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  1. Fatal error: [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.7\Engine\Source\Runtime\Core\Private\HAL\FileManagerGeneric.cpp] [Line: 617]
  2. Invalid BufferCount=0 while reading ../../../../../Users/jafca_000/Documents/Unreal Projects/Bushido/Content/Bushido/Blueprints/2DSideScrollerCharacter.uasset. Pos=4283164, Size=4283164, PrecacheSize=2147483647, PrecacheOffset=4283164
  3.  
  4.  
  5. KERNELBASE.dll!UnknownFunction (0x00007ff9ffd98b9c) + 0 bytes [UnknownFile:0]
  6. UE4Editor-Core.dll!FOutputDeviceWindowsError::Serialize() (0x00007ff9e1d68014) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsplatformoutputdevices.cpp:95]
  7. UE4Editor-Core.dll!FMsg::Logf__VA() (0x00007ff9e1be76ef) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\misc\outputdevice.cpp:526]
  8. UE4Editor-Core.dll!FArchiveFileReaderGeneric::InternalPrecache() (0x00007ff9e1af5ab6) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\hal\filemanagergeneric.cpp:619]
  9. UE4Editor-Core.dll!FArchiveFileReaderGeneric::Serialize() (0x00007ff9e1b15930) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\hal\filemanagergeneric.cpp:656]
  10. UE4Editor-CoreUObject.dll!operator<<() (0x00007ff9ed5d4b21) + 12 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\packagefilesummary.cpp:13]
  11. UE4Editor-CoreUObject.dll!ULinkerLoad::SerializePackageFileSummary() (0x00007ff9ed5ae22e) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:874]
  12. UE4Editor-CoreUObject.dll!ULinkerLoad::Tick() (0x00007ff9ed5b745f) + 8 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:567]
  13. UE4Editor-CoreUObject.dll!ULinkerLoad::CreateLinker() (0x00007ff9ed57377f) + 17 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:382]
  14. UE4Editor-CoreUObject.dll!GetPackageLinker() (0x00007ff9ed58a372) + 23 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linker.cpp:668]
  15. UE4Editor-CoreUObject.dll!ULinkerLoad::VerifyImportInner() (0x00007ff9ed5b9326) + 25 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2247]
  16. UE4Editor-CoreUObject.dll!ULinkerLoad::VerifyImport() (0x00007ff9ed5b8383) + 16 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1978]
  17. UE4Editor-CoreUObject.dll!ULinkerLoad::VerifyImportInner() (0x00007ff9ed5b94b9) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2261]
  18. UE4Editor-CoreUObject.dll!ULinkerLoad::VerifyImport() (0x00007ff9ed5b8383) + 16 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1978]
  19. UE4Editor-CoreUObject.dll!ULinkerLoad::Verify() (0x00007ff9ed5b8167) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1768]
  20. UE4Editor-CoreUObject.dll!ULinkerLoad::FinalizeCreation() (0x00007ff9ed57a3b0) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1674]
  21. UE4Editor-CoreUObject.dll!ULinkerLoad::Tick() (0x00007ff9ed5b7510) + 8 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:634]
  22. UE4Editor-CoreUObject.dll!ULinkerLoad::CreateLinker() (0x00007ff9ed57377f) + 17 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:382]
  23. UE4Editor-CoreUObject.dll!GetPackageLinker() (0x00007ff9ed58a372) + 23 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linker.cpp:668]
  24. UE4Editor-CoreUObject.dll!LoadPackageInternal() (0x00007ff9ed642644) + 37 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:835]
  25. UE4Editor-CoreUObject.dll!ULinkerLoad::VerifyImportInner() (0x00007ff9ed5b90fb) + 49 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2213]
  26. UE4Editor-CoreUObject.dll!ULinkerLoad::VerifyImport() (0x00007ff9ed5b8383) + 16 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1978]
  27. UE4Editor-CoreUObject.dll!ULinkerLoad::VerifyImportInner() (0x00007ff9ed5b94b9) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:2261]
  28. UE4Editor-CoreUObject.dll!ULinkerLoad::VerifyImport() (0x00007ff9ed5b8383) + 16 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1978]
  29. UE4Editor-CoreUObject.dll!ULinkerLoad::Verify() (0x00007ff9ed5b8167) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1768]
  30. UE4Editor-CoreUObject.dll!ULinkerLoad::FinalizeCreation() (0x00007ff9ed57a3b0) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:1674]
  31. UE4Editor-CoreUObject.dll!ULinkerLoad::Tick() (0x00007ff9ed5b7510) + 8 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:634]
  32. UE4Editor-CoreUObject.dll!ULinkerLoad::CreateLinker() (0x00007ff9ed57377f) + 17 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linkerload.cpp:382]
  33. UE4Editor-CoreUObject.dll!GetPackageLinker() (0x00007ff9ed58a372) + 23 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\linker.cpp:668]
  34. UE4Editor-CoreUObject.dll!LoadPackageInternal() (0x00007ff9ed642644) + 37 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:835]
  35. UE4Editor-CoreUObject.dll!ResolveName() (0x00007ff9ed64b99b) + 63 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:610]
  36. UE4Editor-CoreUObject.dll!StaticLoadObject() (0x00007ff9ed650e1f) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\coreuobject\private\uobject\uobjectglobals.cpp:697]
