Advertisement
SSilver

BWR - Changelog 19/12/22

Dec 19th, 2022
1,384
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Diff 2.86 KB | None | 0 0
  1. The Vaccinator
  2. ~ Returned prior generic resistance uber and passive buffs
  3. ~ Fixed blocking capture and uber rate
  4. + Increased damage resistance to +25% for x1 uber, 45% for x2, 60% for x3
  5. - Reduced critical damage resistance to 75%
  6. Re-introducing the original design proved to show that it was simply not a good design. The rework was reimplemented, with a slightly faster rate and slightly higher resistance especially when stacked. To offset this, critical resistance was weakened as well.
  7.  
  8. Natascha
  9. + Changed Health-on-hit to scale based on distance instead of damage
  10. + Health returned is visible now
  11. ~ Health-on-hit ranges between 8 at most or 4 at least
  12. The damage penalty and rate at which damage dropped off at mid range made the health returned seem far too difficult to gain. This version only starts to lose health past medium range, making it more effective for gaining health more often. The max health gained was reduced accordingly.
  13.  
  14. Spy
  15. + Increased base cloak duration to 12s
  16. + Reverted base time to decloak to 2s
  17. - Increased base time to cloak to 2s
  18. This should make escape slightly more challenging for the increased max health, but allow for the spy's approach to be fairer.
  19.  
  20. Sappers
  21. + Radar range increased to 640 Hu
  22. - You are highlighted as well by the radar
  23. The radar is made slightly larger to be more effective, but the risk of activating it is now more tangible. If you're disguised it shouldn't automatically single you out, but does limit the candidates for spy-checking.
  24.  
  25. The Enforcer
  26. + Removed time to cloak penalty
  27. - Reduced damage resistance while disguised to 20%
  28. - Disguise resistance does not stack with cloak resistance
  29. - Increased time to decloak penalty to +1s
  30. Disguise resistance stacked with the cloak resistance and health buff was far too intense, therefore needed to be reined in. Additionally with cloak changes, it no longer slows time to cloak but just decloak time to be consistent among all watches and make approach require more consideration.
  31.  
  32. Conniver's Kunai
  33. ~ Health gain only occurs with backstab
  34. + Increased speed of health gain to 140/s
  35. - Increased overheal decay to 2x as fast
  36. A combination of the former changes in conjunction should make the overheal still very useful but less immediately intense to allow brute forcing stabs, while requiring more active stabs to keep up your health.
  37.  
  38. The Spy-cicle
  39. ~ No longer melts in contact with fire to provide fire/afterburn resistance
  40. + Press RELOAD to melt knife and remove debuffs, melting knife for 15 seconds
  41. + Knife melting swaps to your revolver by default
  42. - On backstab: knife melts for 7 seconds
  43. - Added 50% holster penalty
  44. The intent with this version is to be less purely punishing to pyro and providing the disposable knife a more general protection from debuffs to avoid being tracked. In exchange he loses the ability to chainstab and must be more considerate with stabs.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement