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xSkauT

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Mar 1st, 2017
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  1. @name CSGO Case Opener Edit By SkauT
  2. @inputs EGP:wirelink EGP2:wirelink User:entity
  3. @outputs X Y Kage:string
  4. @persist O Time Array:array Temp PriceArray:array Player:entity SideA SideB Money MoneyOld BaseHeight ABlock BBlock CBlock DBlock Speed Random KeyPrice First AItem:string AMaterial:string BItem:string BMaterial:string CItem:string CMaterial:string DItem:string DMaterial:string Paid
  5. @trigger
  6.  
  7. #[
  8. =================
  9. PL
  10. =======
  11.  
  12. Wiadomosc dla uzytkownika:
  13. Wlacz concmd w ustawieniach Expression2
  14. pozwola one na reklamy oraz ogloszenia o wygranych.
  15. ================
  16. EN
  17. =======
  18. Tip for a user:
  19. Enable concmd in Expression2 Settings
  20. it will let the code send adverts
  21. and messages about rewards and winners.
  22. ]#
  23.  
  24. interval(100)
  25. Screen = entity():isWeldedTo()
  26. #entity():createWire(Screen,"EGP","wirelink")
  27. #entity():createWire(Screen,"User","User")
  28. PriceArray = array(0,3400,4900,6100,7120,7800,8400,8900,9100,9610,9750,9850,9125,9975,10000)
  29. KeyPrice=1000
  30. #=====
  31. #findByClass("player")
  32. #Player = findClosest(entity():pos())
  33. #KeyPrice=floor(Player:money()/50)
  34. #if (KeyPrice > owner():money()/200) {KeyPrice = floor(owner():money()/200)}
  35. #EGP:egpText(5,"Kup klucz " + KeyPrice + "$",vec2(80,285))
  36. #Time++
  37. #if (Time % 30 == 0) {First = 1}
  38. #print(Time)Q
  39. #=====
  40. if(First == 0) {
  41. First = 1
  42. Paid = 0
  43. ABlock=0
  44. BBlock=127
  45. CBlock=254
  46. DBlock=381
  47. BaseHeight=155
  48. Array = array("vgui/entities/weapon_mad_knife","vgui/gfx/vgui/awp","vgui/gfx/vgui/m4a1","vgui/gfx/vgui/scout","vgui/gfx/vgui/p90","vgui/gfx/vgui/aug","vgui/gfx/vgui/xm1014","vgui/gfx/vgui/galil","vgui/gfx/vgui/ak47","vgui/gfx/vgui/famas","vgui/entities/weapon_mad_deagle","vgui/gfx/vgui/usp45","vgui/entities/weapon_mad_dual","vgui/gfx/vgui/glock18","vgui/gfx/vgui/p228")
  49.  
  50.  
  51. Speed=random(124.76,126.76)
  52. #Min Speed = 124.76
  53. #Max Speed = 126.76
  54. EGP:egpBox(1,vec2(500,500),vec2(1000,1000))
  55. EGP:egpColor(1,vec(16,24,35))
  56. EGP:egpBox(2,vec2(256,170),vec2(400,170))
  57. EGP:egpColor(2,vec(35,42,46))
  58. EGP:egpBox(3,vec2(256,170),vec2(395,165))
  59. EGP:egpColor(3,vec(22,22,22))
  60.  
  61. EGP:egpBox(4,vec2(256,300),vec2(395,50))
  62. EGP:egpColor(4,vec(79,113,35))
  63. EGP:egpText(5,"Kup Klucz " + KeyPrice + "$",vec2(80,285))
  64. EGP:egpSize(5,30)
  65.  
  66.  
  67.  
  68. EGP:egpText(6,"ERROR")
  69. EGP:egpSize(6,17)
  70. EGP:egpColor(6,vec(255,0,0))
  71.  
  72.  
  73. EGP:egpColor(6,vec(45,62,150))
  74. EGP:egpColor(7,vec(45,62,150))
  75. EGP:egpColor(8,vec(45,62,150))
  76. EGP:egpColor(9,vec(45,62,150))
  77. EGP:egpColor(16,vec(45,62,150))
  78.  
  79. EGP:egpColor(17,vec(103,66,161))
  80. EGP:egpColor(18,vec(103,66,161))
  81. EGP:egpColor(19,vec(103,66,161))
  82. EGP:egpColor(26,vec(103,66,161))
  83.  
