Advertisement
Guest User

infolog

a guest
Jun 3rd, 2012
70
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 27.91 KB | None | 0 0
  1. Using configuration source: "C:\Users\Nic laptop\AppData\Local\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 127, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 1, SSE 4.2: 1
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  10. Intel(R) Core(TM) i7 CPU M 620 @ 2.67GHz; 3956MB RAM, 7911MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] Installed (HangTimeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 88.0
  20. Build date/time: Mar 21 2012 20:23:34
  21. Build environment: boost-104800, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: C:\Program Files (x86)\Spring\
  24. Using read-only data directory: C:\Users\Nic laptop\Documents\My Games\Spring\
  25. Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\maps
  26. Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\mods
  27. Scanning: C:\Program Files (x86)\Spring\maps
  28. Error: Error opening C:\Program Files (x86)\Spring\maps\Zesu03.sdz
  29. Unable to open archive: C:\Program Files (x86)\Spring\maps\Zesu03.sdz
  30. Scanning: C:\Program Files (x86)\Spring\base
  31. Scanning: C:\Program Files (x86)\Spring\games
  32. Scanning: C:\Program Files (x86)\Spring\mods
  33. Supported Video modes: 1920x1080, 1680x1050, 1400x1050, 1280x1024, 1280x768, 1280x720, 1024x768, 1024x600, 1024x480, 800x600, 800x480, 640x480
  34. Video mode set to 1920x1080/32bit
  35. [f=0000000] SDL version: 1.2.10
  36. [f=0000000] GL version: 3.2.9236
  37. [f=0000000] GL vendor: ATI Technologies Inc.
  38. [f=0000000] GL renderer: ATI Mobility Radeon HD 5650
  39. [f=0000000] GLSL version: 1.50
  40. [f=0000000] GLEW version: 1.5.8
  41. [f=0000000] Video RAM: total 740MB, available 964MB
  42. [f=0000000] GL info:
  43. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  44. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  45. maximum texture size: 16384, compress MIP-map textures: 0
  46. [f=0000000] Joysticks found: 0
  47. [f=0000000] Warning: Joystick 0 not found
  48. [f=0000000] CPU Cores: 4
  49. [f=0000000] CPU affinity not set
  50. [f=0000000] Loading startscript from: C:\Program Files (x86)\Spring\\script.txt
  51. [f=0000000] Connecting to local server
  52. [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
  53. [f=0000000] Binding UDP socket to IP (v4) 127.0.0.1 port 8452
  54. [f=0000000] [UDPListener] successfully bound socket on port 8452
  55. [f=0000000] PreGame::StartServer: 10 ms
  56. [f=0000000] Using map: DeltaSiegeDry
  57. [f=0000000] Using game: New Mission Test
  58. [f=0000000] [Sound] OpenAL info:
  59. [f=0000000] [Sound] Available Devices:
  60. [f=0000000] [Sound] DirectSound Software
  61. [f=0000000] [Sound] Device: DirectSound Software
  62. [f=0000000] [Sound] Vendor: OpenAL Community
  63. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  64. [f=0000000] [Sound] Renderer: OpenAL Soft
  65. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  66. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  67. [f=0000000] [Sound] EFX Enabled: yes
  68. [f=0000000] [Sound] Max Sounds: 128
  69. [f=0000000] Using game archive: testmission.sdz
  70. [f=0000000] recording demo: demos/20120603_134700_DeltaSiegeDry_88.sdf
  71. [f=0000000] PreGame::GameDataReceived: 1276 ms
  72. [f=0000000] User number 0 (team 0, allyteam 0)
  73. [f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
  74. [f=0000000] Loading Radar Icons
  75. [f=0000000] Loading GameData Definitions
  76. [f=0000000] Loading all definitions: 0.229000
  77. [f=0000000] Game::LoadDefs (GameData): 294 ms
  78. [f=0000000] Loading Sound Definitions
  79. [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
  80. [f=0000000] Game::LoadDefs (Sound): 32 ms
  81. [f=0000000] Parsing Map Information
  82. [f=0000000] Loading SMF
  83. [f=0000000] Loading Map (80 MB)
  84. [f=0000000] Creating Smooth Height Mesh
  85. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 137 ms
  86. [f=0000000] Creating QuadField & CEGs
  87. [f=0000000] Number of damage types: 11
  88. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  89. [f=0000000] Creating Unit Textures
  90. [f=0000000] Loading Weapon Definitions
  91. [f=0000000] Loading Unit Definitions
  92. [f=0000000] Loading Feature Definitions
  93. [f=0000000] Initializing Map Features
  94. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
  95. [f=0000000] Reading Estimate PathCosts [8]
  96. [f=0000000] Reading Estimate PathCosts [32]
  97. [f=0000000] [CPathManager] pathing data checksum: ad12576e
  98. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  99. [f=0000000] Creating Sky
  100. [f=0000000] Creating ShadowHandler & DecalHandler
  101. [f=0000000] Creating GroundDrawer
  102. [f=0000000] Loading Tile Files
  103. [f=0000000] Reading Tile Map
  104. [f=0000000] Loading Square Textures
  105. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 10 ms
  106. [f=0000000] Switching to Legacy Mesh Rendering
  107. [f=0000000] Creating TreeDrawer
  108. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  109. [f=0000000] Creating Projectile Textures
  110. [f=0000000] Creating Water
  111. [f=0000000] Game::LoadInterface (Camera&Mouse): 76 ms
  112. [f=0000000] Game::LoadInterface (Console): 2 ms
  113. [f=0000000] Loading LuaRules
  114. [f=0000000] Loaded gadget: base64 api for missions <mission_base64.lua>
  115. [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
  116. [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
  117. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  118. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  119. [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
  120. [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
