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Sanyc@googlefrog game, crash.

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Oct 31st, 2014
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  1. [ParseCmdLine] command-line args: "C:\Windows\system32\config\systemprofile\Documents\My Games\Spring\engine\98.0.1-113-g0eac0f7\spring.exe --config "C:\Windows\system32\config\systemprofile\Documents\My Games\Spring\springsettings.cfg" --safemode "C:/Windows/system32/config/systemprofile/Documents/My Games/Spring/script.txt""
  2. Using configuration source: "C:\Windows\system32\config\systemprofile\Documents\My Games\Spring\springsettings.cfg"
  3. ============== <User Config> ==============
  4. 3DTrees = 0
  5. AdvMapShading = 0
  6. AdvUnitShading = 0
  7. BumpWaterDepthBits = 16
  8. BumpWaterReflection = 0
  9. BumpWaterRefraction = 0
  10. BumpWaterShoreWaves = 0
  11. BumpWaterTexSizeReflection = 128
  12. CamMode = 1
  13. CamTimeExponent = 4.0
  14. CamTimeFactor = 1.0
  15. CompressTextures = 1
  16. DualScreenMiniMapOnLeft = 1
  17. FPSFOV = 90
  18. Fullscreen = 0
  19. GrassDetail = 4
  20. GroundDecals = 2
  21. GroundDetail = 90
  22. GroundScarAlphaFade = 1
  23. HangTimeout = 0
  24. HardwareCursor = 1
  25. InitialNetworkTimeout = 0
  26. InputTextGeo = 0.26 0.73 0.02 0.028
  27. LODScale = 1.000
  28. LODScaleReflection = 1.000
  29. LODScaleRefraction = 1.000
  30. LODScaleShadow = 1.000
  31. LastSelectedMap = Tropical
  32. LastSelectedMod = Zero-K $VERSION
  33. LastSelectedScript = Commanders
  34. LoadingMT = 0
  35. MaxDynamicMapLights = 0
  36. MaxDynamicModelLights = 0
  37. MaxParticles = 10000
  38. MaxSounds = 32
  39. MaximumTransmissionUnit = 0
  40. MiddleClickScrollSpeed = -0.005
  41. MouseDragScrollThreshold = 0
  42. ReconnectTimeout = 0
  43. ReflectiveWater = 4
  44. ScreenshotCounter = 4
  45. ScrollWheelSpeed = -25
  46. ShadowMapSize = 1024
  47. ShowClock = 0
  48. ShowPlayerInfo = 0
  49. TreeRadius = 1000
  50. UnitIconDist = 151
  51. UnitLodDist = 9999
  52. UsePBO = 0
  53. WindowBorderless = 1
  54. WindowPosX = 0
  55. WindowPosY = 0
  56. WorkerThreadSpinTime = 5
  57. XResolution = 1600
  58. YResolution = 900
  59. snd_airAbsorption = 0
  60. snd_volmaster = 13
  61. ============== </User Config> ==============
  62. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path, UnitScript
  63. Enabled log sections: Sound(Notice)
  64. Enable or disable log sections using the LogSections configuration key
  65. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  66. Use "none" to disable the default log sections.
  67. LogOutput initialized.
  68. Spring 98.0.1-113-g0eac0f7 develop
  69. Build Date & Time: Oct 31 2014 01:38:16
  70. Build Environment: boost-105500, GNU libstdc++ version 20130531
  71. Compiler Version: gcc-4.8.1
  72. Operating System: Microsoft Windows
  73. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  74. Intel(R) Core(TM) i7-3610QM CPU @ 2.30GHz; 12155MB RAM, 24308MB pagefile
  75. Word Size: 32-bit (emulated)
  76. CPU Clock: win32::TimeGetTime
  77. Physical CPU Cores: 4
  78. Logical CPU Cores: 8
  79. [CMyMath::Init] CPU SSE mask: 127, flags:
  80. SSE 1.0: 1, SSE 2.0: 1
  81. SSE 3.0: 1, SSSE 3.0: 1
  82. SSE 4.1: 1, SSE 4.2: 1
  83. SSE 4.0A: 0, SSE 5.0A: 0
  84. using streflop SSE FP-math mode, CPU supports SSE instructions
  85. Supported Video modes on Display 1 x:0 y:0 1600x900:
  86. 320x200, 320x240, 400x300, 512x384, 640x400, 640x480, 800x600, 1024x768, 1152x864, 1280x600, 1280x720, 1280x768, 1280x800, 1360x768, 1366x768, 1440x900, 1600x900
  87. SDL version: linked 2.0.2; compiled 2.0.2
  88. GL version: 4.4.0
  89. GL vendor: NVIDIA Corporation
  90. GL renderer: GeForce GT 650M/PCIe/SSE2
  91. GLSL version: 4.40 NVIDIA via Cg compiler
  92. GLEW version: 1.5.8
  93. Video RAM: total 2048MB, available 1973MB
  94. SwapInterval: 1
  95. FBO::maxSamples: 32
  96. GL info:
  97. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  98. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  99. maximum texture size: 16384, compress MIP-map textures: 1
  100. maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
  101. maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
  102. number of UniformBufferBindings: 84 (64kB)
  103. VSync disabled
  104. [InitOpenGL] video mode set to 1600x900:24bit @60Hz (windowed)
  105. [WatchDog::Install] disabled
  106. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
  107. [ThreadPool::SetThreadCount][2] #threads=3
  108. [DataDirs] Isolation Mode!
