
Galin
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Sep 18th, 2012 | syntax:
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Name: Galin
Race: Tiefling
Gender: Male
Height: 5'8"
Weight: 164 lbs.
Hair: White
Eyes: Grey
Alignment: Neutral Good
Vision: Low-light
Speed: Six squares
Languages: Common, Primordial
Size: Medium
Skill Bonuses: +2 Bluff, +2 Stealth
Deity: None
Sexuality: Straight
Status: Single
History and personality: Like most of his race, Galin lived in conflict. He was unsure of what to do with his life and whether to devote himself to good or to evil. For many years he traveled the world in pursuit of this answer. After two decades of searching, he was on the verge of collapse and death before an order of wizards took him in. They taught him the ways of magic and that good and evil are two sides of the same coin- that they must always be kept in equilibrium. As such, Galin decided to go out and search for those who tip the scale towards evil and chaos.
Galin is a humble man and respectful and will not take action against another unless given a proper reason, such as atrocities to the good and just or serious threats to himself. He is not one to mock, ridicule, or spit in the face of others.
Strength: 9 -1
Constitution: 13 +1
Dexterity: 13 +1
Intelligence: 16 +3
Wisdom: 15 +2
Charisma: 15 +2
Gold:
Spells: Cloud of Daggers, Thunderwave, Ray of Enfeeblement, Acid Arrow
Inventory:Adventurer's Kit (Backpack (empty), Bedroll, flint and steel, pouch (empty) and belt, trail rations (10 days), rope hempen (50 feet), Sunrods (2), Waterskin)
Weapon(s): Quarterstaff
Armor: Cloth
EXP: /1000
Health: 23/23
Bloodhunt: You gain a +1 racial bonus to attack rolls against bloodied foes.
Fire Resistance: You have resist fire 5 + one-half your level.
Infernal Wrath: You can channel your fury to aging a +1 power bonus to your next attack roll against an enemy that hit you since your last turn. If your attack hits and deals damage, add your charisma modifier as extra damage.
Armor Proficiencies: Cloth
Weapon Proficiencies: Orbs, Staffs, Wands
Implements:
Bonus to Defense: +2 Will
HP per LG: 4
Healing Surges per Day: 6+ Con Modifier = 7
Class Features: Arcane Implement Mastery, Cantrips, Ritual Casting, Prestidigitation, Ghost Sound, Mage Hand, Spellbook
Skills: Arcana, Insight, Nature, Diplomacy
Feats: Dark Fury
Rituals: Animal Messenger, Comprehend Language, Magic Mouth, Make Whole, Secret Page, Silence, Tenser's Floating Disk