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- [
- /* 0 object */ player,
- /* 1 action title */ "Title",
- /* 2 idle icon */ "\a3\ui_f_exp_a\Data\RscTitles\RscEGProgress\downloadicon_ca.paa",
- /* 3 progress icon */ "\a3\ui_f\data\IGUI\Cfg\simpleTasks\types\upload_ca.paa",
- /* 4 condition to show */ "true",
- /* 5 condition for action */ "true",
- /* 6 code executed on start */ {["Action", "Action Started!!"] call BIS_fnc_showSubtitle},
- /* 7 code executed per tick */ {hint "Don't stop!"},
- /* 8 code executed on completion */ {hint "Action Completed"},
- /* 9 code executed on interruption */ {["Action", "You lazy bum!"] call BIS_fnc_showSubtitle},
- /* 10 arguments */ [],
- /* 11 action duration */ 3,
- /* 12 priority */ 1,
- /* 13 remove on completion */ false,
- /* 14 show unconscious */ false
- ] call bis_fnc_holdActionAdd;
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