  121. [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  122. [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
  123. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  124. [f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  125. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  126. [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
  127. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  128. [f=0000000] Loaded gadget: Game End <game_end.lua>
  129. [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
  130. [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
  131. [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  132. [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
  133. [f=0000000] Loading unit script: scripts/cmgeo.lua
  134. [f=0000000] Loading unit script: scripts/coralab.lua
  135. [f=0000000] Loading unit script: scripts/corcom_script.lua
  136. [f=0000000] Loading unit script: scripts/corgeo.lua
  137. [f=0000000] Loading unit script: scripts/corhlt.lua
  138. [f=0000000] Loading unit script: scripts/corpun.lua
  139. [f=0000000] Loading unit script: scripts/corvipe.lua
  140. [f=0000000] Loading unit script: scripts/corvp.lua
  141. [f=0000000] Loading unit script: scripts/gorg_script.lua
  142. [f=0000000] Loading unit script: scripts/madsam.lua
  143. [f=0000000] Loading unit script: scripts/screamer.lua
  144. [f=0000000] Loading unit script: scripts/shiva_script.lua
  145. [f=0000000] Loaded gadget: Lua unit script framework <unit_script.lua>
  146. [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  147. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  148. [f=0000000] Loaded gadget: Mission Runner <mission_runner.lua>
  149. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  150. [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  151. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  152. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  153. [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  154. [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
  155. [f=0000000] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
  156. [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  157. [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  158. [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
  159. [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  160. [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  161. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  162. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  163. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  164. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  165. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  166. [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  167. [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
  168. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  169. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  170. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  171. [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
  172. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  173. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  174. [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  175. [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
  176. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  177. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  178. [f=0000000] Loaded gadget: base64 api for missions <mission_base64.lua>
  179. [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
  180. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  181. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  182. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  183. [f=0000000] Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
  184. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  185. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  186. [f=0000000] Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
  187. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  188. [f=0000000] Loaded gadget: Mission Runner <mission_runner.lua>
  189. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  190. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  191. [f=0000000] Loaded gadget: PassiveBuilders <unit_passive_builders.lua>
  192. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  193. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  194. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  195. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  196. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  197. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  198. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  199. [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
  200. [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
  201. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  202. [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
  203. [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
  204. [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
  205. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  206. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  207. [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  208. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  209. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  210. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  211. [f=0000000] Loading LuaGaia
  212. [f=0000000] Loading LuaUI
  213. [f=0000000] This game has locked LuaUI access
  214. [f=0000000] This game has locked LuaUI access
  215. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  216. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  217. [f=0000000] LuaUI: bound F11 to the widget selector
