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Jul 28th, 2015
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  1. //OnGameModeInit:
  2. Textur[50] = CreateObject(8661, 1272.45386, -1835.80676, 12.37390, 0.00000, 0.00000, 0.00000);
  3. Textur[51] = CreateObject(8661, 1232.45386, -1835.80676, 12.37390, 0.00000, 0.00000, 0.00000);
  4. Textur[52] = CreateObject(8661, 1192.45386, -1835.80676, 12.37390, 0.00000, 0.00000, 0.00000);
  5. Textur[53] = CreateObject(8661, 1272.42590, -1815.82275, 12.37390, 0.00000, 0.00000, 0.00000);
  6. Textur[54] = CreateObject(8661, 1272.42590, -1795.83679, 12.37390, 0.00000, 0.00000, 0.00000);
  7. Textur[55] = CreateObject(8661, 1272.42590, -1775.85083, 12.37390, 0.00000, 0.00000, 0.00000);
  8. Textur[56] = CreateObject(8661, 1272.42590, -1755.86475, 12.37390, 0.00000, 0.00000, 0.00000);
  9. Textur[57] = CreateObject(8661, 1272.42590, -1735.87878, 12.37390, 0.00000, 0.00000, 0.00000);
  10. Textur[58] = CreateObject(8661, 1232.45386, -1815.82275, 12.37390, 0.00000, 0.00000, 0.00000);
  11. Textur[59] = CreateObject(8661, 1232.45386, -1795.83679, 12.37390, 0.00000, 0.00000, 0.00000);
  12. Textur[60] = CreateObject(8661, 1232.45386, -1775.85083, 12.37390, 0.00000, 0.00000, 0.00000);
  13. Textur[61] = CreateObject(8661, 1232.45386, -1755.86475, 12.37390, 0.00000, 0.00000, 0.00000);
  14. Textur[62] = CreateObject(8661, 1232.45386, -1735.87878, 12.37390, 0.00000, 0.00000, 0.00000);
  15. Textur[63] = CreateObject(8661, 1192.45386, -1815.82275, 12.37390, 0.00000, 0.00000, 0.00000);
  16. Textur[64] = CreateObject(8661, 1155.04382, -1796.91125, 12.59290, 0.00000, 0.00000, 90.00000);
  17. Textur[65] = CreateObject(8661, 1192.45386, -1775.85083, 12.37390, 0.00000, 0.00000, 0.00000);
  18. Textur[66] = CreateObject(8661, 1192.45386, -1755.86475, 12.37390, 0.00000, 0.00000, 0.00000);
  19. Textur[67] = CreateObject(8661, 1192.45386, -1735.87878, 12.37390, 0.00000, 0.00000, 0.00000);
  20. Textur[68] = CreateObject(8661, 1272.42590, -1715.89478, 12.37390, 0.00000, 0.00000, 0.00000);
  21. Textur[69] = CreateObject(8661, 1232.45386, -1715.89478, 12.37390, 0.00000, 0.00000, 0.00000);
  22. Textur[70] = CreateObject(8661, 1192.45386, -1715.89478, 12.37390, 0.00000, 0.00000, 0.00000);
  23. CreateObject(6866, 1230.18030, -1768.72253, 18.43790, 0.00000, 0.00000, 135.00000);
  24. CreateObject(7586, 1259.25842, -1767.01538, 32.33470, 0.00000, 0.00000, 0.40600);
  25. CreateObject(3037, 1230.30151, -1739.44519, 14.57320, 0.00000, 0.00000, 46.00000);
  26. CreateObject(1507, 1237.50720, -1788.96265, 12.36870, 0.00000, 0.00000, 225.00000);
  27. CreateObject(1507, 1237.51086, -1788.99768, 12.36870, 0.00000, 0.00000, 45.00000);
  28. CreateObject(3441, 1243.52881, -1789.37183, 14.34930, 0.00000, 0.00000, 45.00000);
  29. Textur[60] = CreateObject(19375, 1238.03088, -1789.67310, 16.41740, 0.00000, 90.00000, 45.00000);
