- Anders MacTyr
- WS 42
- BS 45
- Str 41 +5 +20 = 66
- Tou 40
- Agi 37 +5 = 42
- Int 37
- Per 37
- Wil 45
- Fel 48
- SB: 10
- TB: 8
- AgB: 4
- Init: 5
- Wounds: 22/22
- Fate points: 4/4
- Corruption: 0/100
- Insanity: 0/100
- XP: 12950/13000
- Demeanour: Studious
- Chapter Demeanour: Aspire to Glory
- Specialty: Deathwatch Tactical Marine
- Specialty ability: Bolter master (gain +10BS and +2 damage with a Bolt weapon in Solo mode)
- Deed: Strike Team Specialist (200xp)
- Distinction: Tactical Experience (750xp)
- Solo Mode Ability: Thunder's Call
- Squad Mode Attack: Lightning Attack
- Squad Mode Defense: Shield and Sword
- Skills
- Awareness, Ciphers (Chapter Runes), Climb, Dodge, Common Lore (Adeptus Astartes, Imperium, War), Concealment, Drive (Ground Vehicles), Intimidate, Literacy, Navigation (Surface), Scholastic Lore (Codex Astartes), Silent Moves, Speak Language (High Gothic, Low Gothic), Tactics (choose), Tracking, Common Lore (Deathwatch), Forbidden Lore (Xenos), Command
- Talents
- Ambidextrous, Astartes Weapons Training, Bulging Biceps, Heightened Senses (Hearing, Sight), Killing Strike, Nerves of Steel, Quick Draw, Resistance (Psychic Powers), True Grit, Unarmed Master, Deathwatch Training
- Starting Traits: Unnatural Strength (x2), Unnatural Toughness (x2)
- Implants
- Larraman's Organ (ignore Blood Loss except by Warp Weapons),
- Catalepsean Node (no Perception penalties when awake for long periods of time),
- Preomnor (+20 to Toughness vs. poison),
- Omophagea (ingest bio-matter to gain memories, skills),
- Multi-lung (reroll failed Toughness tests for drowning, asphyxiation; +30 and reroll vs. gases; breathe water),
- Sus-an membrane (enter suspended animation and avoid death),
- Oolitic kidney (reroll failed Toughness tests vs. poison),
- Neuroglottis (taste to detect poison),
- Mucranoid (reroll failed Toughness tests vs. temperature extremes),
- Betcher's Gland (spit poison)
- Chapter: Storm Wardens
- Gear
- Astartes Powered Armour Mk 8
- Astartes Bolt Pistol
- 3 Astartes Frag Grenades
- 3 Astartes Krak Grenades
- Sacris Claymore
- repair cement
- one Chapter trapping
- Astartes Bolter with fire selector
- 1 clip Metal Storm Rounds (Tactical Marine clip)
- Errant Armour, Mk. VIII 8/11
- +20 Strength
- +10 Awareness
- Osmotic Gill Life Sustainer
- 6 Doses of Pain Suppressant
- Vox Link
- Magnetised Boot Soles
- 2 weeks nutrient recycling
- Recoil Suppression
- -10 Manual Dexterity Mod
- Raised Gorget: You have a 30% chance to convert head hits to body [8+ on 1d10]
- +5 to Command tests
- A Fury Like Lightning: +5 Ag, +1 Initiative
- Astartes Bolt Pistol: Pistol 30m S/2/- 1d10+9 X 4 14 Full Tearing
- Astartes Bolter: Basic 100m S/3/- 1d10+9 X 4 28 Full Tearing
- Astartes Bolter: Basic 100m S/3/- 1d10+7 X 2 28 Full Tearing, Blast 2 (Metal Storm)
- Sacris Claymore: Melee 2d10+12 R 2 Unbalanced
- Frag Grenade: Thrown SBx3 S/-/- 2d10+2 X 0 Blast (4)
- Krak Grenade: Thrown SBx3 S/-/- 3d10+4 X 6