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- 8/21 Update
- ◆ Patch Update Part 1
- 1. Quest reminder not displaying upon character leveling up has been fixed.
- 2. Archer arrow attack is not impacted by armor.
- 3. Paladin - Barrier: Holy Damage attribute improvements made.
- 4. An error with the adventure journal UI has been fixed.
- ◆ Patch Update Part 2
- 1. Balance changes:
- 1) Archer Classes
- -Schwarze Reiter: Caracole, Retreat Shot, Concentrated Fire – Skill reuse time decreased.
- -Schwarze Reiter: Caracole – Knockdown removed.
- -Hunter: Growling – When feared, monsters will not run away and will not move when hit.
- -Resistances for archer family skills have been applied, see below.
- * Archer
- --Heavy Shot – 50% increased damage against plate armor.
- --Full Draw – 50% increased damage against leather armor.
- --Twin Arrow – 50% increased damage against cloth armor.
- * Quarrel Shooter
- --Stone Shot – 50% increased damage against plate armor.
- * Ranger
- --Time Bomb Arrow – 50% increased damage against plate armor.
- * Fletcher
- --Bodkin Point – 50% increased Damage against leather armor.
- 2) Wizard Classes (Both relate to fire pillar)
- -파이어필라사용시 몬스터가 파이어 필라 범위 위로 올라가지 않도록 변경되었습니다.
- -파이어필라에 피격되는 보스몬스터가 스킬을 사용하지 않던 문제가 수정되었습니다.
- 3)Cleric Classes
- -Bokor: Samedieveve – Caster now receives 50% of the benefits of this buff.
- -Oracle: Prophecy – Skill range increased by 50%.
- -Priest: Exorcise – Now applies to flying type monsters.
- -Paladin: Barrier – Skill ups now increase the amount of magic defense given.
- -Oracle: Arcane Energy – Stamina increase changed, total buff time increased to 30 minutes.
- -Paladin: Conversion - Increase strength attribute renamed in Korean client to “Strengthen Force”.
- -Sadhu: Bashita Siddi – Strength of this skill has been increased.
- -Sadhu: Posession – Strength of this skill has been increased.
- -Druid: Transform – Fixed an issue where you would be unable to move after using this skill.
- 2. Item and Equipment Changes
- 1) Increased strength and durability:
- -Dio, Thresh, Sestas, Drat, and Aston sets.
- -Arcurus Crossbow, Yorgis Fedimian Turret, Spiked Crossbow , Black Tip Bow, Bullet Shooter, Veteran Crossbow, Fedimian Turret, Arbalest, Chapparition Bow
- 2) Ratings Change:
- -Sniper Crossbow - 3 star -> 4 star
- 3. Some of the issues with the inventory UI being slow have been fixed.
- 4. Gem reinforcement with Talt items has been increased.
- 5. Made sure the amount of armor applied by enhanced armor matches the tooltip.
- 6. Fixed a consumption issue with Veiheider’s Hoglan food.
- 7. 매 컴패니언에게 애정 주기를 할 경우 벨하이더 컴패니언에게 적용되던 현상이 수정되었습니다. (Something about food with the Hawk Companion.)
- 8. Ginklas boss will no longer use invincible skill.
- 9. Fixed a problem with sound effect adjusting.
- ◆ Patch Update Part 3
- 1. Class balance and bug fixes:
- 1) Swordsman Classes
- -Rodelero: Montano – Knockdown distance decreased.
- -Rodelero: Targe Smash, Evasion Movement, Montano, Shooting Star – Skill cooldown time reduced.
- -Rodelero: Shield Shoving, Targe Smash - Skills added. (http://i.imgur.com/0IgpNge.png)
- 2) Archer Classes
- -Archer: Kneeling Shot – Fixed an attack speed issue when attacking diagonally.
- -Scout: Undistance – Fixed an issue with charge gauge/SP while moving under this effect.
- -Hunter: Praise - Movement speed attribute giving correct values now.
- -Wugushi: Jincan Gu – Fixed shot applying DoT damage.
- -Wugushi: Detoxify – Skill range increased.
- 3) Wizard Classes
- -Necromancer: Gather Corpse – Knockback removed.
- 4) Cleric Classes
- -Pardoner: Oblation - Offerings: Specialied in Indulgentia ability성의 공격력이 봉헌 최대 매입 개수보다 초과되던 현상이 수정되었습니다.
- 2. Item and Equipment Changes
- 1) Cloth Armor
- -Chest and pants now have less defense and magic defense? (상의, 하의의 물리 방어력이 감소하고 마법 방어력 옵션이 강화되었습니다.)
- -Option to reduce evasion for increased SP? (신발의 회피가 감소하고 최대 SP 옵션이 추가되었습니다.)
- 2) Leather Armor
- -Chest and pants physical defense reduced.
- 3) Plate Armor
- -Chest and pants have increased physical defense.
- -Maximum HP option added to gloves and shoes.
- -Accuracy and evasion on shoes and gloves reduced.
- 4) Cloth Armor Mastery Attribute Changes
- -Level 3: Increased SP by 10.
- -Level 4+: Increased Magic Defense, 2 initally, and +1 per level.
- 5) Leather Armor Mastery Attribute Changes
- -Level 3: Increased evasion.
- -Level 4: 50% increased evasion.
- 6) Plate Armor Mastery Attribute Changes
- -Level 3: 34HP per level after this point.
- -Level 4: +1 STA per level at this point.
- 3. When using a companion, companion UI should now show up.
- 4. Fixed an issue where stamina was not depleting while running.
- 5. Fixed a glitch where using Alt + 2 would not trigger companion feed cooldown.
- 6. One BGM has been changed.
- 7. Crafting UI for materials changed slightly.
- 8. Something about controller settings with different characters (게임패드 이용시 다른 캐릭터가 크리티컬이 발동되면 패드에 진동이 오던 현상이 수정되었습니다.)
- Credit to Zazabar for the translation. Translations with KR font present may need double checking.
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