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Old SADX Rules

Mar 6th, 2024 (edited)
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  1. Game Rules
  2. ==============
  3.  
  4. PC Disc/Steam-specific rules :
  5. • Runs are timed by IGT (In-game Time), you must show it during the whole run. This is NOT the save file timer, if you do not know how to configure Livesplit to show IGT and RTA times please use the following guide: http://www.speedrun.com/sadx/guide/aryzs
  6. • Enhancements or UI Scaling Graphics with SADX Mod Manager are allowed.
  7. • The following mods are approved: Xinput fix / Input Mod, CCEF, EHCF, 63/60 fps mod, quick save reload module of the Speedrun mod.
  8. • Using macros for your inputs in any way whatsoever is banned.
  9. Consoles-Specific rules :
  10. • Runs are only timed by RTA (Real Time Attack.) So leave the IGT field empty.
  11. • Emulator is banned. For GameCube runs specifically, any use of USB Loaders (through Nintendont, DIOS MIOS, etc.) is banned.
  12. • No cheats of any kind, unofficial versions, or texture hacks are allowed. Removing voice files or replacing music files is allowed. However, editing voices files is not allowed as they impact in the game directly. (As of March 8th, 2016, Ghost Mod is not an accepted mod. Any runs predating this change are not void.)
  13. • Dreamcast: if you wish to run SA1, you can check out their own leaderboard [here
  14. ](https://www.speedrun.com/sa1)
  15. • Using macros for your inputs in any way whatsoever is banned.
  16.  
  17. Sonic Story
  18. ==============
  19. Complete Sonic's story from a new save file.
  20. Start the timer on screen fadeout after selecting Game from the Character Selection screen OR on the last input in the instructions menu.
  21. Stop the timer when the In-Game Timer for Egg Viper stops (The results screen must be visible afterwards).
  22. PC Disc/Steam-specific rules :
  23. • Runs are timed by IGT (In-game Time), you must show it during the whole run. This is NOT the save file timer, if you do not know how to configure Livesplit to show IGT and RTA times please use the following guide: http://www.speedrun.com/sadx/guide/aryzs
  24. • As of April 13th, 2019, All runs require IGT and video proof if it’s faster than 50 minutes.
  25. • Enhancements or UI Scaling Graphics with SADX Mod Manager are allowed.
  26. • The following mods are approved: Xinput fix / Input Mod, CCEF, EHCF, 63/60 fps mod, quick save reload module of the Speedrun mod.
  27. Consoles-Specific rules :
  28. • Runs are only timed by RTA (Real Time Attack.) So leave the IGT field empty.
  29. • As of April 13th, 2019, All runs require video proof if it’s faster than 50 minutes.
  30. • Emulator is banned. For GameCube runs specifically, any use of USB Loaders (through Nintendont, DIOS MIOS, etc.) is banned.
  31. No cheats of any kind, unofficial versions, or texture hacks are allowed for these runs. Removing voice files or replacing music files is allowed. However, editing voices files is not allowed as they impact in the game directly. (As of March 8th, 2016, Ghost Mod is not an accepted mod. Any runs predating this change are not void.)
  32. Route variations:
  33. Linear route: Intended level order
  34. TAS route: Early Casinopolis
  35. Glitched route: Early Speed Highway, trial mode glitch to complete missing stages
  36.  
  37. Tails Story
  38. ================
  39. Complete Tails's story.
  40. Start the timer on screen fadeout after selecting Game from the Character Selection screen OR on the last input in the instructions menu. Keep in mind that you need the 3 first cutscenes at the start of the run. Even if it indicates ''0%'', it doesn't necessarily mean that it's a new Tails savefile.
  41. Stop the timer when the in-game timer for Egg Walker stops (The results screen must be visible afterwards).
  42. PC Disc/Steam-specific rules :
  43. • Runs are timed by IGT (In-game Time), you must show it during the whole run. This is NOT the save file timer, if you do not know how to configure Livesplit to show IGT and RTA times please use the following guide: http://www.speedrun.com/sadx/guide/aryzs
  44. • As of April 13th, 2019, All runs require IGT and video proof if it’s faster than 30 minutes.