  30. CreateObject(3441, 1237.60486, -1795.20276, 14.34930, 0.00000, 0.00000, 45.00000);
  31. CreateObject(3552, 1242.16150, -1840.59802, 17.59510, 0.00000, 0.00000, 0.00000);
  32. CreateObject(3552, 1248.16150, -1840.59802, 15.59510, 0.00000, 0.00000, 0.00000);
  33. CreateObject(3552, 1254.16150, -1840.59802, 13.09510, 0.00000, 0.00000, 0.00000);
  34. CreateObject(3552, 1260.16150, -1840.59802, 11.09510, 0.00000, 0.00000, 0.00000);
  35. CreateObject(3552, 1236.16150, -1840.59802, 15.59510, 0.00000, 0.00000, 0.00000);
  36. CreateObject(3552, 1230.16150, -1840.59802, 13.09510, 0.00000, 0.00000, 0.00000);
  37. CreateObject(3552, 1224.16150, -1840.59802, 11.09510, 0.00000, 0.00000, 0.00000);
  38. CreateObject(13725, 1222.21252, -1766.30762, 23.72950, 0.00000, 0.00000, -98.00000);
  39. CreateObject(3660, 1286.23682, -1832.48425, 14.99170, 0.00000, 0.00000, 90.00000);
  40. CreateObject(3660, 1286.23682, -1812.84729, 14.99170, 0.00000, 0.00000, 90.00000);
  41. CreateObject(3660, 1286.23682, -1793.20825, 14.99170, 0.00000, 0.00000, 90.00000);
  42. CreateObject(3660, 1286.23682, -1773.56934, 14.99170, 0.00000, 0.00000, 90.00000);
  43. CreateObject(3660, 1286.23682, -1753.93225, 14.99170, 0.00000, 0.00000, 90.00000);
  44. CreateObject(3660, 1286.23682, -1734.29224, 14.99170, 0.00000, 0.00000, 90.00000);
  45. CreateObject(1243, 1286.00793, -1723.40674, 16.11490, 0.00000, 180.00000, 0.00000);
  46. CreateObject(3660, 1190.67078, -1812.84729, 14.99170, 0.00000, 0.00000, 90.00000);
  47. CreateObject(3660, 1190.67078, -1793.20825, 14.99170, 0.00000, 0.00000, 90.00000);
  48. CreateObject(3660, 1190.67078, -1773.56934, 14.99170, 0.00000, 0.00000, 90.00000);
  49. CreateObject(3660, 1190.67078, -1753.93225, 14.99170, 0.00000, 0.00000, 90.00000);
  50. CreateObject(3660, 1202.64502, -1722.92712, 14.99170, 0.00000, 0.00000, 0.00000);
  51. CreateObject(1243, 1191.38989, -1723.40674, 16.11490, 0.00000, 180.00000, 0.00000);
  52. CreateObject(3660, 1190.67078, -1734.29224, 14.99170, 0.00000, 0.00000, 90.00000);
  53. CreateObject(3660, 1222.28198, -1722.92712, 14.99170, 0.00000, 0.00000, 0.00000);
  54. CreateObject(3660, 1274.78198, -1722.92712, 14.99170, 0.00000, 0.00000, 0.00000);
  55. CreateObject(3660, 1255.14404, -1722.92712, 14.99170, 0.00000, 0.00000, 0.00000);
  56. CreateObject(3660, 1238.82202, -1724.73108, 11.34970, 100.50000, 0.00000, 0.00000);
  57. CreateObject(3660, 1190.67078, -1832.48425, 14.99170, 0.00000, 0.00000, 90.00000);
  58. CreateObject(6865, 1238.14441, -1789.35034, 18.30870, 0.00000, 0.00000, 90.00000);
  59. CreateObject(8131, 1204.84595, -1838.88464, 23.03420, 0.00000, 0.00000, 0.00000);
  60. CreateObject(8131, 1278.74390, -1838.88464, 23.03420, 0.00000, 0.00000, 0.00000);
  61. CreateObject(3578, 1281.01135, -1830.68335, 11.60690, 0.00000, 0.00000, 0.00000);
