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pacman-lantern-15f4d_iamanoobCSSCGC.XML okSEND

Feb 10th, 2023 (edited)
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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <xml xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
  3.   <project>
  4.     <projname>PacManTheRealAdventures</projname>
  5.     <welcome>Welcome to The Real Adventures Of Pacman By Firelord Quality Games (R)(C)2023</welcome>
  6.     <author>Firelord Quality Games</author>
  7.     <language>English</language>
  8.     <version>Version 0.15f4d</version>
  9.     <output>adventure</output>
  10.     <preps>
  11.       <prep>in</prep>
  12.       <prep>on</prep>
  13.       <prep>at</prep>
  14.       <prep>under</prep>
  15.       <prep>into</prep>
  16.       <prep>inside</prep>
  17.       <prep>through</prep>
  18.       <prep>out</prep>
  19.       <prep>behind</prep>
  20.       <prep>off</prep>
  21.       <prep>up</prep>
  22.       <prep>with</prep>
  23.       <prep>to</prep>
  24.       <prep>off</prep>
  25.       <prep>north</prep>
  26.       <prep>south</prep>
  27.       <prep>east</prep>
  28.       <prep>west</prep>
  29.       <prep>northeast</prep>
  30.       <prep>southeast</prep>
  31.       <prep>northwest</prep>
  32.       <prep>southwest</prep>
  33.       <prep>up</prep>
  34.       <prep>down</prep>
  35.       <prep>about</prep>
  36.       <prep>over</prep>
  37.       <prep>across</prep>
  38.       <prep>for</prep>
  39.     </preps>
  40.     <verbs>
  41.       <builtinverbs>
  42.         <verb>n,go north,north</verb>
  43.         <verb>s,go south,south</verb>
  44.         <verb>e,go east,east</verb>
  45.         <verb>w,go west,west</verb>
  46.         <verb>ne,go northeast,northeast</verb>
  47.         <verb>se,go southeast,southeast</verb>
  48.         <verb>sw,go southwest,southwest</verb>
  49.         <verb>nw,go northwest,northwest</verb>
  50.         <verb>up,go up,u</verb>
  51.         <verb>down,go down,d</verb>
  52.         <verb>enter,go in,go inside,get in</verb>
  53.         <verb>out</verb>
  54.         <verb>go</verb>
  55.         <verb>get,take,grab,pick up</verb>
  56.         <verb>give</verb>
  57.         <verb>inventory,i</verb>
  58.         <verb>kill,attack</verb>
  59.         <verb>drop</verb>
  60.         <verb>light</verb>
  61.         <verb>look,l</verb>
  62.         <verb>examine,x,look at</verb>
  63.         <verb>look in</verb>
  64.         <verb>search</verb>
  65.         <verb>open</verb>
  66.         <verb>lock</verb>
  67.         <verb>unlock</verb>
  68.         <verb>close,shut</verb>
  69.         <verb>eat</verb>
  70.         <verb>drink</verb>
  71.         <verb>put,place</verb>
  72.         <verb>quit</verb>
  73.         <verb>smell,sniff</verb>
  74.         <verb>listen</verb>
  75.         <verb>wait</verb>
  76.         <verb>climb</verb>
  77.         <verb>yell,scream,shout</verb>
  78.         <verb>jump</verb>
  79.         <verb>talk to</verb>
  80.         <verb>turn on</verb>
  81.         <verb>turn off</verb>
  82.         <verb>wear,put on</verb>
  83.         <verb>save</verb>
  84.         <verb>restore</verb>
  85.         <verb>push,press</verb>
  86.         <verb>read</verb>
  87.         <verb>use</verb>
  88.         <verb>again</verb>
  89.       </builtinverbs>
  90.       <userverbs>
  91.         <verb>whereis</verb>
  92.         <verb>iamanoob</verb>
  93.         <verb>cheatendroom</verb>
  94.       </userverbs>
  95.     </verbs>
  96.     <objects>
  97.       <object id="0" holder="0" name="Offscreen" printedname="Offscreen">
  98.         <description>Offscreen.  Move objects here to remove them from the world.</description>
  99.         <initialdescription />
  100.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  101.         <flags scenery="0" portable="0" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  102.         <synonyms names="" />
  103.         <nogo>
  104.           <s />
  105.           <w />
  106.           <ne />
  107.           <nw />
  108.           <e />
  109.           <se />
  110.           <sw />
  111.           <n />
  112.           <up />
  113.           <down />
  114.           <in />
  115.           <out />
  116.         </nogo>
  117.         <ImageId />
  118.       </object>
  119.       <object id="1" holder="12" name="player" printedname="Pac Man">
  120.         <description>You're a wonderful person. You shouldn't care what you look like.</description>
  121.         <initialdescription />
  122.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  123.         <flags scenery="0" portable="0" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  124.         <synonyms names="me,self" />
  125.         <nogo>
  126.           <s />
  127.           <w />
  128.           <e />
  129.           <in>You can't enter that.</in>
  130.           <out>I don't know which way that is.</out>
  131.         </nogo>
  132.         <ImageId />
  133.       </object>
  134.       <object id="2" holder="126" name="Ancient_Scroll" printedname="Ancient Scroll">
  135.         <description>You read the scroll! It says : 'Remember : The sacred book will lead to a sacred artifact which will then lead to the Ultimate Scroll! Beware of the Last Guardian! Even Gods are scared of him!'</description>
  136.         <initialdescription />
  137.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  138.         <flags scenery="0" portable="1" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  139.         <synonyms />
  140.         <nogo>
  141.           <s />
  142.           <w />
  143.           <ne />
  144.           <nw />
  145.           <e />
  146.           <se />
  147.           <sw />
  148.           <n />
  149.           <up />
  150.           <down />
  151.           <in>You can't enter that.</in>
  152.           <out>I don't know which way that is.</out>
  153.         </nogo>
  154.         <ImageId />
  155.       </object>
  156.       <object id="3" holder="35" name="Cyan_Pill" printedname="Cyan Pill">
  157.         <description>You see a Cyan Pill!</description>
  158.         <initialdescription />
  159.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  160.         <flags scenery="0" portable="1" container="0" supporter="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  161.         <synonyms names="" />
  162.         <nogo>
  163.           <s />
  164.           <w />
  165.           <ne />
  166.           <nw />
  167.           <e />
  168.           <se />
  169.           <sw />
  170.           <n />
  171.           <up />
  172.           <down />
  173.           <in>You can't enter that.</in>
  174.           <out>I don't know which way that is.</out>
  175.         </nogo>
  176.         <ImageId />
  177.       </object>
  178.       <object id="4" holder="71" name="ghostcyan" printedname="Cyan Ghost">
  179.         <description>You see a Cyan Ghost!</description>
  180.         <initialdescription />
  181.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  182.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  183.         <synonyms names="" />
  184.         <nogo>
  185.           <s />
  186.           <w />
  187.           <ne />
  188.           <nw />
  189.           <e />
  190.           <se />
  191.           <sw />
  192.           <n />
  193.           <up />
  194.           <down />
  195.           <in>You can't enter that.</in>
  196.           <out>I don't know which way that is.</out>
  197.         </nogo>
  198.         <ImageId />
  199.       </object>
  200.       <object id="5" holder="104" name="ghostorange" printedname="Orange Ghost">
  201.         <description>You see an Orange Ghost!</description>
  202.         <initialdescription />
  203.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  204.         <flags scenery="0" portable="0" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  205.         <synonyms />
  206.         <nogo>
  207.           <s />
  208.           <w />
  209.           <ne />
  210.           <nw />
  211.           <e />
  212.           <se />
  213.           <sw />
  214.           <n />
  215.           <up />
  216.           <down />
  217.           <in>You can't enter that.</in>
  218.           <out>I don't know which way that is.</out>
  219.         </nogo>
  220.         <ImageId />
  221.       </object>
  222.       <object id="6" holder="84" name="ghostpink" printedname="Pink Ghost">
  223.         <description>You see a Pink Ghost!</description>
  224.         <initialdescription />
  225.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  226.         <flags scenery="0" portable="0" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  227.         <synonyms />
  228.         <nogo>
  229.           <s />
  230.           <w />
  231.           <ne />
  232.           <nw />
  233.           <e />
  234.           <se />
  235.           <sw />
  236.           <n />
  237.           <up />
  238.           <down />
  239.           <in>You can't enter that.</in>
  240.           <out>I don't know which way that is.</out>
  241.         </nogo>
  242.         <ImageId />
  243.       </object>
  244.       <object id="7" holder="59" name="ghostred" printedname="Red Ghost">
  245.         <description>You see a Red   Ghost!</description>
  246.         <initialdescription />
  247.         <directions n="255" s="255" e="255" w="7" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  248.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  249.         <synonyms names="" />
  250.         <nogo>
  251.           <s />
  252.           <w />
  253.           <ne />
  254.           <nw />
  255.           <e />
  256.           <se />
  257.           <sw />
  258.           <n />
  259.           <up />
  260.           <down />
  261.           <in>You can't enter that.</in>
  262.           <out>I don't know which way that is.</out>
  263.         </nogo>
  264.         <ImageId />
  265.       </object>
  266.       <object id="8" holder="9" name="Haunted_Mansion_Map" printedname="Haunted Mansion Map">
  267.         <description>This is Dr Pssst haunted mansion map!</description>
  268.         <initialdescription />
  269.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  270.         <flags scenery="0" portable="0" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  271.         <synonyms />
  272.         <nogo>
  273.           <s />
  274.           <w />
  275.           <ne />
  276.           <nw />
  277.           <e />
  278.           <se />
  279.           <sw />
  280.           <n />
  281.           <up />
  282.           <down />
  283.           <in>You can't enter that.</in>
  284.           <out>I don't know which way that is.</out>
  285.         </nogo>
  286.         <ImageId />
  287.       </object>
  288.       <object id="9" holder="100" name="Locked_Box" printedname="Locked Box">
  289.         <description>It is a box. It is locked. The lock needs 4 numbers to open!</description>
  290.         <initialdescription />
  291.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  292.         <flags scenery="0" portable="1" container="1" supporter="0" transparent="0" openable="1" open="0" wearable="0" emittinglight="0" locked="1" lockable="1" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  293.         <synonyms />
  294.         <nogo>
  295.           <s />
  296.           <w />
  297.           <ne />
  298.           <nw />
  299.           <e />
  300.           <se />
  301.           <sw />
  302.           <n />
  303.           <up />
  304.           <down />
  305.           <in>You can't enter that.</in>
  306.           <out>I don't know which way that is.</out>
  307.         </nogo>
  308.         <ImageId />
  309.       </object>
  310.       <object id="10" holder="44" name="Orange_Pill" printedname="Orange Pill">
  311.         <description>You see an Oange Pill!</description>
  312.         <initialdescription />
  313.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  314.         <flags scenery="0" portable="1" container="0" supporter="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  315.         <synonyms names="" />
  316.         <nogo>
  317.           <s />
  318.           <w />
  319.           <ne />
  320.           <nw />
  321.           <e />
  322.           <se />
  323.           <sw />
  324.           <n />
  325.           <up />
  326.           <down />
  327.           <in>You can't enter that.</in>
  328.           <out>I don't know which way that is.</out>
  329.         </nogo>
  330.         <ImageId />
  331.       </object>
  332.       <object id="11" holder="0" name="pacman2" printedname="Pacman2">
  333.         <description>You notice nothing unexpected.</description>
  334.         <initialdescription />
  335.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  336.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  337.         <synonyms names="" />
  338.         <nogo>
  339.           <s />
  340.           <w />
  341.           <e />
  342.           <in>You can't enter that.</in>
  343.           <out>I don't know which way that is.</out>
  344.         </nogo>
  345.         <ImageId />
  346.       </object>
  347.       <object id="12" holder="0" name="Pet_Shop_Mansion" printedname="Pet Shop Mansion">
  348.         <description>You are outside a huge abandoned mansion that used to be a giant pet shop!You see two boys. They point to the West.</description>
  349.         <initialdescription />
  350.         <directions n="255" s="255" e="255" w="100" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  351.         <flags scenery="0" portable="0" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  352.         <synonyms />
  353.         <nogo>
  354.           <s />
  355.           <w />
  356.           <ne />
  357.           <nw />
  358.           <e />
  359.           <se />
  360.           <sw />
  361.           <n />
  362.           <up />
  363.           <down />
  364.           <in>You can't enter that.</in>
  365.           <out>I don't know which way that is.</out>
  366.         </nogo>
  367.         <ImageId />
  368.       </object>
  369.       <object id="13" holder="103" name="Pink_Pill" printedname="Pink Pill">
  370.         <description>You see a Pink Pill!</description>
  371.         <initialdescription />
  372.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  373.         <flags scenery="0" portable="1" container="0" supporter="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  374.         <synonyms names="" />
  375.         <nogo>
  376.           <s />
  377.           <w />
  378.           <ne />
  379.           <nw />
  380.           <e />
  381.           <se />
  382.           <sw />
  383.           <n />
  384.           <up />
  385.           <down />
  386.           <in>You can't enter that.</in>
  387.           <out>I don't know which way that is.</out>
  388.         </nogo>
  389.         <ImageId />
  390.       </object>
  391.       <object id="14" holder="95" name="Red_Pill" printedname="Red Pill">
  392.         <description>You see a Red Pill!</description>
  393.         <initialdescription />
  394.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
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  408.           <in>You can't enter that.</in>
  409.           <out>I don't know which way that is.</out>
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  423.           <in>You can't enter that.</in>
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  468.           <in>You can't enter that.</in>
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  499.           <out>I don't know which way that is.</out>
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  504.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  514.           <in>You can't enter that.</in>
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  667.           <in>You can't enter that.</in>
  668.           <out>I don't know which way that is.</out>
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  683.           <in>You can't enter that.</in>
  684.           <out>I don't know which way that is.</out>
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  710.           <n />
  711.           <in>You can't enter that.</in>
  712.           <out>I don't know which way that is.</out>
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  714.         <ImageId>pacman-S-N-WithPill.scr</ImageId>
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  724.           <e />
  725.           <n />
  726.           <in>You can't enter that.</in>
  727.           <out>I don't know which way that is.</out>
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  729.         <ImageId>pacman-N-E.scr</ImageId>
