- (gdb) run
- Starting program: /home/aweoh/games/paintown/trunk/paintown
- [Thread debugging using libthread_db enabled]
- [0:paintown] Paintown by Jon Rafkind
- [0:paintown] -w, fullscreen, nowindowed, no-windowed : Fullscreen mode
- [0:paintown] -d, data, datapath, data-path, path <path> : Use data path of <path>. Default is data/
- [0:paintown] -l, debug # : Enable debug statements. Higher numbers gives more debugging. Default is 0. Negative numbers are allowed. Example: -l 3
- [0:paintown] -m, music, nomusic, no-music : Turn off music
- [0:paintown] mugen : Go directly to the mugen menu
- [0:paintown] joystick, nojoystick, no-joystick : Disable joystick input
- [0:paintown] server, network-server : Go straight to the network server
- [0:paintown]
- [0:paintown] Debug level: 0
- [0:paintown] -- BEGIN init --
- Data path is data/
- Paintown version 3.4.0
- Build date Sep 6 2010 10:42:51
- Allegro version: 4.4.1
- [New Thread 0x7ffff4361710 (LWP 17343)]
- Allegro init: 0
- [New Thread 0x7ffff3b60710 (LWP 17344)]
- Install timer: 0
- Install keyboard: 0
- Install joystick: 0
- Install game timer: 0
- Install second timer: 0
- Set graphics mode: Ok
- Initialize random number generator
- Initialize network
- -- END init --
- [0:paintown] Init took 126.455 milliseconds
- [New Thread 0x7ffff307e710 (LWP 17345)]
- [0:menu] No version indicated, assuming 3.3.1 or below.
- [0:menu] No version indicated, assuming 3.3.1 or below.
- [0:menu] No version indicated, assuming 3.3.1 or below.
- [0:menu] No version indicated, assuming 3.3.1 or below.
- [0:paintown] Loaded data/music/aqua.s3m type .s3m(1)
- [New Thread 0x7ffff26b9710 (LWP 17346)]
- [0:paintown] Warning: replacing sprite 0, 0
- [0:build-debug/mugen/menu.cpp:527] Unhandled Section: titlebg title
- [Thread 0x7ffff26b9710 (LWP 17346) exited]
- [0:paintown] Got character def: data/mugen/chars/kfm/kfm.def
- [0:paintown] Got character def: data/mugen/chars/cap-a/cap-a.def
- [0:paintown] Got character def: data/mugen/chars/gow/gow.def
- [0:paintown] Got character def: data/mugen/chars/KD_K/KD_K.def
- [0:paintown] Got character def: data/mugen/chars/Masamune/Masamune.def
- [0:paintown] Got character def: data/mugen/chars/naruto-kun/naruto-kun.def
- [0:paintown] Got character def: data/mugen/chars/Nightmare/Nightmare.def
- [0:paintown] Got character def: data/mugen/chars/Ukyo/Ukyo.def
- [New Thread 0x7ffff26b9710 (LWP 17347)]
- [New Thread 0x7fffebfff710 (LWP 17348)]
- [0:paintown] Unknown hitdef animation type m
- [0:paintown] Unknown hitdef animation type m
- [0:paintown] Unknown hitdef animation type m
- [0:paintown] Unknown hitdef animation type m
- [0:paintown] Unhandled statedef attribute: p2facing = 1 in data/mugen/chars/KD_K/code.cns at line 4076 column 1
- [0:paintown] Unhandled statedef attribute: facing = enemy, facing in data/mugen/chars/KD_K/code.cns at line 4982 column 1
- [0:paintown] Unhandled statedef attribute: ownpal = 1 in data/mugen/chars/KD_K/code.cns at line 5640 column 1
- [0:paintown] Unhandled statedef attribute: ownpal = 1 in data/mugen/chars/KD_K/code.cns at line 5859 column 1
- [0:paintown] Warning: unhandled state controller for TargetDrop targetdrop
- [0:paintown] Unhandled statedef attribute: ownpal = 1 in data/mugen/chars/KD_K/code.cns at line 6321 column 1
- [0:paintown] Unhandled statedef attribute: p2facing = 1 in data/mugen/chars/KD_K/code.cns at line 8079 column 1
- [0:paintown] Warning: unhandled state controller for TargetDrop targetdrop
- [0:paintown] Unhandled statedef attribute: ownpal = 1 in data/mugen/chars/KD_K/code.cns at line 9391 column 1
- [0:paintown] Unknown hitdef animation type high
- [0:paintown] Unhandled statedef attribute: ownpal = 1 in data/mugen/chars/KD_K/code.cns at line 12832 column 1
- [0:paintown] Warning: unhandled state controller for BindToTarget
- [0:paintown] Warning: unhandled state controller for BindToTarget
- [0:paintown] Warning: unhandled state controller for BindToTarget
- [0:paintown] Warning: unhandled state controller for BindToTarget
- [0:paintown] Warning: unhandled state controller for BindToTarget
- [0:paintown] Unhandled statedef attribute: ownpal = 1 in data/mugen/chars/KD_K/code.cns at line 13942 column 1
- [0:paintown] Unhandled statedef attribute: ownpal = 1 in data/mugen/chars/KD_K/code.cns at line 14524 column 1
- [0:paintown] Unhandled statedef attribute: ownpal = 1 in data/mugen/chars/KD_K/code.cns at line 14674 column 1
- [0:paintown] Unhandled statedef attribute: ownpal = 1 in data/mugen/chars/KD_K/code.cns at line 15038 column 1
- [0:paintown] Unhandled statedef attribute: ownpal = 1 in data/mugen/chars/KD_K/code.cns at line 15064 column 1
- [0:paintown] Warning: unhandled state controller for PowerSet powerset
- [0:paintown] Unhandled statedef attribute: ownpal = 1 in data/mugen/chars/KD_K/code.cns at line 15307 column 1
- [0:paintown] Warning: unhandled state controller for TargetDrop targetdrop
- [0:paintown] Warning: replacing sprite 12510, 0
- [Thread 0x7ffff26b9710 (LWP 17349) exited]
- [Thread 0x7fffebfff710 (LWP 17350) exited]
- [0:paintown] Loaded data/music/fall.xm type .xm(0)
- [0:paintown] Warning: DisplayToClipboard is unimplemented
- Program received signal SIGSEGV, Segmentation fault.
