- SUPER PRETENDOS IDEAS:
- Getting items or doing other certain actions
- For example, a tiny house item that makes it so your HOME button do something special
- An item like a key could change the controls from WASD to the arrow key pad
- A pinata could make the tilde key do something
- Other items that make the controls COMPLETELY different, such as using the mouse
- >>>>MUSIC CHANGES WITH CONTROL CHANGES<<<<<
- each level has different music to begin with
- Time levels get completed and optional/hidden items collected should cause players to get different levels at the end of a level
- >STORY<
- It should not and does not need to be coherent in any way. Here we can collaboratively write a pretentious nonsense story to base the gameplay and narrative on
- Awake. Aware. Alone. Black finds himself more awake than a waking consciousness can actualize. that is so meaninglessly deep black achieves this by opening his second eyelids
- Black's neosconstructive fiction is an absurdity; he bridges consciousness and sexual alienation from a fundamentally. And so enters white. White isn't a reflection, but quite the contary; white can only be all that has not
- been socially encoded by a pre-textual narrative.If black walks, so does white. But if white walks, black follows. then the wite gets stuff black can't wouldn't work would it? "But he can, that's not a reflection but an unequal seperation. Two unequal planes of versimmillitude versimmilitude- lost it 10/10 man that are both equally absurd and compatible derivatives from an impossible reality. And here the player/audience is asked: are YOU the audience, or are YOU the ineffable participants of an impossible reality? We challenge the players to ask themselves if their own e MY SIDES this is now canon.
- ok all this shit is going in the art book pdf, real art books are too mainstream
- No I mean literally a second pait of eyelids under the first might get too deep
- Tastro2 reporting in
- LEVEL IDEAS:
- 1. INDUSTRIAL I like industrial especially
- 2. ZALGO
- 3. KEEP POSTING aka a level where white urges black on the whole level
- 4. fine/rough level, white's got smooth everywhere, black has hard terrain
- 5. jungle level with drums playing?
- IDEA REGARDING LEVELS:
- 1. falling into a hole activates another plane further down [spoiler]deep[/spoiler
- NEW MECHANICS:
- 1. ITEM THAT INVERT THE COMMAND might be annoying instead of cool and break the sad immersionnot deep enough i'm worried it will break thetl;dr deep and the player will surface we need deep
- 2. some sort of drug, trying to make life easier, BUT IT REALLY MAKES IT HARDER
- 3. balancing emotions of blacky and whitey? IE jumping over spikes for blacky when it causes jumping over flowers for whitey, blacky becomes happier whilst whitey becomes sadder (could lead to different endings)
- 4. falling dead bats/pigeons as blackie's obstacles DOVES FOR WHITEY BATS FOR BLACKY the doves wouldn't deal damage because they are a "BIRD OF PEACE YOU FUCKGING MRONGHOGldfg i think nothing worng needs to exist in whiteys side that's the genreal idea
- 5. Blackey pulls whitey into his world and uses him somehow to get rid of blocks or something maybe a hole that let's both switch worlds? oh lawd zalgo world takes place on ceilings of both worlds music starts when you fall in the hole
- OBJECTS:
- 1 SPIKES
- 2 WALL FOR WHITEY
- 3 COINS OR SOMEshit...FOR WHITEY TO COLLECT (makes him happier), counterpart with obstacles for blackie
- 4. Black/White hipster glasses in a later level, can merge the worlds
- I had this idea that platforms didn't move as blacky, but did for whityhow would this even make senseit would be like time stops for blacky.. and IT WOULDN'T EVEN ADD ANYTHING YOU CUFAGGGhjfh [✔]:( ok[✔]
- We can't put ALL THE GAME ELEMENTS IN THE FIRST LEVEL
- there has to be SOMETHING NEW IN EACH LEVEl
- hole in ground that when you fall into brings you DEEPER into the game aka next level mode activated so deep
- to do list:
- 1. be the worst brainstormers ever [✔]
- 2. 8====D [✔]
- 3.