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  1. #define _ARMA_
  2.  
  3. //Class config.bin{
  4. class CfgPatches
  5. {
  6. class FELE_Test
  7. {
  8. units[] = {"FELE_Test"};
  9. weapons[] = {};
  10. requiredVersion = 1.0;
  11. requiredaddons[]={"A3_Map_Stratis"};
  12. version = "25/01/2015";
  13. fileName = "FELE_Test.pbo";
  14. author = "Feler";
  15. };
  16. };
  17. class CfgWorlds
  18. {
  19. class CAWorld;
  20. class Stratis: CAWorld
  21. {
  22. class Grid;
  23. class DefaultClutter;
  24. };
  25. class FELE_Test: Stratis
  26. {
  27. cutscenes[] = {};
  28. author = "Feler";
  29. description = "FELE_Test";
  30. pictureMap = "FELE\FELE_Test\data\imagery\FELE_Test_pictureMap.paa";
  31. worldName = "TEST";
  32. startTime = "11:00";
  33. startDate = "05/03/2001";
  34. startWeather = 0.2;
  35. startFog = 0.0;
  36. forecastWeather = 0.6;
  37. forecastFog = 0.0;
  38. centerPosition[] = {1024,1024,500};
  39. seagullPos[] = {1024,1024,500};
  40. longitude = 65;
  41. latitude = -34;
  42. elevationOffset = 5;
  43. envTexture = "A3\Data_f\env_land_ca.tga";
  44. minTreesInForestSquare = 2;
  45. minRocksInRockSquare = 2;
  46. newRoadsShape = "\FELE\FELE_Test\data\roads\roads.shp";
  47. ilsPosition[] = {1024,1024};
  48. ilsDirection[] = {0.5075,0.08,-0.8616};
  49. ilsTaxiIn[] = {};
  50. ilsTaxiOff[] = {};
  51. drawTaxiway = 0;
  52. class SecondaryAirports {};
  53. class Sea
  54. {
  55. seaTexture = "a3\data_f\seatexture_co.paa";
  56. seaMaterial = "#water";
  57. shoreMaterial = "#shore";
  58. shoreFoamMaterial = "#shorefoam";
  59. shoreWetMaterial = "#shorewet";
  60. WaterMapScale = 20;
  61. WaterGrid = 50;
  62. MaxTide = 0;
  63. MaxWave = 0;
  64. SeaWaveXScale = "2.0/50";
  65. SeaWaveZScale = "1.0/50";
  66. SeaWaveHScale = 2.0;
  67. SeaWaveXDuration = 5000;
  68. SeaWaveZDuration = 10000;
  69. };
  70. class Grid: Grid
  71. {
  72. offsetX = 0;
  73. offsetY = 5120;
  74. class Zoom1
  75. {
  76. zoomMax = 0.15;
  77. format = "XY";
  78. formatX = "000";
  79. formatY = "000";
  80. stepX = 100;
  81. stepY = -100;
  82. };
  83. class Zoom2
  84. {
  85. zoomMax = 0.85;
  86. format = "XY";
  87. formatX = "00";
  88. formatY = "00";
  89. stepX = 1000;
  90. stepY = -1000;
  91. };
  92. class Zoom3
  93. {
  94. zoomMax = 1e+030.0;
  95. format = "XY";
  96. formatX = "0";
  97. formatY = "0";
  98. stepX = 10000;
  99. stepY = -10000;
  100. };
  101. };
  102. #include "cfgClutter.hpp"
  103. class Names
  104. {
  105. #include "FELE_Test.hpp"
  106. };
  107. };
  108. };
  109. class CfgWorldList
  110. {
  111. class FELE_Test{};
  112. };
  113. class CfgMissions
  114. {
  115. class Cutscenes
  116. {
  117.  
  118. };
  119. };
  120.  
  121.  
  122. //SURFACES
  123. #include "cfgSurfaces.hpp"
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