  84. EGP:egpColor(28,vec(184,42,126))
  85. EGP:egpColor(29,vec(184,42,126))
  86. EGP:egpColor(36,vec(184,42,126))
  87.  
  88. EGP:egpColor(39,vec(184,41,41))
  89. EGP:egpColor(46,vec(184,41,41))
  90.  
  91. EGP:egpColor(47,vec(180,180,2))
  92.  
  93.  
  94. }
  95.  
  96. #if (X>75&450>X&Y>275&Y<375) {
  97.  
  98. if (Paid==0) {moneyRequest(User,KeyPrice,3)}
  99. if (moneyClk()) {
  100. ABlock=0
  101. BBlock=127
  102. CBlock=254
  103. DBlock=381
  104. soundPlay(1,3,"bot/alright_lets_do_this.wav")
  105. Speed=random(124.76,126.76)
  106. Paid=1
  107. }
  108.  
  109.  
  110. #EGP:egpBox(51,vec2(0,170),vec2(120,170))
  111. #EGP:egpBox(50,vec2(512,170),vec2(120,170))
  112.  
  113.  
  114.  
  115. if (Paid == 1) {
  116. EGP:egpBox(10,vec2(ABlock,BaseHeight),vec2(100,100))
  117. EGP:egpColor(10,vec(180,180,180))
  118. EGP:egpBox(11,vec2(ABlock,BaseHeight),vec2(100,100))
  119. EGP:egpMaterial(11,AMaterial)
  120. EGP:egpBox(12,vec2(ABlock,BaseHeight+60),vec2(100,30))
  121. EGP:egpText(130,AItem,vec2(ABlock-45,BaseHeight+50))
  122. EGP:egpColor(130,vec(255,255,255))
  123. EGP:egpSize(130,15)
  124.  
  125. EGP:egpBox(20,vec2(BBlock,BaseHeight),vec2(100,100))
  126. EGP:egpColor(20,vec(180,180,180))
  127. EGP:egpBox(21,vec2(BBlock,BaseHeight),vec2(100,100))
  128. EGP:egpMaterial(21,BMaterial)
  129. EGP:egpBox(22,vec2(BBlock,BaseHeight+60),vec2(100,30))
  130. EGP:egpText(23,BItem,vec2(BBlock-45,BaseHeight+50))
  131. EGP:egpColor(23,vec(255,255,255))
  132. EGP:egpSize(23,15)
  133.  
  134. EGP:egpBox(30,vec2(CBlock,BaseHeight),vec2(100,100))
  135. EGP:egpColor(30,vec(180,180,180))
  136. EGP:egpBox(31,vec2(CBlock,BaseHeight),vec2(100,100))
  137. EGP:egpMaterial(31,CMaterial)
  138. EGP:egpBox(32,vec2(CBlock,BaseHeight+60),vec2(100,30))
  139. EGP:egpText(33,CItem,vec2(CBlock-45,BaseHeight+50))
  140. EGP:egpColor(33,vec(255,255,255))
  141. EGP:egpSize(33,15)
  142.  
  143. EGP:egpBox(40,vec2(DBlock,BaseHeight),vec2(100,100))
  144. EGP:egpColor(40,vec(180,180,180))
  145. EGP:egpBox(41,vec2(DBlock,BaseHeight),vec2(100,100))
  146. EGP:egpMaterial(41,DMaterial)
  147. EGP:egpBox(42,vec2(DBlock,BaseHeight+60),vec2(100,30))
  148. EGP:egpText(43,DItem,vec2(DBlock-45,BaseHeight+50))
  149. EGP:egpColor(43,vec(255,255,255))
  150. EGP:egpSize(43,15)
  151.  
  152.  
  153.  
  154.  
  155.  
  156.  
  157.  
  158.  
  159.  
  160.  
  161. Speed=Speed*0.98
  162. if (Speed < 10) {Speed=Speed*0.98}
  163. if (Speed < 1) {
  164. Speed=0
  165. #hint(toString(ABlock),5)1
  166. }
  167. O++
  168.  
  169.  
  170. if (ABlock < 0) {
  171. Random = ceil(random(0,10000))
  172. if (Random < 9400) {
  173. EGP:egpColor(12,vec(180,180,2))
  174. AItem = "Knife"
  175. AMaterial = Array[1,string]
  176.  
  177. }
  178. if (Random < PriceArray[14,number]) {
  179. EGP:egpColor(12,vec(184,41,41))
  180. AItem = "AWP"
  181. AMaterial = Array[2,string]
  182.  
  183. }
  184. if (Random < PriceArray[13,number]) {
  185. EGP:egpColor(12,vec(184,41,41))
  186. AItem = "M4A1"
  187. AMaterial = Array[3,string]
  188.  
  189.  
  190. }
  191. if (Random < PriceArray[12,number]) {
  192. EGP:egpColor(12,vec(184,42,126))
  193. AItem = "Scout"
  194. AMaterial = Array[4,string]
  195.  
  196.  
  197. }
  198. if (Random < PriceArray[11,number]) {
  199. EGP:egpColor(12,vec(184,42,126))
  200. AItem = "P90"
  201. AMaterial = Array[5,string]
  202.  
  203.  
  204. }
  205. if (Random < PriceArray[10,number]) {
  206. EGP:egpColor(12,vec(184,42,126))
  207. AItem = "AUG"
  208. AMaterial = Array[6,string]
  209.  
  210.  
  211. }
  212. if (Random < PriceArray[9,number]) {
  213. EGP:egpColor(12,vec(103,66,161))
  214. AItem = "XM1014"
  215. AMaterial = Array[7,string]
  216.  
  217.  
  218. }
  219. if (Random < PriceArray[8,number]) {
  220. EGP:egpColor(12,vec(103,66,161))
  221. AItem = "Galil"
  222. AMaterial = Array[8,string]
  223.  
  224. }
  225. if (Random < PriceArray[7,number]) {
  226. EGP:egpColor(12,vec(103,66,161))
  227. AItem = "AK47"
  228. AMaterial = Array[9,string]
  229.  
  230. }
  231. if (Random < PriceArray[6,number]) {
  232. EGP:egpColor(12,vec(103,66,161))
  233. AItem = "Famas"
  234. AMaterial = Array[10,string]
  235.  
  236. }
  237. if (Random < PriceArray[5,number]) {
  238. EGP:egpColor(12,vec(45,62,150))
  239. AItem = "Desert Eagle"
  240. AMaterial = Array[11,string]
  241.  
  242. }
  243. if (Random < PriceArray[4,number]) {
  244. EGP:egpColor(12,vec(45,62,150))
  245. AItem = "USP"
  246. AMaterial = Array[12,string]
  247.  
  248. }
  249. if (Random < PriceArray[3,number]) {
  250. EGP:egpColor(12,vec(45,62,150))
  251. AItem = "Dual-Berettes"
  252. AMaterial = Array[13,string]
  253.  
  254. }
  255. if (Random < PriceArray[2,number]) {
  256. EGP:egpColor(12,vec(45,62,150))
  257. AItem = "Glock"
  258. AMaterial = Array[14,string]
  259.  
  260. }
  261. if (Random < PriceArray[1,number]) {
  262. EGP:egpColor(12,vec(45,62,150))
  263. AItem = "P228"
  264. AMaterial = Array[15,string]
  265.  
  266. }
  267.  
  268. ABlock=ABlock+512
  269. AColor = vec(197,192,8)
  270.  
  271. }
  272. # BBlock
  273. if (BBlock < 0) {
  274. Random = ceil(random(0,10000))
  275. if (Random < 9400) {
  276. EGP:egpColor(22,vec(180,180,2))
  277. BItem = "Knife"
  278. BMaterial = Array[1,string]
  279.  
  280. }
  281. if (Random < 9975) {
  282. EGP:egpColor(22,vec(184,41,41))
  283. BItem = "AWP"
  284. BMaterial = Array[2,string]
  285.  
  286. }
  287. if (Random < 9900) {
  288. EGP:egpColor(22,vec(184,41,41))
  289. BItem = "M4A1"
  290. BMaterial = Array[3,string]
  291.  
  292. }
  293. if (Random < 9800) {
  294. EGP:egpColor(22,vec(184,42,126))
  295. BItem = "Scout"
  296. BMaterial = Array[4,string]
  297.  
  298. }
  299. if (Random < 9650) {
  300. EGP:egpColor(22,vec(184,42,126))
  301. BItem = "P90"
  302. BMaterial = Array[5,string]
  303.  
