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scriptingtales

Trippy Roblox Build

Jun 15th, 2023 (edited)
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4.     local env = getfenv(func)
  5.     local newenv = setmetatable({},{
  6.         __index = function(self,k)
  7.             if k=="script" then
  8.                 return var
  9.             else
  10.                 return env[k]
  11.             end
  12.         end,
  13.     })
  14.     setfenv(func,newenv)
  15.     return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. Part2 = Instance.new("Part")
  22. Part3 = Instance.new("Part")
  23. Part4 = Instance.new("Part")
  24. Part5 = Instance.new("Part")
  25. Part6 = Instance.new("Part")
  26. Part7 = Instance.new("Part")
  27. Part8 = Instance.new("Part")
  28. PointLight9 = Instance.new("PointLight")
  29. Part10 = Instance.new("Part")
  30. WedgePart11 = Instance.new("WedgePart")
  31. Part12 = Instance.new("Part")
  32. Part13 = Instance.new("Part")
  33. WedgePart14 = Instance.new("WedgePart")
  34. CornerWedgePart15 = Instance.new("CornerWedgePart")
  35. Part16 = Instance.new("Part")
  36. Part17 = Instance.new("Part")
  37. Part18 = Instance.new("Part")
  38. Part19 = Instance.new("Part")
  39. CornerWedgePart20 = Instance.new("CornerWedgePart")
  40. Part21 = Instance.new("Part")
  41. Part22 = Instance.new("Part")
  42. CornerWedgePart23 = Instance.new("CornerWedgePart")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. CornerWedgePart26 = Instance.new("CornerWedgePart")
  46. Part27 = Instance.new("Part")
  47. Part28 = Instance.new("Part")
  48. Part29 = Instance.new("Part")
  49. Part30 = Instance.new("Part")
  50. WedgePart31 = Instance.new("WedgePart")
  51. Part32 = Instance.new("Part")
  52. Part33 = Instance.new("Part")
  53. PointLight34 = Instance.new("PointLight")
  54. Part35 = Instance.new("Part")
  55. Part36 = Instance.new("Part")
  56. Part37 = Instance.new("Part")
  57. Part38 = Instance.new("Part")
  58. Part39 = Instance.new("Part")
  59. WedgePart40 = Instance.new("WedgePart")
  60. Part41 = Instance.new("Part")
  61. Model0.Name = "Illución"
  62. Model0.Parent = mas
  63. Part1.Parent = Model0
  64. Part1.CFrame = CFrame.new(11.328124, 8.859375, 11.062501, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
  65. Part1.Position = Vector3.new(11.328124046325684, 8.859375, 11.062500953674316)
  66. Part1.Size = Vector3.new(9.65625, 0.21875, 0.1875)
  67. Part1.Anchored = true
  68. Part1.BottomSurface = Enum.SurfaceType.Smooth
  69. Part1.TopSurface = Enum.SurfaceType.Smooth
  70. Part2.Name = "Base"
  71. Part2.Parent = Model0
  72. Part2.CFrame = CFrame.new(11.4375, 4.49999952, 20.65625, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
  73. Part2.Position = Vector3.new(11.4375, 4.499999523162842, 20.65625)
  74. Part2.Color = Color3.new(0.129412, 0.329412, 0.72549)
  75. Part2.Transparency = 0.010119999758899212
  76. Part2.Size = Vector3.new(9.5625, 8.5625, 0.0625)
  77. Part2.Anchored = true
  78. Part2.BottomSurface = Enum.SurfaceType.Smooth
  79. Part2.BrickColor = BrickColor.new("Deep blue")
  80. Part2.TopSurface = Enum.SurfaceType.Smooth
  81. Part2.brickColor = BrickColor.new("Deep blue")
  82. Part3.Parent = Model0
  83. Part3.CFrame = CFrame.new(16.25, 0.09375, 16, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
