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SSilver

BWR - Changelog 07/05/22

May 7th, 2022 (edited)
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  1. Dalokohs Bar
  2. + Healing increased to 120
  3. Make its healing slightly better to help it keep up with other lunchbox items.
  4.  
  5. Cleaner's Carbine
  6. + Damage for full charge reduced to 120
  7. The increased damage to charge seemed a bit too high, this reduction should help.
  8.  
  9. The Shahanshah
  10. - Revert damage bonus
  11. + 25% faster switch speed
  12. The damage bonus didn't seem worthwhile, a bonus to switch speed should make its use as an emergency tool more feasible.
  13.  
  14. Thermal Thruster
  15. + 25% faster recharge rate
  16. 2 ways to drain charge made it less available and the lack of secondary more noticeable; making it just slightly faster to gain charge should make it more active.
  17.  
  18. Buff Banner
  19. - Removed on-kill bonus
  20. + +50% max primary ammo on wearer
  21. The on-kill bonus was not very useful or noticeable, so a plain increase to reserve ammo should make it more helpful.
  22.  
  23. Tribalman's Shiv
  24. + Damage penalty reduced to 35%
  25. - Removed damage bonus against bleeding targets
  26. - Bleeding duration reduced to 6 seconds
  27. A simpler damage buff to match it's pre-nerf status and doesn't outdo stock with repeat hits. Reduced bleed time to match it's better damage, but still able to 2-shot light classes with 2 hits from bleed.
  28.  
  29. Fan of War
  30. + Holster speed bonus increased to 25%
  31. A slight tweak to make it more usable.
  32.  
  33. Bazaar Bargain
  34. + Base charge rate penalty reduced to 40%
  35. ~ Charge rate per head:
  36. ~ 0=5.3 sec, 1=3.8, 2=3.0, 3=2.5, 4=2.2, 5=1.9, 6+=1.8
  37. Slightly reduce its charge penalty due to the reduced damage penalty, so its benefit is felt sooner.
  38.  
  39. Buffalo Steak Sandvich
  40. ~ while effect is active:
  41. + 50% reduction in push force taken from damage
  42. + 50% reduction in airblast vulnerability
  43. Provide the ability to close the gap on enemies more easily due to being stuck in melee.
  44.  
  45. The Enforcer
  46. - Removed firing speed bonus
  47. The firing speed made it better than stock in short bursts which spy is mostly likely to use it in. Removing the bonus should make it still effective in ambushes but fall-off quickly in extended fights.
  48.  
  49. Ullapool Caber
  50. - Removed damage bonus
  51. + 10% increased explosion damage
  52. The damage bonus made it's post-explosion usage better, so reverting it but keeping the explosion high enough should help it better fit as a last resort.
  53.  
  54. The Classic
  55. - Reverted bodyshot damage penalty
  56. Encourage the user more to headshot at any charge level, and making cheeky charged bodyshots less potent.
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