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- #pragma once
- #include "ofMain.h"
- class ofApp : public ofBaseApp{
- public:
- void setup();
- void update();
- void draw();
- float length;
- ofVec3f tempO, tempD;
- ofVec3f originP, destP;
- float angleRotX, angleRotY, angleRotZ;
- ofQuaternion roll, yaw, pitch, curRot;
- ofMesh targets;
- ofMesh connections;
- ofEasyCam cam;
- };
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