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  731.       <object id="37" holder="0" name="room03_03" printedname="Room03-03">
  732.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  740.           <e />
  741.           <n />
  742.           <in>You can't enter that.</in>
  743.           <out>I don't know which way that is.</out>
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  745.         <ImageId>pacman-E-W-S.scr</ImageId>
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  747.       <object id="38" holder="0" name="room03_04" printedname="Room03-04">
  748.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  756.           <e />
  757.           <n />
  758.           <in>You can't enter that.</in>
  759.           <out>I don't know which way that is.</out>
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  761.         <ImageId>pacman-E-W-Na.scr</ImageId>
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  763.       <object id="39" holder="0" name="room03_05" printedname="Room03-05">
  764.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  772.           <e />
  773.           <n />
  774.           <in>You can't enter that.</in>
  775.           <out>I don't know which way that is.</out>
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  777.         <ImageId>pacman-S-W.scr</ImageId>
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  779.       <object id="40" holder="0" name="room03_06" printedname="Room03-06">
  780.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  789.           <in>You can't enter that.</in>
  790.           <out>I don't know which way that is.</out>
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  794.       <object id="41" holder="0" name="room03_07" printedname="Room03-07">
  795.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  798.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
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  804.           <n />
  805.           <in>You can't enter that.</in>
  806.           <out>I don't know which way that is.</out>
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  808.         <ImageId>pacman-E-W-Na.scr</ImageId>
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  810.       <object id="42" holder="0" name="room03_08" printedname="Room03-08">
  811.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  819.           <e />
  820.           <n />
  821.           <in>You can't enter that.</in>
  822.           <out>I don't know which way that is.</out>
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  824.         <ImageId>pacman-E-W-S.scr</ImageId>
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  826.       <object id="43" holder="0" name="room03_09" printedname="Room03-09">
  827.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  835.           <e />
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  837.           <in>You can't enter that.</in>
  838.           <out>I don't know which way that is.</out>
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  842.       <object id="44" holder="0" name="room03_10pill" printedname="Room03-10pill">
  843.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  852.           <in>You can't enter that.</in>
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  855.         <ImageId>pacman-S-N-WithPill.scr</ImageId>
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  858.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  866.           <e />
  867.           <n />
  868.           <in>You can't enter that.</in>
  869.           <out>I don't know which way that is.</out>
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  873.       <object id="46" holder="0" name="room04_02" printedname="Room04-02">
  874.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  883.           <n />
  884.           <in>You can't enter that.</in>
  885.           <out>I don't know which way that is.</out>
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  887.         <ImageId>pacman-E-W-S.scr</ImageId>
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  890.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  900.           <in>You can't enter that.</in>
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  916.           <in>You can't enter that.</in>
  917.           <out>I don't know which way that is.</out>
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  932.           <in>You can't enter that.</in>
  933.           <out>I don't know which way that is.</out>
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  947.           <in>You can't enter that.</in>
  948.           <out>I don't know which way that is.</out>
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  953.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  963.           <in>You can't enter that.</in>
  964.           <out>I don't know which way that is.</out>
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  979.           <in>You can't enter that.</in>
  980.           <out>I don't know which way that is.</out>
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  995.           <in>You can't enter that.</in>
  996.           <out>I don't know which way that is.</out>
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  1011.           <in>You can't enter that.</in>
  1012.           <out>I don't know which way that is.</out>
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  1021.         <nogo>
  1022.           <in>You can't enter that.</in>
  1023.           <out>I don't know which way that is.</out>
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  1027.       <object id="56" holder="0" name="room05_02" printedname="Room05-02">
  1028.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  1033.         <nogo>
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  1035.           <w />
  1036.           <e />
  1037.           <n />
  1038.           <in>You can't enter that.</in>
  1039.           <out>I don't know which way that is.</out>
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  1043.       <object id="57" holder="0" name="room05_03" printedname="Room05-03">
  1044.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  1048.         <synonyms names="" />
  1049.         <nogo>
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  1052.           <ne />
  1053.           <nw />
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  1056.           <sw />
  1057.           <n />
  1058.           <up />
  1059.           <down />
  1060.           <in>You can't enter that.</in>
  1061.           <out>I don't know which way that is.</out>
  1062.         </nogo>
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  1065.       <object id="58" holder="0" name="room05_04" printedname="Room05-04">
  1066.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1067.         <initialdescription />
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  1069.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1070.         <synonyms names="" />
  1071.         <nogo>
  1072.           <s />
  1073.           <w />
  1074.           <e />
  1075.           <n />
  1076.           <in>You can't enter that.</in>
  1077.           <out>I don't know which way that is.</out>
  1078.         </nogo>
  1079.         <ImageId>pacman-S-N-E.scr</ImageId>
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  1081.       <object id="59" holder="0" name="room05_05red" printedname="Room05-05red">
  1082.         <description>You are in a room with blue and red walls! You see yellow lights on the floor! There is a scary door to the south!</description>
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  1085.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
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  1090.           <ne />
  1091.           <nw />
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  1093.           <se />
  1094.           <sw />
  1095.           <n />
  1096.           <up />
  1097.           <down />
  1098.           <in>You can't enter that.</in>
  1099.           <out>I don't know which way that is.</out>
  1100.         </nogo>
  1101.         <ImageId>room5-5-E-W-Door</ImageId>
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  1103.       <object id="60" holder="0" name="room05_06" printedname="Room05-06">
  1104.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1105.         <initialdescription />
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  1108.         <synonyms names="" />
  1109.         <nogo>
  1110.           <s />
  1111.           <w />
  1112.           <e />
  1113.           <n />
  1114.           <in>You can't enter that.</in>
  1115.           <out>I don't know which way that is.</out>
  1116.         </nogo>
  1117.         <ImageId>pacman-E-W.scr</ImageId>
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  1119.       <object id="61" holder="0" name="room05_07" printedname="Room05-07">
  1120.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1121.         <initialdescription />
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  1123.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1124.         <synonyms names="" />
  1125.         <nogo>
  1126.           <s />
  1127.           <w />
  1128.           <e />
  1129.           <n />
  1130.           <in>You can't enter that.</in>
  1131.           <out>I don't know which way that is.</out>
  1132.         </nogo>
  1133.         <ImageId>pacman-S-N-W.scr</ImageId>
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  1135.       <object id="62" holder="0" name="room05_08" printedname="Room05-08">
  1136.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1137.         <initialdescription />
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  1139.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1140.         <synonyms names="" />
  1141.         <nogo>
  1142.           <s />
  1143.           <w />
  1144.           <e />
  1145.           <n />
  1146.           <in>You can't enter that.</in>
  1147.           <out>I don't know which way that is.</out>
  1148.         </nogo>
  1149.         <ImageId>pacman-S-N.scr</ImageId>
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  1151.       <object id="63" holder="0" name="room05_09" printedname="Room05-09">
  1152.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1153.         <initialdescription />
  1154.         <directions n="53" s="73" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1155.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1156.         <synonyms names="" />
  1157.         <nogo>
  1158.           <s />
  1159.           <w />
  1160.           <e />
  1161.           <n />
  1162.           <in>You can't enter that.</in>
  1163.           <out>I don't know which way that is.</out>
  1164.         </nogo>
  1165.         <ImageId>pacman-S-N.scr</ImageId>
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  1167.       <object id="64" holder="0" name="room05_10xx" printedname="Room05-10XX">
  1168.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  1171.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1172.         <synonyms names="" />
  1173.         <nogo>
  1174.           <s />
  1175.           <w />
  1176.           <e />
  1177.           <n />
  1178.           <in>You can't enter that.</in>
  1179.           <out>I don't know which way that is.</out>
  1180.         </nogo>
  1181.         <ImageId />
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  1183.       <object id="65" holder="0" name="room06_01" printedname="Room06-01">
  1184.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1185.         <initialdescription />
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  1187.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1188.         <synonyms names="" />
  1189.         <nogo>
  1190.           <w />
  1191.           <e />
  1192.           <in>You can't enter that.</in>
  1193.           <out>I don't know which way that is.</out>
  1194.         </nogo>
  1195.         <ImageId>pacman-E-W.scr</ImageId>
  1196.       </object>
  1197.       <object id="66" holder="0" name="room06_02" printedname="Room06-02">
  1198.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1199.         <initialdescription />
  1200.         <directions n="56" s="76" e="67" w="65" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
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  1202.         <synonyms names="" />
  1203.         <nogo>
  1204.           <s />
  1205.           <w />
  1206.           <ne />
  1207.           <nw />
  1208.           <e />
  1209.           <se />
  1210.           <sw />
  1211.           <n />
  1212.           <up />
  1213.           <down />
  1214.           <in>You can't enter that.</in>
  1215.           <out>I don't know which way that is.</out>
  1216.         </nogo>
  1217.         <ImageId>pacman-S-N-E-W.scr</ImageId>
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  1219.       <object id="67" holder="0" name="room06_03" printedname="Room06-03">
  1220.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  1223.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1224.         <synonyms names="" />
  1225.         <nogo>
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  1227.           <w />
  1228.           <ne />
  1229.           <nw />
  1230.           <e />
  1231.           <se />
  1232.           <sw />
  1233.           <n />
  1234.           <up />
  1235.           <down />
  1236.           <in>You can't enter that.</in>
  1237.           <out>I don't know which way that is.</out>
  1238.         </nogo>
  1239.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  1240.       </object>
  1241.       <object id="68" holder="0" name="room06_04" printedname="Room06-04">
  1242.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1243.         <initialdescription />
  1244.         <directions n="58" s="78" e="255" w="67" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1245.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1246.         <synonyms names="" />
  1247.         <nogo>
  1248.           <s />
  1249.           <w />
  1250.           <e />
  1251.           <n />
  1252.           <in>You can't enter that.</in>
  1253.           <out>I don't know which way that is.</out>
  1254.         </nogo>
  1255.         <ImageId>pacman-S-N-W.scr</ImageId>
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  1257.       <object id="69" holder="0" name="room06_05lair" printedname="Room06-05LAIR">
  1258.         <description>You are in a red room with blue walls! There is a scary door to the north!</description>
  1259.         <initialdescription />
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  1261.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1262.         <synonyms names="" />
  1263.         <nogo>
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  1265.           <w />
  1266.           <ne />
  1267.           <nw />
  1268.           <e />
  1269.           <se />
  1270.           <sw />
  1271.           <n />
  1272.           <up />
  1273.           <down />
  1274.           <in>You can't enter that.</in>
  1275.           <out>I don't know which way that is.</out>
  1276.         </nogo>
  1277.         <ImageId>pacman-N-E_secretroom1</ImageId>
  1278.       </object>
  1279.       <object id="70" holder="0" name="room06_06lairend" printedname="Room06-06LAIREND">
  1280.         <description>You are in a room with blue walls!</description>
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  1284.         <synonyms names="" />
  1285.         <nogo>
  1286.           <s />
  1287.           <w />
  1288.           <ne />
  1289.           <nw />
  1290.           <e />
  1291.           <se />
  1292.           <sw />
  1293.           <n />
  1294.           <up />
  1295.           <down />
  1296.           <in>You can't enter that.</in>
  1297.           <out>I don't know which way that is.</out>
  1298.         </nogo>
  1299.         <ImageId>pacman-W_secretroom2</ImageId>
  1300.       </object>
  1301.       <object id="71" holder="0" name="room06_07cyan" printedname="Room06-07cyan">
  1302.         <description>You are in a room with blue and cyan walls! You see yellow lights on the floor!</description>
  1303.         <initialdescription />
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  1305.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1306.         <synonyms names="" />
  1307.         <nogo>
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  1309.           <w />
  1310.           <ne />
  1311.           <nw />
  1312.           <e />
  1313.           <se />
  1314.           <sw />
  1315.           <n />
  1316.           <up />
  1317.           <down />
  1318.           <in>You can't enter that.</in>
  1319.           <out>I don't know which way that is.</out>
  1320.         </nogo>
  1321.         <ImageId>pacman-S-N-E.scr</ImageId>
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  1323.       <object id="72" holder="0" name="room06_08" printedname="Room06-08">
  1324.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  1328.         <synonyms names="" />
  1329.         <nogo>
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  1332.           <e />
  1333.           <n />
  1334.           <in>You can't enter that.</in>
  1335.           <out>I don't know which way that is.</out>
  1336.         </nogo>
  1337.         <ImageId>pacman-S-N-E-W.scr</ImageId>
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  1339.       <object id="73" holder="0" name="room06_09" printedname="Room06-09">
  1340.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1341.         <initialdescription />
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  1344.         <synonyms names="" />
  1345.         <nogo>
  1346.           <s />
  1347.           <w />
  1348.           <e />
  1349.           <n />
  1350.           <in>You can't enter that.</in>
  1351.           <out>I don't know which way that is.</out>
  1352.         </nogo>
  1353.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  1354.       </object>
  1355.       <object id="74" holder="0" name="room06_10" printedname="Room06-10">
  1356.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1357.         <initialdescription />
  1358.         <directions n="255" s="255" e="65" w="73" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1359.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1360.         <synonyms names="" />
  1361.         <nogo>
  1362.           <s />
  1363.           <w />
  1364.           <e />
  1365.           <n />
  1366.           <in>You can't enter that.</in>
  1367.           <out>I don't know which way that is.</out>
  1368.         </nogo>
  1369.         <ImageId>pacman-E-W.scr</ImageId>
  1370.       </object>
  1371.       <object id="75" holder="0" name="room07_01xx" printedname="Room07-01XX">
  1372.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1373.         <initialdescription />
  1374.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1375.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1376.         <nogo>
  1377.           <in>You can't enter that.</in>
  1378.           <out>I don't know which way that is.</out>
  1379.         </nogo>
  1380.         <ImageId />
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  1382.       <object id="76" holder="0" name="room07_02" printedname="Room07-02">
  1383.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1384.         <initialdescription />
  1385.         <directions n="66" s="255" e="77" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1386.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1387.         <synonyms names="" />
  1388.         <nogo>
  1389.           <w />
  1390.           <e />
  1391.           <n />
  1392.           <in>You can't enter that.</in>
  1393.           <out>I don't know which way that is.</out>
  1394.         </nogo>
  1395.         <ImageId>pacman-N-E.scr</ImageId>
  1396.       </object>
  1397.       <object id="77" holder="0" name="room07_03" printedname="Room07-03">
  1398.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1399.         <initialdescription />
  1400.         <directions n="67" s="87" e="255" w="76" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1401.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1402.         <synonyms names="" />
  1403.         <nogo>
  1404.           <s />
  1405.           <w />
  1406.           <e />
  1407.           <n />
  1408.           <in>You can't enter that.</in>
  1409.           <out>I don't know which way that is.</out>
  1410.         </nogo>
  1411.         <ImageId>pacman-S-N-W.scr</ImageId>
  1412.       </object>
  1413.       <object id="78" holder="0" name="room07_04" printedname="Room07-04">
  1414.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1415.         <initialdescription />
  1416.         <directions n="68" s="88" e="84" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1417.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1418.         <synonyms names="" />
  1419.         <nogo>
  1420.           <s />
  1421.           <w />
  1422.           <e />
  1423.           <n />
  1424.           <in>You can't enter that.</in>
  1425.           <out>I don't know which way that is.</out>
  1426.         </nogo>
  1427.         <ImageId>pacman-S-N-E.scr</ImageId>
  1428.       </object>
  1429.       <object id="79" holder="0" name="room07_06" printedname="Room07-06">
  1430.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1431.         <initialdescription />
  1432.         <directions n="255" s="255" e="80" w="84" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1433.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1434.         <synonyms names="" />
  1435.         <nogo>
  1436.           <w />
  1437.           <e />
  1438.           <in>You can't enter that.</in>
  1439.           <out>I don't know which way that is.</out>
  1440.         </nogo>
  1441.         <ImageId>pacman-E-W.scr</ImageId>
  1442.       </object>
  1443.       <object id="80" holder="0" name="room07_07" printedname="Room07-07">
  1444.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1445.         <initialdescription />
  1446.         <directions n="71" s="91" e="255" w="79" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1447.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1448.         <synonyms names="" />
  1449.         <nogo>
  1450.           <s />
  1451.           <w />
  1452.           <e />
  1453.           <n />
  1454.           <in>You can't enter that.</in>
  1455.           <out>I don't know which way that is.</out>
  1456.         </nogo>
  1457.         <ImageId>pacman-S-N-W.scr</ImageId>
  1458.       </object>
  1459.       <object id="81" holder="0" name="room07_08" printedname="Room07-08">
  1460.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1461.         <initialdescription />
  1462.         <directions n="72" s="92" e="82" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1463.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1464.         <synonyms names="" />
  1465.         <nogo>
  1466.           <s />
  1467.           <w />
  1468.           <e />
  1469.           <n />
  1470.           <in>You can't enter that.</in>
  1471.           <out>I don't know which way that is.</out>
  1472.         </nogo>
  1473.         <ImageId>pacman-S-N-E.scr</ImageId>
  1474.       </object>
  1475.       <object id="82" holder="0" name="room07_09" printedname="Room07-09">
  1476.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1477.         <initialdescription />
  1478.         <directions n="73" s="255" e="255" w="81" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1479.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1480.         <synonyms names="" />
  1481.         <nogo>
  1482.           <s />
  1483.           <w />
  1484.           <e />
  1485.           <n />
  1486.           <in>You can't enter that.</in>
  1487.           <out>I don't know which way that is.</out>
  1488.         </nogo>
  1489.         <ImageId>pacman-N-W.scr</ImageId>
  1490.       </object>
  1491.       <object id="83" holder="0" name="room07_10xx" printedname="Room07-10XX">
  1492.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1493.         <initialdescription />
  1494.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1495.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1496.         <nogo>
  1497.           <in>You can't enter that.</in>
  1498.           <out>I don't know which way that is.</out>
  1499.         </nogo>
  1500.         <ImageId />
  1501.       </object>
  1502.       <object id="84" holder="0" name="Room0705pink" printedname="Room07-05pink">
  1503.         <description>You are in a room with blue and pink walls! You see yellow lights on the floor!</description>
  1504.         <initialdescription />
  1505.         <directions n="255" s="255" e="79" w="78" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1506.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1507.         <synonyms names="" />
  1508.         <nogo>
  1509.           <s />
  1510.           <w />
  1511.           <ne />
  1512.           <nw />
  1513.           <e />
  1514.           <se />
  1515.           <sw />
  1516.           <n />
  1517.           <up />
  1518.           <down />
  1519.           <in>You can't enter that.</in>
  1520.           <out>I don't know which way that is.</out>
  1521.         </nogo>
  1522.         <ImageId>pacman-E-W.scr</ImageId>
  1523.       </object>
  1524.       <object id="85" holder="0" name="room08_01" printedname="Room08-01">
  1525.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1526.         <initialdescription />
  1527.         <directions n="255" s="95" e="86" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1528.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1529.         <synonyms names="" />
  1530.         <nogo>
  1531.           <s />
  1532.           <w />
  1533.           <e />
  1534.           <n />
  1535.           <in>You can't enter that.</in>
  1536.           <out>I don't know which way that is.</out>
  1537.         </nogo>
  1538.         <ImageId>pacman-S-E.scr</ImageId>
  1539.       </object>
  1540.       <object id="86" holder="0" name="room08_02" printedname="Room08-02">
  1541.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1542.         <initialdescription />
  1543.         <directions n="255" s="255" e="87" w="85" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1544.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1545.         <synonyms names="" />
  1546.         <nogo>
  1547.           <s />
  1548.           <w />
  1549.           <e />
  1550.           <in>You can't enter that.</in>
  1551.           <out>I don't know which way that is.</out>
  1552.         </nogo>
  1553.         <ImageId>pacman-E-W.scr</ImageId>
  1554.       </object>
  1555.       <object id="87" holder="0" name="room08_03" printedname="Room08-03">
  1556.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1557.         <initialdescription />
  1558.         <directions n="77" s="255" e="88" w="86" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1559.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1560.         <synonyms names="" />
  1561.         <nogo>
  1562.           <w />
  1563.           <e />
  1564.           <n />
  1565.           <in>You can't enter that.</in>
  1566.           <out>I don't know which way that is.</out>
  1567.         </nogo>
  1568.         <ImageId>pacman-E-W-Na.scr</ImageId>
  1569.       </object>
  1570.       <object id="88" holder="0" name="room08_04" printedname="Room08-04">
  1571.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1572.         <initialdescription />
  1573.         <directions n="78" s="98" e="89" w="87" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1574.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1575.         <synonyms names="" />
  1576.         <nogo>
  1577.           <s />
  1578.           <w />
  1579.           <e />
  1580.           <n />
  1581.           <in>You can't enter that.</in>
  1582.           <out>I don't know which way that is.</out>
  1583.         </nogo>
  1584.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  1585.       </object>
  1586.       <object id="89" holder="0" name="room08_05" printedname="Room08-05">
  1587.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1588.         <initialdescription />
  1589.         <directions n="255" s="255" e="90" w="88" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1590.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1591.         <synonyms names="" />
  1592.         <nogo>
  1593.           <s />
  1594.           <w />
  1595.           <e />
  1596.           <n />
  1597.           <in>You can't enter that.</in>
  1598.           <out>I don't know which way that is.</out>
  1599.         </nogo>
  1600.         <ImageId>pacman-E-W.scr</ImageId>
  1601.       </object>
  1602.       <object id="90" holder="0" name="room08_06" printedname="Room08-06">
  1603.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1604.         <initialdescription />
  1605.         <directions n="255" s="255" e="91" w="89" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1606.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1607.         <synonyms names="" />
  1608.         <nogo>
  1609.           <w />
  1610.           <e />
  1611.           <in>You can't enter that.</in>
  1612.           <out>I don't know which way that is.</out>
  1613.         </nogo>
  1614.         <ImageId>pacman-E-W.scr</ImageId>
  1615.       </object>
  1616.       <object id="91" holder="0" name="room08_07" printedname="Room08-07">
  1617.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1618.         <initialdescription />
  1619.         <directions n="80" s="101" e="92" w="90" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1620.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1621.         <synonyms names="" />
  1622.         <nogo>
  1623.           <s />
  1624.           <w />
  1625.           <e />
  1626.           <n />
  1627.           <in>You can't enter that.</in>
  1628.           <out>I don't know which way that is.</out>
  1629.         </nogo>
  1630.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  1631.       </object>
  1632.       <object id="92" holder="0" name="room08_08" printedname="Room08-08">
  1633.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1634.         <initialdescription />
  1635.         <directions n="81" s="255" e="93" w="91" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1636.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1637.         <synonyms names="" />
  1638.         <nogo>
  1639.           <s />
  1640.           <w />
  1641.           <e />
  1642.           <n />
  1643.           <in>You can't enter that.</in>
  1644.           <out>I don't know which way that is.</out>
  1645.         </nogo>
  1646.         <ImageId>pacman-E-W-Na.scr</ImageId>
  1647.       </object>
  1648.       <object id="93" holder="0" name="room08_09" printedname="Room08-09">
  1649.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1650.         <initialdescription />
  1651.         <directions n="255" s="255" e="94" w="92" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1652.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1653.         <synonyms names="" />
  1654.         <nogo>
  1655.           <w />
  1656.           <e />
  1657.           <n />
  1658.           <in>You can't enter that.</in>
  1659.           <out>I don't know which way that is.</out>
  1660.         </nogo>
  1661.         <ImageId>pacman-E-W.scr</ImageId>
  1662.       </object>
  1663.       <object id="94" holder="0" name="room08_10" printedname="Room08-10">
  1664.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1665.         <initialdescription />
  1666.         <directions n="255" s="103" e="255" w="93" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1667.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1668.         <synonyms names="" />
  1669.         <nogo>
  1670.           <s />
  1671.           <w />
  1672.           <ne />
  1673.           <nw />
  1674.           <e />
  1675.           <se />
  1676.           <sw />
  1677.           <n />
  1678.           <up />
  1679.           <down />
  1680.           <in>You can't enter that.</in>
  1681.           <out>I don't know which way that is.</out>
  1682.         </nogo>
  1683.         <ImageId>pacman-S-W.scr</ImageId>
  1684.       </object>
  1685.       <object id="95" holder="0" name="room09_01pill" printedname="Room09-01pill">
  1686.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1687.         <initialdescription />
  1688.         <directions n="85" s="105" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1689.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1690.         <synonyms names="" />
  1691.         <nogo>
  1692.           <s />
  1693.           <w />
  1694.           <n />
  1695.           <in>You can't enter that.</in>
  1696.           <out>I don't know which way that is.</out>
  1697.         </nogo>
  1698.         <ImageId>pacman-S-N-WithPill.scr</ImageId>
  1699.       </object>
  1700.       <object id="96" holder="0" name="room09_02" printedname="Room09-02">
  1701.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1702.         <initialdescription />
  1703.         <directions n="255" s="106" e="97" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1704.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1705.         <synonyms names="" />
  1706.         <nogo>
  1707.           <s />
  1708.           <w />
  1709.           <ne />
  1710.           <nw />
  1711.           <e />
  1712.           <se />
  1713.           <sw />
  1714.           <n />
  1715.           <up />
  1716.           <down />
  1717.           <in>You can't enter that.</in>
  1718.           <out>I don't know which way that is.</out>
  1719.         </nogo>
  1720.         <ImageId>pacman-S-E.scr</ImageId>
  1721.       </object>
  1722.       <object id="97" holder="0" name="room09_03" printedname="Room09-03">
  1723.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1724.         <initialdescription />
  1725.         <directions n="255" s="107" e="98" w="96" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1726.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1727.         <synonyms names="" />
  1728.         <nogo>
  1729.           <s />
  1730.           <w />
  1731.           <e />
  1732.           <in>You can't enter that.</in>
  1733.           <out>I don't know which way that is.</out>
  1734.         </nogo>
  1735.         <ImageId>pacman-E-W-S.scr</ImageId>
  1736.       </object>
  1737.       <object id="98" holder="0" name="room09_04" printedname="Room09-04">
  1738.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1739.         <initialdescription />
  1740.         <directions n="88" s="255" e="99" w="97" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1741.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1742.         <synonyms names="" />
  1743.         <nogo>
  1744.           <s />
  1745.           <w />
  1746.           <e />
  1747.           <n />
  1748.           <in>You can't enter that.</in>
  1749.           <out>I don't know which way that is.</out>
  1750.         </nogo>
  1751.         <ImageId>pacman-E-W-Na.scr</ImageId>
  1752.       </object>
  1753.       <object id="99" holder="0" name="room09_05" printedname="Room09-05">
  1754.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1755.         <initialdescription />
  1756.         <directions n="255" s="255" e="100" w="98" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1757.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1758.         <synonyms names="" />
  1759.         <nogo>
  1760.           <w />
  1761.           <e />
  1762.           <n />
  1763.           <in>You can't enter that.</in>
  1764.           <out>I don't know which way that is.</out>
  1765.         </nogo>
  1766.         <ImageId>pacman-E-W.scr</ImageId>
  1767.       </object>
  1768.       <object id="100" holder="0" name="room09_06start" printedname="Room09-06START">
  1769.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1770.         <initialdescription>You enter the haunted mansion! You are in a room with blue walls! You see yellow lights on the floor!</initialdescription>
  1771.         <directions n="255" s="255" e="101" w="99" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1772.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1773.         <synonyms names="" />
  1774.         <nogo>
  1775.           <s />
  1776.           <w />
  1777.           <e />
  1778.           <in>You can't enter that.</in>
  1779.           <out>I don't know which way that is.</out>
  1780.         </nogo>
  1781.         <ImageId>pacman-E-W.scr</ImageId>
  1782.       </object>
  1783.       <object id="101" holder="0" name="room09_07" printedname="Room09-07">
  1784.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1785.         <initialdescription />
  1786.         <directions n="91" s="255" e="104" w="100" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1787.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1788.         <synonyms names="" />
  1789.         <nogo>
  1790.           <w />
  1791.           <e />
  1792.           <n />
  1793.           <in>You can't enter that.</in>
  1794.           <out>I don't know which way that is.</out>
  1795.         </nogo>
  1796.         <ImageId>pacman-E-W-Na.scr</ImageId>
  1797.       </object>
  1798.       <object id="102" holder="0" name="room09_09" printedname="Room09-09">
  1799.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1800.         <initialdescription />
  1801.         <directions n="255" s="113" e="255" w="104" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1802.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1803.         <synonyms names="" />
  1804.         <nogo>
  1805.           <s />
  1806.           <w />
  1807.           <e />
  1808.           <in>You can't enter that.</in>
  1809.           <out>I don't know which way that is.</out>
  1810.         </nogo>
  1811.         <ImageId>pacman-S-W.scr</ImageId>
  1812.       </object>
  1813.       <object id="103" holder="0" name="room09_10pill" printedname="Room09-10pill">
  1814.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1815.         <initialdescription />
  1816.         <directions n="94" s="114" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1817.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1818.         <synonyms names="" />
  1819.         <nogo>
  1820.           <s />
  1821.           <w />
  1822.           <n />
  1823.           <in>You can't enter that.</in>
  1824.           <out>I don't know which way that is.</out>
  1825.         </nogo>
  1826.         <ImageId>pacman-S-N-WithPill.scr</ImageId>
  1827.       </object>
  1828.       <object id="104" holder="0" name="Room0908orange" printedname="Room09-08orange">
  1829.         <description>You are in a room with blue and orange walls! You see yellow lights on the floor!</description>
  1830.         <initialdescription />
  1831.         <directions n="255" s="112" e="102" w="101" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1832.         <flags scenery="0" portable="0" container="0" supporter="0" openable="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1833.         <synonyms names="" />
  1834.         <nogo>
  1835.           <s />
  1836.           <w />
  1837.           <ne />
  1838.           <nw />
  1839.           <e />
  1840.           <se />
  1841.           <sw />
  1842.           <n />
  1843.           <up />
  1844.           <down />
  1845.           <in>You can't enter that.</in>
  1846.           <out>I don't know which way that is.</out>
  1847.         </nogo>
  1848.         <ImageId>pacman-E-W-S.scr</ImageId>
  1849.       </object>
  1850.       <object id="105" holder="0" name="room10_01" printedname="Room10-01">
  1851.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1852.         <initialdescription />
  1853.         <directions n="95" s="115" e="106" w="114" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1854.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1855.         <synonyms names="" />
  1856.         <nogo>
  1857.           <s />
  1858.           <w />
  1859.           <e />
  1860.           <n />
  1861.           <in>You can't enter that.</in>
  1862.           <out>I don't know which way that is.</out>
  1863.         </nogo>
  1864.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  1865.       </object>
  1866.       <object id="106" holder="0" name="room10_02" printedname="Room10-02">
  1867.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1868.         <initialdescription />
  1869.         <directions n="96" s="255" e="255" w="105" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1870.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1871.         <synonyms names="" />
  1872.         <nogo>
  1873.           <s />
  1874.           <w />
  1875.           <e />
  1876.           <n />
  1877.           <in>You can't enter that.</in>
  1878.           <out>I don't know which way that is.</out>
  1879.         </nogo>
  1880.         <ImageId>pacman-N-W.scr</ImageId>
  1881.       </object>
  1882.       <object id="107" holder="0" name="room10_03" printedname="Room10-03">
  1883.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1884.         <initialdescription />
  1885.         <directions n="97" s="255" e="108" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1886.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1887.         <synonyms names="" />
  1888.         <nogo>
  1889.           <w />
  1890.           <e />
  1891.           <n />
  1892.           <in>You can't enter that.</in>
  1893.           <out>I don't know which way that is.</out>
  1894.         </nogo>
  1895.         <ImageId>pacman-N-E.scr</ImageId>
  1896.       </object>
  1897.       <object id="108" holder="0" name="room10_04" printedname="Room10-04">
  1898.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1899.         <initialdescription />
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  1901.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1902.         <synonyms names="" />
  1903.         <nogo>
  1904.           <w />
  1905.           <e />
  1906.           <n />
  1907.           <in>You can't enter that.</in>
  1908.           <out>I don't know which way that is.</out>
  1909.         </nogo>
  1910.         <ImageId>pacman-E-W.scr</ImageId>
  1911.       </object>
  1912.       <object id="109" holder="0" name="room10_05" printedname="Room10-05">
  1913.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1914.         <initialdescription />
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  1916.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1917.         <synonyms names="" />
  1918.         <nogo>
  1919.           <s />
  1920.           <w />
  1921.           <e />
  1922.           <in>You can't enter that.</in>
  1923.           <out>I don't know which way that is.</out>
  1924.         </nogo>
  1925.         <ImageId>pacman-E-W-S.scr</ImageId>
  1926.       </object>
  1927.       <object id="110" holder="0" name="room10_06" printedname="Room10-06">
  1928.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1929.         <initialdescription />
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  1931.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1932.         <synonyms names="" />
  1933.         <nogo>
  1934.           <s />
  1935.           <w />
  1936.           <e />
  1937.           <in>You can't enter that.</in>
  1938.           <out>I don't know which way that is.</out>
  1939.         </nogo>
  1940.         <ImageId>pacman-E-W-S.scr</ImageId>
  1941.       </object>
  1942.       <object id="111" holder="0" name="room10_07" printedname="Room10-07">
  1943.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1944.         <initialdescription />
  1945.         <directions n="255" s="255" e="112" w="110" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1946.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1947.         <synonyms names="" />
  1948.         <nogo>
  1949.           <s />
  1950.           <w />
  1951.           <e />
  1952.           <in>You can't enter that.</in>
  1953.           <out>I don't know which way that is.</out>
  1954.         </nogo>
  1955.         <ImageId>pacman-E-W.scr</ImageId>
  1956.       </object>
  1957.       <object id="112" holder="0" name="room10_08" printedname="Room10-08">
  1958.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
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  1961.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1962.         <synonyms names="" />
  1963.         <nogo>
  1964.           <w />
  1965.           <e />
  1966.           <n />
  1967.           <in>You can't enter that.</in>
  1968.           <out>I don't know which way that is.</out>
  1969.         </nogo>
  1970.         <ImageId>pacman-N-W.scr</ImageId>
  1971.       </object>
  1972.       <object id="113" holder="0" name="room10_09" printedname="Room10-09">
  1973.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1974.         <initialdescription />
  1975.         <directions n="102" s="255" e="114" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1976.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1977.         <synonyms names="" />
  1978.         <nogo>
  1979.           <w />
  1980.           <e />
  1981.           <n />
  1982.           <in>You can't enter that.</in>
  1983.           <out>I don't know which way that is.</out>
  1984.         </nogo>
  1985.         <ImageId>pacman-N-E.scr</ImageId>
  1986.       </object>
  1987.       <object id="114" holder="0" name="room10_10" printedname="Room10-10">
  1988.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  1989.         <initialdescription />
  1990.         <directions n="103" s="124" e="105" w="113" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  1991.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  1992.         <synonyms names="" />
  1993.         <nogo>
  1994.           <s />
  1995.           <w />
  1996.           <e />
  1997.           <n />
  1998.           <in>You can't enter that.</in>
  1999.           <out>I don't know which way that is.</out>
  2000.         </nogo>
  2001.         <ImageId>pacman-S-N-E-W.scr</ImageId>
  2002.       </object>
  2003.       <object id="115" holder="0" name="room11_01" printedname="Room11-01">
  2004.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2005.         <initialdescription />
  2006.         <directions n="105" s="255" e="116" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2007.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2008.         <synonyms names="" />
  2009.         <nogo>
  2010.           <s />
  2011.           <w />
  2012.           <e />
  2013.           <n />
  2014.           <in>You can't enter that.</in>
  2015.           <out>I don't know which way that is.</out>
  2016.         </nogo>
  2017.         <ImageId>pacman-N-E.scr</ImageId>
  2018.       </object>
  2019.       <object id="116" holder="0" name="room11_02" printedname="Room11-02">
  2020.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2021.         <initialdescription />
  2022.         <directions n="255" s="255" e="117" w="115" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2023.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2024.         <synonyms names="" />
  2025.         <nogo>
  2026.           <w />
  2027.           <e />
  2028.           <n />
  2029.           <in>You can't enter that.</in>
  2030.           <out>I don't know which way that is.</out>
  2031.         </nogo>
  2032.         <ImageId>pacman-E-W.scr</ImageId>
  2033.       </object>
  2034.       <object id="117" holder="0" name="room11_03" printedname="Room11-03">
  2035.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2036.         <initialdescription />
  2037.         <directions n="255" s="255" e="118" w="116" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2038.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2039.         <synonyms names="" />
  2040.         <nogo>
  2041.           <w />
  2042.           <e />
  2043.           <in>You can't enter that.</in>
  2044.           <out>I don't know which way that is.</out>
  2045.         </nogo>
  2046.         <ImageId>pacman-E-W.scr</ImageId>
  2047.       </object>
  2048.       <object id="118" holder="0" name="room11_04" printedname="Room11-04">
  2049.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2050.         <initialdescription />
  2051.         <directions n="255" s="255" e="119" w="117" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2052.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2053.         <synonyms names="" />
  2054.         <nogo>
  2055.           <w />
  2056.           <e />
  2057.           <in>You can't enter that.</in>
  2058.           <out>I don't know which way that is.</out>
  2059.         </nogo>
  2060.         <ImageId>pacman-E-W.scr</ImageId>
  2061.       </object>
  2062.       <object id="119" holder="0" name="room11_05" printedname="Room11-05">
  2063.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2064.         <initialdescription />
  2065.         <directions n="109" s="255" e="255" w="118" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2066.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2067.         <synonyms names="" />
  2068.         <nogo>
  2069.           <w />
  2070.           <e />
  2071.           <n />
  2072.           <in>You can't enter that.</in>
  2073.           <out>I don't know which way that is.</out>
  2074.         </nogo>
  2075.         <ImageId>pacman-N-W.scr</ImageId>
  2076.       </object>
  2077.       <object id="120" holder="0" name="room11_06" printedname="Room11-06">
  2078.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2079.         <initialdescription />
  2080.         <directions n="110" s="255" e="121" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2081.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2082.         <synonyms names="" />
  2083.         <nogo>
  2084.           <w />
  2085.           <e />
  2086.           <n />
  2087.           <in>You can't enter that.</in>
  2088.           <out>I don't know which way that is.</out>
  2089.         </nogo>
  2090.         <ImageId>pacman-N-E.scr</ImageId>
  2091.       </object>
  2092.       <object id="121" holder="0" name="room11_07" printedname="Room11-07">
  2093.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2094.         <initialdescription />
  2095.         <directions n="255" s="255" e="122" w="120" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2096.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2097.         <synonyms names="" />
  2098.         <nogo>
  2099.           <w />
  2100.           <e />
  2101.           <n />
  2102.           <in>You can't enter that.</in>
  2103.           <out>I don't know which way that is.</out>
  2104.         </nogo>
  2105.         <ImageId>pacman-E-W.scr</ImageId>
  2106.       </object>
  2107.       <object id="122" holder="0" name="room11_08" printedname="Room11-08">
  2108.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2109.         <initialdescription />
  2110.         <directions n="255" s="255" e="123" w="121" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2111.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2112.         <synonyms names="" />
  2113.         <nogo>
  2114.           <w />
  2115.           <e />
  2116.           <in>You can't enter that.</in>
  2117.           <out>I don't know which way that is.</out>
  2118.         </nogo>
  2119.         <ImageId>pacman-E-W.scr</ImageId>
  2120.       </object>
  2121.       <object id="123" holder="0" name="room11_09" printedname="Room11-09">
  2122.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2123.         <initialdescription />
  2124.         <directions n="255" s="255" e="124" w="122" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2125.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2126.         <synonyms names="" />
  2127.         <nogo>
  2128.           <w />
  2129.           <e />
  2130.           <in>You can't enter that.</in>
  2131.           <out>I don't know which way that is.</out>
  2132.         </nogo>
  2133.         <ImageId>pacman-E-W.scr</ImageId>
  2134.       </object>
  2135.       <object id="124" holder="0" name="room11_10" printedname="Room11-10">
  2136.         <description>You are in a room with blue walls! You see yellow lights on the floor!</description>
  2137.         <initialdescription />
  2138.         <directions n="114" s="255" e="255" w="123" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2139.         <flags scenery="0" portable="0" container="0" supporter="0" open="0" wearable="0" emittinglight="1" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2140.         <synonyms names="" />
  2141.         <nogo>
  2142.           <s />
  2143.           <w />
  2144.           <ne />
  2145.           <nw />
  2146.           <e />
  2147.           <se />
  2148.           <sw />
  2149.           <n />
  2150.           <up />
  2151.           <down />
  2152.           <in>You can't enter that.</in>
  2153.           <out>I don't know which way that is.</out>
  2154.         </nogo>
  2155.         <ImageId>pacman-N-W.scr</ImageId>
  2156.       </object>
  2157.       <object id="125" holder="59" name="Scary_Door" printedname="Scary Door">
  2158.         <description>You notice nothing unexpected.</description>
  2159.         <initialdescription />
  2160.         <directions n="59" s="69" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2161.         <flags scenery="0" portable="0" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="1" lockable="1" beingworn="0" user1="0" door="1" user2="0" user3="0" user4="0" />
  2162.         <synonyms />
  2163.         <nogo>
  2164.           <s />
  2165.           <w />
  2166.           <ne />
  2167.           <nw />
  2168.           <e />
  2169.           <se />
  2170.           <sw />
  2171.           <n />
  2172.           <up />
  2173.           <down />
  2174.           <in>You can't enter that.</in>
  2175.           <out>I don't know which way that is.</out>
  2176.         </nogo>
  2177.         <ImageId />
  2178.       </object>
  2179.       <object id="126" holder="70" name="Treasure_Chest" printedname="Treasure Chest">
  2180.         <description>It is a very old treasure chest!</description>
  2181.         <initialdescription />
  2182.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2183.         <flags scenery="0" portable="0" container="1" supporter="0" transparent="0" openable="1" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2184.         <synonyms />
  2185.         <nogo>
  2186.           <s />
  2187.           <w />
  2188.           <ne />
  2189.           <nw />
  2190.           <e />
  2191.           <se />
  2192.           <sw />
  2193.           <n />
  2194.           <up />
  2195.           <down />
  2196.           <in>You can't enter that.</in>
  2197.           <out>I don't know which way that is.</out>
  2198.         </nogo>
  2199.         <ImageId />
  2200.       </object>
  2201.       <object id="127" holder="126" name="Very_Old_Scroll" printedname="Very Old Scroll">
  2202.         <description>The scroll text is written with small blue letters : 'The quest shall begin from the lost village of the fierce blue warriors!'</description>
  2203.         <initialdescription />
  2204.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2205.         <flags scenery="0" portable="1" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" user3="0" user4="0" />
  2206.         <synonyms />
  2207.         <nogo>
  2208.           <s />
  2209.           <w />
  2210.           <ne />
  2211.           <nw />
  2212.           <e />
  2213.           <se />
  2214.           <sw />
  2215.           <n />
  2216.           <up />
  2217.           <down />
  2218.           <in>You can't enter that.</in>
  2219.           <out>I don't know which way that is.</out>
  2220.         </nogo>
  2221.         <ImageId />
  2222.       </object>
  2223.       <object id="128" holder="126" name="post_it_note" printedname="post it note">
  2224.         <description>The note says Diary tape password is '1235'</description>
  2225.         <initialdescription />
  2226.         <directions n="255" s="255" e="255" w="255" ne="255" se="255" sw="255" nw="255" up="255" down="255" in="255" out="255" mass="0" />
  2227.         <flags scenery="0" portable="1" container="0" supporter="0" transparent="0" openable="0" open="0" wearable="0" emittinglight="0" locked="0" lockable="0" beingworn="0" user1="0" door="0" user2="0" />
  2228.         <synonyms />
  2229.         <nogo>
  2230.           <s />
  2231.           <w />
  2232.           <ne />
  2233.           <nw />
  2234.           <e />
  2235.           <se />
  2236.           <sw />
  2237.           <n />
  2238.           <up />
  2239.           <down />
  2240.           <in />
  2241.           <out />
  2242.         </nogo>
  2243.         <ImageId />
  2244.       </object>
  2245.     </objects>
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  2247.       <check verb="n" check="check_move" />
  2248.       <check verb="s" check="check_move" />
  2249.       <check verb="e" check="check_move" />
  2250.       <check verb="w" check="check_move" />
  2251.       <check verb="u" check="check_move" />
  2252.       <check verb="d" check="check_move" />
  2253.       <check verb="ne" check="check_move" />
  2254.       <check verb="nw" check="check_move" />
  2255.       <check verb="se" check="check_move" />
  2256.       <check verb="sw" check="check_move" />
  2257.       <check verb="close" check="check_dobj_supplied" />
  2258.       <check verb="close" check="check_dobj_opnable" />
  2259.       <check verb="close" check="check_dobj_open" />
  2260.       <check verb="drink" check="check_dobj_supplied" />
  2261.       <check verb="drink" check="check_have_dobj" />
  2262.       <check verb="drop" check="check_dobj_supplied" />
  2263.       <check verb="drop" check="check_have_dobj" />
  2264.       <check verb="eat" check="check_dobj_supplied" />
  2265.       <check verb="eat" check="check_have_dobj" />
  2266.       <check verb="enter" check="check_dobj_supplied" />
  2267.       <check verb="enter" check="check_see_dobj" />
  2268.       <check verb="enter" check="check_move" />
  2269.       <check verb="out" check="check_move" />
  2270.       <check verb="examine" check="check_dobj_supplied" />
  2271.       <check verb="examine" check="check_see_dobj" />
  2272.       <check verb="get" check="check_dobj_supplied" />
  2273.       <check verb="get" check="check_see_dobj" />
  2274.       <check verb="get" check="check_dont_have_dobj" />
  2275.       <check verb="get" check="check_dobj_portable" />
  2276.       <check verb="get" check="check_weight" />
  2277.       <check verb="kill" check="check_dobj_supplied" />
  2278.       <check verb="kill" check="check_see_dobj" />
  2279.       <check verb="light" check="check_dobj_supplied" />
  2280.       <check verb="light" check="check_have_dobj" />
  2281.       <check verb="light" check="check_see_dobj" />
  2282.       <check verb="open" check="check_dobj_supplied" />
  2283.       <check verb="open" check="check_see_dobj" />
  2284.       <check verb="open" check="check_dobj_opnable" />
  2285.       <check verb="open" check="check_dobj_unlocked" />
  2286.       <check verb="put" check="check_dobj_supplied" />
  2287.       <check verb="put" check="check_prep_supplied" />
  2288.       <check verb="put" check="check_iobj_supplied" />
  2289.       <check verb="put" check="check_not_self_or_child" />
  2290.       <check verb="put" check="check_have_dobj" />
  2291.       <check verb="put" check="check_see_iobj" />
  2292.       <check verb="put" check="check_put" />
  2293.       <check verb="talk to" check="check_dobj_supplied" />
  2294.       <check verb="talk to" check="check_see_dobj" />
  2295.       <check verb="turn on" check="check_dobj_supplied" />
  2296.       <check verb="turn on" check="check_see_dobj" />
  2297.       <check verb="lock" check="check_dobj_supplied" />
  2298.       <check verb="lock" check="check_see_dobj" />
  2299.       <check verb="lock" check="check_dobj_lockable" />
  2300.       <check verb="unlock" check="check_dobj_supplied" />
  2301.       <check verb="unlock" check="check_see_dobj" />
  2302.       <check verb="unlock" check="check_dobj_lockable" />
  2303.       <check verb="look in" check="check_dobj_supplied" />
  2304.       <check verb="look in" check="check_see_dobj" />
  2305.       <check verb="wear" check="check_see_dobj" />
  2306.       <check verb="use" check="check_have_dobj" />
  2307.       <check verb="wear" check="check_have_dobj" />
  2308.       <check verb="wear" check="check_dobj_wearable" />
  2309.       <check verb="give" check="check_dobj_supplied" />
  2310.       <check verb="give" check="check_have_dobj" />
  2311.       <check verb="give" check="check_iobj_supplied" />
  2312.       <check verb="give" check="check_see_iobj" />
  2313.       <check verb="push" check="check_dobj_supplied" />
  2314.       <check verb="push" check="check_see_dobj" />
  2315.       <check verb="read" check="check_dobj_supplied" />
  2316.       <check verb="read" check="check_see_dobj" />
  2317.     </checks>
  2318.     <sentences>
  2319.       <sentence verb="wear" do="*" prep="" io="" type="before" sub="get_portable" />
  2320.       <sentence verb="take" do="player" prep="" io="" type="instead" sub="not_possible" />
  2321.       <sentence verb="kill" do="player" prep="" io="" type="instead" sub="kill_self" />
  2322.       <sentence verb="kill" do="*" prep="" io="" type="instead" sub="default_kill" />
  2323.       <sentence verb="talk to" do="player" prep="" io="" type="instead" sub="talk_to_self" />
  2324.       <sentence verb="talk to" do="*" prep="" io="" type="instead" sub="default_talk" />
  2325.       <sentence verb="listen" do="" prep="" io="" type="instead" sub="listen" />
  2326.       <sentence verb="wait" do="" prep="" io="" type="instead" sub="wait" />
  2327.       <sentence verb="yell" do="" prep="" io="" type="instead" sub="yell" />
  2328.       <sentence verb="jump" do="" prep="" io="" type="instead" sub="jump" />
  2329.       <sentence verb="eat" do="*" prep="" io="" type="instead" sub="default_eat" />
  2330.       <sentence verb="drink" do="*" prep="" io="" type="instead" sub="default_drink" />
  2331.       <sentence verb="smell" do="*" prep="" io="" type="instead" sub="smell" />
  2332.       <sentence verb="take" do="*" prep="" io="" type="after" sub="report_take" />
  2333.       <sentence verb="drop" do="*" prep="" io="" type="after" sub="report_drop" />
  2334.       <sentence verb="close" do="*" prep="" io="" type="after" sub="report_closed" />
  2335.       <sentence verb="wear" do="*" prep="" io="" type="after" sub="report_wear" />
  2336.       <sentence verb="unlock" do="Scary_Door" prep="" io="" type="instead" sub="door_unlock" />
  2337.       <sentence verb="give" do="Cyan_Pill" prep="to" io="ghostcyan" type="instead" sub="give_cyan_pill" />
  2338.       <sentence verb="give" do="Orange_Pill" prep="to" io="ghostorange" type="instead" sub="give_orange_pill" />
  2339.       <sentence verb="give" do="Red_Pill" prep="to" io="ghostred" type="instead" sub="give_red_pill" />
  2340.       <sentence verb="give" do="Pink_Pill" prep="to" io="ghostpink" type="instead" sub="give_pink_pill" />
  2341.       <sentence verb="whereis" do="*" prep="" io="" type="instead" sub="debug_whereis_command" />
  2342.       <sentence verb="talk to" do="ghostcyan" prep="" io="" type="instead" sub="talk_cyanghost" />
  2343.       <sentence verb="talk to" do="ghostorange" prep="" io="" type="instead" sub="talk_orangeghost" />
  2344.       <sentence verb="talk to" do="ghostpink" prep="" io="" type="instead" sub="talk_pinkghost" />
  2345.       <sentence verb="talk to" do="ghostred" prep="" io="" type="instead" sub="talk_redghost" />
  2346.       <sentence verb="iamanoob" do="" prep="" io="" type="instead" sub="noob_mode_activate" />
  2347.       <sentence verb="cheatendroom" do="" prep="" io="" type="instead" sub="cheatendroom" />
  2348.       <sentence verb="unlock" do="Locked_Box" prep="" io="" type="instead" sub="box_unlock" />
  2349.     </sentences>
  2350.     <routines>
  2351.       <routine name="game_start">//put any startup code or messages here
  2352. println("You are Baron Pacard -The Pacman - Manford!");
  2353. println("You are outside a huge abandoned mansion. It seems haunted. You see two boys. The boys point the west entrance! As you look to the  West life there seems more peaceful!");
  2354. </routine>
  2355.       <routine name="reset">//put reset code here
  2356. </routine>
  2357.       <routine name="not_possible">if (dobj == player) { println("Not physically possible.");  } </routine>
  2358.       <routine name="get_portable">if (dobj.portable == 1) { if (dobj.holder != player) { println("(Taken)"); dobj.holder = player;}  } </routine>
  2359.       <routine name="kill_self">println("If you are experiencing suicidal thoughts you should seek psychiatric help.");</routine>
  2360.       <routine name="default_kill">println("Perhaps you should count to 3 and calm down.");</routine>
  2361.       <routine name="kill_player">println("***YOU HAVE DIED***.");
  2362. reset();
  2363. </routine>
  2364.       <routine name="talk_to_self">println("Talking to yourself is a sign of impending mental collapse.");</routine>
  2365.       <routine name="default_talk">println("That fails to produce an exciting conversation.");</routine>
  2366.       <routine name="listen">println("You hear nothing unexpected.");</routine>
  2367.       <routine name="smell">println("You smell nothing unexpected.");</routine>
  2368.       <routine name="wait">println("Time passes...");</routine>
  2369.       <routine name="yell">println("AAAAAAAAAAAAARRRRGGGGGG!");</routine>
  2370.       <routine name="jump">println("WHEEEEEE!");</routine>
  2371.       <routine name="default_eat">println("That's not part of a healthy diet.");</routine>
  2372.       <routine name="default_drink">println("You can't drink that.");</routine>
  2373.       <routine name="quit_sub">println("[Note: you can't quit the test client]");</routine>
  2374.       <routine name="report_take">println("Taken.");</routine>
  2375.       <routine name="report_drop">println("Dropped.");</routine>
  2376.       <routine name="report_closed">println("Closed.");</routine>
  2377.       <routine name="report_wear">print("You put on the ");
  2378. printname(dobj);
  2379. println(".");</routine>
  2380.       <routine name="door_unlock">//change name of door and code as needed.
