Advertisement
Guest User

Untitled

a guest
May 23rd, 2015
199
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.64 KB | None | 0 0
  1. ========================================== Patch 1.6 ===========================================================
  2.  
  3. ---------------------New Additions-----------------------
  4.  
  5. - Slows have been added! There were only stuns and blinds as forms of CC, now there are slows.
  6.  
  7. - Skins have been added! Choose them from the class select menu! Simply press the arrows to cycle through skins.
  8.  
  9. - You can now spectate your team mates while you're dead! Simply left click while you are dead to cycle spectating through your team mates.
  10.  
  11. - Added rendering layers with abilities so that certain abilities always render on top of others. A problem for example was with Cleric heal covering up/hiding a lot of abilities.
  12.  
  13.  
  14. -- Added new class: Water Queen
  15.  
  16. Spell 1 - Tidal Wave: Damages all enemies the wave passes through for 50 damage.
  17. Cooldown: 5 seconds.
  18.  
  19. Spell 2 - Water Blast: Damages enemy for 20 damage and slows them by 1 for 2.0 seconds.
  20. Cooldown: 11 seconds.
  21.  
  22. Spell 3 - Absorb: Absorbs all damage taken for 2.5 seconds and heals self for 3 health per hit taken.
  23. Cooldown: 14 seconds.
  24.  
  25. Spell 4 - Water Walk: Allows walking on water for 20 seconds and heals 10 health per second on water. When the timer runs out you take 10 damage per second until your off the water.
  26. Cooldown: 80 seconds.
  27.  
  28.  
  29. ---------------------------------------------------------
  30.  
  31.  
  32. --------------------Gameplay Changes---------------------
  33.  
  34. - Win amount reduced to 300 from 400.
  35.  
  36. - Player health orbs dropped upon death are now removed after 20 seconds.
  37.  
  38. - Bots now are smarter to choose which crystal holder to capture the crystal in when they have the crystal.
  39.  
  40. - Warlock Storm duration reduced to 10 seconds from 17.
  41.  
  42. - Warlock Storm damage decreased to 4 from 6 (per storm bit).
  43.  
  44. - Warlock Storm cooldown increased to 95 seconds from 60.
  45.  
  46. - Warlock health/max-health lowered to 300 from 350.
  47.  
  48. - Voidlord AOE Void Scream damage increased from 90 over 6 seconds to 135 over 6 seconds.
  49.  
  50. - Voidlord Portal ultimate cooldown increased to 70 seconds from 60.
  51.  
  52. - Cleric healing auto attacks movespeed increased to 3.5 from 2.5.
  53.  
  54. - Archer fire arrow distance has been lowered and now is destroyed after 3 seconds from 8 seconds.
  55.  
  56. - Middle river now has a small bridge going over it.
  57.  
  58. ---------------------------------------------------------
  59.  
  60.  
  61. ------------------------Bug Fixes------------------------
  62.  
  63. - Fixed a bug where sometimes abilities weren't being removed on the client side randomly (so it'd appear to hit someone and just continue to go through them, even though damage etc was being dealt as normal).
  64.  
  65. - Fixed a bug where if a real player left through the escape menu hitting the leave game button instead of closing with the game windows X button, it took several seconds to actually disconnect them from the game.
  66.  
  67. - Fixed a bug with team placement where sometimes real players would be placed on the same team instead of the opposing team, sometimes resulting in one team being nothing but bots.
  68.  
  69. - Fixed another bug with the bots where instead of the game freezing (which was fixed in last hotfix patch) the game would lag for a little bit. (This actually only happened ONE TIME out of 15 games but I found the root of the problem so it shouldn't happen ever now).
  70.  
  71. - Fixed a bug with bots getting stuck on corners sometimes.
  72.  
  73. - Fixed a bug where you had to be connected to the internet for the menus to even appear. (You can now select single player if you aren't connected to the internet)
  74.  
  75. - Fixed a bug with the Illusionist where her swap wasn't working properly.
  76.  
  77. - Fixed a bug where a bot leaving message would take priority over a real player joining.
  78.  
  79. - Fixed a bug with the Voidlords pull ability not destroying when pulling to team mates.
  80.  
  81. - Fixed a bug with the Voidlords pull ability sometimes getting Voidlord players and Voidlord bots stuck in the wall.
  82.  
  83. - Fixed a bug with the Voidlords pull ability sometimes getting Voidlord players and Voidlord bots stuck in the wall.
  84.  
  85. - Fixed a bug with the Voidlords pull ability pulling to dead players.
  86.  
  87. - Fixed a bug with the Voidlords invisibility where if you casted it before the game started it wasn't reset on game start.
  88.  
  89. ---------------------------------------------------------
  90.  
  91.  
  92. ----------------------Misc Changes-----------------------
  93.  
  94. - Art changed for the castle walls and door entrance tiles.
  95.  
  96. - Water tiles changed, water now also has an animation.
  97.  
  98. - Flower generation has been turned down significantly. There will be less flowers now, it was a bit "cluttered" looking before and the less flowers compliments the new castle art pretty well.
  99.  
  100. ---------------------------------------------------------
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement