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- if CLIENT then
- killicon.Add( "weapon_usp", "HUD/killicons/weapon_usp", Color ( 255, 255, 0, 255 ) )
- function SWEP:DrawHUD()
- if self.Owner:KeyDown(IN_ATTACK2) then
- surface.SetDrawColor( 255, 255, 255, 255 )
- surface.SetMaterial( Material( "scope_reddot" ) )
- surface.DrawTexturedRect( ScrH()/2 - ScrH()/4, 0, ScrH(), ScrH() )
- end
- end
- end
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