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Feb 19th, 2017
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  1. 2:03 AM - pishizor`: i see you screwed with sv a lot
  2. 2:03 AM - pishizor`: for some reason
  3. 2:04 AM - pishizor`: weirdest settings on an easy ever but it works
  4. 2:10 AM - pishizor`: 2 main things ill complain about for now
  5. 2:10 AM - pishizor`: rhythm and visuals
  6. 2:10 AM - pishizor`: rhythm first
  7. 2:10 AM - pishizor`: 00:07:056 (1,2) - circle inbewteen those
  8. 2:11 AM - pishizor`: density difference between previous measure and this is kindaextreme
  9. 2:11 AM - pishizor`: can leave the gap at the end tho
  10. 2:11 AM - pishizor`: 00:16:286 (1,2,3) - same
  11. 2:11 AM - pishizor`: 00:20:902 (1,2) - same
  12. 2:11 AM - pishizor`: 00:23:786 (2,3) -
  13. 2:11 AM - pishizor`: 00:27:825 (1,2,3) -
  14. 2:12 AM - pishizor`: 00:27:248 (4,1) - would fill the 1/2 between these as well
  15. 2:12 AM - pishizor`: because 00:23:209 (1,2,3) - is like same thing except
  16. 2:12 AM - pishizor`: in the gap between 00:24:940 (3,1) - having nothing is cool cuz no vocal
  17. 2:12 AM - pishizor`: but second time it repeats there's a vocal
  18. 2:12 AM - pishizor`: so having a sliderendorcircle >
  19. 2:12 AM - pishizor`: 00:27:825 (1,2,3,1) - similar idea of filling gaps zzz
  20. 2:12 AM - pishizor`: 00:32:440 (1,2) -
  21. 2:13 AM - pishizor`: 00:36:479 (3,1) -
  22. 2:13 AM - pishizor`: 00:39:363 (1,2,3) -
  23. 2:13 AM - pishizor`: between all those things i mentioned pretty much
  24. 2:13 AM - pishizor`: filling with sliderends or circles is a good idea
  25. 2:13 AM - pishizor`: when you don't hear a vocal on the 1/2 tick
  26. 2:13 AM - pishizor`: good to keep it empty
  27. 2:13 AM - pishizor`: i can see the repeated rhythms in here which is good
  28. 2:13 AM - pishizor`: would be more obvious with those things tho
  29. 2:13 AM - pishizor`: 00:42:248 (1) - everything past this
  30. 2:13 AM - pishizor`: suddenly less dense
  31. 2:13 AM - pishizor`: not sure why
  32. 2:14 AM - pishizor`: it's like climax so try to fill pretty much every 1/2 gap
  33. 2:14 AM - pishizor`: then go back to 1/1 gaps after it dies down again
  34. 2:14 AM - pishizor`: but 1/1 gaps with the same consistency as what i complained about earlier
  35. 2:14 AM - pishizor`: most stuff past this is not dnese enguoh
  36. 2:14 AM - pishizor`: 00:50:902 (1,2) -
  37. 2:14 AM - pishizor`: this red tick slider
  38. 2:14 AM - pishizor`: probably the only one i like
  39. 2:15 AM - pishizor`: would be better if 1 were a 1/1 slider or something tho
  40. 2:15 AM - pishizor`: pretty much never want to have a red tick slider surrounded by no sounds on the white ticks
  41. 2:15 AM - pishizor`: in this song
  42. 2:15 AM - pishizor`: since white ticks always stronger but justification for this one is okay actually
  43. 2:15 AM - pishizor`: meaning it'll be okay if you fill gaps
  44. 2:16 AM - pishizor`: with that in mind tho 00:56:383 (2) - 00:58:113 (2) - 00:35:613 (2) - wouldnt say these are nearly as justified
  45. 2:16 AM - pishizor`: -----------------------------------------------------
  46. 2:16 AM - pishizor`: rhythm done
  47. 2:16 AM - pishizor`: visuals
  48. 2:16 AM - pishizor`: since you don't really have any idea how to handle visuals it looks like
  49. 2:16 AM - pishizor`: i'll tell you what i told ringating to do for his diff
  50. 2:16 AM - pishizor`: which worked out okay
  51. 2:17 AM - pishizor`: https://dl.dropboxusercontent.com/u/7518324/SHOKK%20-%20You%20Reposted%20in%20the%20Wrong%20Neighborhood%20%28pishifat%29%20%5Bmundane%5D.osu
  52. 2:17 AM - pishizor`: whole idea behind visuals here is
  53. 2:18 AM - pishizor`: every slider = copy pasted and rotated 90 degrees
  54. 2:18 AM - pishizor`: https://i.gyazo.com/16f5e893e3f63ab94a32ae9b30cb9209.jpg
  55. 2:18 AM - pishizor`: with lots of ctrlh and ctrl j
  56. 2:18 AM - pishizor`: for flipping stuff on axes
  57. 2:18 AM - pishizor`: currently all your sliders
  58. 2:19 AM - pishizor`: can't see any reasoning behind their body designs
  59. 2:19 AM - pishizor`: seems just like you placed them however you felt like
  60. 2:19 AM - pishizor`: since you might not have been thinking about this
  61. 2:19 AM - pishizor`: but it's something to think about
  62. 2:19 AM - pishizor`: and overlaps
  63. 2:19 AM - pishizor`: well overlaps and general closeness of objects
  64. 2:19 AM - pishizor`: 00:18:594 (1,2,3) -
  65. 2:19 AM - pishizor`: stuff like this
  66. 2:19 AM - pishizor`: keep things
  67. 2:19 AM - pishizor`: visaully consistent spacing wise
  68. 2:19 AM - pishizor`: 1 to 2 is a small distance apart
  69. 2:20 AM - pishizor`: 2 to 3 is smaller distance apart
  70. 2:20 AM - pishizor`: paying attention to sliderbodies here, not like the distance snap stuff
  71. 2:20 AM - pishizor`: https://i.gyazo.com/08510328ef287c72125d3c4b1fb2f237.png
  72. 2:20 AM - pishizor`: equally spaced between each other
  73. 2:20 AM - pishizor`: recognizable
  74. 2:20 AM - pishizor`: you know what i mean
  75. 2:21 AM - pishizor`: 00:20:325 (4) - 00:22:056 (2) - stuff like this
  76. 2:21 AM - pishizor`: you wouldn't think it matters
  77. 2:21 AM - pishizor`: since they're not on screen at the exact same time
  78. 2:21 AM - pishizor`: but still try ot keep neatness bewteen them
  79. 2:21 AM - pishizor`: as in
  80. 2:21 AM - pishizor`: avoiding overlaps
  81. 2:21 AM - pishizor`: it makes more of a difference than you'd think at first
  82. 2:22 AM - pishizor`: 00:36:479 (3) - 00:37:633 (2) - with that in mind, stuff like this should be clear as to why you wouldnt want to do it
  83. 2:22 AM - pishizor`: and end
  84. 2:22 AM - pishizor`: glfixingmod
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