  84. Part3.Position = Vector3.new(16.25, 0.09375, 16)
  85. Part3.Size = Vector3.new(0.1875, 0.1875, 9.6875)
  86. Part3.Anchored = true
  87. Part3.BottomSurface = Enum.SurfaceType.Smooth
  88. Part3.TopSurface = Enum.SurfaceType.Smooth
  89. Part4.Parent = Model0
  90. Part4.CFrame = CFrame.new(6.609375, 0.09375, 15.90625, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
  91. Part4.Position = Vector3.new(6.609375, 0.09375, 15.90625)
  92. Part4.Transparency = 0.010119999758899212
  93. Part4.Size = Vector3.new(0.21875, 0.1875, 9.5)
  94. Part4.Anchored = true
  95. Part4.BottomSurface = Enum.SurfaceType.Smooth
  96. Part4.TopSurface = Enum.SurfaceType.Smooth
  97. Part5.Parent = Model0
  98. Part5.CFrame = CFrame.new(6.609375, 4.375, 20.75, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
  99. Part5.Position = Vector3.new(6.609375, 4.375, 20.75)
  100. Part5.Transparency = 0.010119999758899212
  101. Part5.Size = Vector3.new(0.21875, 8.75, 0.1875)
  102. Part5.Anchored = true
  103. Part5.BottomSurface = Enum.SurfaceType.Smooth
  104. Part5.TopSurface = Enum.SurfaceType.Smooth
  105. Part6.Parent = Model0
  106. Part6.CFrame = CFrame.new(11.437501, 0.09375, 20.75, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
  107. Part6.Position = Vector3.new(11.437500953674316, 0.09375, 20.75)
  108. Part6.Transparency = 0.010119999758899212
  109. Part6.Size = Vector3.new(9.4375, 0.1875, 0.1875)
  110. Part6.Anchored = true
  111. Part6.BottomSurface = Enum.SurfaceType.Smooth
  112. Part6.TopSurface = Enum.SurfaceType.Smooth
  113. Part7.Parent = Model0
  114. Part7.CFrame = CFrame.new(11.421874, 0.09375, 11.062501, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
  115. Part7.Position = Vector3.new(11.421874046325684, 0.09375, 11.062500953674316)
  116. Part7.Size = Vector3.new(9.46875, 0.1875, 0.1875)
  117. Part7.Anchored = true
  118. Part7.BottomSurface = Enum.SurfaceType.Smooth
  119. Part7.TopSurface = Enum.SurfaceType.Smooth
  120. Part8.Name = "Cube"
  121. Part8.Parent = Model0
  122. Part8.CFrame = CFrame.new(11.21875, 4.71875, 16.09375, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
  123. Part8.Position = Vector3.new(11.21875, 4.71875, 16.09375)
  124. Part8.Transparency = 0.010119999758899212
  125. Part8.Size = Vector3.new(2, 2, 2)
  126. Part8.Anchored = true
  127. Part8.BottomSurface = Enum.SurfaceType.Smooth
  128. Part8.TopSurface = Enum.SurfaceType.Smooth
  129. PointLight9.Parent = Part8
  130. PointLight9.Brightness = 0.5
  131. Part10.Parent = Model0
  132. Part10.CFrame = CFrame.new(6.609375, 0.09375, 15.90625, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
  133. Part10.Position = Vector3.new(6.609375, 0.09375, 15.90625)
  134. Part10.Transparency = 0.010119999758899212
  135. Part10.Size = Vector3.new(0.21875, 0.1875, 9.5)
  136. Part10.Anchored = true
  137. Part10.BottomSurface = Enum.SurfaceType.Smooth
  138. Part10.TopSurface = Enum.SurfaceType.Smooth
  139. WedgePart11.Parent = Model0
  140. WedgePart11.CFrame = CFrame.new(11.4375, 8.875, 15.906251, -1.18470888e-15, -9.9347659e-08, 1, -1, 1.19248806e-08, 1.05879118e-22, -1.19248806e-08, -1, -9.9347659e-08)
  141. WedgePart11.Orientation = Vector3.new(0, 90, -90)
  142. WedgePart11.Position = Vector3.new(11.4375, 8.875, 15.906250953674316)
