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By: a guest on May 5th, 2012  |  syntax: None  |  size: 0.45 KB  |  hits: 12  |  expires: Never
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  1. void Volatiles::LanHouseA(int clientid)
  2. {
  3.         MOB *thisclient = (MOB*)GetMobFromIndex(clientid);
  4.         Atualizar *p;
  5.         int item = p->GetFirstSlotSADD(clientid,4113,64);
  6.     if(thisclient->Equip[0].Index >= 22
  7.  
  8.     if(thisclient->Equip[0].Index >= 22
  9.  
  10.         {
  11.                 p->DoTeleport(clientid,3907,3652);
  12.                 thisclient->Inventory[item].Index = 0;
  13.                 p->SendALL(clientid);
  14.                 return;
  15.         }
  16.         else
  17.         p->SendClientMsg(clientid,"Desculpe.");
  18.         p->SendALL(clientid);
  19.         return;
  20. }