  109. Using read-write data directory: C:\Windows\system32\config\systemprofile\Documents\My Games\Spring\
  110. Using read-only data directory: C:\Windows\system32\config\systemprofile\Documents\My Games\Spring\engine\98.0.1-113-g0eac0f7\
  111. Using read-only data directory: C:\Windows\system32\config\systemprofile\Documents\My Games\Spring\engine\
  112. Scanning: C:\Windows\system32\config\systemprofile\Documents\My Games\Spring\engine\98.0.1-113-g0eac0f7\base
  113. Scanning: C:\Windows\system32\config\systemprofile\Documents\My Games\Spring\maps
  114. Scanning: C:\Windows\system32\config\systemprofile\Documents\My Games\Spring\games
  115. Scanning: C:\Windows\system32\config\systemprofile\Documents\My Games\Spring\packages
  116. [f=0000000] Joysticks found: 0
  117. [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=0 #current=4 #max=4
  118. [f=0000000] [ThreadPool::SetThreadCount][2] #threads=0
  119. [f=0000000] [Threading] Main thread CPU affinity mask set: 1
  120. [f=0000000] [Startup] Loading StartScript from: C:/Windows/system32/config/systemprofile/Documents/My Games/Spring/script.txt
  121. [f=0000000] Connecting to: 94.23.171.71:8760
  122. [f=0000000] [Sound] OpenAL info:
  123. [f=0000000] [Sound] Available Devices:
  124. [f=0000000] [Sound] Speakers (Sound Blaster Recon3Di)
  125. [f=0000000] [Sound] Device: OpenAL Soft
  126. [f=0000000] [Sound] Vendor: OpenAL Community
  127. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.15.1
  128. [f=0000000] [Sound] Renderer: OpenAL Soft
  129. [f=0000000] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
  130. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  131. [f=0000000] [Sound] EFX Enabled: no
  132. [f=0000000] [Sound] Max Sounds: 32
  133. [f=0000000] Connecting to 94.23.171.71:8760 using name sanyc
  134. [f=0000000] Using map: Flooded Valley v2
  135. [f=0000000] Using game: Zero-K test-8430-d84db04
  136. [f=0000000] Using game archive: b9eefcea6e00790b4e1b0650d854924f.sdp
  137. [f=0000000] Warning: Incompatible map-checksum: Checksum of Flooded Valley v2 (checksum 0xe36216b4) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  138. [f=0000000] Warning: Incompatible game-checksum: Checksum of b9eefcea6e00790b4e1b0650d854924f.sdp (checksum 0x9700d41a) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
  139. [f=0000000] Recording demo to: C:\Windows\system32\config\systemprofile\Documents\My Games\Spring\demos\20141031_213015_Flooded Valley v2_98.0.1-113-g0eac0f7 develop.sdf
  140. [f=0000000] PreGame::GameDataReceived: 82 ms
  141. [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  142. [f=0000000] [LuaIntro] Searching for new Widgets
  143. [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
  144. [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
  145. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  146. [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  147. [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
  148. [f=0000000] [LuaIntro] Found new widget "SpringLogo"
  149. [f=0000000] [LuaIntro] Found new widget "LoadTexture"
  150. [f=0000000] [LuaIntro] Found new widget "LoadProgress"
  151. [f=0000000] [LuaIntro] Found new widget "Main"
  152. [f=0000000] [LuaIntro] Found new widget "Music"
  153. [f=0000000] [LuaIntro] Found new widget "WM Stuff"
  154. [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  155. [f=0000000] [LuaIntro] Loading widget: WM Stuff <wm.lua>
  156. [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  157. [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
  158. [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
  159. [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  160. [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  161. [f=0000000] LoadingScreen: single-threaded
  162. [f=0000000] Parsing Map Information
  163. [f=0000000] Loading SMF
  164. [f=0000000] Loading Map (40 MB)
  165. [f=0000000] Loading Radar Icons
  166. [f=0000000] Loading GameData Definitions
  167. [f=0000000] Loading all definitions: 1.466000
  168. [f=0000000] Game::LoadDefs (GameData): 1738 ms
  169. [f=0000000] Loading Sound Definitions
  170. [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
  171. [f=0000000] [Sound] parsed 350 sounds from gamedata/sounds.lua
  172. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  173. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  174. [f=0000000] Game::LoadDefs (Sound): 38 ms
  175. [f=0000000] Creating Smooth Height Mesh
  176. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 69 ms
  177. [f=0000000] Creating QuadField & CEGs
  178. [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 5
  179. [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 1!
  180. [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  181. [f=0000000] Creating Unit Textures
  182. [f=0000000] Creating Sky
  183. [f=0000000] Loading Weapon Definitions
  184. [f=0000000] Loading Unit Definitions
  185. [f=0000000] Loading Feature Definitions
  186. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  187. [f=0000000] Initializing Map Features
  188. [f=0000000] Creating ShadowHandler & DecalHandler
  189. [f=0000000] [Init] shadow rendering is disabled (config-value -1)
  190. [f=0000000] Creating GroundDrawer
  191. [f=0000000] Loading Map Tiles
  192. [f=0000000] Loading Square Textures
  193. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
  194. [f=0000000] Switching to ROAM Mesh Rendering
  195. [f=0000000] Set ROAM mode to DisplayLists
  196. [f=0000000] Creating TreeDrawer
  197. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  198. [f=0000000] Creating Projectile Textures
  199. [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
  200. [f=0000000] Creating Water
  201. [f=0000000] Game::LoadInterface (Camera&Mouse): 263 ms
  202. [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
  203. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
  204. [f=0000000] Game::LoadInterface (Console): 27 ms
  205. [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
  206. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
  207. [f=0000000] Loading LuaRules
  208. [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 2 is empty or in invalid format
  209. [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 2 is empty or in invalid format
  210. [f=0000000] Setting morph for custom comms for player: 1
  211. [f=0000000] Setting morph for custom comms for player: 0
  212. [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 2 is empty or in invalid format
  213. [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
  214. [f=0000000] Initializing gadget
  215. [f=0000000] LUARULES-DRAW (GADGETS)
  216. [f=0000000] zombies: unsynced mode
  217. [f=0000000] LUARULES-DRAW (GADGETS)
  218. [f=0000000] Loading LuaGaia
  219. [f=0000000] Loading LuaUI
  220. [f=0000000] LuaSocketEnabled: yes
  221. [f=0000000] This game has locked LuaUI access
  222. [f=0000000] This game has locked LuaUI access
  223. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  224. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  225. [f=0000000] LuaUI: bound F11 to the widget selector
  226. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  227. [f=0000000] Hardware is incompatible with Xray shader requirements
  228. [f=0000000] Hardware is incompatible with Xray shader requirements
  229. [f=0000000] Loading last game win data
  230. [f=0000000] Resetting win data
  231. [f=0000000] Last game player count: 4, This game player count: 2
  232. [f=0000000] Last game allyTeam count: 3, This game allyTeam count: 3
  233. [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  234. [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
  235. [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  236. [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
  237. [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  238. [f=0000000] Hardware mouse-cursor is enabled!
  239. [f=0000000] Warning: Shadows are disabled; change your configuration and restart to use them
  240. [f=0000000] Ground-decals rendering is disabled!
  241. [f=0000000] Set maximum particles to: 10000
  242. [f=0000000] Set UnitLodDist to 9999
  243. [f=0000000] Set UnitIconDist to 151
  244. [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  245. [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  246. [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  247. [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  248. [f=0000000] Mexspot Fetcher fetching
  249. [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  250. [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
  251. [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
  252. [f=0000000] Loaded widget: Noises <snd_noises.lua>
  253. [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
  254. [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  255. [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
  256. [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
  257. [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  258. [f=0000000] Loaded widget: Win Counter <win_counter.lua>
  259. [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
  260. [f=0000000] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
  261. [f=0000000] Loaded widget: Chili CTF GUI <gui_chili_ctf.lua>
  262. [f=0000000] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
  263. [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  264. [f=0000000] Loaded widget: Autoquit <autoquit.lua>
  265. [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
  266. [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
  267. [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  268. [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  269. [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
  270. [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  271. [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  272. [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
  273. [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
  274. [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  275. [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  276. [f=0000000] [Engine Setting Fix v2] Warning: Setting UseNetMessageSmoothingBuffer = 1
  277. [f=0000000] [Engine Setting Fix v2] Warning: Setting WorkerThreadSpinTime = 5
  278. [f=0000000] Loaded widget: Engine Setting Fix v2 <dbg_engine_settingsv2.lua>
  279. [f=0000000] Loaded widget: Haven Handler <gui_havens.lua>
  280. [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  281. [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  282. [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
  283. [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
  284. [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
  285. [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  286. [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  287. [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  288. [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
  289. [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  290. [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  291. [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  292. [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  293. [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  294. [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  295. [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
  296. [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
  297. [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
  298. [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
  299. [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
  300. [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
  301. [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
  302. [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  303. [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
  304. [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
  305. [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
  306. [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  307. [f=0000000] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua>
  308. [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
  309. [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
  310. [f=0000000] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
  311. [f=0000000] Loaded widget: SmoothCam <camera_smoothcam.lua>
  312. [f=0000000] Loaded widget: Announcer <gui_announcer.lua>
  313. [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  314. [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
  315. [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
  316. [f=0000000] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
  317. [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
  318. [f=0000000] Loaded widget: SmoothScroll <camera_smooth_move.lua>
  319. [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
  320. [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  321. [f=0000000] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
  322. [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  323. [f=0000000] <Replay control buttons> Live mode. Widget removed.
  324. [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  325. [f=0000000] Loaded widget: Commands FX <gfx_commands_fx.lua>
  326. [f=0000000] Loaded widget: Ore mexes! <gui_oremex.lua>
  327. [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  328. [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
  329. [f=0000000] Loaded widget: CommandInsert <cmd_commandinsert.lua>
  330. [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  331. [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  332. [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
  333. [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
  334. [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
  335. [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
  336. [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  337. [f=0000000] Marketplace and Bounty Icons: Widget removed.
  338. [f=0000000] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
  339. [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  340. [f=0000000] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua>
  341. [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
  342. [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  343. [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
  344. [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
  345. [f=0000000] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
  346. [f=0000000] Loaded widget: Chili Window Packer <gui_chili_windowpacker.lua>
  347. [f=0000000] Chili: tried to add multiple times "scrollpanel5" to "Player List"!
  348. [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
  349. [f=0000000] Loaded widget: HUD Presets <gui_hud_presets.lua>
  350. [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
  351. [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  352. [f=0000000] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
  353. [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
  354. [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
  355. [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  356. [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  357. [f=0000000] Loaded widget: Chili Gesture Menu <gui_chili_gesture_menu.lua>
  358. [f=0000000] Loaded widget: Drawmove Stuck Workaround <hacky_drawmode_stuck_workaround.lua>
  359. [f=0000000] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
  360. [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  361. [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  362. [f=0000000] sanyc ENABLE TTS
  363. [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  364. [f=0000000] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
  365. [f=0000000] Writing last game win data
  366. [f=0000000] LuaUI v0.3
  367. [f=0000000] [LoadFinalize] finalizing PFS
  368. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2246780776
  369. [f=0000000] PathCosts: creating PE8 cache with 1 PF thread (6 MB)
  370. [f=0000000] PathCosts: precached 0 of 6400 blocks
  371. [f=0000000] PathCosts: precached 400 of 6400 blocks
  372. [f=0000000] PathCosts: precached 800 of 6400 blocks
  373. [f=0000000] PathCosts: precached 1200 of 6400 blocks
  374. [f=0000000] PathCosts: precached 1600 of 6400 blocks
  375. [f=0000000] PathCosts: precached 2000 of 6400 blocks
  376. [f=0000000] PathCosts: precached 2400 of 6400 blocks
  377. [f=0000000] PathCosts: precached 2800 of 6400 blocks
  378. [f=0000000] PathCosts: precached 3200 of 6400 blocks
  379. [f=0000000] PathCosts: precached 3600 of 6400 blocks
  380. [f=0000000] PathCosts: precached 4000 of 6400 blocks
  381. [f=0000000] PathCosts: precached 4400 of 6400 blocks
  382. [f=0000000] PathCosts: precached 4800 of 6400 blocks
  383. [f=0000000] PathCosts: precached 5200 of 6400 blocks
  384. [f=0000000] PathCosts: precached 5600 of 6400 blocks
  385. [f=0000000] PathCosts: precached 6000 of 6400 blocks
  386. [f=0000000] PathCosts: writing
  387. [f=0000000] [Path] [PathEstimator::WriteFile] hash=2246780776
  388. [f=0000000] PathCosts: written
  389. [f=0000000] [Path] [PathEstimator::ReadFile] hash=2246780800
  390. [f=0000000] PathCosts: creating PE32 cache with 1 PF thread (2 MB)
  391. [f=0000000] PathCosts: precached 0 of 400 blocks
  392. [f=0000000] PathCosts: precached 25 of 400 blocks
  393. [f=0000000] PathCosts: precached 50 of 400 blocks
  394. [f=0000000] PathCosts: precached 75 of 400 blocks
  395. [f=0000000] PathCosts: precached 100 of 400 blocks
  396. [f=0000000] PathCosts: precached 125 of 400 blocks
  397. [f=0000000] PathCosts: precached 150 of 400 blocks
  398. [f=0000000] PathCosts: precached 175 of 400 blocks
  399. [f=0000000] PathCosts: precached 200 of 400 blocks
  400. [f=0000000] PathCosts: precached 225 of 400 blocks
  401. [f=0000000] PathCosts: precached 250 of 400 blocks
  402. [f=0000000] PathCosts: precached 275 of 400 blocks
  403. [f=0000000] PathCosts: precached 300 of 400 blocks
  404. [f=0000000] PathCosts: precached 325 of 400 blocks
  405. [f=0000000] PathCosts: precached 350 of 400 blocks
  406. [f=0000000] PathCosts: precached 375 of 400 blocks
  407. [f=0000000] PathCosts: writing
  408. [f=0000000] [Path] [PathEstimator::WriteFile] hash=2246780800
  409. [f=0000000] PathCosts: written
  410. [f=0000000] [LoadFinalize] finalized PFS (22899ms, checksum 6024ee88)
  411. [f=0000000] Mex Placement Initialised with 16 spots.
  412. [f=0000000] Loaded DecalsDrawer: Legacy
  413. [f=0000000] GameID: 89615454d2ca0790502d93a040c2d64e
  414. [f=0000000] Connection attempt from GoogleFrog
  415. [f=0000000] -> Version: 98.0.1-113-g0eac0f7 develop
  416. [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
  417. [f=0000000] -> Connection established (given id 1)
  418. [f=0000000] Connection attempt from sanyc
  419. [f=0000000] -> Version: 98.0.1-113-g0eac0f7 develop
  420. [f=0000000] -> Connection established (given id 0)
  421. [f=0000000] Connection attempt from Saktoth
  422. [f=0000000] -> Version: 98.0.1-113-g0eac0f7 develop
  423. [f=0000000] -> Connection established (given id 2)
  424. [f=0000000] Connection attempt from sanyc
  425. [f=0000000] -> Version: 98.0.1-113-g0eac0f7 develop
  426. [f=0000000] -> User is already ingame
  427. [f=0000000] Connection attempt from sanyc
  428. [f=0000000] -> Version: 98.0.1-113-g0eac0f7 develop
  429. [f=0000000] Player sanyc left the game: terminating existing connection
  430. [f=0000000] -> Connection established (given id 0)
  431. [f=0000000] > [sanyc]YES!
  432. [f=0000000] > [sanyc]the loading screen works!
  433. [f=0000000] > [sanyc]so plesant!
  434. [f=0000000] > [GoogleFrog]we should take the BA loadscreen
  435. [f=0000000] <sanyc> Allies: I choose: Sir Mobius, the Necrospying Mechromancer !
  436. [f=0000000] > Game will be force started in 52 seconds
  437. [f=0000000] > [GoogleFrog]it sits in the corner away from our stuff
  438. [f=0000000] Chili: tried to add multiple times "scrollpanel6" to "Player List"!
  439. [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 44%
  440. [f=0000060] Terraform cost multipler = 1
  441. [f=0000320] <sanyc> indeed
  442. [f=0000418] <sanyc> I was wondering:
  443. [f=0000766] <sanyc> oh wait
  444. [f=0000821] <sanyc> nvm
  445. [f=0001060] !transmitlobby @voice@buildUnit@add;amphcon;Conch
  446. [f=0001060] !transmitlobby @voice@buildUnit@add;amphraider3;Duck
  447. [f=0001060] !transmitlobby @voice@buildUnit@add;amphraider2;Archer
  448. [f=0001060] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
  449. [f=0001060] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
  450. [f=0001060] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
  451. [f=0001060] !transmitlobby @voice@buildUnit@add;amphaa;Angler
  452. [f=0001060] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
  453. [f=0001060] !transmitlobby @voice@buildUnit@reload
  454. [f=0001835] <sanyc> is this hosted on the new engine?
  455. [f=0001946] <GoogleFrog> yes
  456. [f=0002204] <sanyc> 0.o
  457. [f=0002275] <sanyc> awesome framerate
  458. [f=0002461] Urchin is under attack
  459. [f=0003425] [SpringApp::ShutDown][1]
  460. [f=0003425] [ThreadPool::SetThreadCount][1] #wanted=0 #current=1 #max=4
  461. [f=0003425] [ThreadPool::SetThreadCount][2] #threads=0
  462. [f=0003425] [SpringApp::ShutDown][2]
  463. [f=0003425] [~CGame][1]
  464. [f=0003425] [~CGame][2]
  465. [f=0003425] [~CGame][3]
  466. [f=0003425] Start gadgetHandler:Shutdown
  467. [f=0003425] Shutdown - ranks api
  468. [f=0003425] Shutdown - ShareControl
  469. [f=0003425] Shutdown - UnitMorph
  470. [f=0003425] Shutdown - DoLine
  471. [f=0003425] Shutdown - LupsNanoSpray
  472. [f=0003425] Shutdown - Puppy Handler
  473. [f=0003425] Shutdown - Terrain Texture Handler
  474. [f=0003425] Shutdown - UnitCloakShield
  475. [f=0003425] End gadgetHandler:Shutdown
  476. [f=0003425] Start gadgetHandler:Shutdown
  477. [f=0003425] Shutdown - Ore mexes!
  478. [f=0003425] Shutdown - UnitMorph
  479. [f=0003425] Shutdown - Animator
  480. [f=0003425] Shutdown - DoLine
  481. [f=0003425] Shutdown - UnitCloakShield
  482. [f=0003425] Shutdown - Lups Cloak FX
  483. [f=0003425] Shutdown - Lups
  484. [f=0003425] End gadgetHandler:Shutdown
  485. [f=0003425] [~CGame][4]
  486. [f=0003425] [~CGame][5]
  487. [f=0003425] Chili: tried to add multiple times "scrollpanel7" to "Player List"!