  218. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  219. [f=0000000] Failed to load: cmd_emotes.lua (duplicate name)
  220. [f=0000000] Failed to load: cmd_fac_holdposition.lua (duplicate name)
  221. [f=0000000] Failed to load: cmd_state_remove.lua (duplicate name)
  222. [f=0000000] Failed to load: gui_blastRadius.lua (duplicate name)
  223. [f=0000000] Failed to load: gui_comblast_range.lua (duplicate name)
  224. [f=0000000] Failed to load: gui_mobile_anti_marker.lua (duplicate name)
  225. [f=0000000] Failed to load: unit_auto_group.lua (duplicate name)
  226. [f=0000000] Failed to load: unit_cloakfirestate.lua (duplicate name)
  227. [f=0000000] Failed to load: unit_com_counter.lua (duplicate name)
  228. [f=0000000] Failed to load: unit_comm_nametags.lua (duplicate name)
  229. [f=0000000] Failed to load: unit_customformations2.lua (duplicate name)
  230. [f=0000000] Failed to load: unit_immobile_buider.lua (duplicate name)
  231. [f=0000000] Failed to load: unit_improved_metal_maker (2).lua (Blacklisted)
  232. [f=0000000] Failed to load: unit_improved_metal_maker.lua (duplicate name)
  233. [f=0000000] Failed to load: unit_metal_maker (2).lua (Blacklisted)
  234. [f=0000000] Failed to load: unit_metal_maker.lua (duplicate name)
  235. [f=0000000] Failed to load: unit_only_fighters_patrol.lua (duplicate name)
  236. [f=0000000] Failed to load: unit_passive_nanos.lua (duplicate name)
  237. [f=0000000] Failed to load: unit_smart_nanos.lua (duplicate name)
  238. [f=0000000] Failed to load: unit_stockpile.lua (duplicate name)
  239. [f=0000000] Failed to load: cmd_unit_mover.lua (no GetInfo() call)
  240. [f=0000000] Failed to load: gui_advplayerslist.lua (duplicate name)
  241. [f=0000000] Failed to load: gui_attack_aoe.lua (duplicate name)
  242. [f=0000000] Failed to load: gui_center_n_select.lua (no GetInfo() call)
  243. [f=0000000] Failed to load: gui_defenserange.lua (duplicate name)
  244. [f=0000000] Failed to load: gui_group_label.lua ([string "LuaUI/Widgets/gui_group_label.lua"]:49: '<name>' expected near '#')
  245. [f=0000000] Failed to load: gui_local_colors.lua (no GetInfo() call)
  246. [f=0000000] Failed to load: gui_pausescreen.lua (no GetInfo() call)
  247. [f=0000000] Failed to load: gui_startup_info_selector.lua (no GetInfo() call)
  248. [f=0000000] Failed to load: gui_take_remind.lua (no GetInfo() call)
  249. [f=0000000] Failed to load: spring_direct_launch.lua (no GetInfo() call)
  250. [f=0000000] Failed to load: unit_com_counter.lua (duplicate name)
  251. [f=0000000] Failed to load: unit_comm_nametags.lua (duplicate name)
  252. [f=0000000] Failed to load: unit_customformations2.lua (duplicate name)
  253. [f=0000000] Failed to load: unit_immobile_builder.lua (duplicate name)
  254. [f=0000000] Failed to load: unit_improved_metal_maker.lua (duplicate name)
  255. [f=0000000] Failed to load: unit_stockpile.lua (duplicate name)
  256. [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
  257. [f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
  258. [f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
  259. [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
  260. [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
  261. [f=0000000] Loading widget from mod: Select Trim Color <gui_select_trim_color.lua> ...
  262. [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
  263. [f=0000000] Loading widget from user: Commander Name Tags1.0 <unit_comm_nametags (2).lua> ...
  264. [f=0000000] Loading widget from mod: Ally Resource Bars <gui_ally_res.lua> ...
  265. [f=0000000] Loading widget from mod: Resource Bar Plus v2.0 <gui_resbarplusv2.lua> ...
  266. [f=0000000] Loading widget from user: AdvPlayersList <gui_advplayerslist.lua> ...
  267. [f=0000000] Loading widget from mod: Messenger <mission_messenger.lua> ...
  268. [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
  269. [f=0000000] Loading widget from mod: Dynamic Blob Shadows <gfx_dynamic_blob_shadow.lua> ...
  270. [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
  271. [f=0000000] Loading widget from user: Cloak Fire State <unit_cloakfirestate (2).lua> ...
  272. [f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
  273. [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
  274. [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
  275. [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
  276. [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
  277. [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
  278. [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
  279. [f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
  280. [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
  281. [f=0000000] Loading widget from user: State Remover <cmd_state_remove (2).lua> ...
  282. [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  283. [f=0000000] Loading widget from user: ImmobileBuilder <unit_immobile_buider (2).lua> ...
  284. [f=0000000] Loading widget from user: Factory hold position <cmd_fac_holdposition (2).lua> ...
  285. [f=0000000] Loading widget from user: OnlyFightersPatrol <unit_only_fighters_patrol (2).lua> ...
  286. [f=0000000] Loading widget from user: Stockpiler <unit_stockpile (2).lua> ...
  287. [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
  288. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  289. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  290. [f=0000000] Loading widget from user: ComCounter <unit_com_counter (2).lua> ...
  291. [f=0000000] Loading widget from user: Passive Nanos <unit_passive_nanos (2).lua> ...
  292. [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
  293. [f=0000000] Loading widget from user: Area Mex no button v2 <cmd_area_mex2.lua> ...
  294. [f=0000000] Area Mex: Loaded for *A
  295. [f=0000000] Mexmap detected - loading...
