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  1.  
  2. LobbyShopRankingsForumRulesGuideBlog
  3. jav
  4.  
  5.  
  6. Jan 2, YR12
  7. Throne
  8. Kingdom
  9. News
  10. Explore
  11. Growth
  12. Sciences
  13. Military
  14. Wizards
  15. Mystics
  16. Thievery
  17. War Room
  18. Aid
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  22. Politics
  23. Rankings
  24. Preferences
  25. Taunts
  26. Money   Peasants        Food    Runes   Net Worth       Land    Net Worth/Acre
  27. 105,721 7,108   104,023 6,245   414,010 2,171   190.7
  28. -       -       -       -       -12     -       -0.006
  29. 105,721 7,108   104,023 6,245   413,998 2,171   190.695Thievery
  30. You descend into an underground area of your castle and enter the Guild of Thieves. An organization created under your leadership, the Guild trains the lowest classes of people to learn the tools of the trade. Trained by your military, your thieves stand ready at your service to do what is needed.
  31.  
  32. We lost 3 thieves in the operation.
  33. Early indications show that our operation was a success.
  34. Our thieves listen in on a report from the Military Elders of Nightmare (7:5)...
  35. Viscount Luiz the Blessed, we have 3 generals available to lead our armies. One must always stay here to lead our forces in defense, but you may send the others out to combat at any time.
  36. Our Generals' current activities and our military strength is detailed below.
  37.  
  38. Wage Rate
  39. Our military effectiveness is determined by the wage rates of our armed forces. Higher wages can drive up productivity. Any changes to pay will take time to change our efficiency.
  40.  
  41. At this time, approximately 80.9% of our maximum population is allocated to non-peasant roles. Our wage rate is 198.3% of normal levels, and our military is functioning at 114.1% efficiency.
  42.  
  43. Military Strength
  44. In addition, our military strength is affected by a number of other factors including buildings, honor, spells, and more. Our net military effectiveness is as follows:
  45.  
  46. Offensive Military Effectiveness        130.9%  Net Offensive Points at Home    30,114
  47. Defensive Military Effectiveness        118.9%  Net Defensive Points at Home    102,045
  48. Army Availability
  49. Standing Army    Army #1
  50. (2.07 days left)         Army #2
  51. (2.11 days left)         Undeployed Army         Undeployed Army         Undeployed Army
  52. Generals        3       1       1                      
  53. Soldiers        0       1,075   528                    
  54. Goblins 0       0       0                      
  55. Trolls  16,170  -       -                      
  56. Ogres   2,604   26,425  9,334                  
  57. War Horses      0       0       0                      
  58. Captured Land   -       550     0                      
  59. Military Training Estimates
  60. Viscount Luiz the Blessed, the table below shows our training estimates for the next 24 days.
  61.  
  62. 1       2       3       4       5       6       7       8       9       10      11      12      13      14      15      16      17      18      19      20      21      22      23      24
  63. Goblins                                                                                                                                                                                        
  64. Trolls  71      72      71      72      74      40      40      40      40      34      27      23      18      13      13      13                                                             
  65. Ogres   191     198     189     193     191     22      22                                                                                                                                     
  66. Thieves                                                                                                                                                                                        
  67. Number of thieves       3,809 (1.754 per acre)  Stealth 96%
  68. Target kingdom is Acrajurator Hostile STAY OUT (7:5)
  69.  :  
  70. Select province:        Nightmare
  71. Select operation:       Spy on Military
  72. Number of thieves to send:     
  73.  
  74. Note the following:
  75.  
  76. Assassinate Wizards, Greater Arson and Propaganda are not known to our culture.
  77.  
  78.  
  79.  
  80.  
  81. Version: 4802
  82. Kingdom 1 7
  83. Military Intel on Nightmare (7:5)
  84. [Utopia Seraphim v.1.0rc2]
  85.  
  86. Server: World of Legends (Utopia Angel compatibility)
  87. Ruler Name: Viscount Luiz the Blessed
  88. Personality & Race: The Cleric, Orc
  89.  
  90. ** Summary **
  91. Non-Peasants: 80.9%
  92. Efficiency (SoM): 130.9% off., 118.9% def., 114.1% raw
  93. Net Offense at Home (from Utopia): 30,114
  94. Net Defense at Home (from Utopia): 102,045
  95.  
  96. ** Standing Army (At Home) **
  97. Generals: 3
  98. Trolls: 16,170
  99. Ogres: 2,604
  100.  
  101. ** Army #1 (Back in 2:04 hours) **
  102. Generals: 1
  103. Soldiers: 1,075
  104. Ogres: 26,425
  105. Captured Land: 550
  106.  
  107. ** Army #2 (Back in 2:07 hours) **
  108. Generals: 1
  109. Soldiers: 528
  110. Ogres: 9,334
  111.  
  112. ** Troops in training **
  113. Trolls: 661
  114. Next 16 hours: 71 72 71 72 74 40 40 40 40 34 27 23 18 13 13 13
  115. Ogres: 1006
  116. Next 7 hours: 191 198 189 193 191 22 22
  117.  
  118.  
  119. ** Export Line [ver 2] -- Military [ver 2]: **
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