  2381. if (Scary_Door.locked == 1)
  2382. {
  2383.   println("Enter the CORP keycode:");
  2384.   ask();
  2385.    
  2386.     if (answer == "1234")
  2387.     {
  2388.         println("The door slides open.");
  2389.         Scary_Door.open = 1;
  2390.         Scary_Door.locked = 0;
  2391.     }
  2392.     else
  2393.     {
  2394.   println("***BEEP***");
  2395.         println("Invalid code.");
  2396.     }
  2397. }
  2398. else
  2399. {
  2400.     println("The door is already open.");
  2401. }
  2402. </routine>
  2403.       <routine name="TEST" />
  2404.       <routine name="give_cyan_pill">
  2405. //change the text as needed
  2406. cls();
  2407. println(" ");
  2408. println("The Cyan Ghost says, 'Thank you! I feel much better. Did you know that my favourite player wore the shirt with the number 1?' ");
  2409.  
  2410. Cyan_Pill.location = ghostcyan;
  2411. //[object3].location = player;
  2412.  
  2413. //set the variable indicating the thing has been given
  2414. Cyan_Pill_Give=1;
  2415.  
  2416. if (noob_mode == 1 )
  2417. {
  2418. println("Noobs should remember the numbers!!!");
  2419. }
  2420. </routine>
  2421.       <routine name="give_orange_pill">
  2422. //change the text as needed
  2423. cls();
  2424. println(" ");
  2425. println("The Orange Ghost says, 'Thank you! When I was alive my lucky number was 2!'");
  2426.  
  2427. Orange_Pill.location = ghostorange;
  2428. //[object3].location = player;
  2429.  
  2430. //set the variable indicating the thing has been given
  2431. Orange_Pill_Give=1;
  2432.  
  2433. if (noob_mode == 1 )
  2434. {
  2435. println("Noobs should remember the numbers!!!");
  2436. }
  2437. </routine>
  2438.       <routine name="give_red_pill">
  2439. //change the text as needed
  2440. cls();
  2441. println(" ");
  2442. println("The Red Ghost says, 'Thank you! . Now I can go home and feed my 3 kids!'");
  2443.  
  2444. Red_Pill.location = ghostred;
  2445. //[object3].location = player;
  2446.  
  2447. //set the variable indicating the thing has been given
  2448. Red_Pill_Give=1;
  2449.  
  2450. if (noob_mode == 1 )
  2451. {
  2452. println("Noobs should remember the numbers!!!");
  2453. }
  2454. </routine>
  2455.       <routine name="give_pink_pill">
  2456. //change the text as needed
  2457. cls();
  2458. println(" ");
  2459. println("The Pink Ghost says, 'Thank you!. We are playing card tonight and we don't have a 4th player!' ");
  2460.  
  2461. Pink_Pill.location = ghostpink;
  2462. //[object3].location = player;
  2463.  
  2464. //set the variable indicating the thing has been given
  2465. Pink_Pill_Give=1;
  2466.  
  2467. if (noob_mode == 1 )
  2468. {
  2469. println("Noobs should remember the numbers!!!");
  2470. }
  2471. </routine>
  2472.       <routine name="debug_whereis_command">//now you can print where things are using 'whereis'
  2473. if (noob_mode == 1 )
  2474. {
  2475. println("Noob report:");
  2476. }
  2477. if (noun1.location == player)
  2478. {
  2479.      println("You're carrying it!");
  2480. }
  2481. else
  2482. {
  2483.      print("The ");
  2484.      print_name(noun1);
  2485.      print(" is in ");
  2486.      print_name(noun1.location);
  2487.      println(".");
  2488. }
  2489. </routine>
  2490.       <routine name="talk_cyanghost">
  2491. //Change as needed
  2492. //You coud add something like this...
  2493. cls();
  2494. println("The Cyan Ghost says, 'OMG! Im feeling blue. I need something to make me feel better!'");
  2495. if (Cyan_Pill_Give == 1)
  2496. {
  2497.     println("'Thank you! I feel much better. Did you know that my favourite player wore the shirt with the number 1?'");
  2498. }
  2499.  
  2500. if (noob_mode == 1 )
  2501. {
  2502. println("You're a noob!");
  2503. }</routine>
  2504.       <routine name="talk_redghost">
  2505. //Change as needed
  2506. //You coud add something like this...
  2507. cls();
  2508. println("The Red Ghost says, 'HelloHowAreYou?Iamfine!Haveyouseenmypillsanywhere?'");
  2509. if (Red_Pill_Give == 1)
  2510. {
  2511.     println("'Thank you! . Now I can go home and feed my 3 kids!'");
  2512. }
  2513.  
  2514. if (noob_mode == 1 )
  2515. {
  2516. println("Noob!Noob!Noob!");
  2517. }</routine>
  2518.       <routine name="talk_orangeghost">
  2519. //Change as needed
  2520. //You coud add something like this...
  2521. cls();
  2522. println("The Orange Ghost says, 'I need more of my vitamin pills. have you seen them?' ");
  2523. if (Orange_Pill_Give == 1)
  2524. {
  2525.     println("'Thank you! When I was alive my lucky number was 2!'");
  2526. }
  2527.  
  2528. if (noob_mode == 1 )
  2529. {
  2530. println("Goodbye you Noob-pants!");
  2531. }</routine>
  2532.       <routine name="talk_pinkghost">
  2533. //Change as needed
  2534. //You coud add something like this...
  2535. cls();
  2536. println("The Pink Ghost says, 'I tried the blue ,the red, the magenta and all the spectrum color pills! only one pill was good! ' ");
  2537. if (Pink_Pill_Give == 1)
  2538. {
  2539.     println("'Thank you!. We are playing card tonight and we don't have a 4th player!'");
  2540. }
  2541.  
  2542. if (noob_mode == 1 )
  2543. {
  2544. println("Bye you cry-baby noob!");
  2545. }</routine>
  2546.       <routine name="noob_mode_activate">//now you can print where things are using 'whereis'
  2547. println(" ");
  2548. println("Noob!");
  2549. println("Noob!!");
  2550.  
  2551. println("You're such a noob! ");
  2552. println("You should be ashamed of yourself!!!!");
  2553. println("Cry mode activated! Now the ghost stand still!!!");
  2554.  
  2555. ghostcyan.location = player.location;
  2556. ghostorange.location = player.location;
  2557. ghostred.location = player.location;
  2558. ghostpink.location = player.location;
  2559. //Cyan_Pill.location = player.location;
  2560. //Red_Pill.location = player.location;
  2561. //Orange_Pill.location = player.location;
  2562. //Pink_Pill.location = player.location;
  2563.  
  2564. Cyan_Pill.location = player;
  2565. Red_Pill.location = player;
  2566. Orange_Pill.location = player;
  2567. Pink_Pill.location = player;
  2568.  
  2569.  
  2570. noob_mode=1;
  2571.  
  2572. println("Can a noob like you understand that you must LOOK here, check your INVENTORY ,do something and then go to the center of the mansion?");
  2573. println("I hope you like 05x05 soccer!");</routine>
  2574.       <routine name="cheatendroom">player.holder=room06_06lairend;</routine>
  2575.       <routine name="box_unlock">if (Locked_Box.locked == 1)
  2576. {
  2577.     println("Enter the combination:");
  2578.     ask();
  2579.     if (answer == "9999")
  2580.     {
  2581.         Locked_Box.locked=0;
  2582.         Locked_Box.open=1;
  2583.         print("You successfully unlock and open the ");
  2584.         print_name(Locked_Box);
  2585.         println(".");
  2586.        
  2587.         look_in(Locked_Box);
  2588.     }
  2589.     else
  2590.     {
  2591.         print("That code fails to unlock the ");
  2592.         print_name(Locked_Box);
  2593.         println(".");
  2594.     }
  2595. }
  2596. else
  2597. {
  2598.     println("It's already unlocked."); 
  2599. }
  2600. </routine>
  2601.     </routines>
  2602.     <CheckFunctions />
  2603.     <events>
  2604.       <event name="victory_check">if (player.location == room06_06lairend &amp;&amp; gameOver == 0)
  2605. {
  2606.  
  2607. if (noob_mode == 1 )
  2608. {
  2609. println("At last! Two more moves and I would have to teleport you to this place and put huge Signs!!!");
  2610. println("NOOOOOB!!!");
  2611. }
  2612.  
  2613.                println(" ");
  2614.                println(" ");
  2615.     //change text as needed by your game
  2616.     println("You have reached the center of the mansion and you have discovered the secret message.");
  2617.     println("***CONGRATULATIONS. YOU HAVE WON***");
  2618.               println("You helped all the ghosts and now your mansion is not haunted anymore!");
  2619.     gameOver = 1;
  2620. }
  2621. </event>
  2622.       <event name="move_ghostcyan">npcMoveCount=0;
  2623. tempRoom = ghostcyan.location;
  2624.  
  2625. if (tempRoom.n &lt; 127)
  2626. {
  2627.     npcValidMoveArray[npcMoveCount]=tempRoom.n;
  2628.     npcMoveCount++;    
  2629. }
  2630. if (tempRoom.s &lt; 127)
  2631. {
  2632.     npcValidMoveArray[npcMoveCount]=tempRoom.s;
  2633.     npcMoveCount++;    
  2634. }
  2635. if (tempRoom.e &lt; 127)
  2636. {
  2637.     npcValidMoveArray[npcMoveCount]=tempRoom.e;
  2638.     npcMoveCount++;    
  2639. }
  2640. if (tempRoom.w &lt; 127)
  2641. {
  2642.     npcValidMoveArray[npcMoveCount]=tempRoom.w;
  2643.     npcMoveCount++;    
  2644. }
  2645.  
  2646. //Roll dice to see if ghost moves
  2647. if(rand(10)&lt;7 || noob_mode==1){npcMoveCount=0;}
  2648.  
  2649. //pick a random element from the array
  2650. if (npcMoveCount != 0)
  2651. {
  2652.     npcMoveCount = rand(npcMoveCount);
  2653.     ghostcyan.location = npcValidMoveArray[npcMoveCount];
  2654. }
  2655. </event>
  2656.       <event name="move_ghostorange">npcMoveCount=0;
  2657. tempRoom = ghostorange.location;
  2658.  
  2659. if (tempRoom.n &lt; 127)
  2660. {
  2661.     npcValidMoveArray[npcMoveCount]=tempRoom.n;
  2662.     npcMoveCount++;    
  2663. }
  2664. if (tempRoom.s &lt; 127)
  2665. {
  2666.     npcValidMoveArray[npcMoveCount]=tempRoom.s;
  2667.     npcMoveCount++;    
  2668. }
  2669. if (tempRoom.e &lt; 127)
  2670. {
  2671.     npcValidMoveArray[npcMoveCount]=tempRoom.e;
  2672.     npcMoveCount++;    
  2673. }
  2674. if (tempRoom.w &lt; 127)
  2675. {
  2676.     npcValidMoveArray[npcMoveCount]=tempRoom.w;
  2677.     npcMoveCount++;    
  2678. }
  2679.  
  2680. //Roll dice to see if ghost moves
  2681. if(rand(10)&lt;7  || noob_mode==1){npcMoveCount=0;}
  2682.  
  2683. //pick a random element from the array
  2684. if (npcMoveCount != 0)
  2685. {
  2686.     npcMoveCount = rand(npcMoveCount);
  2687.     ghostorange.location = npcValidMoveArray[npcMoveCount];
  2688. }
  2689. </event>
  2690.       <event name="move_ghostred">npcMoveCount=0;
  2691. tempRoom = ghostred.location;
  2692.  
  2693. if (tempRoom.n &lt; 127)
  2694. {
  2695.     npcValidMoveArray[npcMoveCount]=tempRoom.n;
  2696.     npcMoveCount++;    
  2697. }
  2698. if (tempRoom.s &lt; 127)
  2699. {
  2700.     npcValidMoveArray[npcMoveCount]=tempRoom.s;
  2701.     npcMoveCount++;    
  2702. }
  2703. if (tempRoom.e &lt; 127)
  2704. {
  2705.     npcValidMoveArray[npcMoveCount]=tempRoom.e;
  2706.     npcMoveCount++;    
  2707. }
  2708. if (tempRoom.w &lt; 127)
  2709. {
  2710.     npcValidMoveArray[npcMoveCount]=tempRoom.w;
  2711.     npcMoveCount++;    
  2712. }
  2713.  
  2714. //Roll dice to see if ghost moves
  2715. if(rand(10)&lt;7 || noob_mode==1){npcMoveCount=0;}
  2716.  
  2717. //pick a random element from the array
  2718. if (npcMoveCount != 0)
  2719. {
  2720.     npcMoveCount = rand(npcMoveCount);
  2721.     ghostred.location = npcValidMoveArray[npcMoveCount];
  2722. }
  2723. </event>
  2724.       <event name="move_ghostpink">npcMoveCount=0;
  2725. tempRoom = ghostpink.location;
  2726.  
  2727. if (tempRoom.n &lt; 127)
  2728. {
  2729.     npcValidMoveArray[npcMoveCount]=tempRoom.n;
  2730.     npcMoveCount++;    
  2731. }
  2732. if (tempRoom.s &lt; 127)
  2733. {
  2734.     npcValidMoveArray[npcMoveCount]=tempRoom.s;
  2735.     npcMoveCount++;    
  2736. }
  2737. if (tempRoom.e &lt; 127)
  2738. {
  2739.     npcValidMoveArray[npcMoveCount]=tempRoom.e;
  2740.     npcMoveCount++;    
  2741. }
  2742. if (tempRoom.w &lt; 127)
  2743. {
  2744.     npcValidMoveArray[npcMoveCount]=tempRoom.w;
  2745.     npcMoveCount++;    
  2746. }
  2747.  
  2748. //Roll dice to see if ghost moves
  2749. if(rand(10)&lt;7 || noob_mode==1){npcMoveCount=0;}
  2750.  
  2751. //pick a random element from the array
  2752. if (npcMoveCount != 0)
  2753. {
  2754.     npcMoveCount = rand(npcMoveCount);
  2755.     ghostpink.location = npcValidMoveArray[npcMoveCount];
  2756. }
  2757. </event>
  2758.     </events>
  2759.     <variables>
  2760.       <builtin>
  2761.         <var name="dobj" addr="dobjId" value="0" />
  2762.         <var name="iobj" addr="iobjId" value="0" />
  2763.         <var name="score" addr="score" value="0" />
  2764.         <var name="moves" addr="moves" value="0" />
  2765.         <var name="health" addr="health" value="100" />
  2766.         <var name="turnsWithoutLight" addr="turnsWithoutLight" value="0" />
  2767.         <var name="gameOver" addr="gameOver" value="0" />
  2768.         <var name="answer" addr="answer" value="0" />
  2769.         <var name="maxWeight" addr="maxWeight" value="10" />
  2770.         <var name="invWeight" addr="invWeight" value="0" />
  2771.         <var name="couldSee" addr="couldSee" value="255" />
  2772.         <var name="canSee" addr="canSee" value="1" />
  2773.         <var name="iAnswer" addr="iAnswer" value="0" />
  2774.         <var name="itId" addr="itId" value="255" />
  2775.       </builtin>
  2776.       <user>
  2777.         <var name="Cyan_Pill_Give" addr="Lantern" value="0" />
  2778.         <var name="Orange_Pill_Give" addr="Lantern" value="0" />
  2779.         <var name="Red_Pill_Give" addr="Lantern" value="0" />
  2780.         <var name="Pink_Pill_Give" addr="Lantern" value="0" />
  2781.         <var name="npcMoveIndex" addr="Lantern" value="0" />
  2782.         <var name="npcMoveCount" addr="Lantern" value="0" />
  2783.         <var name="tempRoom" addr="Lantern" value="0" />
  2784.         <var name="ghostcyan_PreviousRoom" addr="Lantern" value="0" />
  2785.         <var name="noob_mode" addr="Lantern" value="0" />
  2786.       </user>
  2787.     </variables>
  2788.     <Arrays>
  2789.       <Array>
  2790.         <ArrayName>npcValidMoveArray</ArrayName>
  2791.         <Length>10</Length>
  2792.         <Values>0</Values>
  2793.         <Values>0</Values>
  2794.         <Values>0</Values>
  2795.         <Values>0</Values>
  2796.         <Values>0</Values>
  2797.         <Values>0</Values>
  2798.         <Values>0</Values>
  2799.         <Values>0</Values>
  2800.         <Values>0</Values>
  2801.         <Values>0</Values>
  2802.       </Array>
  2803.     </Arrays>
  2804.     <walkthrough>w,e,e,e,s,e,n,get pink pill,n,w,w,w,w,w,w,w,w,w,s,get red pill,n,e,e,n,n,n,n,w,w,n,get cyan pill,s,e,e,e,e,e,e,e,e,e,n,get orange pill,s,w,w,w,s,w,w</walkthrough>
  2805.     <test1>e,n,n,n,n,w,w</test1>
  2806.     <test2>whereis cyan ghost,whereis red ghost,whereis orange ghost,whereis pink ghost</test2>
  2807.     <test3>intro,w,get box,unlock box,password 9999,get map,examine map</test3>
  2808.     <BuildSettings>
  2809.       <SprectrumLoadScreen />
  2810.       <SpectrumBorder>0</SpectrumBorder>
  2811.       <SpectrumPen>7</SpectrumPen>
  2812.       <SpectrumPaper>0</SpectrumPaper>
  2813.       <SpectrumFont />
  2814.       <BrightPalette>true</BrightPalette>
  2815.       <EnableGraphics>true</EnableGraphics>
  2816.       <C64LoadScreen />
  2817.       <CPMPostBuildScript />
  2818.       <C64Border>0</C64Border>
  2819.       <C64BG>2</C64BG>
  2820.       <C64FG>3</C64FG>
  2821.       <StatusLine>true</StatusLine>
  2822.     </BuildSettings>
  2823.     <StringDefs>
  2824.       <Strings>
  2825.         <StringDef>
  2826.           <StringName>LeadingA</StringName>
  2827.           <Z80name>leadinga</Z80name>
  2828.           <SF02Name>leadingA</SF02Name>
  2829.           <Value>A </Value>
  2830.         </StringDef>
  2831.         <StringDef>
  2832.           <StringName>The</StringName>
  2833.           <Z80name>the</Z80name>
  2834.           <SF02Name>the</SF02Name>
  2835.           <Value>The </Value>
  2836.         </StringDef>
  2837.         <StringDef>
  2838.           <StringName>Pardon</StringName>
  2839.           <Z80name>pardonstr</Z80name>
  2840.           <SF02Name>pardon</SF02Name>
  2841.           <Value>Pardon?</Value>
  2842.         </StringDef>
  2843.         <StringDef>
  2844.           <StringName>DontUnderstand</StringName>
  2845.           <Z80name>confused</Z80name>
  2846.           <SF02Name>confused</SF02Name>
  2847.           <Value>I don't follow you.</Value>
  2848.         </StringDef>
  2849.         <StringDef>
  2850.           <StringName>Done</StringName>
  2851.           <Z80name>done</Z80name>
  2852.           <SF02Name>done</SF02Name>
  2853.           <Value>Done.</Value>
  2854.         </StringDef>
  2855.         <StringDef>
  2856.           <StringName>Is</StringName>
  2857.           <Z80name>is</Z80name>
  2858.           <SF02Name>is</SF02Name>
  2859.           <Value> is...</Value>
  2860.         </StringDef>
  2861.         <StringDef>
  2862.           <StringName>InThe</StringName>
  2863.           <Z80name>inthe </Z80name>
  2864.           <SF02Name>inthe </SF02Name>
  2865.           <Value>In the </Value>
  2866.         </StringDef>
  2867.         <StringDef>
  2868.           <StringName>Onthe</StringName>
  2869.           <Z80name>onthe</Z80name>
  2870.           <SF02Name>onthe</SF02Name>
  2871.           <Value>On the </Value>
  2872.         </StringDef>
  2873.         <StringDef>
  2874.           <StringName>NotOpenable</StringName>
  2875.           <Z80name>notopenable</Z80name>
  2876.           <SF02Name>notOpenable</SF02Name>
  2877.           <Value>That's not openable.</Value>
  2878.         </StringDef>
  2879.         <StringDef>
  2880.           <StringName>NotCloseable</StringName>
  2881.           <Z80name>notcloseable</Z80name>
  2882.           <SF02Name>notcloseable</SF02Name>
  2883.           <Value>That's not closeable.</Value>
  2884.         </StringDef>
  2885.         <StringDef>
  2886.           <StringName>AlreadyOpen</StringName>
  2887.           <Z80name>alreadyopen</Z80name>
  2888.           <SF02Name>alreadyOpen</SF02Name>
  2889.           <Value>It's already open.</Value>
  2890.         </StringDef>
  2891.         <StringDef>
  2892.           <StringName>AlreadyClosed</StringName>
  2893.           <Z80name>alreadyclosed</Z80name>
  2894.           <SF02Name>alreadyClosed</SF02Name>
  2895.           <Value>It's already closed.</Value>
  2896.         </StringDef>
  2897.         <StringDef>
  2898.           <StringName>AlreadyHave</StringName>
  2899.           <Z80name>alreadyhave</Z80name>
  2900.           <SF02Name>alreadyHave</SF02Name>
  2901.           <Value>You already have that.</Value>
  2902.         </StringDef>
  2903.         <StringDef>
  2904.           <StringName>CantTake</StringName>
  2905.           <Z80name>notportable</Z80name>
  2906.           <SF02Name>notPortable</SF02Name>
  2907.           <Value>You can't take that.</Value>
  2908.         </StringDef>
  2909.         <StringDef>
  2910.           <StringName>CantDo</StringName>
  2911.           <Z80name>cantDoThat</Z80name>
  2912.           <SF02Name>cantDoThat</SF02Name>
  2913.           <Value>You can't do that.</Value>
  2914.         </StringDef>
  2915.         <StringDef>
  2916.           <StringName>Carrying</StringName>
  2917.           <Z80name>carrying</Z80name>
  2918.           <SF02Name>carrying</SF02Name>
  2919.           <Value>You are carrying...</Value>
  2920.         </StringDef>
  2921.         <StringDef>
  2922.           <StringName>TooHeavy</StringName>
  2923.           <Z80name>tooheavystr</Z80name>
  2924.           <SF02Name>tooHeavy</SF02Name>
  2925.           <Value>You can't carry any more.</Value>
  2926.         </StringDef>
  2927.         <StringDef>
  2928.           <StringName>HaveNothing</StringName>
  2929.           <Z80name>noitems</Z80name>
  2930.           <SF02Name>emptyhanded</SF02Name>
  2931.           <Value>You are empty handed.</Value>
  2932.         </StringDef>
  2933.         <StringDef>
  2934.           <StringName>CantSee</StringName>
  2935.           <Z80name>pitchdark</Z80name>
  2936.           <SF02Name>noLight</SF02Name>
  2937.           <Value>It is pitch dark.</Value>
  2938.         </StringDef>
  2939.         <StringDef>
  2940.           <StringName>DontHave</StringName>
  2941.           <Z80name>donthave</Z80name>
  2942.           <SF02Name>dontHave</SF02Name>
  2943.           <Value>You don't have that.</Value>
  2944.         </StringDef>
  2945.         <StringDef>
  2946.           <StringName>DontSee</StringName>
  2947.           <Z80name>dontseestr</Z80name>
  2948.           <SF02Name>dontsee</SF02Name>
  2949.           <Value>You don't see that here.</Value>
  2950.         </StringDef>
  2951.         <StringDef>
  2952.           <StringName>CantSeeIn</StringName>
  2953.           <Z80name>cantlook</Z80name>
  2954.           <SF02Name>noPeek</SF02Name>
  2955.           <Value>You can't see inside that.</Value>
  2956.         </StringDef>
  2957.         <StringDef>
  2958.           <StringName>FindNothing</StringName>
  2959.           <Z80name>nothing</Z80name>
  2960.           <SF02Name>itsEmpty</SF02Name>
  2961.           <Value>You find nothing.</Value>
  2962.         </StringDef>
  2963.         <StringDef>
  2964.           <StringName>CantOpen</StringName>
  2965.           <Z80name>cantopen</Z80name>
  2966.           <SF02Name>cantopen</SF02Name>
  2967.           <Value>You can't open that.</Value>
  2968.         </StringDef>
  2969.         <StringDef>
  2970.           <StringName>CantEnter</StringName>
  2971.           <Z80name>noenter</Z80name>
  2972.           <SF02Name>noenter</SF02Name>
  2973.           <Value>You can't enter that.</Value>
  2974.         </StringDef>
  2975.         <StringDef>
  2976.           <StringName>NotContainer</StringName>
  2977.           <Z80name>notcontainer</Z80name>
  2978.           <SF02Name>notContainer</SF02Name>
  2979.           <Value>You can't put things in that.</Value>
  2980.         </StringDef>
  2981.         <StringDef>
  2982.           <StringName>NotSupporter</StringName>
  2983.           <Z80name>notsupporter</Z80name>
  2984.           <SF02Name>nosurface</SF02Name>
  2985.           <Value>You find no suitable surface.</Value>
  2986.         </StringDef>
  2987.         <StringDef>
  2988.           <StringName>CantWear</StringName>
  2989.           <Z80name>notwearable</Z80name>
  2990.           <SF02Name>notwearable</SF02Name>
  2991.           <Value>You can't wear that.</Value>
  2992.         </StringDef>
  2993.         <StringDef>
  2994.           <StringName>AlreadyWearing</StringName>
  2995.           <Z80name>alreadyworn</Z80name>
  2996.           <SF02Name>alreadyWorn</SF02Name>
  2997.           <Value>You're already wearing that.</Value>
  2998.         </StringDef>
  2999.         <StringDef>
  3000.           <StringName>Opening</StringName>
  3001.           <Z80name>openingThe</Z80name>
  3002.           <SF02Name>openningThe</SF02Name>
  3003.           <Value>Opening the </Value>
  3004.         </StringDef>
  3005.         <StringDef>
  3006.           <StringName>Reveals</StringName>
  3007.           <Z80name>reveals</Z80name>
  3008.           <SF02Name>reveals</SF02Name>
  3009.           <Value> reveals...</Value>
  3010.         </StringDef>
  3011.         <StringDef>
  3012.           <StringName>ItsClosed</StringName>
  3013.           <Z80name>closed</Z80name>
  3014.           <SF02Name>itsClosed</SF02Name>
  3015.           <Value>It's closed.</Value>
  3016.         </StringDef>
  3017.         <StringDef>
  3018.           <StringName>IsClosed</StringName>
  3019.           <Z80name>isclosed</Z80name>
  3020.           <SF02Name>isclosed</SF02Name>
  3021.           <Value> is closed.</Value>
  3022.         </StringDef>
  3023.         <StringDef>
  3024.           <StringName>IsEmpty</StringName>
  3025.           <Z80name>isempty</Z80name>
  3026.           <SF02Name>isempty</SF02Name>
  3027.           <Value> is empty.</Value>
  3028.         </StringDef>
  3029.         <StringDef>
  3030.           <StringName>IsLocked</StringName>
  3031.           <Z80name>isLocked</Z80name>
  3032.           <SF02Name>isLocked</SF02Name>
  3033.           <Value> is locked.</Value>
  3034.         </StringDef>
  3035.         <StringDef>
  3036.           <StringName>ItsLocked</StringName>
  3037.           <Z80name>itslocked</Z80name>
  3038.           <SF02Name>itslocked</SF02Name>
  3039.           <Value>It's locked.</Value>
  3040.         </StringDef>
  3041.         <StringDef>
  3042.           <StringName>DoorClosed</StringName>
  3043.           <Z80name>doorclosed</Z80name>
  3044.           <SF02Name>doorclosed</SF02Name>
  3045.           <Value>The door is closed.</Value>
  3046.         </StringDef>
  3047.         <StringDef>
  3048.           <StringName>ThereIsA</StringName>
  3049.           <Z80name>thereisa</Z80name>
  3050.           <SF02Name>thereisa</SF02Name>
  3051.           <Value>There is a </Value>
  3052.         </StringDef>
  3053.         <StringDef>
  3054.           <StringName>Here</StringName>
  3055.           <Z80name>here</Z80name>
  3056.           <SF02Name>here</SF02Name>
  3057.           <Value> here.</Value>
  3058.         </StringDef>
  3059.         <StringDef>
  3060.           <StringName>Contains</StringName>
  3061.           <Z80name>contains</Z80name>
  3062.           <SF02Name>contains</SF02Name>
  3063.           <Value> contains...</Value>
  3064.         </StringDef>
  3065.         <StringDef>
  3066.           <StringName>ItsNotLocked</StringName>
  3067.           <Z80name>notlocked</Z80name>
  3068.           <SF02Name>notlocked</SF02Name>
  3069.           <Value>It's not locked.</Value>
  3070.         </StringDef>
  3071.         <StringDef>
  3072.           <StringName>NotLockable</StringName>
  3073.           <Z80name>notLockable</Z80name>
  3074.           <SF02Name>notLockable</SF02Name>
  3075.           <Value>It's not locked.</Value>
  3076.         </StringDef>
  3077.         <StringDef>
  3078.           <StringName>AlreadyLocked</StringName>
  3079.           <Z80name>alreadyLocked</Z80name>
  3080.           <SF02Name>alreadyLocked</SF02Name>
  3081.           <Value>It's already locked.</Value>
  3082.         </StringDef>
  3083.         <StringDef>
  3084.           <StringName>AlreadyUnlocked</StringName>
  3085.           <Z80name>alreadyUnlocked</Z80name>
  3086.           <SF02Name>alreadyUnlocked</SF02Name>
  3087.           <Value>It's already unlocked.</Value>
  3088.         </StringDef>
  3089.         <StringDef>
  3090.           <StringName>NotPossible</StringName>
  3091.           <Z80name>impossible</Z80name>
  3092.           <SF02Name>impossible</SF02Name>
  3093.           <Value>That's not possible.</Value>
  3094.         </StringDef>
  3095.         <StringDef>
  3096.           <StringName>WhichWay</StringName>
  3097.           <Z80name />
  3098.           <SF02Name />
  3099.           <Value>I don't know which way that is.</Value>
  3100.         </StringDef>
  3101.         <StringDef>
  3102.           <StringName>BadPut</StringName>
  3103.           <Z80name>badput</Z80name>
  3104.           <SF02Name>badput</SF02Name>
  3105.           <Value>That would violate the laws of physics.</Value>
  3106.         </StringDef>
  3107.         <StringDef>
  3108.           <StringName>ProvidingLight</StringName>
  3109.           <Z80name>providingLight</Z80name>
  3110.           <SF02Name>providingLight</SF02Name>
  3111.           <Value> (providing light)</Value>
  3112.         </StringDef>
  3113.         <StringDef>
  3114.           <StringName>BeingWorn</StringName>
  3115.           <Z80name>beingworn</Z80name>
  3116.           <SF02Name>beingWorn</SF02Name>
  3117.           <Value> (being worn)</Value>
  3118.         </StringDef>
  3119.         <StringDef>
  3120.           <StringName>MissingNoun</StringName>
  3121.           <Z80name>missingnoun</Z80name>
  3122.           <SF02Name>missingDobj</SF02Name>
  3123.           <Value>Missing noun.</Value>
  3124.         </StringDef>
  3125.         <StringDef>
  3126.           <StringName>MissingPrep</StringName>
  3127.           <Z80name>missingprep</Z80name>
  3128.           <SF02Name>missingPrep</SF02Name>
  3129.           <Value>Missing preposition.</Value>
  3130.         </StringDef>
  3131.         <StringDef>
  3132.           <StringName>MissingNoun2</StringName>
  3133.           <Z80name>missing_io</Z80name>
  3134.           <SF02Name>missing_io</SF02Name>
  3135.           <Value>Missing second noun.</Value>
  3136.         </StringDef>
  3137.         <StringDef>
  3138.           <StringName>BadWord</StringName>
  3139.           <Z80name>dontknowstr</Z80name>
  3140.           <SF02Name>badword</SF02Name>
  3141.           <Value>I don't know the word '</Value>
  3142.         </StringDef>
  3143.         <StringDef>
  3144.           <StringName>BadVerb</StringName>
  3145.           <Z80name>badverbstr</Z80name>
  3146.           <SF02Name>badverb</SF02Name>
  3147.           <Value>I don't know the verb '</Value>
  3148.         </StringDef>
  3149.         <StringDef>
  3150.           <StringName>Ambiguous</StringName>
  3151.           <Z80name>ambigstr</Z80name>
  3152.           <SF02Name>ambig</SF02Name>
  3153.           <Value>I don't know which one you mean.</Value>
  3154.         </StringDef>
  3155.         <StringDef>
  3156.           <StringName>Bye</StringName>
  3157.           <Z80name>bye</Z80name>
  3158.           <SF02Name>bye</SF02Name>
  3159.           <Value>Bye.</Value>
  3160.         </StringDef>
  3161.         <StringDef>
  3162.           <StringName>LeadingAn</StringName>
  3163.           <Z80name>leadingan</Z80name>
  3164.           <SF02Name>leadingAn</SF02Name>
  3165.           <Value>An </Value>
  3166.         </StringDef>
  3167.       </Strings>
  3168.     </StringDefs>
  3169.     <YouCantGoThatWay>You can't go that way.</YouCantGoThatWay>
  3170.     <DefaultDescription>You notice nothing unexpected.</DefaultDescription>
  3171.     <ImageResources>
  3172.       <ImageId>pacman-E-W.scr</ImageId>
  3173.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-E-W.scr</SpeccyPath>
  3174.       <Apple2Path />
  3175.       <SpeccyHeight>128</SpeccyHeight>
  3176.       <Apple2Height>192</Apple2Height>
  3177.     </ImageResources>
  3178.     <ImageResources>
  3179.       <ImageId>pacman-N-E.scr</ImageId>
  3180.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-N-E.scr</SpeccyPath>
  3181.       <Apple2Path />
  3182.       <SpeccyHeight>128</SpeccyHeight>
  3183.       <Apple2Height>192</Apple2Height>
  3184.     </ImageResources>
  3185.     <ImageResources>
  3186.       <ImageId>pacman-S-N-E.scr</ImageId>
  3187.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-N-E.scr</SpeccyPath>
  3188.       <Apple2Path />
  3189.       <SpeccyHeight>128</SpeccyHeight>
  3190.       <Apple2Height>192</Apple2Height>
  3191.     </ImageResources>
  3192.     <ImageResources>
  3193.       <ImageId>pacman-S-N-W.scr</ImageId>
  3194.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-N-W.scr</SpeccyPath>
  3195.       <Apple2Path />
  3196.       <SpeccyHeight>128</SpeccyHeight>
  3197.       <Apple2Height>192</Apple2Height>
  3198.     </ImageResources>
  3199.     <ImageResources>
  3200.       <ImageId>pacman-E-W-Na.scr</ImageId>
  3201.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-E-W-Na.scr</SpeccyPath>
  3202.       <Apple2Path />
  3203.       <SpeccyHeight>128</SpeccyHeight>
  3204.       <Apple2Height>192</Apple2Height>
  3205.     </ImageResources>
  3206.     <ImageResources>
  3207.       <ImageId>pacman-N-W.scr</ImageId>
  3208.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-N-W.scr</SpeccyPath>
  3209.       <Apple2Path />
  3210.       <SpeccyHeight>128</SpeccyHeight>
  3211.       <Apple2Height>192</Apple2Height>
  3212.     </ImageResources>
  3213.     <ImageResources>
  3214.       <ImageId>pacman-S-N-E-W.scr</ImageId>
  3215.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-N-E-W.scr</SpeccyPath>
  3216.       <Apple2Path />
  3217.       <SpeccyHeight>128</SpeccyHeight>
  3218.       <Apple2Height>192</Apple2Height>
  3219.     </ImageResources>
  3220.     <ImageResources>
  3221.       <ImageId>pacman-S-N-WithPill.scr</ImageId>
  3222.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-N-WithPill.scr</SpeccyPath>
  3223.       <Apple2Path />
  3224.       <SpeccyHeight>128</SpeccyHeight>
  3225.       <Apple2Height>192</Apple2Height>
  3226.     </ImageResources>
  3227.     <ImageResources>
  3228.       <ImageId>pacman-E-W-S.scr</ImageId>
  3229.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-E-W-S.scr</SpeccyPath>
  3230.       <Apple2Path />
  3231.       <SpeccyHeight>128</SpeccyHeight>
  3232.       <Apple2Height>192</Apple2Height>
  3233.     </ImageResources>
  3234.     <ImageResources>
  3235.       <ImageId>pacman-S-E.scr</ImageId>
  3236.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-E.scr</SpeccyPath>
  3237.       <Apple2Path />
  3238.       <SpeccyHeight>128</SpeccyHeight>
  3239.       <Apple2Height>192</Apple2Height>
  3240.     </ImageResources>
  3241.     <ImageResources>
  3242.       <ImageId>pacman-S-N.scr</ImageId>
  3243.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-N.scr</SpeccyPath>
  3244.       <Apple2Path />
  3245.       <SpeccyHeight>128</SpeccyHeight>
  3246.       <Apple2Height>192</Apple2Height>
  3247.     </ImageResources>
  3248.     <ImageResources>
  3249.       <ImageId>pacman-S-W.scr</ImageId>
  3250.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-S-W.scr</SpeccyPath>
  3251.       <Apple2Path />
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  3253.       <Apple2Height>192</Apple2Height>
  3254.     </ImageResources>
  3255.     <ImageResources>
  3256.       <ImageId>pacman-N-E_secretroom1</ImageId>
  3257.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-N-E_secretroom1.scr</SpeccyPath>
  3258.       <Apple2Path />
  3259.       <SpeccyHeight>128</SpeccyHeight>
  3260.       <Apple2Height>192</Apple2Height>
  3261.     </ImageResources>
  3262.     <ImageResources>
  3263.       <ImageId>pacman-W_secretroom2</ImageId>
  3264.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-W_secretroom2.scr</SpeccyPath>
  3265.       <Apple2Path />
  3266.       <SpeccyHeight>128</SpeccyHeight>
  3267.       <Apple2Height>192</Apple2Height>
  3268.     </ImageResources>
  3269.     <ImageResources>
  3270.       <ImageId>pacman-E-W-Door</ImageId>
  3271.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-E-W-Door.scr</SpeccyPath>
  3272.       <Apple2Path />
  3273.       <SpeccyHeight>128</SpeccyHeight>
  3274.       <Apple2Height>192</Apple2Height>
  3275.     </ImageResources>
  3276.     <ImageResources>
  3277.       <ImageId>room5-5-E-W-Door</ImageId>
  3278.       <SpeccyPath>Z:\CSSCGCpacman\tmpIMAGES\pacman-E-W-Door.scr</SpeccyPath>
  3279.       <Apple2Path />
  3280.       <SpeccyHeight>128</SpeccyHeight>
  3281.       <Apple2Height>192</Apple2Height>
  3282.     </ImageResources>
  3283.   </project>
  3284. </xml>
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