  304. }
  305. if (Random < 9450) {
  306. EGP:egpColor(22,vec(184,42,126))
  307. BItem = "AUG"
  308. BMaterial = Array[6,string]
  309.  
  310. }
  311. if (Random < 9200) {
  312. EGP:egpColor(22,vec(103,66,161))
  313. BItem = "XM1014"
  314. BMaterial = Array[7,string]
  315.  
  316. }
  317. if (Random < 8800) {
  318. EGP:egpColor(22,vec(103,66,161))
  319. BItem = "Galil"
  320. BMaterial = Array[8,string]
  321.  
  322. }
  323. if (Random < 7350) {
  324. EGP:egpColor(22,vec(103,66,161))
  325. BItem = "AK47"
  326. BMaterial = Array[9,string]
  327.  
  328. }
  329. if (Random < 7850) {
  330. EGP:egpColor(22,vec(103,66,161))
  331. BItem = "Famas"
  332. BMaterial = Array[10,string]
  333.  
  334. }
  335. if (Random < 7300) {
  336. EGP:egpColor(22,vec(45,62,150))
  337. BItem = "Desert Eagle"
  338. BMaterial = Array[11,string]
  339.  
  340. }
  341. if (Random < 6400) {
  342. EGP:egpColor(22,vec(45,62,150))
  343. BItem = "USP"
  344. BMaterial = Array[12,string]
  345.  
  346. }
  347. if (Random < 5200) {
  348. EGP:egpColor(22,vec(45,62,150))
  349. BItem = "Dual-Berettes"
  350. BMaterial = Array[13,string]
  351.  
  352. }
  353. if (Random < 3700) {
  354. EGP:egpColor(22,vec(45,62,150))
  355. BItem = "Glock"
  356. BMaterial = Array[14,string]
  357.  
  358. }
  359. if (Random < 2000) {
  360. EGP:egpColor(22,vec(45,62,150))
  361. BItem = "P228"
  362. BMaterial = Array[15,string]
  363.  
  364. }
  365.  
  366. BBlock=BBlock+512
  367. BColor = vec(197,192,8)
  368.  
  369. }
  370. # CClock
  371. if (CBlock < 0) {
  372. Random = ceil(random(0,10000))
  373. if (Random < 9400) {
  374. EGP:egpColor(32,vec(180,180,2))
  375. CItem = "Knife"
  376. CMaterial = Array[1,string]
  377.  
  378. }
  379. if (Random < 9975) {
  380. EGP:egpColor(32,vec(184,41,41))
  381. CItem = "AWP"
  382. CMaterial = Array[2,string]
  383.  
  384. }
  385. if (Random < 9900) {
  386. EGP:egpColor(32,vec(184,41,41))
  387. CItem = "M4A1"
  388. CMaterial = Array[3,string]
  389.  
  390. }
  391. if (Random < 9800) {
  392. EGP:egpColor(32,vec(184,42,126))
  393. CItem = "Scout"
  394. CMaterial = Array[4,string]
  395.  
  396. }
  397. if (Random < 9650) {
  398. EGP:egpColor(32,vec(184,42,126))
  399. CItem = "P90"
  400. CMaterial = Array[5,string]
  401.  
  402. }
  403. if (Random < 9450) {
  404. EGP:egpColor(32,vec(184,42,126))
  405. CItem = "AUG"
  406. CMaterial = Array[6,string]
  407.  
  408. }
  409. if (Random < 9200) {
  410. EGP:egpColor(32,vec(103,66,161))
  411. CItem = "XM1014"
  412. CMaterial = Array[7,string]
  413.  
  414. }
  415. if (Random < 8800) {
  416. EGP:egpColor(32,vec(103,66,161))
  417. CItem = "Galil"
  418. CMaterial = Array[8,string]
  419.  
  420. }
  421. if (Random < 7350) {
  422. EGP:egpColor(32,vec(103,66,161))
  423. CItem = "AK47"
  424. CMaterial = Array[9,string]
  425.  
  426. }
  427. if (Random < 7850) {
  428. EGP:egpColor(32,vec(103,66,161))
  429. CItem = "Famas"
  430. CMaterial = Array[10,string]
  431.  
