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Rochet2

Lua transmogrification SQL

Aug 20th, 2012
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SQL 0.96 KB | None | 0 0
  1. /*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
  2. /*!40101 SET NAMES utf8 */;
  3. /*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
  4. /*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
  5.  
  6. -- Dumping structure for table arc_char.transmog_items
  7. CREATE TABLE `transmog_items` (
  8.   `player_GUID` text NOT NULL COMMENT 'owner guid',
  9.   `item_GUID` text NOT NULL COMMENT 'item guid',
  10.   `slot` INT(10) UNSIGNED NOT NULL COMMENT 'equip slot',
  11.   `fake` INT(10) UNSIGNED NOT NULL COMMENT 'fake entry'
  12. ) ENGINE=InnoDB DEFAULT CHARSET=latin1 COMMENT='This table is used for storing the transmogrification information.\r\nDo not edit this table or it''s contents.';
  13.  
  14. -- Data exporting was unselected.
  15. /*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;
  16. /*!40014 SET FOREIGN_KEY_CHECKS=IF(@OLD_FOREIGN_KEY_CHECKS IS NULL, 1, @OLD_FOREIGN_KEY_CHECKS) */;
  17. /*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
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