  45. • Enhancements or UI Scaling Graphics with SADX Mod Manager are allowed.
  46. • The following mods are approved: Xinput fix / Input Mod, CCEF, EHCF, 63/60 fps mod, quick save reload module of the Speedrun mod.
  47. Consoles-Specific rules :
  48. • Runs are only timed by RTA (Real Time Attack.) So leave the IGT field empty.
  49. • As of April 13th, 2019, All runs require video proof if it’s faster than 30 minutes.
  50. • Emulator is banned. For GameCube runs specifically, any use of USB Loaders (through Nintendont, DIOS MIOS, etc.) is banned.
  51. No cheats of any kind, unofficial versions, or texture hacks are allowed for these runs. Removing voice files or replacing music files is allowed. However, editing voices files is not allowed as they impact in the game directly. (As of March 8th, 2016, Ghost Mod is not an accepted mod. Any runs predating this change are not void.)
  52.  
  53. Knuckles Story
  54. ================
  55. Complete Knuckles's story.
  56. Start the timer on screen fadeout after selecting Game from the Character Selection screen OR on the last input in the instructions menu.
  57. Stop the timer when the in-game timer for Chaos 6 stops (The results screen must be visible afterwards).
  58. PC Disc/Steam-specific rules :
  59. • Runs are timed by IGT (In-game Time), you must show it during the whole run. This is NOT the save file timer, if you do not know how to configure Livesplit to show IGT and RTA times please use the following guide: http://www.speedrun.com/sadx/guide/aryzs
  60. • As of April 13th, 2019, All runs require IGT and video proof if it’s faster than 20 minutes.
  61. • Enhancements or UI Scaling Graphics with SADX Mod Manager are allowed.
  62. • The following mods are approved: Xinput fix / Input Mod, EHCF, CCEF, 63/60 fps mod, quick save reload module of the Speedrun mod.
  63. Consoles-Specific rules :
  64. • Runs are only timed by RTA (Real Time Attack.) So leave the IGT field empty.
  65. • As of April 13th, 2019, All runs require video proof if it’s faster than 20 minutes.
  66. • Emulator is banned. For GameCube runs specifically, any use of USB Loaders (through Nintendont, DIOS MIOS, etc.) is banned.
  67. No cheats of any kind, unofficial versions, or texture hacks are allowed for these runs. Removing voice files or replacing music files is allowed. However, editing voices files is not allowed as they impact in the game directly. (As of March 8th, 2016, Ghost Mod is not an accepted mod. Any runs predating this change are not void.)
  68.  
  69. Amy Story
  70. ==============
  71. Complete Amy's Story.
  72. Start the timer on screen fadeout after selecting Game from the Character Selection screen OR on the last input in the instructions menu.
  73. Stop the timer when the in-game timer for Zero stops (The results screen must be visible afterwards).
  74. PC Disc/Steam-specific rules :
  75. • Runs are timed by IGT (In-game Time), you must show it during the whole run. This is NOT the save file timer, if you do not know how to configure Livesplit to show IGT and RTA times please use the following guide: http://www.speedrun.com/sadx/guide/aryzs
  76. • As of April 13th, 2019, All runs require IGT and video proof if it’s faster than 20 minutes.
  77. • Enhancements or UI Scaling Graphics with SADX Mod Manager are allowed.
  78. • The following mods are approved: Xinput fix / Input Mod, EHCF, CCEF, 63/60 fps mod, quick save reload module of the Speedrun mod.
  79. Consoles-Specific rules :
  80. • Runs are only timed by RTA (Real Time Attack.) So leave the IGT field empty.
  81. • As of April 13th, 2019, Any run requires video proof if it’s faster than 20 minutes.
  82. • Emulator is banned. For GameCube runs specifically, any use of USB Loaders (through Nintendont, DIOS MIOS, etc.) is banned.
  83. No cheats of any kind, unofficial versions, or texture hacks are allowed for these runs. Removing voice files or replacing music files is allowed. However, editing voices files is not allowed as they impact in the game directly. (As of March 8th, 2016, Ghost Mod is not an accepted mod. Any runs predating this change are not void.)
  84.  
  85. Big's Story
  86. ============
  87. Complete Big's Story.
  88. Start the timer on screen fadeout after selecting Game from the Character Selection screen OR on the last input in the instructions menu.
  89. Stop the timer when you touch the Tornado 2 after the Chaos 6 fight (The results screen must be visible afterwards).
  90. PC Disc/Steam-specific rules :
  91. • Runs are timed by IGT (In-game Time), you must show it during the whole run. This is NOT the save file timer, if you do not know how to configure Livesplit to show IGT and RTA times please use the following guide: http://www.speedrun.com/sadx/guide/aryzs
  92. • As of April 13th, 2019, All runs require IGT and video proof if it’s faster than 13 minutes.
  93. • Enhancements or UI Scaling Graphics with SADX Mod Manager are allowed.
  94. • The following mods are approved: Xinput fix / Input Mod, CCEF, 63/60 fps mod, quick save reload module of the Speedrun mod.
  95. Consoles-Specific rules :
  96. • Runs are only timed by RTA (Real Time Attack.) So leave the IGT field empty.
  97. • As of April 13th, 2019, All runs require video proof if it’s faster than 13 minutes.
  98. • Emulator is banned. For GameCube runs specifically, any use of USB Loaders (through Nintendont, DIOS MIOS, etc.) is banned.
  99. No cheats of any kind, unofficial versions, or texture hacks are allowed for these runs. Removing voice files or replacing music files is allowed. However, editing voices files is not allowed as they impact in the game directly. (As of March 8th, 2016, Ghost Mod is not an accepted mod. Any runs predating this change are not void.)
  100.  
  101. Gamma Story
  102. ==============
  103. Complete Gamma's story.
  104. Start the timer on screen fadeout after selecting Game from the Character Selection screen OR on the last input in the instructions menu.
  105. Stop the timer when the In-Game timer for E101-Beta MK2 stops (The results screen must be visible afterwards).
  106. PC Disc/Steam-specific rules :
  107. • Runs are timed by IGT (In-game Time), you must show it during the whole run. This is NOT the save file timer, if you do not know how to configure Livesplit to show IGT and RTA times please use the following guide: http://www.speedrun.com/sadx/guide/aryzs
  108. • As of April 13th, 2019, All runs require IGT and video proof if it’s faster than 18 minutes.
  109. • Enhancements or UI Scaling Graphics with SADX Mod Manager are allowed.
  110. • The following mods are approved: Xinput fix / Input Mod, EHCF, CCEF, 63/60 fps mod, quick save reload module of the Speedrun mod.
  111. Consoles-Specific rules :
  112. • Runs are only timed by RTA (Real Time Attack.) So leave the IGT field empty.
  113. • As of April 13th, 2019, All runs require video proof if it’s faster than 18 minutes.
  114. • Emulator is banned. For GameCube runs specifically, any use of USB Loaders (through Nintendont, DIOS MIOS, etc.) is banned.
  115. No cheats of any kind, unofficial versions, or texture hacks are allowed for these runs. Removing voice files or replacing music files is allowed. However, editing voices files is not allowed as they impact in the game directly. (As of March 8th, 2016, Ghost Mod is not an accepted mod. Any runs predating this change are not void.)
  116. Route variations:
  117. Linear route: Intended level order
  118. Glitched route: Early Hot Shelter, trial mode glitch to complete missing stages
  119.  
  120. Super Sonic Story
  121. ====================
  122. Complete Super Sonic's Story.
  123. Start the timer on screen fadeout after selecting Game from the Character Selection screen OR on the last input in the instructions menu.
  124. Stop the timer when the In-Game timer for Perfect Chaos stops (The results screen must be visible afterwards).
  125. PC Disc/Steam-specific rules :
  126. • Runs are timed by IGT (In-game Time), you must show it during the whole run. This is NOT the save file timer, if you do not know how to configure Livesplit to show IGT and RTA times please use the following guide: http://www.speedrun.com/sadx/guide/aryzs
  127. • As of April 13th, 2019, All runs require IGT and video proof.
  128. • Enhancements or UI Scaling Graphics with SADX Mod Manager are allowed.
  129. • The following mods are approved: Xinput fix / Input Mod, EHCF, CCEF, 63/60 fps mod, quick save reload module of the Speedrun mod.
  130. Consoles-Specific rules :
  131. • Runs are only timed by RTA (Real Time Attack.) So leave the IGT field empty.
  132. • All runs require video proof for verification.
  133. • Emulator is banned. For GameCube runs specifically, any use of USB Loaders (through Nintendont, DIOS MIOS, etc.) is banned.
  134. No cheats of any kind, unofficial versions, or texture hacks are allowed for these runs. Removing voice files or replacing music files is allowed. However, editing voices files is not allowed as they impact in the game directly. (As of March 8th, 2016, Ghost Mod is not an accepted mod. Any runs predating this change are not void.)
  135.  
  136. All Stories
  137. =================
  138. Complete All Stories.
  139. Start the timer on screen fadeout after selecting Game from the Character Selection screen OR on the last input in the instructions menu.
  140. Stop the timer when the In-Game timer for Perfect Chaos stops.
  141. You do not have to watch the credits at the end of each story. As the credits start you can soft reset or close and re open the game.
  142. PC Disc/Steam-specific rules :
  143. • Runs are timed by IGT (In-game Time), you must show it during the whole run. This is NOT the save file timer, if you do not know how to configure Livesplit to show IGT and RTA times please use the following guide: http://www.speedrun.com/sadx/guide/aryzs
  144. • As of April 13th, 2019, All runs require IGT and video proof.
  145. • Enhancements or UI Scaling Graphics with SADX Mod Manager are allowed.
  146. • The following mods are approved: Xinput fix / Input Mod, EHCF, CCEF, 63/60 fps mod, quick save reload module of the Speedrun mod.
  147. Consoles-Specific rules :
  148. • Runs are only timed by RTA (Real Time Attack.) So leave the IGT field empty.
  149. • As of April 13th, 2019, All runs require video proof.
  150. • Emulator is banned. For GameCube runs specifically, any use of USB Loaders (through Nintendont, DIOS MIOS, etc.) is banned.
  151. No cheats of any kind, unofficial versions, or texture hacks are allowed for these runs. Removing voice files or replacing music files is allowed. However, editing voices files is not allowed as they impact in the game directly. (As of March 8th, 2016, Ghost Mod is not an accepted mod. Any runs predating this change are not void.)
  152.  
  153. 130 Emblems
  154. =============
  155. Collect 130 Emblems.
  156. Take note that from 2022-02-04 onwards, ''Fusion's Chao Editor'' is banned for speedrunning purposes. The Speedrun Mod (v.1.2.2 and onwards), will replace it with a Stat Viewer function. For more information, feel free to ask a moderator of the game.
  157. Start from a new game file and a new Chao file. Start the timer upon screen fadeout after selecting Game from the Character Selection screen OR upon the last input in the Instructions. The timer ends when the emblem counter changes to 130.
  158. Note:
  159. -Do NOT use Tiny Chao Garden to restore, move, or otherwise train a Chao from outside SADX
  160. -You are required to train a brand new Chao from an egg to gain the stats needed for your Chao races as part of the same run.
  161. IE New Run = New Chao from Egg for races.
  162. Any run requires video proof for verification.
  163. As of April 22th, 2018, all PC/Steam runs require IGT for verification. You must show it during the whole run. This is NOT the save file timer, if you do not know how to configure Livesplit to show IGT and RTA times please use the following guide: http://www.speedrun.com/sadx/guide/aryzs
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