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jig487

drawingAPI

Oct 16th, 2021
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Lua 3.21 KB | None | 0 0
  1. local function drawTri(p1,p2,p3,c,pr) --Called to draw a triangle, given three points, a peripheral (pr), and a color (c).
  2.     if p2.y < p1.y then p1,p2 = p2,p1 end --sort points
  3.     if p3.y < p2.y then p2,p3 = p3,p2 end
  4.     if p2.y < p1.y then p1,p2 = p2,p1 end
  5.  
  6.     if p1.y == p2.y then --natural flat top
  7.         if p2.x < p1.x then p1,p2 = p2,p1 end
  8.         drawFlatBottom(p1,p2,p3,c,pr)
  9.     elseif p2.y == p3.y then --natural flat bottom
  10.         if p3.x < p2.x then p2,p3 = p3,p2 end
  11.         drawFlatBottom(p1,p2,p3,c,pr)
  12.     else
  13.             --splitting vertex
  14.         local alphaSplit = (p2.y - p1.y) / (p3.y - p1.y)
  15.         local vi ={
  16.             x = p1.x + ((p3.x - p1.x) * alphaSplit),      
  17.             y = p1.y + ((p3.y - p1.y) * alphaSplit),
  18.             z = p1.z + ((p3.z - p1.z) * alphaSplit) }
  19.         if pv2.x < vi.x then --Major right
  20.             drawFlatBottom(p1,p2,vi,c,pr)
  21.             drawFlatTop(p2,vi,p3,c,pr)
  22.         else --Major left
  23.             drawFlatBottom(p1,vi,p2,c,pr)
  24.             drawFlatTop(vi,p2,p3,c,pr)
  25.         end
  26.     end
  27. end
  28.  
  29. local function pPixel() end --draw a pixel at coodinates x,y with color c, to a peripheral (pr)
  30.  
  31. local function pPixelTerm(x,y,c)
  32.     term.setCursorPos(x,y)
  33.     term.setBackgroundColor(c)
  34.     print(" ")
  35. end
  36.  
  37. local function pPixelMon(x,y,c,pr)
  38.     pr.setCursorPos(x,y)
  39.     pr.setCursorPos(c)
  40.     print(" ")
  41. end
  42.  
  43. local function pPixelAR(x,y,c,pr)
  44.     pr.horizontalLine(x, x, y, c)
  45. end
  46.  
  47. local function drawFlatTriangle() end --switches between terminal output and AR goggle output depending on bind mode.
  48.  
  49. local function drawFlatTriangleCC(xStart,xEnd,y,c,pr)
  50.     for x = xStart, xEnd do
  51.         pPixel(x,y,c,pr)
  52.     end
  53. end
  54.  
  55. local function drawFlatTriangleAR(xStart,xEnd,y,c,pr)
  56.     pr.horizontalLine(xStart, xEnd, y, c)
  57. end
  58.  
  59. local function drawFlatBottom(p1,p2,p3,c,pr) --Draw the top portion of a triangle with a flat bottom.
  60.     local slope1 = (p2.x - p1.x) / (p2.y - p1.y)
  61.     local slope2 = (p3.x - p1.x) / (p3.y - p1.y)
  62.     for y = p1.y, p3.y do
  63.         local yP1 = (y+p1.y)
  64.         local xStart = slope1 * yP1 + p1.x
  65.         local xEnd =   slope2 * yP1 + p1.x
  66.         drawFlatTriangle(xStart,xEnd,y,c,pr)
  67.     end
  68. end
  69.  
  70. local function drawFlatTop(p1,p2,p3,c,pr) --Draw the bottom portion of a triangle with a flat top.
  71.     local slope1 = (p3.x - p1.x) / (p3.y - p1.y)
  72.     local slope2 = (p3.x - p2.x) / (p3.y - p2.y)
  73.     for y = p1.y, p3.y do
  74.         local xStart = slope1 * (y - p1.y) + p1.x
  75.         local xEnd =   slope2 * (y - p2.y) + p2.x
  76.         drawFlatTriangle(xStart,xEnd,y,c,pr)
  77.     end
  78. end
  79.  
  80. local function bindOutputMode(mode) --This switches drawing functions between Advanced peripherals AR goggles and Terminal output.
  81.     if mode == "term" then
  82.         drawFlatTriangle = drawFlatTriangleCC
  83.         pPixel = pPixelTerm
  84.     elseif mode == "mon" then
  85.         drawFlatTriangle = drawFlatTriangleCC
  86.         pPixel = pPixelMon
  87.     elseif mode == "AR" then
  88.         drawFlatTriangle = drawFlatTriangleAR
  89.         pPixel = pPixelAR
  90.     else error("invalid mode ("..mode..") for bindTriMode. Please use either 'term', 'mon', or 'AR'.") end
  91. end
  92.  
  93. return {
  94.     bindOutputMode = bindOutputMode,
  95.     drawTri = drawTri,
  96. }
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