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- me = game.Players.Totek2007
- limbs = {"Right Arm", "Left Arm", "Right Leg", "Left Leg", "Head", "Torso"}
- sc = Instance.new("ScreenGui")
- sc.Parent = me.PlayerGui
- sc.Name = "Break"
- txt = Instance.new("TextButton")
- txt.Parent = sc
- txt.Position = UDim2.new(0,10,0,200)
- txt.Text = "Fire Rage"
- txt.Size = UDim2.new(0,100,0,40)
- txt.TextColor = BrickColor.new("Lime green")
- txt.BorderColor = BrickColor.new("Lime green")
- txt.BackgroundColor = BrickColor.new("Really black")
- function click()
- txt:Remove()
- if me.Character.Humanoid.Health == 0 then
- me.Character.Torso:Remove()
- end
- me.Character.Humanoid.WalkSpeed = 35
- local meh = me.Character:GetChildren()
- for i=1, #meh do
- for _,v in pairs(limbs) do
- if meh[i].Name:lower() == v:lower() then
- local fi2 = Instance.new("Fire")
- fi2.Parent = meh[i]
- fi2.Heat = 10
- fi2.Color = Color3.new(1,0,1)
- fi2.SecondaryColor = Color3.new(0.6,0.1,0)
- if meh[i].Name == "Torso" then
- function onTouched(part)
- local h = part
- if h~=nil then
- if (h.Name ~= "Base") and (h.Name ~= "Baseplate") then
- hint = Instance.new("Hint")
- hint.Parent = Workspace
- hint.Text = (""..h.Name)
- end
- end
- end
- meh[i].Touched:connect(onTouched)
- end
- end
- end
- end
- end
- txt.MouseButton1Down:connect(click)
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