  62. CreateObject(3578, 1281.01135, -1823.68335, 11.60690, 0.00000, 0.00000, 0.00000);
  63. CreateObject(3578, 1281.01135, -1816.68335, 11.60690, 0.00000, 0.00000, 0.00000);
  64. CreateObject(3578, 1281.01135, -1809.68335, 11.60690, 0.00000, 0.00000, 0.00000);
  65. CreateObject(3578, 1281.01135, -1802.68335, 11.60690, 0.00000, 0.00000, 0.00000);
  66. CreateObject(3578, 1281.01135, -1795.68335, 11.60690, 0.00000, 0.00000, 0.00000);
  67. CreateObject(3578, 1281.01135, -1788.68335, 11.60690, 0.00000, 0.00000, 0.00000);
  68. CreateObject(3578, 1197.01135, -1830.68335, 11.60690, 0.00000, 0.00000, 0.00000);
  69. CreateObject(8131, 1195.34595, -1838.88464, 23.03420, 0.00000, 0.00000, 0.00000);
  70. CreateObject(3578, 1197.01135, -1823.68335, 11.60690, 0.00000, 0.00000, 0.00000);
  71. CreateObject(3578, 1197.01135, -1816.68335, 11.60690, 0.00000, 0.00000, 0.00000);
  72. CreateObject(3578, 1197.01135, -1809.68335, 11.60690, 0.00000, 0.00000, 0.00000);
  73. CreateObject(8661, 1192.45386, -1795.83679, 12.37390, 0.00000, 0.00000, 0.00000);
  74. CreateObject(8661, 1155.04382, -1796.91125, 12.53890, 0.00000, 0.00000, 90.00000);
  75. CreateObject(8661, 1161.94690, -1797.28760, 22.62150, 90.00000, 0.00000, 90.00000);
  76. CreateObject(8661, 1161.94690, -1797.28760, 2.62950, 90.00000, 0.00000, 90.00000);
  77. CreateObject(3037, 1244.14209, -1782.26709, 17.12490, 90.00000, 0.00000, -113.00000);
  78. CreateObject(3037, 1245.53674, -1751.07520, 17.12490, 90.00000, 0.00000, -47.00000);
  79. CreateObject(3037, 1277.47693, -1772.29041, 17.12490, 90.00000, 0.00000, -33.00000);
  80. CreateObject(3037, 1275.43384, -1775.79626, 17.12490, 90.00000, 0.00000, -33.00000);
  81. CreateObject(3037, 1273.21765, -1778.98242, 17.12490, 90.00000, 0.00000, -33.00000);
  82. CreateObject(3037, 1267.46826, -1784.74939, 17.12490, 90.00000, 0.00000, -45.00000);
  83. CreateObject(3037, 1270.57068, -1781.91992, 17.12490, 90.00000, 0.00000, -44.00000);
  84. CreateObject(3037, 1263.82129, -1786.56274, 17.12490, 90.00000, 0.00000, -69.00000);
  85. CreateObject(3037, 1259.86328, -1787.11084, 17.12490, 90.00000, 0.00000, -91.00000);
  86. CreateObject(3037, 1255.70679, -1786.91309, 17.12490, 90.00000, 0.00000, -91.00000);
  87. CreateObject(3037, 1251.65820, -1785.83850, 17.12490, 90.00000, 0.00000, -113.00000);
  88. CreateObject(3037, 1247.81360, -1784.12708, 17.12490, 90.00000, 0.00000, -113.00000);
  89. CreateObject(3037, 1278.50122, -1768.49573, 17.12490, 90.00000, 0.00000, 4.00000);
  90. CreateObject(3037, 1278.15979, -1764.32654, 17.12490, 90.00000, 0.00000, 4.00000);
  91. CreateObject(3037, 1277.34509, -1760.44299, 17.12490, 90.00000, 0.00000, 18.00000);
  92. CreateObject(3037, 1276.10583, -1756.73328, 17.12490, 90.00000, 0.00000, 18.00000);
  93. CreateObject(3037, 1274.11072, -1753.10620, 17.12490, 90.00000, 0.00000, 40.00000);
  94. CreateObject(3037, 1271.26587, -1750.11328, 17.12490, 90.00000, 0.00000, 40.00000);
