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Chmakhz

zzz

Sep 24th, 2016
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  1. # You shouldn't need to modify these variables
  2. # If you want to really mess up the bot, go ahead :)
  3. #
  4. # The value of each variable is reffered as "x".
  5.  
  6. # Server connection timeouts
  7. master 12
  8. gamelogin 12
  9. charlogin 12
  10. maplogin 12
  11. play 40
  12. # When disconnected, wait x seconds before reconnecting again
  13. reconnect 30
  14.  
  15. # Wait x seconds for a poseidon reply before disconnecting
  16. # Ignore this if you don't use Poseidon Server
  17. poseidon_wait_reply 15
  18.  
  19. # Activate AI after x seconds after the map's loaded
  20. ai 2
  21.  
  22. ai_move_retry 0.15
  23. ai_move_giveup 1.5
  24.  
  25. # Send the attack packet every x seconds, if it hasn't been send already
  26. ai_attack 1
  27. ai_homunculus_attack 1
  28.  
  29. # Check for monsters to attack every x seconds
  30. ai_attack_auto 0.5
  31.  
  32. # Give up attacking a monster if it can't be reached within x seconds
  33. ai_attack_giveup 12
  34.  
  35. # If you've just killed a monster, and there are no aggressives,
  36. # and you're not picking up any items, wait x seconds before doing
  37. # anything else.
  38. ai_attack_waitAfterKill 0.7
  39. ai_attack_unstuck 2.75
  40. ai_attack_unfail 5
  41.  
  42. # Pause for the specified number of seconds after taking something,
  43. # it increases the interval between taking several items and between
  44. # taking the last item and continuing the actions.
  45. ai_items_take_delay 1.4
  46.  
  47. # When your monster died, start checking for loot after x seconds
  48. ai_items_take_start 0.4
  49.  
  50. # Stop checking for loot x seconds after it has begun checking
  51. ai_items_take_end 1.0
  52.  
  53. # When standing near an item, send the 'take' packet every x seconds until
  54. # the item has been taken.
  55. ai_take .4
  56.  
  57. # Give up if unable to pickup item after x seconds
  58. ai_take_giveup 3
  59. ai_items_gather_giveup 3
  60.  
  61. # Every x seconds, check items for gathering
  62. ai_items_gather_auto .3
  63.  
  64. # Only gather items that have been more than x seconds on screen
  65. ai_items_gather_start .3
  66.  
  67. ai_follow_lost_end 10
  68. ai_getInfo 1
  69. ai_thanks_set 8
  70. ai_dealAuto 3
  71. ai_dealAutoCancel 5
  72. ai_partyAutoDeny 3
  73. ai_guildAutoDeny 3
  74. ai_dead_respawn 4
  75. ai_wipe_old 200
  76. ai_wipe_check 30
  77.  
  78. # Every x seconds, check pet hungry for feeding
  79. ai_petFeed 60
  80. # Every x seconds, check homun hungry for feeding
  81. ai_homunFeed 60
  82.  
  83. # Send the sit/stand packet at most every x second
  84. ai_sit 1
  85. # Sit after having idled for x seconds
  86. ai_sit_idle 10
  87. # Stand after x seconds, after having typed the 'stand' command
  88. ai_stand_wait 0
  89. # Sit after x seconds, after having typed the "sit" command
  90. ai_sit_wait 0
  91. # If there are non-party players around and you are to stand up due to the
  92. # hp/sp sufficiency, do so when the specified number of seconds elapsed
  93. ai_safe_stand_up 2
  94.  
  95. ai_skill_use 0.75
  96. ai_skill_use_giveup 1
  97. ai_item_use_auto 0.5
  98. ai_item_equip_auto 0.75
  99. ai_equipAuto_skilluse_giveup 5
  100. ai_equip_giveup 2
  101.  
  102. ai_teleport 1
  103. ai_teleport_away 3
  104. ai_teleport_idle 4
  105. ai_teleport_portal 2
  106. ai_teleport_hp 3
  107. ai_teleport_safe_force 120
  108.  
  109. ai_teleport_retry 0.5
  110. ai_teleport_delay 0.5
  111.  
  112. # You probably don't ever have to change the following timeouts
  113. ai_route_calcRoute 1
  114. ai_route_npcTalk 10
  115.  
  116. ai_buyAuto 5
  117. ai_buyAuto_giveup 15
  118. ai_buyAuto_wait 2
  119. ai_buyAuto_wait_buy 5
  120.  
  121. ai_sellAuto 2
  122. ai_sellAuto_giveup 15
  123. ai_storageAuto 2
  124. ai_storageAuto_giveup 15
  125. # delay between sending cart item add/get packets
  126. ai_cartAuto 0.15
  127.  
  128. # delay between checking if we need to do any cartAuto functions
  129. ai_cartAutoCheck 3
  130. ai_avoidcheck 0.5
  131. ai_shop 4
  132. ai_shop_useskill_delay 5
  133.  
  134. # delay between repairAuto
  135. ai_repair 4
  136.  
  137. # delay before starting escape sequence
  138. ai_route_escape 8
  139.  
  140. # Don't change the following timeouts!
  141. ai_sync 10
  142.  
  143. injectSync 5
  144. injectKeepAlive 12
  145. welcomeText 4
  146. patchserver 120
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