Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- import pygame
- from pygame.locals import *
- pygame.init()
- fenetre = pygame.display.set_mode((1500, 1000))
- pygame.display.set_caption("Jeu")
- fond = pygame.image.load("Pierre2.jpg").convert()
- perso = pygame.image.load("Perso.png").convert_alpha()
- def placeperso (x,y,image) :
- fenetre.blit(image, (x,y))
- def principale() :
- x = 720
- y = 470
- y_mouvement = 0
- fermer = False
- while not fermer :
- for event in pygame.event.get() :
- if event.type == pygame.QUIT :
- fermer = True
- if event.type == pygame.KEYDOWN :
- if event.key == pygame.K_UP :
- y_mouvement = -10
- if event.key == pygame.KEYUP :
- y_mouvement = 0
- y+= y_mouvement
- fenetre.blit(fond,(0,0))
- placeperso(x,y,perso)
- pygame.display.update()
- principale()
- pygame.quit()
- quit()
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement