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- local library = loadstring(game:HttpGet(('https://pastebin.com/raw/FsJak6AT')))() -- It's obfuscated, I won't let you see my ugly coding skills. =)
- local w = library:CreateWindow("Prison Hub")
- local b = w:CreateFolder("Prison Hub")
- b:Button("PRISON BREAKER",function()
- loadstring(game:HttpGet('https://gist.githubusercontent.com/super5gamer46/139581a2a1962ad85bf3ba99e6d730cf/raw/b1497620b7bcc4a4342366d8da0a0c05ba835d49/gistfile1.txt'))()
- end)
- b:Button("Free Sword",function()
- local plr=game.Players.LocalPlayer;local tool=Instance.new("Tool",plr.Backpack)tool.GripPos=Vector3.new(0.1,-1,0)tool.Name="Sword"local k=Instance.new("Part",tool)k.Name="Handle"k.Size=Vector3.new(0.4,4,0.4)local l=Instance.new("Animation",tool)l.AnimationId="rbxassetid://218504594"local m=plr.Character.Humanoid:LoadAnimation(l)db=true;da=false;tool.Equipped:connect(function()tool.Activated:connect(function()if db==true then db=false;m:Play()wait()da=true;db=true;wait(0.1)da=false end end)end)k.Touched:connect(function(n)if da==true then local o=n.Parent.Humanoid;if o~=nil then local p=game.Players:FindFirstChild(n.Parent.Name)for j=1,10 do if p.Name~="FunnyVideo15"then game.ReplicatedStorage.meleeEvent:FireServer(p)end end end end end)
- end)
- b:Button("BlackHole",function()
- local UserInputService = game:GetService("UserInputService")
- local Mouse = game:GetService("Players").LocalPlayer:GetMouse()
- local Folder = Instance.new("Folder", game:GetService("Workspace"))
- local Part = Instance.new("Part", Folder)
- local Attachment1 = Instance.new("Attachment", Part)
- Part.Anchored = true
- Part.CanCollide = false
- Part.Transparency = 1
- local Updated = Mouse.Hit + Vector3.new(0, 5, 0)
- local NetworkAccess = coroutine.create(function()
- settings().Physics.AllowSleep = false
- while game:GetService("RunService").RenderStepped:Wait() do
- for _, Players in next, game:GetService("Players"):GetPlayers() do
- if Players ~= game:GetService("Players").LocalPlayer then
- Players.MaximumSimulationRadius = 0
- sethiddenproperty(Players, "SimulationRadius", 0)
- end
- end
- game:GetService("Players").LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)
- setsimulationradius(math.huge)
- end
- end)
- coroutine.resume(NetworkAccess)
- local function ForcePart(v)
- if v:IsA("Part") and v.Anchored == false and v.Parent:FindFirstChild("Humanoid") == nil and v.Parent:FindFirstChild("Head") == nil and v.Name ~= "Handle" then
- Mouse.TargetFilter = v
- for _, x in next, v:GetChildren() do
- if x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then
- x:Destroy()
- end
- end
- if v:FindFirstChild("Attachment") then
- v:FindFirstChild("Attachment"):Destroy()
- end
- if v:FindFirstChild("AlignPosition") then
- v:FindFirstChild("AlignPosition"):Destroy()
- end
- if v:FindFirstChild("Torque") then
- v:FindFirstChild("Torque"):Destroy()
- end
- v.CanCollide = false
- local Torque = Instance.new("Torque", v)
- Torque.Torque = Vector3.new(100000, 100000, 100000)
- local AlignPosition = Instance.new("AlignPosition", v)
- local Attachment2 = Instance.new("Attachment", v)
- Torque.Attachment0 = Attachment2
- AlignPosition.MaxForce = 9999999999999999
- AlignPosition.MaxVelocity = math.huge
- AlignPosition.Responsiveness = 200
- AlignPosition.Attachment0 = Attachment2
- AlignPosition.Attachment1 = Attachment1
- end
- end
- for _, v in next, game:GetService("Workspace"):GetDescendants() do
- ForcePart(v)
- end
- game:GetService("Workspace").DescendantAdded:Connect(function(v)
- ForcePart(v)
- end)
- UserInputService.InputBegan:Connect(function(Key, Chat)
- if Key.KeyCode == Enum.KeyCode.E and not Chat then
- Updated = Mouse.Hit + Vector3.new(0, 5, 0)
- end
- end)
- spawn(function()
- while game:GetService("RunService").RenderStepped:Wait() do
- Attachment1.WorldCFrame = Updated
- end
- end)
- end)
- b:Button("Remove Doors",function()
- game.Workspace.Doors:Destroy()
- game.Workspace.Prison_Fences:Destroy()
- end)
- b:Button("GOD MODE",function()
- loadstring(game:HttpGet('https://gist.githubusercontent.com/super5gamer46/0d8839ba2851a76497a85bc6faf56445/raw/0ef8b6fe77e9f48b067902075ecb3a85290bd40a/gistfile1.txt'))()
- end)
- b:Button("ADMIN",function()
- loadstring(game:HttpGet('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()
- end)
- b:Button("Teleport To Guns",function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(836.713, 99.9899, 2278.67))
- end)
- b:Button("Click to spawn cars",function()
- game:GetService("RunService").RenderStepped:Connect(function()
- game.Players.LocalPlayer.SimulationRadius = math.huge
- game.Players.LocalPlayer.MaximumSimulationRadius = math.huge
- end)
- game.StarterGui:SetCore("SendNotification", {Title = "Credits"; Text = "Discord - Voyager#3458 V3rmillion - Duck Guy"; Duration = 5})
- local Mouse = game.Players.LocalPlayer:GetMouse()
- Mouse.Button1Down:Connect(function(hit)
- for i,v in pairs(workspace.Prison_ITEMS.buttons:GetDescendants()) do
- if v.Name == "Car Spawner" and v.ClassName == "Part" then
- workspace.Remote.ItemHandler:InvokeServer(v)
- end
- end
- wait(.5)
- for i,v in pairs(workspace.CarContainer:GetChildren()) do
- v:MoveTo(Mouse.hit.p)
- v.Parent = workspace
- end
- end)
- end)
- b:Button("Teleport To Yard",function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(817.938, 98.1899, 2418.06))
- end)
- b:Button("Teleport To Gate",function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(615.811, 98.0292, 2264.33))
- end)
- b:Button("Teleport To Outside",function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(423.59, 92.935, 2265.6))
- end)
- b:Button("Teleport To Prison",function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(829.965, 99.9767, 2361.8))
- end)
- b:Button("Give all",function()
- local ohInstance1 = workspace.Prison_ITEMS.giver["M9"].ITEMPICKUP
- workspace.Remote.ItemHandler:InvokeServer(ohInstance1)
- local ohInstance1 = workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP
- workspace.Remote.ItemHandler:InvokeServer(ohInstance1)
- local ohInstance1 = workspace.Prison_ITEMS.giver["AK-47"].ITEMPICKUP
- workspace.Remote.ItemHandler:InvokeServer(ohInstance1)
- end)
- b:Button("100 Speed",function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- end)
- b:DestroyGUI()
- local b = w:CreateFolder("Tapping Gods")
- b:Button("AutoMegaClick",function()
- loadstring(game:HttpGet('https://gist.githubusercontent.com/super5gamer46/3784f8d4687b53bf249c7cdd8ade0f22/raw/55db372df2ef825ea17df603febd68a80296396b/gistfile1.txt'))()
- end)
- b:Button("AutoClick",function()
- loadstring(game:HttpGet('https://gist.githubusercontent.com/super5gamer46/16c013c1244a669402d03d0db992c151/raw/079e42d445eab16f9c5609ed0d1499b5551198af/gistfile1.txt'))()
- end)
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