  143. WedgePart11.Rotation = Vector3.new(-90, 90, 0)
  144. WedgePart11.Color = Color3.new(0.129412, 0.329412, 0.72549)
  145. WedgePart11.Size = Vector3.new(0.0625, 9.5, 9.4375)
  146. WedgePart11.Anchored = true
  147. WedgePart11.BottomSurface = Enum.SurfaceType.Smooth
  148. WedgePart11.BrickColor = BrickColor.new("Deep blue")
  149. WedgePart11.brickColor = BrickColor.new("Deep blue")
  150. Part12.Name = "Base"
  151. Part12.Parent = Model0
  152. Part12.CFrame = CFrame.new(11.406251, 4.46875, 20.75, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
  153. Part12.Position = Vector3.new(11.406250953674316, 4.46875, 20.75)
  154. Part12.Color = Color3.new(0.129412, 0.329412, 0.72549)
  155. Part12.Size = Vector3.new(9.625, 8.625, 0.0625)
  156. Part12.Anchored = true
  157. Part12.BottomSurface = Enum.SurfaceType.Smooth
  158. Part12.BrickColor = BrickColor.new("Deep blue")
  159. Part12.TopSurface = Enum.SurfaceType.Smooth
  160. Part12.brickColor = BrickColor.new("Deep blue")
  161. Part13.Parent = Model0
  162. Part13.CFrame = CFrame.new(16.25, 4.46875, 15.859375, 1, 0, 0, 0, 1, -3.15565276e-29, 0, -3.15565276e-29, 1)
  163. Part13.Position = Vector3.new(16.25, 4.46875, 15.859375)
  164. Part13.Transparency = 0.9900000095367432
  165. Part13.Size = Vector3.new(0.125, 8.9375, 9.40625)
  166. Part13.Anchored = true
  167. Part13.BottomSurface = Enum.SurfaceType.Smooth
  168. Part13.TopSurface = Enum.SurfaceType.Smooth
  169. WedgePart14.Parent = Model0
  170. WedgePart14.CFrame = CFrame.new(11.4375, 8.875, 15.906251, 1.4220275e-16, 1.19248824e-08, -1, -1, 1.19248806e-08, -1.05879118e-22, 1.19248806e-08, 1, 1.19248824e-08)
  171. WedgePart14.Orientation = Vector3.new(0, -90, -90)
  172. WedgePart14.Position = Vector3.new(11.4375, 8.875, 15.906250953674316)
  173. WedgePart14.Rotation = Vector3.new(90, -90, 0)
  174. WedgePart14.Color = Color3.new(0.768627, 0.156863, 0.109804)
  175. WedgePart14.Size = Vector3.new(0.0625, 9.5, 9.4375)
  176. WedgePart14.Anchored = true
  177. WedgePart14.BottomSurface = Enum.SurfaceType.Smooth
  178. WedgePart14.BrickColor = BrickColor.new("Bright red")
  179. WedgePart14.brickColor = BrickColor.new("Bright red")
  180. CornerWedgePart15.Parent = Model0
  181. CornerWedgePart15.CFrame = CFrame.new(11.71875, 4.71875, 16.59375, -4.37113883e-08, -6.31088724e-30, 1, 4.79660887e-29, 0.99999994, 5.29395592e-23, -1, -5.25942097e-29, -4.37113883e-08)
  182. CornerWedgePart15.Orientation = Vector3.new(0, 90, 0)
  183. CornerWedgePart15.Position = Vector3.new(11.71875, 4.71875, 16.59375)
  184. CornerWedgePart15.Rotation = Vector3.new(0, 90, 0)
  185. CornerWedgePart15.Size = Vector3.new(1, 2, 1)
  186. CornerWedgePart15.Anchored = true
  187. Part16.Name = "Base"
  188. Part16.Parent = Model0
  189. Part16.CFrame = CFrame.new(6.625, 4.46875, 15.875, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  190. Part16.Position = Vector3.new(6.625, 4.46875, 15.875)
  191. Part16.Color = Color3.new(0.768627, 0.156863, 0.109804)
  192. Part16.Size = Vector3.new(0.0625, 8.75, 9.5625)
  193. Part16.Anchored = true
  194. Part16.BottomSurface = Enum.SurfaceType.Smooth
  195. Part16.BrickColor = BrickColor.new("Bright red")
  196. Part16.TopSurface = Enum.SurfaceType.Smooth
  197. Part16.brickColor = BrickColor.new("Bright red")
  198. Part17.Name = "Base"
  199. Part17.Parent = Model0
  200. Part17.CFrame = CFrame.new(11.4375, 0.1875, 15.875001, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  201. Part17.Position = Vector3.new(11.4375, 0.1875, 15.875000953674316)
  202. Part17.Color = Color3.new(0.129412, 0.329412, 0.72549)
  203. Part17.Transparency = 0.010119999758899212
  204. Part17.Size = Vector3.new(9.5625, 0.0625, 9.5625)
  205. Part17.Anchored = true
  206. Part17.BottomSurface = Enum.SurfaceType.Smooth
  207. Part17.BrickColor = BrickColor.new("Deep blue")
  208. Part17.TopSurface = Enum.SurfaceType.Smooth
  209. Part17.brickColor = BrickColor.new("Deep blue")
  210. Part18.Name = "Base"
  211. Part18.Parent = Model0
  212. Part18.CFrame = CFrame.new(11.4375, 8.8125, 15.906251, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  213. Part18.Position = Vector3.new(11.4375, 8.8125, 15.906250953674316)
  214. Part18.Color = Color3.new(0.768627, 0.156863, 0.109804)
  215. Part18.Size = Vector3.new(9.5625, 0.0625, 9.625)
  216. Part18.Anchored = true
  217. Part18.BottomSurface = Enum.SurfaceType.Smooth
  218. Part18.BrickColor = BrickColor.new("Bright red")
  219. Part18.TopSurface = Enum.SurfaceType.Smooth
  220. Part18.brickColor = BrickColor.new("Bright red")
  221. Part19.Parent = Model0
  222. Part19.CFrame = CFrame.new(11.437501, 8.921875, 20.75, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  223. Part19.Position = Vector3.new(11.437500953674316, 8.921875, 20.75)
  224. Part19.Transparency = 0.010119999758899212
  225. Part19.Size = Vector3.new(9.4375, 0.09375, 0.1875)
  226. Part19.Anchored = true
  227. Part19.BottomSurface = Enum.SurfaceType.Smooth
  228. Part19.TopSurface = Enum.SurfaceType.Smooth
  229. CornerWedgePart20.Parent = Model0
  230. CornerWedgePart20.CFrame = CFrame.new(10.71875, 4.71875, 16.59375, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  231. CornerWedgePart20.Position = Vector3.new(10.71875, 4.71875, 16.59375)
  232. CornerWedgePart20.Size = Vector3.new(1, 2, 1)
  233. CornerWedgePart20.Anchored = true
  234. Part21.Parent = Model0
  235. Part21.CFrame = CFrame.new(6.609375, 4.375, 20.75, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  236. Part21.Position = Vector3.new(6.609375, 4.375, 20.75)
  237. Part21.Transparency = 0.010119999758899212
  238. Part21.Size = Vector3.new(0.21875, 8.75, 0.1875)
  239. Part21.Anchored = true
  240. Part21.BottomSurface = Enum.SurfaceType.Smooth
  241. Part21.TopSurface = Enum.SurfaceType.Smooth
  242. Part22.Name = "Base"
  243. Part22.Parent = Model0
  244. Part22.CFrame = CFrame.new(11.4375, 8.75, 15.859376, -4.37113883e-08, -8.74227766e-08, -1, 4.79660887e-29, -0.99999994, 8.74227695e-08, -1, 3.35617747e-15, 4.37113883e-08)
  245. Part22.Orientation = Vector3.new(0, -90, 180)
  246. Part22.Position = Vector3.new(11.4375, 8.75, 15.859375953674316)
  247. Part22.Rotation = Vector3.new(-180, -90, 0)
  248. Part22.Color = Color3.new(0.129412, 0.329412, 0.72549)
  249. Part22.Transparency = 0.010119999758899212
  250. Part22.Size = Vector3.new(9.53125, 0.0625, 9.5625)
  251. Part22.Anchored = true
  252. Part22.BottomSurface = Enum.SurfaceType.Smooth
  253. Part22.BrickColor = BrickColor.new("Deep blue")
  254. Part22.TopSurface = Enum.SurfaceType.Smooth
  255. Part22.brickColor = BrickColor.new("Deep blue")
  256. CornerWedgePart23.Parent = Model0
  257. CornerWedgePart23.CFrame = CFrame.new(10.71875, 4.71875, 15.593751, 1.31134158e-07, 1.32348646e-23, -1, -3.87098437e-29, 0.999999821, -1.05879118e-22, 1, -5.39090541e-29, 1.31134158e-07)
  258. CornerWedgePart23.Orientation = Vector3.new(0, -90, 0)
  259. CornerWedgePart23.Position = Vector3.new(10.71875, 4.71875, 15.593750953674316)
  260. CornerWedgePart23.Rotation = Vector3.new(0, -90, 0)
  261. CornerWedgePart23.Size = Vector3.new(1, 2, 1)
  262. CornerWedgePart23.Anchored = true
  263. Part24.Parent = Model0
  264. Part24.CFrame = CFrame.new(16.25, 8.859375, 15.984376, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  265. Part24.Position = Vector3.new(16.25, 8.859375, 15.984375953674316)
  266. Part24.Size = Vector3.new(0.1875, 0.21875, 9.65625)
  267. Part24.Anchored = true
  268. Part24.BottomSurface = Enum.SurfaceType.Smooth
  269. Part24.TopSurface = Enum.SurfaceType.Smooth
  270. Part25.Parent = Model0
  271. Part25.CFrame = CFrame.new(16.25, 4.578125, 20.734375, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  272. Part25.Position = Vector3.new(16.25, 4.578125, 20.734375)
  273. Part25.Size = Vector3.new(0.1875, 8.78125, 0.21875)
  274. Part25.Anchored = true
  275. Part25.BottomSurface = Enum.SurfaceType.Smooth
  276. Part25.TopSurface = Enum.SurfaceType.Smooth
  277. CornerWedgePart26.Parent = Model0
  278. CornerWedgePart26.CFrame = CFrame.new(11.71875, 4.71875, 15.593751, -1, 1.05879106e-22, -8.74227766e-08, -5.29395592e-23, 0.999999881, 4.33379677e-29, 8.74227766e-08, -5.25942097e-29, -1)
  279. CornerWedgePart26.Orientation = Vector3.new(0, -180, 0)
  280. CornerWedgePart26.Position = Vector3.new(11.71875, 4.71875, 15.593750953674316)
  281. CornerWedgePart26.Rotation = Vector3.new(-180, 0, -180)
  282. CornerWedgePart26.Size = Vector3.new(1, 2, 1)
  283. CornerWedgePart26.Anchored = true
  284. Part27.Parent = Model0
  285. Part27.CFrame = CFrame.new(6.59375, 4.375, 11.062501, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  286. Part27.Position = Vector3.new(6.59375, 4.375, 11.062500953674316)
  287. Part27.Size = Vector3.new(0.1875, 8.75, 0.1875)
  288. Part27.Anchored = true
  289. Part27.BottomSurface = Enum.SurfaceType.Smooth
  290. Part27.TopSurface = Enum.SurfaceType.Smooth
  291. Part28.Parent = Model0
  292. Part28.CFrame = CFrame.new(11.437501, 0.09375, 20.75, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  293. Part28.Position = Vector3.new(11.437500953674316, 0.09375, 20.75)
  294. Part28.Transparency = 0.010119999758899212
  295. Part28.Size = Vector3.new(9.4375, 0.1875, 0.1875)
  296. Part28.Anchored = true
  297. Part28.BottomSurface = Enum.SurfaceType.Smooth
  298. Part28.TopSurface = Enum.SurfaceType.Smooth
  299. Part29.Parent = Model0
  300. Part29.CFrame = CFrame.new(11.437501, 8.859375, 20.765625, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  301. Part29.Position = Vector3.new(11.437500953674316, 8.859375, 20.765625)
  302. Part29.Transparency = 0.010119999758899212
  303. Part29.Size = Vector3.new(9.4375, 0.21875, 0.15625)
  304. Part29.Anchored = true
  305. Part29.BottomSurface = Enum.SurfaceType.Smooth
  306. Part29.TopSurface = Enum.SurfaceType.Smooth
  307. Part30.Parent = Model0
  308. Part30.CFrame = CFrame.new(16.25, 4.484375, 11.062501, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  309. Part30.Position = Vector3.new(16.25, 4.484375, 11.062500953674316)
  310. Part30.Size = Vector3.new(0.1875, 8.96875, 0.1875)
  311. Part30.Anchored = true
  312. Part30.BottomSurface = Enum.SurfaceType.Smooth
  313. Part30.TopSurface = Enum.SurfaceType.Smooth
  314. WedgePart31.Parent = Model0
  315. WedgePart31.CFrame = CFrame.new(11.4375, 0.09375, 15.906251, -1.18470888e-15, -9.9347659e-08, 1, -1, 1.19248806e-08, 1.05879118e-22, -1.19248806e-08, -1, -9.9347659e-08)
  316. WedgePart31.Orientation = Vector3.new(0, 90, -90)
  317. WedgePart31.Position = Vector3.new(11.4375, 0.09375, 15.906250953674316)
  318. WedgePart31.Rotation = Vector3.new(-90, 90, 0)
  319. WedgePart31.Color = Color3.new(0.129412, 0.329412, 0.72549)
  320. WedgePart31.Size = Vector3.new(0.0625, 9.5, 9.4375)
  321. WedgePart31.Anchored = true
  322. WedgePart31.BottomSurface = Enum.SurfaceType.Smooth
  323. WedgePart31.BrickColor = BrickColor.new("Deep blue")
  324. WedgePart31.brickColor = BrickColor.new("Deep blue")
  325. Part32.Name = "Base"
  326. Part32.Parent = Model0
  327. Part32.CFrame = CFrame.new(11.40625, 4.46874952, 20.6875, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  328. Part32.Position = Vector3.new(11.40625, 4.468749523162842, 20.6875)
  329. Part32.Color = Color3.new(0.768627, 0.156863, 0.109804)
  330. Part32.Size = Vector3.new(9.625, 8.625, 0.0625)
  331. Part32.Anchored = true
  332. Part32.BottomSurface = Enum.SurfaceType.Smooth
  333. Part32.BrickColor = BrickColor.new("Bright red")
  334. Part32.TopSurface = Enum.SurfaceType.Smooth
  335. Part32.brickColor = BrickColor.new("Bright red")
  336. Part33.Name = "Cube"
  337. Part33.Parent = Model0
  338. Part33.CFrame = CFrame.new(11.21875, 4.71875, 16.09375, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  339. Part33.Position = Vector3.new(11.21875, 4.71875, 16.09375)
  340. Part33.Transparency = 0.010119999758899212
  341. Part33.Size = Vector3.new(2, 2, 2)
  342. Part33.Anchored = true
  343. Part33.BottomSurface = Enum.SurfaceType.Smooth
  344. Part33.TopSurface = Enum.SurfaceType.Smooth
  345. PointLight34.Parent = Part33
  346. PointLight34.Brightness = 0.5
  347. Part35.Parent = Model0
  348. Part35.CFrame = CFrame.new(6.609375, 8.859375, 16, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  349. Part35.Position = Vector3.new(6.609375, 8.859375, 16)
  350. Part35.Transparency = 0.010119999758899212
  351. Part35.Size = Vector3.new(0.21875, 0.21875, 9.6875)
  352. Part35.Anchored = true
  353. Part35.BottomSurface = Enum.SurfaceType.Smooth
  354. Part35.TopSurface = Enum.SurfaceType.Smooth
  355. Part36.Name = "Base"
  356. Part36.Parent = Model0
  357. Part36.CFrame = CFrame.new(11.4375, 0.125, 15.906251, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  358. Part36.Position = Vector3.new(11.4375, 0.125, 15.906250953674316)
  359. Part36.Color = Color3.new(0.768627, 0.156863, 0.109804)
  360. Part36.Size = Vector3.new(9.5625, 0.0625, 9.625)
  361. Part36.Anchored = true
  362. Part36.BottomSurface = Enum.SurfaceType.Smooth
  363. Part36.BrickColor = BrickColor.new("Bright red")
  364. Part36.TopSurface = Enum.SurfaceType.Smooth
  365. Part36.brickColor = BrickColor.new("Bright red")