  95. CreateObject(3037, 1268.43152, -1747.72534, 17.12490, 90.00000, 0.00000, -120.00000);
  96. CreateObject(3037, 1264.63428, -1746.24866, 17.12490, 90.00000, 0.00000, -105.00000);
  97. CreateObject(3037, 1260.48853, -1745.88293, 17.12490, 90.00000, 0.00000, -89.00000);
  98. CreateObject(3037, 1256.47363, -1745.96997, 17.12490, 90.00000, 0.00000, -86.00000);
  99. CreateObject(3037, 1252.54749, -1746.86743, 17.12490, 90.00000, 0.00000, -69.00000);
  100. CreateObject(3037, 1248.94958, -1748.61243, 17.12490, 90.00000, 0.00000, -62.00000);
  101. CreateObject(3515, 1242.08826, -1829.87781, 11.29850, 0.00000, 0.00000, 0.00000);
  102. CreateObject(9833, 1241.57349, -1832.78284, 11.01370, 0.00000, 0.00000, 0.00000);
  103. CreateObject(11470, 1242.07202, -1831.57092, 17.42550, 0.00000, 0.00000, 0.00000);
  104. CreateObject(3461, 1237.69556, -1835.59399, 13.94980, 0.00000, 0.00000, 0.00000);
  105. CreateObject(3461, 1237.69556, -1832.09399, 13.94980, 0.00000, 0.00000, 0.00000);
  106. CreateObject(3461, 1237.69556, -1828.59399, 13.94980, 0.00000, 0.00000, 0.00000);
  107. CreateObject(3461, 1246.19556, -1828.59399, 13.94980, 0.00000, 0.00000, 0.00000);
  108. CreateObject(3461, 1246.19556, -1832.09399, 13.94980, 0.00000, 0.00000, 0.00000);
  109. CreateObject(3461, 1246.19556, -1835.59399, 13.94980, 0.00000, 0.00000, 0.00000);
  110.  
  111. for(new i = 50; i > 49 && i < 71; i++)
  112. {
  113. SetObjectMaterial(Textur[i], 0, 4007, "lanblokc", "bonavwall1_LAn", 0xFFFFFFFF);
  114. }
  115.  
  116.  
  117.  
  118. //OnPlayerConnect <--- READ IT!!!!!!!!!!!!!!!!!
  119. RemoveBuildingForPlayer(playerid, 4105, 1224.6953, -1782.2031, 29.8984, 0.25);
  120. RemoveBuildingForPlayer(playerid, 620, 1196.6016, -1840.3828, 12.3516, 0.25);
  121. RemoveBuildingForPlayer(playerid, 700, 1240.5547, -1840.0938, 13.0391, 0.25);
  122. RemoveBuildingForPlayer(playerid, 673, 1256.2266, -1839.9766, 12.5234, 0.25);
  123. RemoveBuildingForPlayer(playerid, 620, 1249.5078, -1840.3828, 12.3516, 0.25);
  124. RemoveBuildingForPlayer(playerid, 700, 1281.8750, -1840.0938, 13.0391, 0.25);
  125. RemoveBuildingForPlayer(playerid, 647, 1235.8359, -1839.8125, 14.0703, 0.25);
  126. RemoveBuildingForPlayer(playerid, 647, 1192.8281, -1839.8125, 14.0703, 0.25);
  127. RemoveBuildingForPlayer(playerid, 647, 1244.5000, -1839.8125, 14.0703, 0.25);
  128. RemoveBuildingForPlayer(playerid, 647, 1284.9766, -1839.8125, 14.0703, 0.25);
  129. RemoveBuildingForPlayer(playerid, 673, 1200.8828, -1839.1250, 12.5234, 0.25);
  130. RemoveBuildingForPlayer(playerid, 673, 1227.5547, -1839.1250, 12.5234, 0.25);
  131. RemoveBuildingForPlayer(playerid, 647, 1192.8281, -1829.2813, 14.0703, 0.25);
  132. RemoveBuildingForPlayer(playerid, 647, 1284.9766, -1828.4219, 14.0703, 0.25);
  133. RemoveBuildingForPlayer(playerid, 673, 1192.6172, -1826.9531, 12.5234, 0.25);