  488. [f=0003425] [~CGame][6]
  489. [f=0003425] Start widgetHandler:Shutdown
  490. [f=0003425] Shutdown - SaveOrderList Complete
  491. [f=0003425] Writing last game win data
  492. [f=0003425] Shutdown - SaveConfigData Complete
  493. [f=0003425] Shutdown Widget - EPIC Menu
  494. [f=0003425] Shutdown Widget - Chili Minimap
  495. [f=0003425] Shutdown Widget - Chili Widget Selector
  496. [f=0003425] Shutdown Widget - Local Team Colors
  497. [f=0003425] Shutdown Widget - HealthBars
  498. [f=0003425] Shutdown Widget - Noises
  499. [f=0003425] Shutdown Widget - Unit Icons
  500. [f=0003425] Shutdown Widget - Win Counter
  501. [f=0003425] Shutdown Widget - CameraShake
  502. [f=0003425] Shutdown Widget - Chili EndGame Window
  503. [f=0003425] Shutdown Widget - Chili Resource Bars
  504. [f=0003425] Shutdown Widget - Chili Selections & CursorTip
  505. [f=0003425] Shutdown Widget - Context Menu
  506. [f=0003425] Shutdown Widget - Darkening
  507. [f=0003425] Shutdown Widget - Highlight Geos
  508. [f=0003425] Shutdown Widget - Local Widgets Config
  509. [f=0003425] Shutdown Widget - Mex Placement Handler
  510. [f=0003425] Shutdown Widget - Stereo3D
  511. [f=0003425] Shutdown Widget - MinimapEvents
  512. [f=0003425] Shutdown Widget - Startup Info and Selector
  513. [f=0003425] Shutdown Widget - Transport AI
  514. [f=0003425] Shutdown Widget - Announcer
  515. [f=0003425] Shutdown Widget - Attack AoE
  516. [f=0003425] Shutdown Widget - MessageBoxes
  517. [f=0003425] Shutdown Widget - Rank Icons 2
  518. [f=0003425] Shutdown Widget - Selection Send
  519. [f=0003425] Shutdown Widget - Units on Fire
  520. [f=0003425] Shutdown Widget - Newton Firezone
  521. [f=0003425] Shutdown Widget - Chili Pro Console
  522. [f=0003425] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02
  523. [f=0003425] Shutdown Widget - Chili Framework
  524. [f=0003425] Shutdown Widget - Chili Core Selector
  525. [f=0003425] Shutdown Widget - Pause Screen
  526. [f=0003425] Shutdown Widget - Chili Gesture Menu
  527. [f=0003425] Shutdown Widget - Chili Integral Menu
  528. [f=0003425] Shutdown Widget - Lasso Terraform GUI
  529. [f=0003425] Shutdown Widget - Text To Speech Control
  530. [f=0003425] sanyc DISABLE TTS
  531. [f=0003425] End widgetHandler:Shutdown
  532. [f=0003425] [~CGame][7]
  533. [f=0003425] [~CGame][8]
  534. [f=0003425] [CCollisionHandler] dis-/continuous tests: 0/824826
  535. [f=0003425] [~CGame][9]
  536. [f=0003425] [~CGame][10]
  537. [f=0003425] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2
  538. [f=0003425] [~CPathCache(20x20)] cacheHits=5 hitPercentage=8% numHashColls=0 maxCacheSize=21
  539. [f=0003425] [~CPathCache(80x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
  540. [f=0003425] [~CPathCache(80x80)] cacheHits=151 hitPercentage=0% numHashColls=0 maxCacheSize=201
  541. [f=0003425] Statistics for RectangleOptimizer: 0%
  542. [f=0003425] Statistics for RectangleOptimizer: 0%
  543. [f=0003425] [~CGame][11]
  544. [f=0003425] [~CGame][12]
  545. [f=0003425] [~CGame][13]
  546. [f=0003425] [~CGame][14]
  547. [f=0003425] [~CGame][15]
  548. [f=0003425] [~CGame][16]
  549. [f=0003425] [~CGame][17]
  550. [f=0003425] [SpringApp::ShutDown][3]
  551. [f=0003425] Statistics for UDP connection:
  552. Received: 49533 bytes in 1549 packets (31.9774 bytes/package)
  553. Sent: 67408 bytes in 2109 packets (31.9621 bytes/package)
  554. Relative protocol overhead: 0 up, 0.187632 down
  555. 10 incoming chunks dropped, 73 outgoing chunks resent
  556.  
  557. [f=0003425] Writing demo: C:\Windows\system32\config\systemprofile\Documents\My Games\Spring\demos\20141031_213015_Flooded Valley v2_98.0.1-113-g0eac0f7 develop.sdf
  558. [f=0003425] [SpringApp::ShutDown][4]
  559. [f=0003425] [SpringApp::ShutDown][5]
  560. [f=0003425] [SpringApp::ShutDown][6]
  561. [f=0003425] [SpringApp::ShutDown][7]
  562. [LuaSocket] Dumping luasocket rules:
  563. [LuaSocket] TCP_CONNECT ALLOW * -1
  564. [LuaSocket] TCP_LISTEN ALLOW * -1
  565. [LuaSocket] UDP_CONNECT DENY 94.23.171.71 8760
  566. [LuaSocket] UDP_LISTEN ALLOW * -1
  567. [SpringApp::ShutDown][8]
  568. [WatchDog::Uninstall][1] hangDetectorThread=00000000
  569. [SpringApp::ShutDown][9]
  570. [SpringApp::Run] exitCode=0
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