
Untitled
By: a guest on
Jun 20th, 2012 | syntax:
C# | size: 0.73 KB | hits: 28 | expires: Never
public void onMessage(object sender, PlayerIOClient.Message m)
{
if (m.Type == "b")
}
int Xcor = m.GetInt(1);
int Ycor = m.GetInt(2);
int BlockID = m.GetInt(3);
if (BlockID == 74 && checkBox2.Checked == true)
}
if System.Threading.Thread.Sleep(25);
connection.Send(worldKey, new object[] { 0, Xcor, Ycor, 70 }); System.Threading.Thread.Sleep(25);
connection.Send(worldKey, new object[] { 0, Xcor, Ycor, 0 });
}
}
}