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- Starting tuning
- Starting thread pool...
- Getting initial parameters...
- Got 9 parameters
- Initial parameters:
- const int material[] = {S(82, 94), S(337, 281), S(365, 297), S(477, 512), S(1025, 936), 0};
- const int passed pawns = S(10, 10);
- const int isolated pawns = S(-8, -16);
- const int bishop bonus = S(30, 60);
- Loading /Users/archishmaan/Documents/CodeProjects/data/quiet-labeled.epd...
- [0s] Loaded 100000 entries...
- [0s] Loaded 200000 entries...
- [0s] Loaded 300000 entries...
- [0s] Loaded 400000 entries...
- [1s] Loaded 500000 entries...
- [1s] Loaded 600000 entries...
- [1s] Loaded 700000 entries...
- [1s] Loaded 725000 entries from /Users/archishmaan/Documents/CodeProjects/data/quiet-labeled.epd, 725000 total
- Data loading complete
- Dataset statistics:
- Total positions: 725000
- White: 363859 (50.1874%)
- White 1.0: 110511 (15.2429%)
- White 0.5: 100224 (13.824%)
- White 0.0: 153124 (21.1206%)
- White avg: 0.441443
- Black: 361141 (49.8126%)
- Black 1.0: 162090 (22.3572%)
- Black 0.5: 98560 (13.5945%)
- Black 0.0: 100491 (13.8608%)
- Black avg: 0.585284
- Initial parameters:
- const int material[] = {S(82, 94), S(337, 281), S(365, 297), S(477, 512), S(1025, 936), 0};
- const int passed pawns = S(10, 10);
- const int isolated pawns = S(-8, -16);
- const int bishop bonus = S(30, 60);
- Using predefined K = 2.5
- K = 2.5
- Initial error = 0.0705082
- [1s] Epoch 100 (333.333 eps), error 0.0663117, LR 1
- const int material[] = {S(116, 93), S(502, 395), S(493, 421), S(644, 749), S(1390, 1322), 0};
- const int passed pawns = S(3, 34);
- const int isolated pawns = S(-27, -19);
- const int bishop bonus = S(46, 65);
- [2s] Epoch 200 (332.779 eps), error 0.0662104, LR 1
- const int material[] = {S(119, 97), S(528, 414), S(521, 440), S(675, 788), S(1482, 1412), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(42, 70);
- [2s] Epoch 300 (332.226 eps), error 0.0661973, LR 1
- const int material[] = {S(120, 98), S(538, 421), S(533, 447), S(689, 802), S(1520, 1444), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(41, 71);
- [2s] Epoch 400 (332.502 eps), error 0.0661954, LR 1
- const int material[] = {S(121, 99), S(543, 423), S(538, 449), S(695, 807), S(1538, 1456), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(41, 72);
- [2s] Epoch 500 (332.226 eps), error 0.066195, LR 1
- const int material[] = {S(121, 99), S(546, 424), S(541, 450), S(699, 808), S(1548, 1458), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(40, 72);
- [3s] Epoch 600 (332.226 eps), error 0.0661948, LR 1
- const int material[] = {S(121, 99), S(547, 424), S(542, 450), S(700, 808), S(1554, 1457), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(40, 72);
- [3s] Epoch 700 (332.384 eps), error 0.0661946, LR 1
- const int material[] = {S(121, 99), S(548, 423), S(543, 449), S(702, 808), S(1560, 1455), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(40, 72);
- [3s] Epoch 800 (332.364 eps), error 0.0661945, LR 1
- const int material[] = {S(121, 99), S(548, 423), S(543, 449), S(702, 807), S(1564, 1452), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(40, 72);
- [4s] Epoch 900 (332.349 eps), error 0.0661943, LR 1
- const int material[] = {S(121, 99), S(549, 423), S(544, 449), S(703, 807), S(1569, 1450), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(40, 72);
- [4s] Epoch 1000 (331.345 eps), error 0.0661942, LR 1
- const int material[] = {S(121, 99), S(549, 423), S(544, 449), S(703, 807), S(1573, 1447), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(40, 72);
- [4s] Epoch 1100 (331.026 eps), error 0.0661941, LR 1
- const int material[] = {S(121, 99), S(549, 423), S(545, 449), S(704, 806), S(1577, 1444), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(40, 72);
- [5s] Epoch 1200 (331.126 eps), error 0.066194, LR 1
- const int material[] = {S(121, 99), S(550, 422), S(545, 448), S(704, 806), S(1581, 1441), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(40, 72);
- [5s] Epoch 1300 (330.368 eps), error 0.0661939, LR 1
- const int material[] = {S(121, 99), S(550, 422), S(545, 448), S(705, 806), S(1585, 1439), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(40, 72);
- [5s] Epoch 1400 (330.5 eps), error 0.0661938, LR 1
- const int material[] = {S(121, 99), S(550, 422), S(545, 448), S(705, 805), S(1589, 1436), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(40, 72);
- [5s] Epoch 1500 (330.615 eps), error 0.0661937, LR 1
- const int material[] = {S(121, 99), S(550, 422), S(546, 448), S(706, 805), S(1592, 1434), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-28, -20);
- const int bishop bonus = S(40, 72);
- [6s] Epoch 1600 (330.442 eps), error 0.0661936, LR 1
- const int material[] = {S(121, 99), S(551, 422), S(546, 448), S(706, 805), S(1595, 1432), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-29, -20);
- const int bishop bonus = S(40, 72);
- [6s] Epoch 1700 (330.482 eps), error 0.0661936, LR 1
- const int material[] = {S(121, 99), S(551, 422), S(546, 448), S(706, 805), S(1599, 1430), 0};
- const int passed pawns = S(3, 35);
- const int isolated pawns = S(-29, -20);
- const int bishop bonus = S(40, 72);
- [6s] Epoch 1800 (330.579 eps), error 0.0661935, LR 1
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