  37. UE4Editor-ContentBrowser.dll!FAssetData::GetAsset() (0x00007ff9d4fbc2d7) + 62 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\assetregistry\public\assetdata.h:178]
  38. UE4Editor-ContentBrowser.dll!SContentBrowser::OnAssetsActivated() (0x00007ff9d502168b) + 87 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\contentbrowser\private\scontentbrowser.cpp:1571]
  39. UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance<0,SContentBrowser,0,TTypeWrapper<void> __cdecl(TArray<FAssetData,FDefaultAllocator> const & __ptr64,enum EAssetTypeActivationMethod::Type)>::Execute() (0x00007ff9d4f9a867) + 38 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:282]
  40. UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance<0,SContentBrowser,0,void __cdecl(TArray<FAssetData,FDefaultAllocator> const & __ptr64,enum EAssetTypeActivationMethod::Type)>::ExecuteIfSafe() (0x00007ff9d4fa5e47) + 14 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:388]
  41. UE4Editor-ContentBrowser.dll!SAssetView::OnListMouseButtonDoubleClick() (0x00007ff9d502d087) + 42 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\editor\contentbrowser\private\sassetview.cpp:3207]
  42. UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance<0,SAssetView,0,TTypeWrapper<void> __cdecl(TSharedPtr<FAssetViewItem,0>)>::Execute() (0x00007ff9d4f993c1) + 52 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:282]
  43. UE4Editor-ContentBrowser.dll!TBaseSPMethodDelegateInstance<0,SAssetView,0,void __cdecl(TSharedPtr<FAssetViewItem,0>)>::ExecuteIfSafe() (0x00007ff9d4fa506a) + 37 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegateinstancesimpl_variadics.inl:388]
  44. UE4Editor-ContentBrowser.dll!TBaseDelegate<void,TSharedPtr<FAssetViewItem,0> >::ExecuteIfBound() (0x00007ff9d4fa2306) + 38 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\public\delegates\delegatesignatureimpl_variadics.inl:518]
  45. UE4Editor-ContentBrowser.dll!SListView<TSharedPtr<FAssetViewItem,0> >::Private_OnItemDoubleClicked() (0x00007ff9d5042f0f) + 41 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\public\widgets\views\slistview.h:693]
  46. UE4Editor-ContentBrowser.dll!STableRow<TSharedPtr<FAssetViewItem,0> >::OnMouseButtonDoubleClick() (0x00007ff9d502d2ef) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\public\widgets\views\stablerow.h:252]
  47. UE4Editor-Slate.dll!<lambda_58ede244782f1e594383d45514e1d7c8>::operator()() (0x00007ff9e924d38e) + 9 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3918]
  48. UE4Editor-Slate.dll!FEventRouter::Route<FReply,FEventRouter::FBubblePolicy,FPointerEvent,<lambda_58ede244782f1e594383d45514e1d7c8> >() (0x00007ff9e920774d) + 21 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:202]
  49. UE4Editor-Slate.dll!FSlateApplication::ProcessMouseButtonDoubleClickEvent() (0x00007ff9e92b4507) + 90 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3919]
  50. UE4Editor-Slate.dll!FSlateApplication::OnMouseDoubleClick() (0x00007ff9e92a417b) + 19 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:3900]
  51. UE4Editor-Core.dll!FWindowsApplication::ProcessDeferredMessage() (0x00007ff9e1cc3788) + 32 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:1315]
  52. UE4Editor-Core.dll!FWindowsApplication::DeferMessage() (0x00007ff9e1cb5cce) + 74 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:1669]
  53. UE4Editor-Core.dll!FWindowsApplication::ProcessMessage() (0x00007ff9e1cc4cf0) + 41 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:742]
  54. UE4Editor-Core.dll!FWindowsApplication::AppWndProc() (0x00007ff9e1cb3132) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsapplication.cpp:604]
  55. USER32.dll!UnknownFunction (0x00007ffa0018250d) + 0 bytes [UnknownFile:0]
  56. USER32.dll!UnknownFunction (0x00007ffa00182367) + 0 bytes [UnknownFile:0]
  57. UE4Editor-Core.dll!FWindowsPlatformMisc::PumpMessages() (0x00007ff9e1d63e66) + 48 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\core\private\windows\windowsplatformmisc.cpp:774]
  58. UE4Editor.exe!FEngineLoop::Tick() (0x00007ff659f800a9) + 8 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launchengineloop.cpp:2233]
  59. UE4Editor.exe!GuardedMain() (0x00007ff659f7267c) + 0 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\launch.cpp:142]
  60. UE4Editor.exe!GuardedMainWrapper() (0x00007ff659f726ea) + 5 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]
  61. UE4Editor.exe!WinMain() (0x00007ff659f82219) + 17 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.7\engine\source\runtime\launch\private\windows\launchwindows.cpp:202]
  62. UE4Editor.exe!__tmainCRTStartup() (0x00007ff659f83159) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
  63. KERNEL32.DLL!UnknownFunction (0x00007ffa00ba13d2) + 0 bytes [UnknownFile:0]
  64. ntdll.dll!UnknownFunction (0x00007ffa0289e954) + 0 bytes [UnknownFile:0]
  65. ntdll.dll!UnknownFunction (0x00007ffa0289e954) + 0 bytes [UnknownFile:0]
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