  134. RemoveBuildingForPlayer(playerid, 1215, 1195.3594, -1820.2734, 13.1406, 0.25);
  135. RemoveBuildingForPlayer(playerid, 1215, 1219.5234, -1823.4922, 13.1484, 0.25);
  136. RemoveBuildingForPlayer(playerid, 1215, 1233.3828, -1822.8359, 13.0234, 0.25);
  137. RemoveBuildingForPlayer(playerid, 4183, 1227.1875, -1820.1250, 14.7266, 0.25);
  138. RemoveBuildingForPlayer(playerid, 673, 1284.8906, -1823.8594, 12.5234, 0.25);
  139. RemoveBuildingForPlayer(playerid, 647, 1284.9766, -1820.7422, 14.0703, 0.25);
  140. RemoveBuildingForPlayer(playerid, 1215, 1233.8828, -1811.5156, 13.0234, 0.25);
  141. RemoveBuildingForPlayer(playerid, 620, 1286.3047, -1808.6094, 12.3516, 0.25);
  142. RemoveBuildingForPlayer(playerid, 647, 1284.9766, -1796.8984, 14.0703, 0.25);
  143. RemoveBuildingForPlayer(playerid, 700, 1285.1250, -1799.9766, 13.0391, 0.25);
  144. RemoveBuildingForPlayer(playerid, 4102, 1105.3906, -1794.9063, 15.2422, 0.25);
  145. RemoveBuildingForPlayer(playerid, 1215, 1190.2891, -1782.2734, 13.1094, 0.25);
  146. RemoveBuildingForPlayer(playerid, 4101, 1224.6953, -1782.2031, 29.8984, 0.25);
  147. RemoveBuildingForPlayer(playerid, 1215, 1190.2891, -1769.3359, 13.1094, 0.25);
  148. RemoveBuildingForPlayer(playerid, 1215, 1277.4922, -1770.5625, 13.1484, 0.25);
  149. RemoveBuildingForPlayer(playerid, 647, 1284.9766, -1765.7344, 14.3438, 0.25);
  150. RemoveBuildingForPlayer(playerid, 647, 1284.9766, -1761.1719, 14.3438, 0.25);
  151. RemoveBuildingForPlayer(playerid, 1215, 1190.2891, -1754.7891, 13.1094, 0.25);
  152. RemoveBuildingForPlayer(playerid, 700, 1192.1016, -1738.0000, 13.0391, 0.25);
  153. RemoveBuildingForPlayer(playerid, 1215, 1190.2891, -1741.2422, 13.1094, 0.25);
  154. RemoveBuildingForPlayer(playerid, 647, 1192.1016, -1733.0156, 14.3438, 0.25);
  155. RemoveBuildingForPlayer(playerid, 673, 1192.5625, -1723.8828, 12.5234, 0.25);
  156. RemoveBuildingForPlayer(playerid, 647, 1198.3203, -1724.5859, 14.3438, 0.25);
  157. RemoveBuildingForPlayer(playerid, 700, 1204.4844, -1724.8516, 13.0391, 0.25);
  158. RemoveBuildingForPlayer(playerid, 1215, 1207.8047, -1722.7656, 13.1016, 0.25);
  159. RemoveBuildingForPlayer(playerid, 1215, 1221.0234, -1722.7656, 13.1016, 0.25);
  160. RemoveBuildingForPlayer(playerid, 647, 1257.5781, -1724.6875, 14.3438, 0.25);
  161. RemoveBuildingForPlayer(playerid, 673, 1250.9844, -1723.8828, 12.5234, 0.25);
  162. RemoveBuildingForPlayer(playerid, 1215, 1233.4844, -1722.7656, 13.1016, 0.25);
  163. RemoveBuildingForPlayer(playerid, 1215, 1247.2344, -1722.7656, 13.1016, 0.25);
  164. RemoveBuildingForPlayer(playerid, 700, 1263.9844, -1724.8516, 13.0391, 0.25);
  165. RemoveBuildingForPlayer(playerid, 1215, 1277.4922, -1751.3359, 13.1484, 0.25);
  166. RemoveBuildingForPlayer(playerid, 673, 1279.6563, -1724.7344, 12.5234, 0.25);
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