  296. [f=0000000] mexmap imported from LuaUI/Widgets/MetalMaps/deltasiegedry.springmexmap
  297. [f=0000000] Loading widget from user: Comblast Range 1.0 <gui_comblast_range (2).lua> ...
  298. [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
  299. [f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
  300. [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
  301. [f=0000000] Loading widget from user: Emotes <cmd_emotes (2).lua> ...
  302. [f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
  303. [f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
  304. [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
  305. [f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
  306. [f=0000000] Loading widget from user: Auto group <unit_auto_group (2).lua> ...
  307. [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
  308. [f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
  309. [f=0000000] Loading widget from user: DGun Stall Assist <unit_dgun_stall_assist.lua> ...
  310. [f=0000000] Loading widget from user: SmartNanos <unit_smart_nanos (2).lua> ...
  311. [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
  312. [f=0000000] Loading widget from mod: Mission GUI <mission_gui.lua> ...
  313. [f=0000000] Loading widget from mod: Mission Night <mission_night.lua> ...
  314. [f=0000000] Loading widget from mod: FPS Clock plus 1.0 <gui_fpsclockplus.lua> ...
  315. [f=0000000] frames-per-second indicator is disabled!
  316. [f=0000000] small digital clock is disabled!
  317. [f=0000000] Loading widget from mod: Unit Marker (BA) <unit_marker.lua> ...
  318. [f=0000000] Loading widget from mod: Tooltip Plus <gui_tooltipplus.lua> ...
  319. [f=0000000] Loading widget from user: Defense Range <gui_defenseRange.lua> ...
  320. [f=0000000] Loading widget from mod: Transporter 2 <unit_transporter_2.lua> ...
  321. [f=0000000] Loading widget from user: Blast Radius <gui_blastRadius (2).lua> ...
  322. [f=0000000] Loading widget from mod: Ally Selected Units <unit_allyselectedunits.lua> ...
  323. [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
  324. [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
  325. [f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
  326. [f=0000000] Loading widget from user: Mobile Anti Marker <gui_mobile_anti_marker (2).lua> ...
  327. [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
  328. [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
  329. [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
  330. [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
  331. [f=0000000] Loading widget from user: Attack AoE <gui_attack_aoe.lua> ...
  332. [f=0000000] Error: [WeaponDefIndex] ERROR_TYPE for key "areaOfEffect" in WeaponDefs __index
  333. [f=0000000] false
  334. [f=0000000] Error in Initialize(): [string "LuaUI\Widgets\gui_attack_aoe.lua"]:182: attempt to compare number with nil
  335. [f=0000000] Removed widget: Attack AoE
  336. [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
  337. [f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
  338. [f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
  339. [f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
  340. [f=0000000] Loading widget from mod: Mission Countdown <mission_countdown.lua> ...
  341. [f=0000000] Loading widget from mod: Mission Score <mission_scoreindicator.lua> ...
  342. [f=0000000] Loading widget from mod: Monitors Unit Camera <mission_camera_monitor.lua> ...
  343. [f=0000000] Loading widget from mod: Monitors Unit Selections <mission_selection_monitor.lua> ...
  344. [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
  345. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  346. [f=0000000] Loading widget from user: CustomFormations2 <unit_customformations2 (2).lua> ...
  347. [f=0000000] LuaUI v0.3
  348. [f=0000000] Finalizing
  349. [f=0000000] Connection attempt from Player_1
  350. [f=0000000] -> Version: 88.0
  351. [f=0000000] -> Connection established (given id 0)
  352. [f=0000000] Player Player_1 finished loading and is now ingame
  353. [f=0000000] GameID: ce5ccb4f0c05f01b0a50d9a579b8f899
  354. [f=0000000] Warning: Couldn't find texture "LuaUI/Images/shadow.tga"!
  355. [f=0000001] Skirmish AI "Player_2" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
  356. [f=0000011] Player_1 added point: Start 0
  357. [f=0000513] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  358. [f=0000523] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  359. [f=0000523] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  360. [f=0000524] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  361. [f=0000524] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  362. [f=0000525] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  363. [f=0000525] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  364. [f=0000526] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  365. [f=0000526] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  366. [f=0000526] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  367. [f=0000526] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  368. [f=0000527] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  369. [f=0000527] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  370. [f=0000527] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  371. [f=0000527] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  372. [f=0000528] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  373. [f=0000528] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  374. [f=0000528] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  375. [f=0000529] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  376. [f=0000529] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  377. [f=0000529] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalmapp..."]:20: attempt to index local 'trimC' (a nil value)
  378. [f=0000529] Error: LuaRules::RunCallIn: error = 2, DrawUnit, [string "LuaRules/Configs/UnitMaterials/1_normalm
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement