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a guest Jul 30th, 2012 34 Never
  1. glPushMatrix();
  2.     glTranslatef(400, 400, 0);
  3.     glVertex2d(200, 100);
  4.     glVertex2d(100, 100);
  5.     glVertex2d(100, 200);
  6.     glVertex2d(200, 200);
  7.     glPopMatrix();
  8. glEnd();
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