  366. Part37.Parent = Model0
  367. Part37.CFrame = CFrame.new(11.421874, 4.375, 11.062501, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  368. Part37.Position = Vector3.new(11.421874046325684, 4.375, 11.062500953674316)
  369. Part37.Transparency = 0.9900000095367432
  370. Part37.Size = Vector3.new(9.46875, 8.75, 0.0625)
  371. Part37.Anchored = true
  372. Part37.BottomSurface = Enum.SurfaceType.Smooth
  373. Part37.Material = Enum.Material.Glass
  374. Part37.TopSurface = Enum.SurfaceType.Smooth
  375. Part38.Parent = Model0
  376. Part38.CFrame = CFrame.new(6.609375, 8.84375, 16, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  377. Part38.Position = Vector3.new(6.609375, 8.84375, 16)
  378. Part38.Transparency = 0.010119999758899212
  379. Part38.Size = Vector3.new(0.21875, 0.1875, 9.6875)
  380. Part38.Anchored = true
  381. Part38.BottomSurface = Enum.SurfaceType.Smooth
  382. Part38.TopSurface = Enum.SurfaceType.Smooth
  383. Part39.Name = "Base"
  384. Part39.Parent = Model0
  385. Part39.CFrame = CFrame.new(6.6875, 4.46875048, 15.859375, -4.37113883e-08, -8.74227766e-08, -1, 4.79660887e-29, -0.99999994, 8.74227695e-08, -1, 3.35617747e-15, 4.37113883e-08)
  386. Part39.Orientation = Vector3.new(0, -90, 180)
  387. Part39.Position = Vector3.new(6.6875, 4.468750476837158, 15.859375)
  388. Part39.Rotation = Vector3.new(-180, -90, 0)
  389. Part39.Color = Color3.new(0.129412, 0.329412, 0.72549)
  390. Part39.Transparency = 0.010119999758899212
  391. Part39.Size = Vector3.new(9.53125, 8.5, 0.0625)
  392. Part39.Anchored = true
  393. Part39.BottomSurface = Enum.SurfaceType.Smooth
  394. Part39.BrickColor = BrickColor.new("Deep blue")
  395. Part39.TopSurface = Enum.SurfaceType.Smooth
  396. Part39.brickColor = BrickColor.new("Deep blue")
  397. WedgePart40.Parent = Model0
  398. WedgePart40.CFrame = CFrame.new(11.4375, 0.09375, 15.906251, 1.4220275e-16, 1.19248824e-08, -1, -1, 1.19248806e-08, -1.05879118e-22, 1.19248806e-08, 1, 1.19248824e-08)
  399. WedgePart40.Orientation = Vector3.new(0, -90, -90)
  400. WedgePart40.Position = Vector3.new(11.4375, 0.09375, 15.906250953674316)
  401. WedgePart40.Rotation = Vector3.new(90, -90, 0)
  402. WedgePart40.Color = Color3.new(0.768627, 0.156863, 0.109804)
  403. WedgePart40.Size = Vector3.new(0.0625, 9.5, 9.4375)
  404. WedgePart40.Anchored = true
  405. WedgePart40.BottomSurface = Enum.SurfaceType.Smooth
  406. WedgePart40.BrickColor = BrickColor.new("Bright red")
  407. WedgePart40.brickColor = BrickColor.new("Bright red")
  408. Part41.Parent = Model0
  409. Part41.CFrame = CFrame.new(16.25, 4.46875, 15.90625, 1, 0, 0, 0, 1, -5.25942097e-29, 0, -5.25942097e-29, 1)
  410. Part41.Position = Vector3.new(16.25, 4.46875, 15.90625)
  411. Part41.Transparency = 0.9700000286102295
  412. Part41.Size = Vector3.new(0.125, 8.9375, 9.5)
  413. Part41.Anchored = true
  414. Part41.BottomSurface = Enum.SurfaceType.Smooth
  415. Part41.TopSurface = Enum.SurfaceType.Smooth
  416. for i,v in pairs(mas:GetChildren()) do
  417.     v.Parent = workspace
  418.     pcall(function() v:MakeJoints() end)
  419. end
  420. mas:Destroy()
  421. for i,v in pairs(cors) do
  422.     spawn(function()
  423.         pcall(v)
  424.     end)
  425. end
  426.  
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