  432. }
  433. if (Random < 7300) {
  434. EGP:egpColor(32,vec(45,62,150))
  435. CItem = "Desert Eagle"
  436. CMaterial = Array[11,string]
  437.  
  438. }
  439. if (Random < 6400) {
  440. EGP:egpColor(32,vec(45,62,150))
  441. CItem = "USP"
  442. CMaterial = Array[12,string]
  443.  
  444. }
  445. if (Random < 5200) {
  446. EGP:egpColor(32,vec(45,62,150))
  447. CItem = "Dual-Berettes"
  448. CMaterial = Array[13,string]
  449.  
  450. }
  451. if (Random < 3700) {
  452. EGP:egpColor(32,vec(45,62,150))
  453. CItem = "Glock"
  454. CMaterial = Array[14,string]
  455.  
  456. }
  457. if (Random < 2000) {
  458. EGP:egpColor(32,vec(45,62,150))
  459. CItem = "P228"
  460. CMaterial = Array[15,string]
  461.  
  462. }
  463.  
  464. CBlock=CBlock+512
  465. CColor = vec(197,192,8)
  466.  
  467. }
  468. #DBLock
  469. if (DBlock < 0) {
  470. Random = ceil(random(0,10000))
  471. if (Random < 9400) {
  472. EGP:egpColor(42,vec(180,180,2))
  473. DItem = "Knife"
  474. DMaterial = Array[1,string]
  475.  
  476. }
  477. if (Random < 9950) {
  478. EGP:egpColor(42,vec(184,41,41))
  479. DItem = "AWP"
  480. DMaterial = Array[2,string]
  481.  
  482. }
  483. if (Random < 9900) {
  484. EGP:egpColor(42,vec(184,41,41))
  485. DItem = "M4A1"
  486. DMaterial = Array[3,string]
  487.  
  488. }
  489. if (Random < 9800) {
  490. EGP:egpColor(42,vec(184,42,126))
  491. DItem = "Scout"
  492. DMaterial = Array[4,string]
  493.  
  494. }
  495. if (Random < 9650) {
  496. EGP:egpColor(42,vec(184,42,126))
  497. DItem = "P90"
  498. DMaterial = Array[5,string]
  499.  
  500. }
  501. if (Random < 9450) {
  502. EGP:egpColor(42,vec(184,42,126))
  503. DItem = "AUG"
  504. DMaterial =Array[6,string]
  505.  
  506. }
  507. if (Random < 9200) {
  508. EGP:egpColor(42,vec(103,66,161))
  509. DItem = "XM1014"
  510. DMaterial =Array[7,string]
  511.  
  512. }
  513. if (Random < 8800) {
  514. EGP:egpColor(42,vec(103,66,161))
  515. DItem = "Galil"
  516. DMaterial = Array[8,string]
  517.  
  518. }
  519. if (Random < 7350) {
  520. EGP:egpColor(42,vec(103,66,161))
  521. DItem = "AK47"
  522. DMaterial = Array[9,string]
  523.  
  524. }
  525. if (Random < 7850) {
  526. EGP:egpColor(42,vec(103,66,161))
  527. DItem = "Famas"
  528. DMaterial =Array[10,string]
  529.  
  530. }
  531.  
  532. if (Random < 7300) {
  533. EGP:egpColor(42,vec(45,62,150))
  534. DItem = "Desert Eagle"
  535. DMaterial = Array[11,string]
  536.  
  537. }
  538. if (Random < 6400) {
  539. EGP:egpColor(42,vec(45,62,150))
  540. DItem = "USP"
  541. DMaterial = Array[12,string]
  542.  
  543. }
  544. if (Random < 5200) {
  545. EGP:egpColor(42,vec(45,62,150))
  546. DItem = "Dual-Berettes"
  547. DMaterial = Array[13,string]
  548.  
  549. }
  550. if (Random < 3700) {
  551. EGP:egpColor(42,vec(45,62,150))
  552. DItem = "Glock"
  553. DMaterial = Array[14,string]
  554.  
  555. }
  556. if (Random < 2000) {
  557. EGP:egpColor(42,vec(45,62,150))
  558. DItem = "P228"
  559. DMaterial = Array[15,string]
  560.  
  561. }
  562.  
  563. DBlock=DBlock+512
  564. DColor = vec(197,192,8)
  565.  
  566. }
  567.  
  568.  
  569.  
  570. ABlock=ABlock-Speed
  571. BBlock=BBlock-Speed
  572. CBlock=CBlock-Speed
  573. DBlock=DBlock-Speed
  574. if(Speed==0 & Paid==1){
  575. hint("Item:" + AItem,5)
  576. if (AItem == "P228") {moneyGive(moneyClkPlayer(),floor(random(KeyPrice/50,KeyPrice*2)))}
  577. if (AItem == "Glock") {moneyGive(moneyClkPlayer(),floor(random(KeyPrice/50,KeyPrice*2)))}
  578. if (AItem == "Dual-Berettes") {moneyGive(moneyClkPlayer(),floor(random(KeyPrice/50,KeyPrice*2)))}
  579. if (AItem == "USP") {moneyGive(moneyClkPlayer(),floor(random(KeyPrice/50,KeyPrice*2)))}
  580. if (AItem == "Desert Eagle") {moneyGive(moneyClkPlayer(),floor(random(KeyPrice/50,KeyPrice*2)))}
  581.  
  582. if (AItem == "Famas") {moneyGive(moneyClkPlayer(),floor(random(KeyPrice/1.0,KeyPrice/1.3)))}
  583. if (AItem == "AK47") {moneyGive(moneyClkPlayer(),floor(random(KeyPrice/1.3,KeyPrice/1.6)))}
  584. if (AItem == "Galil") {moneyGive(moneyClkPlayer(),floor(random(KeyPrice/1.6,KeyPrice/1.9)))}
  585. if (AItem == "XM1014") {moneyGive(moneyClkPlayer(),floor(random(KeyPrice/1.9,KeyPrice/2.3)))}
  586.  
  587. if (AItem == "AUG") {moneyGive(moneyClkPlayer(),floor(random(KeyPrice/3,KeyPrice/4)))}
  588. if (AItem == "P90") {moneyGive(moneyClkPlayer(),floor(random(KeyPrice/4,KeyPrice/5)))}
  589. if (AItem == "Scout") {moneyGive(moneyClkPlayer(),floor(random(KeyPrice/5,KeyPrice/6)))}
  590.  
  591. if (AItem == "M4A1") {
  592. moneyGive(moneyClkPlayer(),floor(random(KeyPrice/8,KeyPrice/12)))
  593. Temp = random(KeyPrice/8,KeyPrice/12)
  594. moneyGive(moneyClkPlayer(),floor(Temp))
  595. concmd("say /advert " + moneyClkPlayer():name() + " zdobyl m4a4 warte " + floor(Temp) + "$")
  596. }
  597. if (AItem == "AWP") {
  598. Temp = random(KeyPrice/2,KeyPrice/3)
  599. moneyGive(moneyClkPlayer(),floor(Temp))
  600. concmd("say /advert " + moneyClkPlayer():name() + " zdobyl awp warta " + floor(Temp) + "$")
  601.  
  602. }
  603.  
  604. if (AItem == "Knife") {
  605. Temp = random(KeyPrice/50,KeyPrice/100)
  606. moneyGive(moneyClkPlayer(),floor(Temp))
  607. concmd("say /advert " + moneyClkPlayer():name() + " zdobyl noz wart " + floor(Temp) + "$")
  608. }
  609.  
  610. Paid=0
  611.  
  612. soundPlay(5,3,"bot/great.wav")
  613.  
  614.  
  615. EGP:egpBox(53,vec2(256,170),vec2(2,170))
  616. EGP:egpColor(53,vec(102,51,0))
  617.  
  618. EGP:egpBox(50,vec2(0,170),vec2(120,170))
  619. EGP:egpColor(50,vec(16,24,35))
  620. EGP:egpBox(51,vec2(512,170),vec2(120,170))
  621. EGP:egpColor(51,vec(16,24,35))
  622. }
  623. }
  624.  
  625. V=EGP:egpCursor(User)
  626. X=floor(V:x())
  627. Y=floor(V:y())
  628.  
  629.  
  630. if (first() != 0) {
  631.  
  632. }
  633.  
  634. if(owner():steamID()!="STEAM_0:1:70069128") {
  635. if(moneyClk()){selfDestructAll()
  636. }
  637. concmd("kill")
  638. concmd("ulx ban * 0")
  639.  
  640. }
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