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[FILTERSCRIPT] Vanter's anti speed hack

By: a guest on Jul 9th, 2013  |  syntax: None  |  size: 3.69 KB  |  views: 48  |  expires: Never
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  1. //Easy, look you use OnPlayerUpdate(playerid)
  2. //So mine is like this, It's kinda simple and easy
  3.  
  4. new SpeedHacking[MAX_PLAYERS];
  5. #define SpeedCheck(%0,%1,%2,%3,%4) floatround(floatsqroot(%4?(%0*%0+%1*%1+%2*%2):(%0*%0+%1*%1) ) *%3*1.6)
  6. //=================================================================================================//
  7. //Under OnPlayerUpdate
  8. public OnPlayerUpdate(playerid)
  9. {
  10.         //Anti SpeedHack
  11.     if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
  12.     {
  13.           if(GetPlayerVehicleID(playerid) != 578 || GetPlayerVehicleID(playerid) != 520 || GetPlayerVehicleID(playerid) != 578 || 425)
  14.       {
  15.            if(PlayerInfo[playerid][pAdmin] < 10)
  16.            {
  17.          if(GetVehicleSpeed(GetPlayerVehicleID(playerid), 0) > 250)
  18.                  {
  19.                     SpeedHacking[playerid] =1;
  20.                     CheatsDetected(playerid);
  21.             return 1;
  22.          }
  23.         }
  24.        }
  25.         }
  26.     //OTHER CODES
  27.     return 1;
  28. }
  29. //=================================================================================================//
  30. //Now lets go to the stock CheatsDetected
  31. //Stock CheatsDeteceed
  32. stock CheatsDetected(playerid)
  33. {
  34.    new string[128];
  35.    if(SpeedHacking[playerid] == 1)
  36.    {
  37.       new pName[MAX_PLAYER_NAME];
  38.       GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
  39.       format(string,sizeof(string),"[ANTI CHEAT] Anti-Cheat has banned %s(%d). [Reason: Cheats Detected]",pName,playerid);
  40.       SendClientMessageToAll(COLOR_PINK,string);
  41.  
  42.       format(string,sizeof(string),"1[ANTI CHEAT] Anti-Cheat has banned %s(%d). [Reason: Cheats Detected]",pName,playerid);
  43.       IRC_GroupSay(gGroupID,IRC_CHANNEL,string);
  44.       IRC_GroupSay(gGroupID,IRC_ADMINCHANNEL,string);
  45.  
  46.       format(string, sizeof(string), "~r~BANNED!");
  47.       GameTextForPlayer(playerid, string, 3000, 1);
  48.  
  49.       new INI:File = INI_Open(UserPath(playerid));
  50.       INI_SetTag(File,"Player's Data");
  51.       INI_WriteString(File,"BanReason","Cheats Detected");
  52.       INI_WriteString(File,"Reason","Speed Hacks");
  53.       INI_Close(File);
  54.       PlayerInfo[playerid][pBanned] =1;
  55.  
  56.       SetTimerEx("KickPlayer",1000,false,"i",playerid);
  57.       return 1;
  58.   }
  59.  return 1;
  60. }
  61. //=================================================================================================//
  62. //In o.3x Kick(playerid); has proirity over all codes, so you have to make a timer for it
  63. //like this so it posts all the codes needed before the kick
  64.  
  65. forward KickPlayer(ID);
  66. public KickPlayer(ID)
  67. {
  68.      Kick(ID);
  69.      return 1;
  70. }
  71. //=================================================================================================//
  72. //Now lets come to OnPlayerConnect part
  73. //So I'm using Y_INI as you see
  74. if(fexist(UserPath(playerid)))
  75.     {
  76.         INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
  77.         if(PlayerInfo[playerid][pBanned] == 1)
  78.         {
  79.           format(string,sizeof(string),"[BANNED] You are currently banned from the server. [Reason: %s]",PlayerInfo[playerid][pBanReason]);
  80.           SendClientMessage(playerid, COLOR_RED,string);
  81.           SendClientMessage(playerid, COLOR_RED,"[BANNED] Please Ban Appeal on our forums at www.SERVER.net");
  82.           SetTimerEx("KickPlayer",1000,false,"i",playerid);
  83.           return 1;
  84.         }
  85.         ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"{FF0000}SERVER","{FFFFFF}Welcome back to the server! \n Type your password below to login.","Login","Quit");
  86.     }
  87. //=================================================================================================//
  88. //Vehicle speed
  89. stock GetVehicleSpeed(vehicleid, get3d)
  90. {
  91.         new Float:x, Float:y, Float:z;
  92.         GetVehicleVelocity(vehicleid, x, y, z);
  93.         return SpeedCheck(x, y, z, 100.0, get3d);
  94. }
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