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- if not listexists 'BodyTypes'
- createlist 'BodyTypes'
- endif
- if list 'BodyTypes' == '0'
- pushlist 'BodyTypes' 0x190
- pushlist 'BodyTypes' 0x191
- pushlist 'BodyTypes' 0x2ec
- pushlist 'BodyTypes' 0x2eb
- pushlist 'BodyTypes' 0x25d
- pushlist 'BodyTypes' 0x25e
- pushlist 'BodyTypes' 0x2ed
- pushlist 'BodyTypes' 0x2e9
- pushlist 'BodyTypes' 0x2e8
- endif
- clearignorelist
- ignoreobject 'self'
- for 0 to 'BodyTypes'
- while @findtype BodyTypes[] 'any' ground 0 10
- if infriendlist 'found' and hits 'found' < maxhits 'found'
- if inregion 'guards''self' 3 and murderer 'found' or criminal 'found'
- ignoreobject 'found'
- headmsg 'guardie'
- break
- endif
- if poisoned 'found'
- cast 'cure' 'found'
- elseif yellowhits 'found'
- cast "Cleansing Winds" 'found'
- elseif diffhits 'found' > 10
- miniheal 'found'
- endif
- endif
- ignoreobject 'found'
- endwhile
- endfor
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