- 0x00007ffff659e6ab in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&) ()
- from /usr/lib/libstdc++.so.6
- (gdb)
- (gdb) bt
- #0 0x00007ffff659e6ab in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&) ()
- from /usr/lib/libstdc++.so.6
- #1 0x000000000058f5b0 in RuntimeValue (this=0x7fffffffbfb0) at build-debug/mugen/evaluator.h:34
- #2 0x0000000000578708 in Mugen::Character::getFloatVariable (this=0xcbd380, index=6) at build-debug/mugen/character.cpp:648
- #3 0x00000000005dc454 in evaluate (this=0xad21df0, environment=...) at build-debug/mugen/compiler.cpp:2381
- #4 0x00000000006306ee in Mugen::StateController::canTrigger (this=0xacf2600, stage=..., character=..., expression=0xad21df0, commands=...)
- at build-debug/mugen/state-controller.cpp:136
- #5 0x00000000006309d0 in Mugen::StateController::canTrigger (this=0xacf2600, stage=..., character=..., expressions=..., commands=...)
- at build-debug/mugen/state-controller.cpp:148
- #6 0x0000000000630ef4 in Mugen::StateController::canTrigger (this=0xacf2600, stage=..., character=..., commands=...)
- at build-debug/mugen/state-controller.cpp:189
- #7 0x00000000005879c5 in Mugen::Character::doStates (this=0xcbd380, stage=..., active=..., stateNumber=-2)
- at build-debug/mugen/character.cpp:2356
- #8 0x0000000000586f77 in Mugen::Character::act (this=0xcbd380, others=0x7fffec0d3820, world=0x7fffec0d3810, add=0x7fffffffc4e0)
- at build-debug/mugen/character.cpp:2184
- #9 0x000000000061dcc9 in MugenStage::logic (this=0x7fffec0d3810) at build-debug/mugen/stage.cpp:1031
- #10 0x00000000005e9af7 in runMatch (stage=0x7fffec0d3810, buffer=...) at build-debug/mugen/game.cpp:205
- #11 0x00000000005eb881 in Mugen::Game::doArcade (this=0x7fffffffda80, bmp=...) at build-debug/mugen/game.cpp:459
- #12 0x00000000005e92b2 in Mugen::Game::run (this=0x7fffffffda80) at build-debug/mugen/game.cpp:74
- #13 0x000000000065f00b in Mugen::OptionArcade::executeOption (this=0xbdaa20, player=@0x7fffffffdcbc, endGame=@0x7fffffffdcc3)
- at build-debug/mugen/option-arcade.cpp:25
- #14 0x000000000060f514 in MugenMenu::run (this=0x7fffffffdd80) at build-debug/mugen/menu.cpp:720
- #15 0x000000000061047f in Mugen::run () at build-debug/mugen/menu.cpp:923
- #16 0x000000000047ba82 in OptionMugenMenu::run (this=0x7fffec05c1f0, context=...) at build-debug/menu/options.cpp:1304
- #17 0x0000000000456e86 in Menu::DefaultRenderer::doAction (this=0x7fffec055f50, action=@0x7fffffffe1bc, context=...)
- at build-debug/menu/menu.cpp:542
- #18 0x000000000045c3a1 in Menu::Menu::act (this=0x7fffffffe330, ourContext=...) at build-debug/menu/menu.cpp:1228
- #19 0x000000000045bdcd in Menu::Menu::run (this=0x7fffffffe330, parentContext=...) at build-debug/menu/menu.cpp:1169
- #20 0x000000000052b7e4 in paintown_main (argc=1, argv=0x7fffffffe9c8) at build-debug/main-menu.cpp:244
- #21 0x00000000007177b0 in main (argc=1, argv=0x7fffffffe9c8) at build-debug/xmain.cpp:7
- (gdb) quit
- A debugging session is active.
- Inferior 1 [process 17340] will be killed.
- Quit anyway? (y or n) y
- [aweoh@ihost trunk]$
