Advertisement
Guest User

Untitled

a guest
May 4th, 2015
238
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.55 KB | None | 0 0
  1. // Fill out your copyright notice in the Description page of Project Settings.
  2.  
  3. using UnrealBuildTool;
  4. using System.Collections.Generic;
  5.  
  6. public class XING_PS4Target : TargetRules
  7. {
  8. public XING_PS4Target(TargetInfo Target)
  9. {
  10. Type = TargetType.Game;
  11. }
  12.  
  13. //
  14. // TargetRules interface.
  15. //
  16.  
  17. public override void SetupBinaries(
  18. TargetInfo Target,
  19. ref List<UEBuildBinaryConfiguration> OutBuildBinaryConfigurations,
  20. ref List<string> OutExtraModuleNames
  21. )
  22. {
  23. OutExtraModuleNames.AddRange( new string[] { "XING_PS4" } );
  24. }
  25. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement