc.Torso["Left Hip"]
  8. local Size = 5
  9.  
  10. Mpc.Animate.Disabled = true
  11. Mpc.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, -2.5, -1.1920929e-007, -0.99999994, 0, 0, 0, -1, -4.37113883e-008, 0, -4.37113883e-008, 1)
  12. Ra.C0 = CFrame.new(1, 0.5, -0.200000048, 0, 0.707106769, 0.707106769, 0, 0.707106769, -0.707106769, -1, 0, 0)
  13. La.C0 = CFrame.new(-0.858578563, 0.641421318, -0.200000048, 0, -0.707106769, -0.707106769, 0, 0.707106769, -0.707106769, 1, 0, 0)
  14. Rl.C0 = CFrame.new(0.863191843, -0.624123096, 0, 0, -0.342020363, 0.939692557, 0, 0.939692557, 0.342020363, -1, 0, 0)
  15. Ll.C0 = CFrame.new(-0.863191843, -0.624123096, 0, 0, 0.342020363, -0.939692557, 0, 0.939692497, 0.342020333, 0.99999994, 0, 0)
  16.  
  17. local V = Instance.new("Part", Mpc)
  18. V.Size = Vector3.new(0.5,1,0.25)
  19. V.BrickColor = Mpc.Torso.BrickColor
  20. Instance.new("SpecialMesh",V).MeshType = "Sphere"
  21. local VW = Instance.new("Weld", V)
  22. VW.Part0 = Mpc.Torso
  23. VW.Part1 = V
  24. VW.C0 = CFrame.new(0,-1,-0.5)
  25. local GH = Instance.new("Part", V)
  26. GH.Size = Vector3.new(0.25,0.5,0.25)
  27. GH.BrickColor = BrickColor.new("Pink")
  28. Instance.new("SpecialMesh",GH).MeshType = "Sphere"
  29. local GHW = Instance.new("Weld", GH)
  30. GHW.Part0 = V
  31. GHW.Part1 = GH
  32. GHW.C0 = CFrame.new(0, 0,-0.1)
  33. while true do --I don't like this coding style but whatever
  34. Ra.C0 = CFrame.new(0.787867844, 0.287867904, -0.200000018, 0, 0.70710665, 0.70710665, 0, 0.707106769, -0.707106769, -1, 0, 0)
  35. wait(0.1)
  36. Ra.C0 = CFrame.new(1, 0.5, -0.200000048, 0, 0.707106769, 0.707106769, 0, 0.707106769, -0.707106769, -1, 0, 0)
  37. wait(0.1)
  38. game:GetService("Chat"):Chat(Mpc.Head, "Yes YES YES!!")
  39. Ra.C0 = CFrame.new(0.787867844, 0.287867904, -0.200000018, 0, 0.70710665, 0.70710665, 0, 0.707106769, -0.707106769, -1, 0, 0)
  40. wait(0.1)
  41. Ra.C0 = CFrame.new(1, 0.5, -0.200000048, 0, 0.707106769, 0.707106769, 0, 0.707106769, -0.707106769, -1, 0, 0)
  42. wait(0.1)
  43. game:GetService("Chat"):Chat(Mpc.Head, "I AM COMING!!!")
  44. Ra.C0 = CFrame.new(0.787867844, 0.287867904, -0.200000018, 0, 0.70710665, 0.70710665, 0, 0.707106769, -0.707106769, -1, 0, 0)
  45. wait(0.1)
  46. Ra.C0 = CFrame.new(1, 0.5, -0.200000048, 0, 0.707106769, 0.707106769, 0, 0.707106769, -0.707106769, -1, 0, 0)
  47. wait(0.1)
  48. local leakage = Instance.new("Part", Mpc)
  49. leakage.Anchored = true
  50. leakage.Material = "Neon"
  51. leakage.BrickColor = BrickColor.new("Cyan")
  52. leakage.CanCollide = false
  53. leakage.Size = Vector3.new(Size,Size,0.1)
  54. leakage.CFrame = Mpc.Torso.CFrame * CFrame.new(0,-1.5,0.4)
  55. leakage.Transparency = 0.3
  56. leakage.Reflectance = 1
  57. Instance.new("SpecialMesh",leakage).MeshType = "Sphere"
  58. game:GetService("Chat"):Chat(Mpc.Head, "ahhh.. YEAH!")
  59. Size = Size + 1
  60. wait(0.25)
  61. end
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